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May 31st, 2007, 20:23 Posted By: Triv1um
Via PSX Extreme
If any of you have latched on to the rumor that Sony has dropped PS3 production, you can dismiss that right now. The rumor started with a statement from a Lazard Capital Markets analyst earlier this week- "Reports from Asia suggest that Sony has reduced production of PS3s, at least temporarily, which may suggest that a price cut is less likely this year." In turn, this caused a subsequent rumor that said we actually wouldn't see a price drop this year.
SCEE has stepped up and denied that it's reducing production of the console, and told MCV there is no link between a potential price drop and any temporary change in manufacturing.
“I’m not aware of any cut in production," said Sony's director of corporate communications Nick Sharples. "We have our forecast for the year for PS3 of ten million and that still stands. Of course, production is adjusted according to stock levels and requirements of different territories. The normal seasonal uplift towards the peak season will happen, but that’s completely normal."
So if you were worried that we really wouldn't have a price drop this year - which, prior to this rumor, seemed almost inevitable - don't be too concerned. According to Sharples, production changes constantly depending on retailer stock, which makes perfect sense, but that certainly doesn't indicate anything permanent.
"There’s absolutely nothing that you can read from that," Sharples concluded. "The idea of price certainly doesn’t follow on to any adjustment in production. Analysts may wish to think so, but there’s no basis of fact in any of it."
We still anticipate a price drop in 2007, although Sony's policy is to not discuss price until they're ready to make a move. At this time, though, there is no drop in PS3 production, and everything is progressing according to Sony's initial forecast. We'll update if anything changes, though.
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May 31st, 2007, 20:22 Posted By: Triv1um
Via PS3 Center
According to the Official PlayStation Magazine UK, Bioshock is in development for the Sony PlayStation 3 console.
The magazine states many times that the game is in development even though the thought up until now was that the game is going to be an exclusive for the Xbox 360 console.
The magazine mentions that the exclusivity of Bioshock is only a timed-exclusive for Microsoft. This means that the game will be an exclusive on the Xbox 360 but for just a short period of time. It will then be released by 2K Games on all next-generation consoles, meaning the PS3.
When Bioshock was first announced it was made clear that it was going to be for all next-gen consoles. Since then though Microsoft has tried to lock up the game as an Xbox 360 exclusive.
With rumors that games such as Metal Gear Solid and Final Fantasy XIII going multi-platform, it would be absolutely no surprise to anyone that Bioshock be released on the PS3 as well as the Xbox 360, especially since it was already in development on the PS3 to begin with.
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May 31st, 2007, 20:20 Posted By: Triv1um
Via PS3 Center
Sony has come out and stated in the past that they believe the PS3 can be as successful as the PlayStation 2 was, and they still back that belief.
Nick Sharples of Sony Computer Entertainment has come out and responded to rumors that Sony was going to begin to cut back on the production of the PS3 consoles due to the lack of sales on a worldwide level. Sharples reiterated that Sony believes that the PS3 is going to sell tens of millions of units and that it could be in the position to win the next-generation console war for the third-time in a row.
Analysts have been reporting that Sony may already begin to pull the plug on the PS3 a bit by lowering production levels. Sharples, who is the director of corporate communications at Sony, told MCV that..
"I’m not aware of any cut in production. We have our forecast for the year for PS3 of ten million and that still stands. Of course, production is adjusted according to stock levels and requirements of different territories. The normal seasonal uplift towards the peak season will happen, but that’s completely normal.
"There’s absolutely nothing that you can read from that. The idea of price certainly doesn’t follow on to any adjustment in production. Analysts may wish to think so, but there’s no basis of fact in any of it."
"We announce when changes in price will happen and we don’t discuss them beforehand."
Even though analysts may not be behind it, it sure seems that Sony stands firm that the PS3 can and will still win the console war.
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May 31st, 2007, 19:40 Posted By: wraggster
via techdigest
I'm always impressed by the way retailers and manufacturers shoehorn the word "iPod" into sales pitches. Trixter has gone even further, managing to connect both the iPod and Sony PSP into the promotion for its X-Bike 600 excercise system.
Let's be honest, this is an exercise bike, nothing more. But worth a look if you want to get in shape. A 30-minute spell on the X-Bike 600 burns off 500 calories, using an action that replicates riding a mountain bike outdoors. So where do the gadgets come in?
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May 31st, 2007, 19:39 Posted By: wraggster
Heres an excerpt
On the reason behind Dissidia Final Fantasy being an action game, Nomura explains that the plan started after a discussion with Kingdom Hearts’ Yousuke Shiokawa and it was decided that a 3D action game based on Shiokawa’s team technical expertise is the best way to gather all the characters from the FF series. Shiokawa, who is the game’s director, acknowledge that the pressure is building up recently after the game’s public revelations.
