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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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December 5th, 2006, 17:11 Posted By: wraggster
After being delayed multiple times, Sony's BDP-S1 Blu-ray is finally available for purchase. They should be in stores now, if not later this week.
Sony's BDP-S1 has 1080p and HDMI outputs, along with the ability to play back just about all Blu-ray format discs out there now. If you're looking to save $400, and can actually find one in stock, a PlayStation 3 can also play back Blu-ray movies in 1080p and has HDMI as well.
Via Gizmodo
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December 5th, 2006, 17:09 Posted By: wraggster
Sony is planning to release a series of firmware upgrades to make sure PlayStation 3 reaches its full potential, which means there will be no need for a new Sony console until at least 2010.
Paul Holman, vice president of technology for Sony Computer Entertainment Europe, claims that PS3's Cell processor has "a heap more processing headroom than was initially anticipated and that this is resulting in the development of new gaming capabilities". He then revealed that Sony will attempt to "harness this power with firmware upgrades and new features".
These new features could include the ability to download third-party operating systems to the console, as Holman has witnessed a PS3 handling a Linux application. While that isn't the most exciting news ever, it's clear that Sony is aware that PS3 has masses of potential and that it will have to work hard to exploit it fully.
Holman also mentioned that a firmware upgrade will be in place for the European launch as well as 20 more PS3 titles than were available at the US launch.
via gamesradar
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December 5th, 2006, 17:07 Posted By: wraggster
Via Gamespot
Department store and online retailer Littlewoods has started taking preorders for Sony's PlayStation 3 console on its Web site. Customers can choose from a variety of bundles, all for the 60GB PlayStation 3, starting at £549 (approx. $1,086) for a PS3 and the Motorstorm game.
Other bundles include a £609 ($1,204) bundle that matches the console and two games--Resistance: Fall of Man and Call of Duty 3. The most expensive bundle is going for £699 ($1,383) and includes four games--Genji: Days of the Blade, Motorstorm, Sonic the Hedgehog, and Tony Hawk's Project 8.
Extra controllers can be bought for £39 ($77). Twelve games are listed, and can be bought for £55 ($108) each. Other game titles include Singstar, Tom Clancy's Rainbow Six: Vegas, and Pimp My Ride. The Web site promises delivery "within 17 weeks."
The store is also offering preorders for the Nintendo Wii--due to be released in Europe on December 7--although the delivery time for the consoles could be up to nine weeks.
When asked if it was going to start preorders, a Woolworths rep told GameSpot, "It is too early to take PS3 preorders. It is vitally important to have visibility of stock levels before taking customer orders to avoid disappointing any customers." A spokesperson from Argos said, "All I can tell you is that we will be [offering preorders] in the near future but the date has yet to be finalised." And one retailer who requested anonymity said of the Littlewoods preorders, "Are they mad?"
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December 5th, 2006, 17:02 Posted By: wraggster
Speaking to smarthouse.com.au Paul Holman, vice president of technology at SCEE said that recent talk of Sony moving focus from hardware to software following recent changes in its board room "is a bit far fetched". He said, "To say that there will be no PS4 because of a management change is a bit far fetched."
The smarthouse story ran with the headline PS4 in 2010, but we can't see that happening at all, the console won't even go on sale in Europe until 2007 and Sony has already said that PS3's life cycle could last up to ten years - not that we can see that happening either...
Speaking of PlayStation Store, Holman added, "The site will have movie trailers, 1080p Blue Ray movies and game clips as well as full movie and game titles for direct purchase by a consumer. We believe that this will appeal to PS3 users while also allowing new developers to market their developments to the PS3 user."
Holman also said that he expects 20 new PS3 games to be available from the European launch next March.
Via CVG
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December 5th, 2006, 16:59 Posted By: wraggster
Via CVG
Wii is a core gaming device while PS3 is a broader entertainment solution says Sony
14 CommentsSony's general manager for Australia and New Zealand has had enough of the negative PS3 press: "The Wii-type functionality is more just a sub-element of what the PlayStation 3 offers," he told the Sydney Morning Herald.
"Wii is a core gaming device. It's a more fun, intuitive sort of product to pick up, where the PS3 is a broader entertainment solution; so you can have your fun, enjoyable gaming ... but then you have a whole suite of other applications ... such as Blu-ray media playback, the ability to access your music, access your photos and the interoperability with the PSP", he added.
Wii launches across Europe this Friday.
