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December 19th, 2006, 23:43 Posted By: wraggster
Via IGN
If you're desperate to get your hands on MotorStorm, you might have considered importing the Japanese version of the game. Well I'm here to save you fifty bucks with a quick mental exercise.
First, power up your PS3, go into the PlayStation Store, and download that impressive MotorStorm demo that everyone has been talking about. Play it, taking note of a few areas in particular -- the title screen, with the rolling video in the background, the festival mode, which uses "tickets" to stand for racing events, the car select screen, which likes to keep you waiting while it loads up new car models, and so forth. Now (and here comes the mental part), close your eyes and picture that exact same demo, but with the following:
1. More video in the background during the title screen.
2. A set of six high definition movies under the movie section of the main menu. Included is a neat little look at how Motorstorm has progressed from an early demo featuring rough polygonal cars, to its not-so-final shape in the Japanese release, and a live action flythrough of Monument Valley, the setting for the game.
3. A bunch of additional racing tickets, some locked away until you've cleared the easier events.
4. An additional selection screen prior to some races that allows you to select a type of car. This allows you to, as just one example, drive a truck in a race full of motorcycles. I don't think I need to let you know what happens next.
5. A few additional effects to make an already pretty game even prettier.
Got all that? Congratulations! You've just imagined the final Japanese version of Motorstorm.
Based on its Japanese release (and I'll remind you that the version I'm writing about isn't the one that's due out in the West), Motorstorm is the most featureless racer I've ever played. There are only a couple of options, for adjusting the sound and screen and switching the motion sensor controls on and off. Missing are options for adjusting the number of opponents and track count, and such standard modes such as free run and time attack.
The game doesn't even have any form of multiplayer racing. While we knew about the lack of online in the Japanese version, there's no multiplayer what-so-ever, not even split screen!
Motorstorm also shipped to Japan with some of the glaring problems from the demo still in place. Load times prior to the start of a race can take up to 45 seconds. Car selection requires that you wait for new car models to load up, and you can't even see your car's stats on the selection screen (the stats are available in the manual). It's exactly like the demo, and is unacceptable for a final product.
The PS3 is software starved in Japan (since launch, there have been only two mahjong games, and I, the reigning mahjong champion of Northeast India, have no need for the digital variety), so I put up with the missing features and spent the weekend playing Motorstorm's racing events. And sure enough, I agree with the glowing impressions our boys in Europe have previously posted here at IGNPS3. The driving component of Motorstorm is a blast to play. You've never played a racing game quite like this, where the type of car you select can totally change the feel of the course, where the bumps and other obstacles that line the course are more of a challenge than your opponent racers, and where each lap can be raced on a different path. As I played, I found myself thinking that no two races are ever alike, and every race is better than the last.
Motorstorm is also the first real proof of the PS3's true technical prowess (Resistance provided just a few hints). The game manages to deliver sharp detail up close for the cars and tracks, along with distant views full of extraneous details, including lots of waving banners. And beneath all that is an impressive simulation of 20 cars interacting with the track. While a few shortcomings get in the way, including the occasional unfortunate camera angle during replays, a bit of slowdown here and there, and mud effects that need a bit of work, this is the most technically impressive game I've ever played.
And it will likely be even more impressive once Evolution Studios finishes up development. Motorstorm was clearly not ready for its Japanese debut, and considering how poorly non-Japanese games tend to sell in the Japanese market, we're not sure why Sony wasted the team's precious time on rushing the Japanese release. We look forward to playing the real version of Motorstorm early next year, and, based on the preview provided by the Japanese version, fully expect it to be one of the finest racing experiences ever.
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December 19th, 2006, 23:04 Posted By: wraggster
via elation
Ipher has released a new test build of the PS2 emulator for windows called PCSX2:
Heres whats new:
Syphon Filter Filling Write fixes [zerofrog]
Change to pcsx2/Elfheader.c (No commit message) [zerofrog]
added more ffx crcs and frame limiting stuff [zerofrog]
Download and Give feedback via comments
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December 19th, 2006, 21:02 Posted By: wraggster
New for PS3:
features
Multiplayer functionality allows up to eight players to battle online.
Join one of six factions specializing in different aspects of battle.
30 missions played out in detailed futuristic 3D environments.
Fly through canyons and rip through cities battling multiple enemies.
Deploy "Quick Boost" and "Over Boost" features for precise explosive movement and precision control of AC units.
Engage "Primal Armor" the all-new defense shield that adjusts its strength according to specific battle conditions.
description
Armored Core®, the mech action game that defined the mech genre is back to take on next-generation platforms! Armored Core® 4 reinvigorates the brand by offering an all-new storyline, new environments, and online capability. The 10th anniversary of the acclaimed franchise will be punctuated with a leap to next-generation platforms that will ensure the highest quality in both gameplay and visual performance.
Buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1mgu.html
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December 19th, 2006, 20:59 Posted By: wraggster
New PS2 game released:
In ancient times before the power of magic is known to man, there was a beautiful solitary island in the middle of the world, where a gigantic tree existed that was said to be mother of all beings. This big tree had always been there since the formation of the world, but nobody knew when it started turning to stone and was virtually dead. All the people of the continents regarded this island as sacred and thought that it was guarded by a holy beast, thus they dared not venture close. Until one day, something changed in the world… This production explores the connections between spirits, humans and the despondence and hope of the world through the journeys of how the youth of the tree people acquired the holy sword and the girl became the goddess of Mana; beautiful, sorrowful and yet very touching...
More Info --> http://www.play-asia.com/SOap-23-83-...j-70-1lw7.html
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December 19th, 2006, 20:57 Posted By: wraggster
Newly released commercial game for the PSP:
The world "Telegea" protected by the World Tree was a world where people led their day-to-day lives. One day, monsters known as Devourers from another world entered the realm and ate up almost the whole land. People were forced to look for places to reside all over and lived in fear. The World Tree that nurtured Telegea protected the people and the land from the invasion but its strength was sapping away by the day. Due to this, the World Tree used its remaining power to create the last hope, the main character in this game.
Namco likes the PSP™. With Tales of The World: Radiant Mythology, another title in the popular RPG series is now available on Sony's handheld.
Buy Here --> http://www.play-asia.com/SOap-23-83-...j-70-1o8p.html
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December 19th, 2006, 20:55 Posted By: wraggster
New at Play Asia:
features
Famitsu special issue
Contains a Blu-Ray Movie Disc with HD video footage of upcoming PS3™ software
The Famitsu PS3 Blu-ray EX magazine from the Japanese publisher Enterbrain is the first video game magazine that includes a Blu-Ray disc. Captured on the Blu-Ray disc are 28 videos from recently released and upcoming PlayStation3™ games, including Afrika, Genji, Heavenly Sword, Monster Kingdom Unknown Realms, Minna no Golf 5, Lair, Resistance Fall of Men, Warhawk, Railfan, Fatal Inertia, Bladestorm, Ninja Gaiden, Enchant Arm and many more. All videos are presented in high definition and 5.1ch sound.
Limited supply of Enterbrain's Famitsu PS3 Blu-ray EX magazine is in stock today, available at US$ 24.90 only as long as supplies last.
Buy Here --> http://www.play-asia.com/SOap-23-83-...j-70-1rkr.html
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December 19th, 2006, 20:51 Posted By: wraggster
New for PS3:
features
HDMI Male to Male Connection
Supports HDTV resolutions up to and including 1080p
Supports digital connections only
Suitable for PlayStation3™ consoles and other HD devices with HDMI socket
Cable length: 2 meters (approx. 6.6ft)
description
The HDMI Cable is designed to carry digital-only signals from a source to a display. Along with this, digital audio is transmitted over the HDMI cable, making it a versatile alternative to DVI. Suitable for connecting your PlayStation3™ console to your HDTV.
More Info --> http://www.play-asia.com/SOap-23-83-...j-70-1pym.html
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December 19th, 2006, 20:49 Posted By: wraggster
New for PS3:
features
15 years in the making. After his 1991 debut, universal video game icon Sonic returns to his high-velocity roots to create a new dimension of entertainment.
Speed Redefined. Utilizing next-gen technologies, light bloom, and environmental motion-blur effects, Sonic's breakneck speed and dazzling world come to life.
Amigos and enemies. Sonic is joined by friends and foes from the franchise history, as well as a new character, Silver, whose supernatural powers will wreak mayhem on Sonic's plans!
Realistic World. Using a next-generation physics engine, Sonic's moves, attacks and environment interaction respond realistically to opposing forces. The dynamic environments have been specifically created to promote Sonic's sense of speed while delivering a great sense of scale.
Two different types of stages. Town stages where Sonic will be able explore vast environments and play various sub-missions, and Action stages where Sonic's blistering speed will be utilized in full effect.
Multiplayer Mode. Up to two players can play as Sonic and his amigos in high-spirited multiplayer fun!
description
When video game icon Sonic The Hedgehog debuted on the SEGA Genesis in 1991, he shook up the action-platform genre with his signature speed and rebellious attitude. More than 44 million units later, Sonic celebrates his 15th anniversary and blazes his way onto the next generation consoles for an epic adventure designed to deliver the most intense sensation of speed experienced to date.