PSP was chosen as the platform due to it’s ad-hoc mode and the fact that people generally don’t like split screen gaming. Nomura said that with its large install base, the PS2 maybe the natural choice but it also means that multiplayer modes has to be played on split screen, which reduce the fun factor by half.
full article
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May 31st, 2007, 19:36 Posted By: wraggster
via siliconera
Sony expanded their retro catalog today with a wave of SNK games sold on the Playstation Store in Japan. You can’t beat getting King of Fighters ’97 and Samurai Spirits: Kenkaku Yubinan Pack (never released outside of Japan) for 600 yen ($5). Idea Factory released a handful of games too from their Neverland franchise like Suna no Embrace. Also notable is Guilty Gear, a “rare” game in North America that was localized by Atlus. The fighting games are probably something you want to play on the couch with a friend and all of these PS1 downloadable games will work on your Playstation 3 as well as your PSP. Sony also went back and updated a number of thePS1 downloadable games they previously released to make them play on the Playstation 3.
Here are the new titles out this week:
Guilty Gear
King of Fighters ‘95
King of Fighters ‘96
King of Fighters ‘97
Little Princess: Maru Oukoku no Ningyou Hime 2
Real Bout Garou Densetsu Special: Dominated Mind
Samurai Spirits: Kenkaku Yubinan Pack
Septentrion
Spectral Force 2
Spectral Tower
Suna no Embrace
XI (Sai) demo (aka Devil Dice) *released for free
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May 31st, 2007, 19:36 Posted By: wraggster
via siliconera
Sony expanded their retro catalog today with a wave of SNK games sold on the Playstation Store in Japan. You can’t beat getting King of Fighters ’97 and Samurai Spirits: Kenkaku Yubinan Pack (never released outside of Japan) for 600 yen ($5). Idea Factory released a handful of games too from their Neverland franchise like Suna no Embrace. Also notable is Guilty Gear, a “rare” game in North America that was localized by Atlus. The fighting games are probably something you want to play on the couch with a friend and all of these PS1 downloadable games will work on your Playstation 3 as well as your PSP. Sony also went back and updated a number of thePS1 downloadable games they previously released to make them play on the Playstation 3.
Here are the new titles out this week:
Guilty Gear
King of Fighters ‘95
King of Fighters ‘96
King of Fighters ‘97
Little Princess: Maru Oukoku no Ningyou Hime 2
Real Bout Garou Densetsu Special: Dominated Mind
Samurai Spirits: Kenkaku Yubinan Pack
Septentrion
Spectral Force 2
Spectral Tower
Suna no Embrace
XI (Sai) demo (aka Devil Dice) *released for free
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May 31st, 2007, 19:34 Posted By: wraggster
A new Luanux windowing system has been released by Tactical Penguin
Alpha R2 is released!
New stuff:
-Implemented coroutines
-Added startbar with filebrowser, soon to become application launcher
-Rewrote menu bar for better efficiency, now blits one image for the menu bar no matter how many windows are open instead of an image for each open window (didn't help as much as hoped but is still an improvement)
-Put luanux website up, http://luanux.psptuts.net
Right now there's not really anything adding much functionality except the start bar which just lets you browse files.
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May 31st, 2007, 19:19 Posted By: wraggster
Cauxprod has released a new game for the PSP, heres a video of it in action:
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May 31st, 2007, 18:54 Posted By: wraggster
Updated release, news from pspgen
french to english translation:
A new version of this homebrew coded by Jojodu0010 and with graphics of Marc6310 has just been born.
This small program simplifies to the maximum handling necessary to modify the icon posted by Windows at the time of the connection of the PSP to the PC. Thus, instead of posting this horrible and monotonous icon “Removable disk”, you will be able to assign to each one of your Memory Sticks pretty an icon personalized. Note well that this program does not touch of anything with the flash of your PSP but written simply over the ms. What is nine doctor? Better management of the RAM Addition of the logo of our TEAM Addition of 11 additional icons You can remove the icon and return to your good old man removable disk You choose now the name of your reader who was called automatically “My PSP” in the first version Almost more spelling mistakes in the homebrew
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May 31st, 2007, 18:52 Posted By: Mr. Shizzy
FOR 3.30 OE / 3.30 OE-A' / 3.40 OE FIRMWARES
VIDEO PREVIEW v.4:
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May 31st, 2007, 18:45 Posted By: wraggster
New shell released by sonypspplayer:
SHL is a shell for your psp. It has many functions like playing playing mp3s or look at photos. Please try it before say something!