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December 5th, 2006, 16:54 Posted By: wraggster
Via CVG
We used to love those old Fighting Fantasy choose your own adventure books. And like everyone else, we always cheating by keeping our fingers on the previous page we were on before seeing if we were about to fall to our deaths or get eaten by a giant scorpion.
Ian Livingstone said, "Fighting Fantasy built up a huge, worldwide fan base over the years (I was one - Ed!). We believe that players will really enjoy the adventures in a new way on DS and PSP. Fighting Fantasy's interactive structure is ideal for bite-sized chunks of gameplay which is important for these devices."
Co-creator Steve Jackson added, "We're convinced that innovative handheld versions will challenge and entertain a whole new generation of gamers - as well as existing fans - and will form the basis of a new portable gaming franchise."
The right development and publishing partners are currently being searched out. More soon.
For the record we loved Scorpion Swamp!
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December 5th, 2006, 08:21 Posted By: Mr. Shizzy
RaiderX has shared a method of getting custom backgrounds on 3.01 firmware. He also included an automated background for 3.01 fix program.
Here is his original release post:
Not too big of a hack, but a hack nonetheless.
If you're like me, you'll want to customize every last bit of all your firmwares (flash, devhook, etc) Well, you've probably stumbled across the 01-12.bmp and tried editing to find that not all the images loaded. Well, I took a bit of time and figured out that Sony simply merged all the images into one file. You cna do this just the same way by simply opening up a new file in a hex editor, then opening each image you want to use in the hex editor and copying the code and pasting them right after the last one in the order you want them. Its very simple stuff. Heres my BG set I made, try it out if you want:
http://www.sendspace.com/file/iqbovt
replace that with ms0:\dh\301\f0\vsh\resource\01-12.bmp
So theres an easy way and a hard way, well actually, there's an easy way, and an even easier way.
[The Red Pill]
To Do it manually:
- Download a hex editor, there's plenty of free ones out there for every operating system.
- Open a new file in the hex editor
- Open the images you want to use (01.bmp 02.bmp 03.bmp 04.bmp 05.bmp 06.bmp 07.bmp 08.bmp 09.bmp 10.bmp 11.bmp 12.bmp)
- Select the entire code for 01.bmp (Ctrl + A in windows should select all)
- Copy it and paste it into the new blank file
- Now you can close 01.bmp and go to 02.bmp
- Copy all the code for 02.bmp and paste all tis code right after the code you pasted for 01.bmp, dont put any space or anything between them, jus thte image right after the last one.
- Repeat the steps for all the images and save as "01-12.bmp"
- Check the file size should be 72.3kb (74,112bytes)
- Copy it to ms0:\dh\301\f0\vsh\resource\01-12.bmp and overwrite the old one
- Load devhook and see if it worked
- Enjoy!
[The Blue Pill]
I've made a little BATCH file for windows users to use and it'll easily merge the images for you.
http://www.sendspace.com/file/8ych6k
Instructions for the Merger:
- Place the BMP Merger.bat in the same folder as the 01.bmp 02.bmp 03.bmp 04.bmp 05.bmp 06.bmp 07.bmp 08.bmp 09.bmp 10.bmp 11.bmp and 12.bmp
- Run BMP Merger.bat
- You will now have a 01-12.bmp, put it in ms0:\dh\301\f0\vsh\resource\01-12.bmp and overwright the old one
Last edited by RaiderX (Yesterday 22:32:54)
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December 5th, 2006, 07:42 Posted By: kando
Enjoy all, please read the readme attached, as well as quoted below. (edited by the cap'n to take up less space and to stress some important notes.)
TEAM FWi Presents: 3.01 FWi
FWi (FirmWare investigators) Members: (LordSturm - kando - birdman - JamesBDX)
This installation is HIGHLY recommended to be installed on a FRESH installation of Dark_Alex's 2.71 SE-C (http://dax.lan.st) - The installation will not execute twice, as a countermeasure to this.
WE DO NOT TAKE RESPONSIBILITY FOR ANY MIS-USE OF THIS PROGRAM OR ANY "BRICKS" THAT ARE CREATED DUE TO IMPROPER USAGE OF IT. RUNNING THIS PROGRAM MEANS YOU ACCEPT ANY AND ALL RISKS ASSOCIATED WITH YOUR PSP. PROPERLY FOLLOWING THIS README SHOULD ENSURE A SAFE AND PLEASANT FLASH.