The game is set in Soleanna, the beautiful city of water. In his first adventure set in the human world, Sonic meets a beautiful princess named Elise, whom he quickly befriends, but Princess Elise is abducted by none other than the calculating Dr. Eggman who is working under dark and sinister motives,to destroy this special kingdom of hers. In order to restore safety and serenity, Sonic must maneuver his way through a series of adventures and challenges where he will encounter and interact with a bevy of allies and enemies, and ultimately go head to head against the menacing doctor to thwart his malicious plans. Along the way, Sonic encounters a mysterious character named Silver. Blocking him with unique supernatural powers, even the Blue dude with 'tude will find it difficult to out-maneuver the enigmatic Silver! As Sonic speeds through the huge kingdom, the mysteries unravel.
Sonic The Hedgehog melds top-tier animation production values with next generation art, physics and game design to create the most intense, high velocity Sonic adventure yet! Featuring interactive 3D environments, a large cast of new and returning characters, and a blistering sense of speed, get ready for the reinvention of Sonic The Hedgehog!
More Info --> http://www.play-asia.com/SOap-23-83-...j-70-1mgv.html
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December 19th, 2006, 19:08 Posted By: wraggster
via joystiq
Few people hate Sony as a company; it is just the PS3 -- as well as the DRM and exploding batteries -- that pull the brunt of the ire. In fact, many of their other products are beloved by consumers worldwide and aren't decried by the media. The biggest reason is Sony's Electronic Division's strong consumer research practices.
Sony's television and digital camera lines garner much consumer approval. This is helped in part by the creation of focus groups and people who actually listen to customer feedback. For example, when developing the Mylo device (a handheld WiFi device that allows chat-functions, Internet connectivity, music and a full QWERTY keyboard) they sent 850 of the devices out to determine the who, what, where, when, why and how the product would be used and made changes around the feedback gained; as such, the Mylo is poised to be another well-received Sony product.
The PS3 is a device that appears to have been developed in a vacuum; one where only the engineers built what they thought was the ultimate console. This is shown by the general user unfriendly environment the PS3 has built; symptoms of which are seen in major media publications. While most of the problems can easily be fixed with firmware upgrades over time, there are still aspects that cannot be fixed -- such as the lack of a scaler chip to allow for a simple one-and-done resolution setting when using various features -- without angering earlier adopters or alienating customers with confusing redesigns so early in the life-cycle. How different would the PS3 be today if the PlayStation Division took the same consumer research approach the Electronics Division does?
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December 19th, 2006, 19:07 Posted By: wraggster
via kotaku
Right about now, I think a revamped PSP is the only thing that can truly save Sony's handheld ambitions in the long-term. They need to give the PSP a clean break, take stock of the lessons learned from the original then come back and improve on it.
Sony sent around a survey last night that, from this weary writer's point of view at least, looks like they may well be thinking of doing just that. They threw a bunch of questions at PSP owners about what they'd like to see improved or added to the console, some good (hard drive, GPS), some not so good (book reader) and some sadly absent (decent games), but most telling was this question:
Would you buy another PSP system if it included a hard drive and/or video out?
It's very suspicious that the single-most desirable add-on mentioned (the HDD) is repeated in a further question that specifically asks whether you'd go out and buy another PSP for it. Very suspicious indeed.
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December 19th, 2006, 19:05 Posted By: wraggster
via kotaku
I don't know what Sony ever did to Time, but it must have been fairly heinous. Not content with punching them in the mouth over the PS3's launch, they've felt the need to kick them while they're down in their "5 Things That Went From Buzz to Bust" end-of-year wrap.
Nestled snugly in at #4 was the PS3:
The big story in computer games this year was HOW TO BLOW A HUGE LEAD, by Sony. Its PlayStation 2 was the champ in the last round of the console wars. This time Sony bet on a chip called the Cell and a disc format called Blu-ray. They're probably awesome, but how would anybody know? The PS3 is hideously expensive--it goes for up to $600--and Sony manufactured only a piddling few hundred thousand for the U.S., fewer for Japan. Plus it's hard to write games for; the launch titles were lame. You know you're in trouble when you get beat by something called a Wii.
Jeez, they even brought the Wii into it. There must be a lot of hate in the coffee over at Time.
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December 19th, 2006, 18:57 Posted By: wraggster
A Sony spokesperson has told GamesIndustry.biz that the latest rumours to emerge regarding a definitive PS3 release date, firmware updates and day one add-ons are "pure speculation".