Readme is in the .rar file.
A little information I forgot to put into the readme:
If you are viewing a photo and press right, this photo will be your new background (tested only with 480*272 png images).
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via sonypspplayer
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May 31st, 2007, 16:16 Posted By: -Xandu-
iTunes Plus is finally here. With iTunes Plus, users can download and purchase DRM-free music that can play on any device ... including the PSP. The files come at an incredible 256kbps bitrate, something any audiophile will be able to appreciate. We took the newly released iTunes 7.2 for a spin to show you how to transfer the new iTunes Plus files to your PSP.
Continue reading Getting iTunes Plus music on your PSP.
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May 31st, 2007, 16:14 Posted By: Triv1um
Via Worth Playing
Early March Sony announced it was preparing new downloadable content for its PS3 shooter Resistance: Fall of Man, with the first patch released late March. A map pack scheduled for May obviously did not make it out the door, but SCEA confirmed that this is now on track for June 7th.
The map pack update is scheduled for June 7, and will enable worldwide gameplay and allow players to purchase and download new multiplayer maps in-game. Insomniac Games has created two fresh maps to provide players with an entirely different feel from the maps released with the packaged game.
One of the maps is set in Westmorland, England where players will find the struggle against the Chimera continues among the snowy hills of northern Great Britain. The other map is set in Camborn, England where once again the British Resistance battles the Chimera. In Camborn, players will be able to take part in both above-ground and subterranean combat. The story behind the new maps is told as an extension of the backstory presented on the Resistance: Fall of Man website, www.rfomps3.com , and additional details will be revealed closer to the May release.
The update also expands Resistance: Fall of Man by allowing players globally the choice to challenge one another. Players from around the world now will be able to hop online with one another and establish new friends and potential opponents. Leaderboards on www.myresistance.net will be filterable by region, and each territory will retain the ability to make announcements and hold events that are targeted to their players.
In Resistance: Fall of Man, the U.S. and Britain band together in a last-ditch effort to save Europe and Asia from a horrific scourge. In mere decades, the Chimera – a species of unknown origin propagating a virus that converts other life forms into more Chimera – has overrun Russia and all of Europe. Humanity’s hope for survival is slim, and the tide of the battle rests on the shoulders of U.S. Army Ranger, Sgt. Nathan Hale.
KEY FEATURES -
* Resistance: Fall of Man draws players into a deep, frightening story that rewrites the 20th century and pits the United States and Britain against a horrific species of unknown origin.
* In addition to an epic single player campaign, Resistance: Fall of Man features co-op, split screen multiplayer and highly customizable online gameplay.
* PlayStation 3’s superior power enables Resistance: Fall of Man to feature a wide variety of fluidly moving characters that exhibit more sophisticated behaviors and interact with their environments more realistically.
* Greater processing power on PlayStation 3 and Blu-ray technology enables more immersive visual and sound effects in Resistance: Fall of Man, heightening the chaos of large-scale warfare.
* A powerful rendering engine allows Resistance: Fall of Man to feature a greater variety of highly detailed and interactive environments for a console FPS experience, including large battlefields and sprawling military command centers.
* Insomniac Games has combined its passion for creating exotic weapons and vehicles with a proprietary physics system to create a unique human and alien arsenal.
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May 31st, 2007, 13:26 Posted By: Triv1um
Via QJ
Rumors of a PS3 outing for the EverQuest II expansion Echoes of Faydwer have been shot down by Sony Online Entertainment (SOE). According to IGN, the official word from EQ2 senior producer Scott Hartsman is that "it isn't happening."
"At this time, there aren't any plans to bring Echoes of Faydwer to consoles of any kind at," said Hartsman. SOE Public Relations Manager Michael Shelling also added, "There are no plans right now, but EverQuest Online Adventures is still available for PS2 and a dedicated community of players."
As for the pictures, Jason (Unregistered) commented on our previous post on the subject that they looked like they were from the new Neriak content update. A quick check revealed that the screenshots were indeed from a recently-released batch of screenshots for the new content update. The screenshots focused on the new Arasai race.
MMORPG fans who are hoping for a PS3 MMO can look forward to a couple of possibilities mentioned by SOE President John Smedley. According to IGN, aside from the DC Universe MMO expected to come out next year, a "spy-themed MMO and a 'whimsical' MMO are in the works for the PC and PS3".