IMPORTANT: This installer will most likely "brick" if you have any custom PRX's FLASHED to your psp. So make sure to remove them first.
ALSO this installer will delete the contents of vsh.txt and game.txt in ms0:/SEPLUGINS/
we HIGHLY recommend removing all contents of ms0:/SEPLUGINS/ prior to installing to avoid bricking.
Known Issues/Bugs:
- If you have any hex-modified files, or prx plugins FLASHED, you may very well brick.
We HIGHLY recommend re-installing SE-C before attempting this.
- ONLY THE FIRST TIME when you go to system settings you will get a BSoD.
- Power Settings freezes PSP
- If a BSoD occurs, when entering language and time zone, after time zone is selected, psp freezes...just hard-restart and itll fix itself.
- DNAS functions dont work properly (enabling WMA/Flash)
- Some Homebrew wont run (homebrew is corrupt) but THERE IS A FIX FOR ALL (see bottom of readme.txt)
- Under System Settings, the firmware version displays 2.71 SE-C.
- The arrow keys that appear while reading agreements, as well as the arrow next to your text in the On Screen Keyboard, do not display properly. Some other symbols may not show properly either. These have no real effect on the psp as long as you know which button means ok and which means cancel.
Confirmed NON FUNCTIONAL:
- Online Manuals
- PS1 Emulation
- PS3 Remote Play
Intentionally REMOVED:
- Location Free TV
- RSS ( Support was broken. )
- Web Browser ( Removed to save space. )
- Animated Gameboot ( gameboot.pmf ) [will get a plain white gameboot] to load gameboot.pmf from ms0:/ instead of flash0:/ to fix.)
Unconfirmed?
- Camera
Confirmed FULLY/PARTIALY FUNCTIONAL:
- 1.00/1.50 eboots ( Make sure to apply the fix that can be found below. )
- 2.xx/2.71 eboots ( Remember theres no such thing as 3.xx eboots YET! )
- ISO/CSO loading from XMB (no-umd as well)
- MP3 Visualizer
- Video Player
- Photo Viewer
- System Settings ( Power Save menu cannot be accessed, also causes first time run problems. )
- UMD Auto-Start Setting
- USB Connection ( Mass Storage )
- WiFi ( in game, as there is nowhere else to use it. )
- Anything that has yet to be mentioned.
IMPORTANT: This installer will most likely "brick" if you have any custom PRX's FLASHED to your psp. So make sure to remove them first.
ALSO this installer will delete the contents of vsh.txt and game.txt in ms0:/SEPLUGINS/ so if you have any custom prx plugins you were using, manually add them in yourself and edit the files as necessary. This is in order to enable 2.xx and 1.xx homebrew, as well as iso/cso support.
Installation:
1) Extract contents of this zip file to the root of your memory stick. you should have:
ms0:/301/
ms0:/PSP/GAME150/301_SE/
ms0:/PSP/GAME150/301_SE/conf.bin
ms0:/PSP/GAME150/301_SE/EBOOT.PBP
ms0:/PSP/GAME150/301_SE/pspbtcnf.txt
ms0:/PSP/GAME150/301_SE/pspbtcnf_game.txt
ms0:/PSP/GAME150/301_SE/vsh.txt
(if your 1.50 kernel is set to /GAME/ then move /PSP/GAME150/301_SE/ to /PSP/GAME/301_SE/)
2) Dump 3.01 firmware (grab official eboot.pbp, extract data.psar and run the psar decrypter that was released.)
---THIS DUMP MUST BE ~~D E C R Y P T E D~~ (use square in psardumper)---
3) place the dump into ms0:/301/ so it looks like:
ms0:/301/data/cert/
ms0:/301/kd/
ms0:/301/vsh/
ms0:/301/vsh/module/
etc.
4) Run the installer and enjoy!!
---
To Return to 2.71 SE-C simply re-install DAX's firmware at http://dax.lan.st
---
To make homebrew work that doesnt work:
use PBPUnpacker to unpack the SFO of a homebrew that DOES work (IRShell 2.71 edition, CPS1PSP, LUA-Pacman, etc.), and simply extract the contents of the homebrew that doesnt work, replace the sfo with the one from the working homebrew, and repack it.
This is confirmed working on IRShell, as well as DevHook .51.
A streamlined patcher is in the works.
