December 14th, 2006, 20:43 Posted By: wraggster
Heres an excerpt
Whenever a beloved franchise makes the jump from the console to the portable screen, fans are usually nervous about the result. Will the gameplay that made it a hit transition over well to the handheld? Can the same number of features be found in the title? Will it look good on the small screen. Well, if the latest build of Ratchet and Clank: Size Matters is any indication, these titles might be as good as the console titles, with the added advantage of being able to take it on the go. At a recent Sony Media Day event we got our hands on the game, and ran through both the single and multiplayer modes to see how the game's coming along.
Size Matters is an original Ratchet and Clank adventure and the first title from High Impact Games, a company comprised of former Insomniac employees. Set after the events of Ratchet: Deadlocked, Ratchet and Clank have landed on the planet of Pokitaru for some much needed R&R. Completely burned out on the idea of being a galactic hero, Ratchet is simply looking forward to a lazy time on the beach. However, this idea is totally shot down as soon as a little girl named Luna approaches the duo for help on her school project. Unfortunately for Luna, she's kidnapped, forcing Ratchet and Clank to find out who's behind her abduction. Of course, things aren't as it seems, and the two heroes are going to face a large number of enemies across the entire galaxy once again.
Full Article at IGN
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