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May 31st, 2007, 13:19 Posted By: Triv1um
Via Worth Playing
Playing as a warrior riding a voracious dragon trained for deadly aerial and ground combat, and capable of scorching, clawing and smashing thousands of enemies, gamers must defeat countless armies to save a civilization. Together, the gamer and the beast will attempt to change the destiny of a world on the brink of extinction.
In a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit in Lair for the PS3. Playing as a warrior named Rohn who rides a voracious dragon trained for deadly aerial and ground combat, gamers must defeat the war-hungry Mokai to save the Asylian civilization. Together, Rohn and his dragon will attempt to change the destiny of a world on the brink of extinction by scorching, clawing and smashing through thousands of enemies and their war-trained beasts.
Features :
* With over 60 minutes of beautifully rendered cinematics and professional voice-overs, Lair weaves the tale of a heroic struggle in a world of savage beasts as civilization repels the onslaught of an unrelenting army.
* With amazing 30-frames-per-second high-definition visuals, Lair is one of the first 1080p native resolution games, offering jaw-dropping, lifelike graphics.
* Fierce ground and air warfare catapults players into epic fights against other dragons, beasts, warships and armies comprised of thousands of armored soldiers.
* Face off against enormous beasts of massive scale, including a huge sea serpent that measures over a mile long!
* Supporting full tilt control and gesture recognition, the SIXAXIS wireless controller allows for 180-degree turns, dives and attacks all through intuitive motion-based controls.
* Smooth, seamless gameplay weaves missions and story tightly together and allows influence over the battles as a whole through destroying legions of soldiers, engaging ferocious 40-ton dragons, escorting supplies and demolishing armaments to save civilization.
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Screens can be found on this page
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May 31st, 2007, 13:16 Posted By: Triv1um
Via Worth Playing
LittleBigPlanet is a community-based game with a hugely innovative concept behind it. Meet on a blue and green planet scattered with individual plots -- and use your character's amazing abilities to play, create and share what you build with other gamers throughout the world via PS Network.
The LittleBigPlanet experience starts with players learning about their character’s powers to interact physically with the environment. There are places to explore, creative resources to collect and puzzles to solve – all requiring a combination of brains and collaborative teamwork. As soon as players begin their creative skills will grow and they will soon be ready to start creating and modifying their surroundings – the first step to sharing them with the whole community.
Characters have the power to move anything in this glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. There’s no complicated level editor; all of these skills can be learned by simply playing the game. Creativity is part of the gameplay experience and playing is part of the creative experience. Players can make their world as open or as secretive to explore as they like. When it’s ready, they can invite anyone within the LittleBigPlanet community to come and explore their patch – or can go and explore everybody else’s.
Features :
* There’s not just one way to play. Players craft their own individual experience based on their own creativity.
* Unlimited possibilities for user-created content – players can customize everything: their characters, the landscape around them and their own patch on LittleBigPlanet.
* Players learn new skills and discover new items to aid them on their creative journey Explore the massive single player game or go online to find user-generated content.”LittleBigPlanet will change every day as players contribute their own levels
* Online and offline multiplayer modes – play alone, work as a team or get competitive
* LittleBigPlanet global community for players to get involved with: includes player comments, rankings and easy communication with new and existing friends
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The screenshots can be found here.
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May 31st, 2007, 13:12 Posted By: Triv1um
Via PSX Extreme
We haven't heard much about the next entry in the ultra-creepy Silent Hill franchise, but thanks to a recent interview in Electric Shock magazine with the game's chief director, Masashi Tsuboyama, we've got more info. The biggest tidbit from the discussion? Konami could be planning to make the game exclusive...provided the PS3 sells better.
A few things are pretty eye-catching, here. First of all, Konami and the team looked closely at all the consoles and found that none were able to fully support their idea for Silent Hill 5. Well, none except for the PS3. Tsuboyama said Blu-Ray is a "very necessary asset" in their development process, and he believes the system's processing power is "far beyond" that of the other consoles. Currently, they have no plans to bring the game multiplatform, although they may be forced down that road if PS3 sales don't improve.
We might be able to expect more info at E3, but for now, all of this is pretty encouraging for PS3 owners. It's another major developer saying Sony's system is head-and-shoulders above the competition in terms of power and potential, and if sales get better, we might be seeing more exclusives in the future. We'll keep you updated with any further Silent Hill 5 developments.
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May 31st, 2007, 09:25 Posted By: Chameleon
I have successfully managed to decrypt the just released 3.50 sony firmware... none of the keys have been changed.
I give it a day at the most until an official OE is released seeing as how the files are nearly identical
Has Sony given up on trying to stop us from the homebrew world?
DIGG THIS NEWS
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