|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
June 5th, 2007, 06:59 Posted By: karurosu
Hi, I am going to stop development of GALPSP (I hope somebody remembers that one) so I decided to make every file avaliable in case somebody wants to learn from it, or maybe even use it.
You can do whatever you want with the code (check the documentation for more info).
What's new:
-Some speed improvements
-Some hacks
-New documentation (partially)
You can get it here
http://otacon.tecnologias-avanzadas....LPSP%20Last.7Z
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 5th, 2007, 04:54 Posted By: uberjack
Hi everyone,
Version 3.2.1 of fMSX-PSP, the MSX emulator for PSP has been released. New in this version:
* Added menu navigation options - select from US PSP navigation (X confirms,
O cancels) or Japanese PSP navigation (O confirms, X cancels—also used by
most homebrew emulators)
* Added RAM/VRAM adjustment options
* Added HBlank/VBlank period selection (PAL/NTSC)
* Added MSX model selection (MSX1, MSX2, MSX2+)
* Improved accuracy of frames-per-second counter
* User interface improvements
* fMSX updated to version 3.2
* Rendering speed increase, switched to 15bit color
* Various bug fixes
New version is available at http://psp.akop.org/fmsx/ (please note the updated address).
Thanks!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 5th, 2007, 01:14 Posted By: JKKDARK
via PS3 Center
It seems that Grand Theft Auto IV may actually miss its October 16, 2007 release date on the PS3 and Xbox 360 due to a delay.
The game is set to launch on October 16, 2007. That has been the release date ever since the next-generation Grand Theft Auto was announced a few months ago for a simultaneous release on the PS3 and Xbox 360. That release date is also just a few weeks before the end of the fiscal year.
Analyst Michael Pachter believes though that Take-Two will delay the game. He stated that "We believe that it is possible that the company will choose to ’throw in the towel’ on financial year 07 by shifting the release date for Grand Theft Auto IV by a few weeks, increasing the losses incurred this year and improving the company’s prospects for financial year 08."
This would not mean too much of a delay for Grand Theft Auto IV but would probably cause it to miss its traditional October release timeframe it has been keeping with GTA 3, GTA Vice City, and GTA San Andreas on the PS2, which all launched in October.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 5th, 2007, 00:41 Posted By: gunntims0103
news via ign
Sony and PSM say, "What interview?"
One of the most popular rumors floating around the Internet last week was that Sly Cooper 4 is coming to the PlayStation 3. The gossip, reportedly attributed to the next issue of PSM, was popularized at PlayStation fan site PSX Extreme (via this article) and it spread to message boards from there. In the article, PSXE claimed that PSM held an interview with the Sucker Punch development team where the following was said...
"The graphics have been majorly overhauled and the gameplay will be more varied and focused this time around. We're aiming for a fully interactive 3D world, with no loads and seamless interaction between settings and characters."
Article author, Ben Dutka, speculated that the new Sly project would likely be for PlayStation 3 because "two Sly games are slated to come out simultaneously and have connectivity with one another." It was further reported that the two games, of which the other is supposedly for PSP, are likely be shown at E3 in July.
But here's the rub. Sony and PSM (USA branch) both deny that the interview happened.
"Yeah, it's not us," commented PSM Editor-in-Chief, Rob Smith. "It must be a PSM in Europe somewhere."
Sony Computer Entertainment PR Manager Jennifer Clark added, "There have been no announcements made in regards to future Sly Cooper products and there are no plans for the franchise to appear at this year's E3. Any information that has recently been reported is pure rumor and speculation."
Curious, we had our UK staff check the latest issue of PSM UK as well.
"There's nothing in there about Sucker Punch or a new Sly game," reported IGN UK guy, Alex Simmons. "And the next issue isn't to subscribers yet."
When contacted, PSXE editor Ben Dutka said that his original source for the article was a report found on News for Gamers (linked), where it's revealed that the whole thing started as an anonymous posting at GameFaqs.
"Obviously, it's only a forum post so that's hardly something concrete," commented Dutka. "But I believe it's true. Usually I get a notice from Sony or whomever if we post an erroneous article, and I would've expected to see something if this wasn't actually fact."
Does this long trail of rumors mean that Sly Cooper 4 and Sly Cooper PSP isn't happening? Not necessarily. Sucker Punch is working on at least one "next-gen" project as we reported in this story published last year, but then again, the existence of such a project does not automatically equal "Sly Cooper."