---
.Original Concept by LordSturm & kando
.Installer coded by LordSturm w/ original template by Train2335
.Beta Installer test installations by kando (only 2 bricks!) <-- Recovery Helps. :P
.Testing, flashing, unflashing, reflashing, etc. done by kando & JamesBDX
.Firmware debugging, emulation efforts, and firmware modifying by birdman
.Original working hybrid firmware concept & installation instructions by JamesBDX
..Readme written by kando ( Some post production modifications by LordSturm )
~~Team FWi would like to give special thanks to:
-Dark_Alex for making the most flexable and amazing firmware ever, we love you!
-Booster for making Devhook, your skills are uber beyond any of us
-Fanjita, Ditlew, and the rest of team N00bz for all of their efforts and strives in the greatness of homebrew!
-Mathieulh, x3sphere and FreePlay for all of their accurate information, as well as help developing this.
harleyg for being a jerk - <harleyg> FWI = ****ING NOOBLET <harleyg> well <harleyg> your team sucks <harleyg> so im not bothered
-NOPx86, Train2335 and TheBuzzer for all of their help.
-NukeWire for the html space! http://fwi.psp-tuts.net
-brentp for offering space as well, and providing a personal space.
-FoG for being a brave beta tester, and confirming wifi works in-game.
-Everyone in #psp on irc.lan.st!!
LordSturm's shoutouts: ColdBird, Art, cyanide, Crab, x3sphere, Mathieulh, ahman, AnonymousTipster and DANZEL! ( I would add the whole FWi Team again, but thats pointless... ) oh and everyone below...
-kando's shoutouts: PSPDemon, ColdBird, Art, Jordan, MikeDX, Zion, M!ckey (batman), Destroyer, DarkStone, Daelan, spectroplasm, cyanide, my MOM and DAD for supporting me, and anyone else i missed, sorry!
-Birdman thanks all of the above, along with those who reported problems in his devhook versions, shoutout to Terdinglage, cyanide, Darkstone, and all of team FWi!
-JamesBDX shouts out to chossy, jas0nuk, PSPFiler for not killing my psp...also my mum!
~~~cheers!
As usual, no iso discussion on DCemu.
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December 5th, 2006, 03:14 Posted By: wraggster
She may be the most hyped female star of our time, but what really differentiates this 31-year-old mother of three is her authenticity. From her tireless generosity to her award-winning work to her stunning looks, Angelina Jolie completes a package of mind, body, and spirit that will make her legendary for generations. We wish there were more like her, and celebrate the fact that there never will be.
Download at Perooz
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December 5th, 2006, 03:09 Posted By: wraggster
via pspfanboy
Tales of the World isn't the only Tales game heading to Japan. Bandai-Namco is adding yet another excellent Tales game to the PSP library, which continues to expand, much to the anguish of American PSP owners. Jeux France has tons of new screenshots of Tales of Destiny 2, a port of the popular PlayStation 2 RPG. Unlike Tales of the World, this game features some old school 2D graphics. However, with large, eye-catching sprites, and some cool battle animations, ToD 2 will most likely look quite stunning on the portable screen. Expect it to hit Japan in 2007, and potentially never come out in the US. Boo.
Screens Here
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December 5th, 2006, 03:08 Posted By: wraggster
Via PSPfanboy
The French site, Play France (O, RLY?), seems to have the very first images of the upcoming PSP port of The Warriors, Rockstar Leeds' follow-up to the first two GTA Stories games. These renders are at a much higher resolution than actual gameplay footage, meaning it'll look sharper than what will appear on your PSP. Regardless, considering the team's penchant for technical superiority, there should be little doubt that the game will look quite good on the PSP when it ships next year.
Screens Here
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December 5th, 2006, 02:58 Posted By: wraggster
Info from Chubigans
That's right, they're here! Here's a list of what's available right now to download from your PS3 to your PSP:
Crash Bandicoot (478mb, $5.99)
Tekken 2 (535mb, $5.99)
Hot Shots Golf 2 (157mb, $5.99)
Cool Boarders (283mb, $5.99)
Syphon Filter (385mb, $5.99)
How it works
Upon purchasing a game, you must connect your PSP to download the file (it does not save onto the PS3 hard drive). There are two files: the game (the huge file) and the license (100kb).
The download doesnt take all that long...its the install process that kills ya. It was nearly twenty minutes before the install process was done. Thankfully the license took about five seconds to download and install, so no problems there (the game does not run without a license, giving a "you must activate the system" error).