As reported on Sony's "semi-official" blog, Threespeech.com, the Internet has been rife with rumours that PS3 will launch in Europe in the first or second week of March - with some claiming that Sony is aiming for a release on the third day of the third month.
But according to a spokesperson, these suggestions are "pure speculation" - as are rumours that the PS3 will launch alongside the new Sing Store music service and the HDip camera. "We have not announced a date for Sing Star PS3 or the camera," the spokesperson said.
There have also been suggestions that European PS3 models will launch with a firmware update which introduces features such as multi-tasking and a PSP remote play option. But according to the spokesperson, "We haven't confirmed what the UK model will ship with."
The spokesperson declined to comment on rumours that only the 60GB model, and not the 20GB version, will be available in the UK, and that it will cost GBP 425 or less.
However, speaking to GamesIndustry.biz sister site Eurogamer TV back in May, Sony UK MD Ray Maguire did suggest that a GBP 425 price point was likely. Around the same time, one retailer was only taking orders for the 60GB model whilst awaiting a final decision from SCEE.
via gibiz
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December 19th, 2006, 18:54 Posted By: wraggster
via eurogamer
PlayStation 3 downloadable title flOw has been delayed until the New Year, according to reports.
The news comes after what appeared to be a concrete release date for the game earlier this month, promising its arrival in Sony's PlayStation Store on 19th December: today. Now IGN claims it's slipped.
flOw, originally released as a Flash-based web-game, is one of the most eagerly awaited 'arcade' titles for the next-generation system, heralded accross the internet as PlayStation 3's answer to Geometry Wars.
The game follows the evolution of a single-celled creature who munches its way up to the dizzying heights of complex organisms. Jenova Chen's original proved to be enormously popular, attracting more than 350,000 downloads, and Sony hopes its enhanced version of the game, developed by thatgamecompany, will have a desirable, PlayStation Network-boosting effect when facing off against Microsoft's established Xbox Live Arcade.
Still, delays shouldn't worry you lot, because unless you've paid a significant amount of money to dodge frowns from Sony and imported a PS3, you'll be waiting until the console's launch in March to play flOw, or anything at all on the system.
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December 19th, 2006, 18:52 Posted By: wraggster
via eurogamer
As we get on for Christmas, it's important not only to be subject to one another, but also to embrace some of the things we've neglected in the preceding 12 months. Like Sony's mad advert about a man pissing on his own car.
The basic idea seems to be that some kids spot a rival gang's "ride" sitting unguarded on the side of the road, and one of them hops out and lets rip all across the bonnet and frontside passenger seat. Then it gets even more surreal, and squelchy.
The advert - for Gangs of London on the PlayStation Portable (what else?) - has apparently been around for a while, but we've only just noticed it because we barely use the Internet what with all the terrorism and that. The tagline is, "You've marked your territory... now fight to keep it."
Apparently it was envisaged as some sort of viral ad to encourage 16 to 30 year-olds to play the game, which is largely rubbish in our experience, with the exception of a handful of mini-games you can play in the in-game pub.
Video Here -->
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December 19th, 2006, 18:13 Posted By: wraggster
Phil Harrison has taken another opportunity to talk-up the PS3's technical capabilities, saying that no-one will ever be able to tap 100% of the capabilities of Sony's cell-powered PlayStation 3.
The comment comes from an interview with MTV.com, in which the Sony worldwide studios boss says that current Sony software is using "less than half" of the PS3's power, potentially meaning even larger and more beautiful giant crabs for the next instalment of Genji.
In the MTV chat Harrison also makes note of the challenges Sony faces with its handheld, saying that he wants to change the fact that "most people use their PSP at home." Harrison adds that "Nintendo should be congratulated," for attracting large amounts of new gamers to the market with the DS, adding the anticipated dig: "they are our customers of tomorrow."
Winding down the modest banter, Harrison offers good new for fans of bizarre PSP title Loco Roco, revealing that plans are in the pipeline for further blob-tilting series instalments. "We're continuing to evolve the franchise," he says. "We're going to bring LocoRoco back in a couple of new ways with some new friends in the future."
Could Loco Roco be headed for Sony's Xbox Live Arcade-style e-distribution service? We've got our fingers crossed.
Via cvg
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December 19th, 2006, 18:08 Posted By: wraggster
According to a report by the AP, a Jacksonville GameStop has reported that a gang burrowed through the back wall in the hope of walking off with PS3.
But they were only disappointed when they found out that all the PS3 boxes we're empty, so they went and stole 13 360s instead.
A member of staff told Jacksonville police that it looked like the thieves we're after Sony's next-gen machine because all the PS3 boxes were scattered around the shop floor.
Looks like Xbox 360 was the conciliation prize.
via cvg
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