Thus far, everyone that would have been involved in the original interview (if it even exists) has yet to substantiate it.
Give feedback via comment
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 5th, 2007, 00:41 Posted By: gunntims0103
news via ign
Sony and PSM say, "What interview?"
One of the most popular rumors floating around the Internet last week was that Sly Cooper 4 is coming to the PlayStation 3. The gossip, reportedly attributed to the next issue of PSM, was popularized at PlayStation fan site PSX Extreme (via this article) and it spread to message boards from there. In the article, PSXE claimed that PSM held an interview with the Sucker Punch development team where the following was said...
"The graphics have been majorly overhauled and the gameplay will be more varied and focused this time around. We're aiming for a fully interactive 3D world, with no loads and seamless interaction between settings and characters."
Article author, Ben Dutka, speculated that the new Sly project would likely be for PlayStation 3 because "two Sly games are slated to come out simultaneously and have connectivity with one another." It was further reported that the two games, of which the other is supposedly for PSP, are likely be shown at E3 in July.
But here's the rub. Sony and PSM (USA branch) both deny that the interview happened.
"Yeah, it's not us," commented PSM Editor-in-Chief, Rob Smith. "It must be a PSM in Europe somewhere."
Sony Computer Entertainment PR Manager Jennifer Clark added, "There have been no announcements made in regards to future Sly Cooper products and there are no plans for the franchise to appear at this year's E3. Any information that has recently been reported is pure rumor and speculation."
Curious, we had our UK staff check the latest issue of PSM UK as well.
"There's nothing in there about Sucker Punch or a new Sly game," reported IGN UK guy, Alex Simmons. "And the next issue isn't to subscribers yet."
When contacted, PSXE editor Ben Dutka said that his original source for the article was a report found on News for Gamers (linked), where it's revealed that the whole thing started as an anonymous posting at GameFaqs.
"Obviously, it's only a forum post so that's hardly something concrete," commented Dutka. "But I believe it's true. Usually I get a notice from Sony or whomever if we post an erroneous article, and I would've expected to see something if this wasn't actually fact."
Does this long trail of rumors mean that Sly Cooper 4 and Sly Cooper PSP isn't happening? Not necessarily. Sucker Punch is working on at least one "next-gen" project as we reported in this story published last year, but then again, the existence of such a project does not automatically equal "Sly Cooper."
Thus far, everyone that would have been involved in the original interview (if it even exists) has yet to substantiate it.
Give feedback via comment
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 22:43 Posted By: -Xandu-
PokedexPSP is now released. Although I've finished it a week ago, I haven't had time to pack it up and release.
Information:
Turn your PSP into a Pokedex now! With PokedexPSP, you can view all 386 Pokemon locations,statistic,TM/HM moves,Egg moves and Move lists!
(Currently supports Fire Red/ Leaf Green)
Controls:
Dpad Left/Right - Scroll Pokemon
Dpad Left/Right + Square - Skip 10 Pokemon
L/R trigger - Menu scroll
Dpad Down/Up - Scroll screen (Moves list/TMHM only)
Here are some screens:
DIGG THIS
Special thanks:
Homer - Great help and support
Strawhat - Pokemon info
- Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:54 Posted By: jurajstyk
PSP Hexen II ver. 1.0 is a port of Raven Software's Hexen II to the PSP. It is based on PSP Quake port by Peter Mackay and original Hexen II source code.
DIGG THIS
This is a port of Raven Software's Hexen II to the PSP. Based on PSP Quake port by Peter Mackay and original Hexen II source code released under GNU GPL License. Compiled and linked with PSPDev Environment for Win32.
Features
--------
Working:
- Software rendering.
- Single player game and Portal of Praevus single player game
- Sound
- Save/Load
- Console commands
- Command line commands (through 'hexen2.cmdline' file)
- Multiple screen resolutions (trough command line params)
- User made maps loading (from console or command line params)
- Demo recording and playback (from console)
- On Screen Keyboard
Missing:
- Music playback
(disabled)
Untested:
- Multi player
(creating multi player game works)
Known issues:
- No progress bar displayed when starting/loading/saving game
(disabled because of stability problems)
- Restart or reload of a current map necessary if value of console variable
'r_transwater' is changed (otherwise water surfaces will not be rendered correctly)
- User made mods with modified progs.dat files will not work
- Sprite models with width or height that is not multiple of 4 can cause game to crash
- Some weird graphical artifacts can be observed sometimes Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:33 Posted By: wraggster
New from Play Asia
Audition Portable is based on the popular Korean online dancing game "Audition". The new PSP™ edition now allows gamers to enjoy the game everywhere and at anytime. The song selection exceeds more than 100 tunes, including Audition songs composed by T3 Entertainment.