You know that Certificate Utility icon new in 3.00? This is where the license is kept, with "Crash Bandicoot- No Time Limit" displayed underneath (bringing up Information allows you to see when it expires and how many hours are left...both "never" in this case). Perhaps there will be a way to rent games later in the future? (By the way, you cannot back up these games on the PS3 as far as I can tell...you can, however, back them up on a PC and swap them out if you lack space on your memory stick).
When you boot up a PS1 game, it gives you all kinds of warnings...much like Nintendo does at the start of the DS Lite. Gah! Once you load the game you can press Home and a new screen pops up...from here, you can select the screen size, select four different types of control emulation methods (all of which are pretty interesting, with the analog stick functioning as L2 and R2) and you can even view box art and the original instructions included with the game, in it's full black and white glory (complete with the usual warning pages and notes pages...hah!)
Saving looks to be done internally via a virtual memory card...I havent been able to save yet, but the load doesnt bring up the standard overlay that the PSP usually uses. Unfortunately you cant save your state anywhere like an emulator can...too bad, because it would have been nearly perfect.
Another odd note, and Im not sure if its just with Crash, is that the game doesnt take up the whole screen even when using Full Screen...there are small black bars on the top and bottom. Could be just the game, not sure.
Here are the four configs for controls (universal for every game):
Face Buttons are all the same.
TYPE ONE: Analog stick left and right is L2 & R2, L and R emulate L1 and R1 obviously.
TYPE TWO: L and R on the PSP simulate L2 and R2, with the analog stick left and right emulating L1 and R1. Pressing the stick upwards is L1+R1.
TYPE THREE: L and R = L1 and R1; Analog Stick Up + L=L2, Analog Stick Up + R=R2, Analog Stick Down= L2 + R2
TYPE FOUR: Analog stick emulates digital pad, with the digital pad on the PSP emulating like the analog stick does in Type Two. Hope that makes sense.
So there you go. Ill have more info later in the week but thats the gist of it...and the games look great on the system. More impressions to come!
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December 5th, 2006, 02:44 Posted By: wraggster
Via Neogaf
OK, on the playstation store, there's two files you need to download. One is the main "data" file (383MB for syphon filter), the other is the 100Kb License file. Once the license is downloaded it shows up in the new "Certification Manager" on the PSP:
Once the data file is installed, it shows up in the memory stick area just like the free demos:
Upon loading the game, you're greeted with a familiar logo...
And after the requisite credit screens, you get the menu:
Introducing... Gabe Logan!
Pressing the home button brings up a number of options available to the emulator...
... including the COMPLETE game manual:
You also have the option of adjusting the video output to fill the entire screen:
This distorts the image a little bit, but i think its worth it to get the full sized image.
As far as the installation processes. The download went pretty quickly, and it will require the PSP to be plugged in prior to the download. Hopefully this restriction will be removed once the PS3 itself can play the games. It is clear the download is stored on the PS3 HDD, but it does not seem to be accessible from the XMB interface.
After the download is complete, there is an installation process to the PSP, which actually takes WAY too long. Clearly its doing more than just copying the file because 383MB over USB2 should be done in a few minutes. It took at least 10.
Also, the license download is probably going to be confusing for some people. Its not a big deal per se, but it isn't very elegant.
Including the manual was a pleasant surprise.
On the memory card, the game file is in /PSP/GAME/SCUS94240 and the eboot.pbp itself is 387MB, so we're clearly not just getting an ISO here.
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December 5th, 2006, 02:44 Posted By: wraggster
Via Neogaf
OK, on the playstation store, there's two files you need to download. One is the main "data" file (383MB for syphon filter), the other is the 100Kb License file. Once the license is downloaded it shows up in the new "Certification Manager" on the PSP:
Once the data file is installed, it shows up in the memory stick area just like the free demos:
Upon loading the game, you're greeted with a familiar logo...
And after the requisite credit screens, you get the menu:
Introducing... Gabe Logan!
Pressing the home button brings up a number of options available to the emulator...
... including the COMPLETE game manual:
You also have the option of adjusting the video output to fill the entire screen:
This distorts the image a little bit, but i think its worth it to get the full sized image.
As far as the installation processes. The download went pretty quickly, and it will require the PSP to be plugged in prior to the download. Hopefully this restriction will be removed once the PS3 itself can play the games. It is clear the download is stored on the PS3 HDD, but it does not seem to be accessible from the XMB interface.
After the download is complete, there is an installation process to the PSP, which actually takes WAY too long. Clearly its doing more than just copying the file because 383MB over USB2 should be done in a few minutes. It took at least 10.
Also, the license download is probably going to be confusing for some people. Its not a big deal per se, but it isn't very elegant.
Including the manual was a pleasant surprise.
On the memory card, the game file is in /PSP/GAME/SCUS94240 and the eboot.pbp itself is 387MB, so we're clearly not just getting an ISO here.
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December 5th, 2006, 02:33 Posted By: wraggster
Sony has an interesting "strategy": low supply creates high demand. Ah, the wonders of basic economics concerning luxury goods. In any case, Kaz Hirai recently sat down to an interview and discussed the whole PS3 supply/demand issue, among other things. Let's highlight the big points, shall we?
To compensate for the limited supply, Kaz says that Sony is chartering flights to bring systems to North America faster -- normally, items of PS3 size/weight are sent via boat. Production is ramping up also, but still... chartering flights is way more expensive than boats. Thanks, we guess?
Shipments would like to be weekly to keep up with demand, but that's up to consumers. As for grabbing one off of a retail shelf casually, that's also up to the demand of consumers and Kaz has no idea when the surplus will kick in.
Kaz says that Sony does not favor one retailer over another, so if your pre-order falls through due to unit allocation, it's the store's fault... not Sony's.
No price cut in North America for the 20GB model. Oh well, who wants that one anyway?
The bottleneck in production came from the blue laser diodes, but that's been fixed. Even so, says Kaz, "you do have a ramp-up period. You suddenly can't go from zero one day to 100,000 units the next day."
Support for the PS2 will continue for some time -- unlike other console companies who drop an old console overnight.
Kaz assures us that PS2 and PSOne titles that have compatibility issues will be ironed out with firmware updates. That's the beauty with the PS3!
Overall, it was a good interview. Nothing necessarily groundbreaking was revealed, but it's always nice to be reassured that things are okay, even if they're not. If your dog died, you'd want a hug from your mom and not a silent crying session... or something. The point is, being told nice things is nice. How can you possibly disagree?
via ps3fanboy
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December 5th, 2006, 02:30 Posted By: wraggster
via gamasutra
Online reports have confirmed that the first selection of downloadable PlayStation One titles have now hit Sony's PlayStation Store, giving PSP players a chance to play portable versions of classic PS1 franchise hits like Crash Bandicoot and Syphon Filter.
The full list of PlayStation titles currently available is Crash Bandicoot, Cool Boarders, Hot Shots Golf 2, Syphon Filter, and Tekken 2. All of the games are being sold at a price of $5.99, and range in size from 157 to 535 megabytes.
As earlier reported, the downloadable PlayStation titles also require the latest version of PSP firmware, 3.01, to play, and PSP owners currently must own a PS3 in order to download and transmit the titles, though Sony promises to have a dedicated PSP version of the PlayStation Store online in the coming months for direct download of the PS1 titles to a memory stick.
Clearly chosen as representative of the classic North American franchises that defined the PlayStation, the initial list is somewhat shorter and notably lacking a few key franchises already available to Japanese users. Japan's initial lineup, for instance, included Capcom's genre-defining Resident Evil: Director's Cut, Sony's 3D platformer Jumping Flash!, Namco puzzler Mr. Driller, and Bandai's cult action title Silent Bomber.
As yet there is no word on how often the PlayStation Store will be supplied with new PS1 titles, or whether Sony will introduce price point variations or continue to stick with $5.99 for all future titles.
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December 5th, 2006, 02:30 Posted By: wraggster
via gamasutra
Online reports have confirmed that the first selection of downloadable PlayStation One titles have now hit Sony's PlayStation Store, giving PSP players a chance to play portable versions of classic PS1 franchise hits like Crash Bandicoot and Syphon Filter.
The full list of PlayStation titles currently available is Crash Bandicoot, Cool Boarders, Hot Shots Golf 2, Syphon Filter, and Tekken 2. All of the games are being sold at a price of $5.99, and range in size from 157 to 535 megabytes.
As earlier reported, the downloadable PlayStation titles also require the latest version of PSP firmware, 3.01, to play, and PSP owners currently must own a PS3 in order to download and transmit the titles, though Sony promises to have a dedicated PSP version of the PlayStation Store online in the coming months for direct download of the PS1 titles to a memory stick.