The game supports a network function, which allows up to six players to compete against another as well as an online ranking mode. A content download service has been planned upon release of this game, which provides users with new download maps, songs and dance motions.
The UMD contains additional content that can be transferred to your PC via memory stick, such as background images, songs and more.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:31 Posted By: wraggster
New from Play Asia
features
Innovative arcade and surf feeling with players performing a variety of impressive tricks in the air and learning to surf inside a tube.
Win the championship in the single-player mode or challenge your friends in the multiplayer mode with easy pick-up-and-play game controls.
10 playable characters with their own tricks and characteristics.
Impressive water simulation and physics. Surf in a variety of locations, each with its own waves and obstacles. Train in the calm water of Shiverpool, ride your first tubes in Pen Gu Island and try to surf on the explosive waters of the volcano area.
Tons of unlockable content.
Awesome game soundtrack for carving waves featuring more than 20 licensed music tracks.
description
Surf's Up is an exciting arcade surfing and extreme sports video game. The action is set at the annual "Reggie Belafonte Big Z Memorial Surf Off," where surfers from around the world are ready to risk it all for glory. Players will experience the rush and thrills of surfing in exotic surf spots around Pen Gu Island, and can rip it up as one of 10 characters from the film, such as Cody, the young challenger from Shiverpool; Tank, the merciless champion; or Z, the surfing legend from the past. Only by mastering and understanding the waves can the player become not only the new champion, but a true surf legend.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:14 Posted By: wraggster
New from Play Asia
features
Innovative arcade and surf feeling with players performing a variety of impressive tricks in the air and learning to surf inside a tube.
Win the championship in the single-player mode or challenge your friends in the multiplayer mode with easy pick-up-and-play game controls.
10 playable characters with their own tricks and characteristics.
Impressive water simulation and physics. Surf in a variety of locations, each with its own waves and obstacles. Train in the calm water of Shiverpool, ride your first tubes in Pen Gu Island and try to surf on the explosive waters of the volcano area
Tons of unlockable content.
Awesome game soundtrack for carving waves featuring more than 20 licensed music tracks.
description
Surf's Up is an exciting arcade surfing and extreme sports video game. The action is set at the annual "Reggie Belafonte Big Z Memorial Surf Off," where surfers from around the world are ready to risk it all for glory. Players will experience the rush and thrills of surfing in exotic surf spots around Pen Gu Island, and can rip it up as one of 10 characters from the film, such as Cody, the young challenger from Shiverpool; Tank, the merciless champion; or Z, the surfing legend from the past. Only by mastering and understanding the waves can the player become not only the new champion, but a true surf legend.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:11 Posted By: wraggster
New from Play Asia
A long time has passed since the great destruction of the first civilization and now people once again are unlocking the mystery surrounding the dimensional gates and adventuring to unforeseen territory, seeking the magical book of infinite wisdom. With the fast paced ACCB system, battle sequences are ordered by cards that represent the characters' action order. An innovative change for Atelier Iris 3 is the introduction of a symbol encounter system, in which players no longer randomly encounter enemies, but visually confirm and engage them.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:09 Posted By: gunntims0103
News via easports/nbalive08
Electronic Arts has just gave word that the Official NBA live 08 website is now up and running. Any sports fans out there that follow the NBA live franchise should definitely go check it out.
The site contains clips of the actual game NBA live08. Along with coverage of the athlete Gilbert Arenas, as he talks about his nickname and getting on the cover of NBA live08. Theres also various wallpapers for download.
Give feedback via comment
Official Site here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:09 Posted By: wraggster
New from PlayAsia
features
Unique "Crush" mechanic allows players to change between 2D and 3D environments.
Story driven puzzler featuring a unique main character with a lifetime of unresolved issues for you to unravel.
Mind bending puzzles will provide hours of entertainment for gamers of all levels.