Clearly chosen as representative of the classic North American franchises that defined the PlayStation, the initial list is somewhat shorter and notably lacking a few key franchises already available to Japanese users. Japan's initial lineup, for instance, included Capcom's genre-defining Resident Evil: Director's Cut, Sony's 3D platformer Jumping Flash!, Namco puzzler Mr. Driller, and Bandai's cult action title Silent Bomber.
As yet there is no word on how often the PlayStation Store will be supplied with new PS1 titles, or whether Sony will introduce price point variations or continue to stick with $5.99 for all future titles.
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December 4th, 2006, 21:00 Posted By: wraggster
New PS2 Game released today:
Ryu ga Gotoku 2 (aka. Yakuza 2 outside of Japan) is set one year after the original and takes place in Kamurocho, Osaka and other places in Japan. The sequel begins with an assassination which prompts Kazuma to head south. The game's heroine is Kaoru Sayama, a police officer who's known as the Yakuza Hunter. Her purpose in making contact with Kazuma is currently unknown. Kazuma will also meet up with an Osaka rival, Ryuji Koda, known as the Dragon of the Kansai area.
Perhaps the biggest addition to the battle system is the ability to direct your attacks in whatever direction you like. In the original, battles became difficult when you were surrounded by enemies. The sequel lets you select the direction of your next attack, allowing you to finish off an attack in one direction, then begin pounding an opponent behind you.
Sega's Yakuza action adventure Ryu ga Gotoku 2 for PlayStation2™ is in stock today, shipping at US$ 64.90 only. Also make sure to check out the prequel Ryu ga Gotoku (available as budget edition), the Japanese DVD movie release Ryu ga Gotoku - Prologue and last but not least BradyGames' Yakuza Official Strategy Guide.
More Info / buy here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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December 4th, 2006, 20:07 Posted By: wraggster
Some gross looking person on ebay has put his PS3 up for sale for a daft price and worse of all hes naked too. check out the weirdest Ebay auction here
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December 4th, 2006, 20:05 Posted By: kersplatty
Booster has released a new version of Devhook with support for V3.01 firmware meaning all firmware is now covered by Devhook.
More Info via Translation Thanks Grimm
This is a driver and tool to run new FW versions on a FW 1.50 PSP.
A few known bugs from 0.50 have been fixed, but debugging is still not complete, and thus the software continues to be in a testing phase.
The degree of stability is still unknown. Please test it on your own and refer to different people's test reports.
Known Issues
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With the change to the API, previous version's launchers, vshex, etc. do not work.
vshex (the settings display on top of the XMB) occasionally has issues.
When a UMD game is launched from the XMD, the startup screen can sometimes hang.
There are times when you cannot return from a game to the XMB.
V0.50.0000 -> V0.51.0000 Changelog
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Loading bugs from the memory stick have been fixed > The web browser and the rest of the XMB
Compatible with FW 3.01
The clock setting bug in FW >=2.80 has been fixed.
There's no need to replace audio.prx in FW >=2.80
It can coexist with DH 0.46
The launcher has been changed, scripting has been improved and it is compatible with mok's fbmprint system and multi language support.
Leaving DEVHOOK from the XMB has been reimplemented (still being worked on)
Regarding the execution of FW 2.82 (3.01,2.80,2.71)
-----------------------------
As of ver.0.50.0000, the supported firmware's are only 2.71, 2.82, and 3.00.
1.50's No UMD mode has been removed, however other bits of code haven't yet been confirmed and still remain.
If you have a need for 1.50-2.60, I request that you try them individually and decide on whether and how they run. (translator's note: I could use some help on this sentence, it seems kind of weird...I guess the implication is that old firmware's may still be able to run, but are hit or miss because they aren't actively supported)
There is a slight risk associated with installing files to flash1, but this is highly recommended.
If files are not installed to flash1 on > FW 2.71, there's a risk that random files will be destroyed when certain actions are taken on the XMB. Depending on the crosslinking, unrelated files may be destroyed, so please be prepared for any file to be lost when using it.
You will know if files have been destroyed if you connect to a PC via USB and run checkdisk.
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todo
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Launcher menu scripting language
The scripting language is currently a fairly half-baked, simple language; I'd like to make it C-like.
Sorry for the slow and piecemeal translation. The todo list is the same as the last release, except that 3.01 is now supported.
Download and Give Feedback Via Comments
DCEmu is only Interested in the UMD Aspects of this release, No ISO Discussion whatsoever
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