Surreal environments and engaging storyline provide a unique gaming experience that blurs the line between puzzle and platform play.
description
Coming exclusively to the PSP® (PlayStation®Portable) system, Crush™ features an all new concept in multi-dimensional puzzle gameplay. A uniquely styled puzzle game that blends 2D and 3D graphics in an enticingly surreal environment, Crush is sure to present an addicting challenge!
Puzzle your way across 40 brain-twisting levels switching perspectives from 3D to 2D to conquer your challenges. Changing your perspective on things will do more than alter your view; shift platforms and objects, activate machinery, cause immense chain reactions in the environment and overcome your enemies – it’s all in the power of perspective.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:06 Posted By: wraggster
New from Play Asia
Now you can play blackjack, video poker, and slots--no matter how close or far you are from Las Vegas. Hard Rock Casino combines the most popular casino games in one package, complete with realistic cards and casino gameplay. Each game includes help files and supports familiar keypad controls. In this authentic casino simulation, you can develop your skills and strategies and increase your winnings to become a casino master
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 21:00 Posted By: gunntims0103
News via psp.ign
Making the jump from PC to PSP.
Thanks to 2K Games Australia, we have a small insight into the trials of porting an inherently PC title across to the PSP. Developer Monte Cristo's upcoming portable port of Silverfall, originally a PC-based action RPG, dives into how the team sidestepped not only hardware challenges, but several design quirks, too.
According to the developer diary, "One single character texture of the PC version equals the total memory we have on the PSP! But there would be design challenges too."
They elaborate, "One of the first to come to mind was controls. As you probably have already noticed, there is no mouse on the PSP. We had to change the whole system to allow for direct control, that is to say you don't click on a location to get your character there but move by yourself with the stick. You don't click on a monster to fight, you actually input the moves you want to make. We are not the first RPG on console to have made the transition - Baldur's Gate: Dark Alliance did it, for example. But this small change in the controls would lead to more, as in a butterfly effect. The camera is consequently behind your character, with two different positions: the first one is a quite classical top down view, reminiscent of isometric games; the second is a more third-person view as if you were in an action game… which incidentally gives you a much better view of how great your character looks!
"The other obvious difference is the HUD. There is a glaring difference between a 1024x768 screen and a 480x272 PSP screen. It's simply not possible to convey the same amount of information to the player. We spent a lot of time thinking about the organisation of the interface, ergonomics, and amount of data that can be displayed. But despite its limitations, the 9/16 format offers nice horizontal possibilities (designers, you can get your HUD laid!)."
In bringing the title to a handheld, the team stripped the gameplay back to the basics. "Silverfall is above all a hack 'n' slash. We had to focus on monsters and the way you get rid of them, on character development, on items, and on this so-difficult-to-catch-and-give-birth-to 'feeling of power'. It was decided to get rid of companions and have more enemies on screen instead. But to keep the tactical feeling a companion system provides, we decided to have very specific skills. The player is required to think through the moves they will use in combat, much like in Magic: the Gathering. Chained actions are at the core of the system.
"What's more, we are working on the PSP, a great machine that displays bright detailed 3D. Our artists managed to build a coloured and unique look and feel without outlining the models. Textures from the PC version were redone, reduced and enhanced. As a joke, we had Disney's colour scheme (and more precisely Kingdom Hearts) as a reference. The issue of visual look and feel was sorted.
"Finally, the PSP is above all a console - and a portable one. Action is needed, in manageable chunks that provide quick bursts of fun, so we could say goodbye to the open environments! We didn't want you to be lost in a middle of a level, not knowing what to do or where to go. Our levels are not linear but you will always know what to do and where to go thanks to the quest log and the navigation points that appear on the level map. The game is conceptually divided into 10 minute sessions which brings lots of rewards through combat and collection. This however doesn't infringe on the length of the game, which will last about 20 hours… if you don't go PvP or coop with some of your friends, and if you don't play the game again because you want to build a new mighty character!"
Give feedback via comment
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 20:54 Posted By: gunntims0103
Here's a new video of the developers on the upcoming video game Harry Potter and the Order of the Phoenix. This video diary of the developers focuses on the video game settings.
This video shows the games version of Hogwarts and how its put together. The developers tried to have Hogwarts stay constant to that of the Hogwarts portrayed in the previous movies and books. Here the developers show parts of the enormous castle and areas within the game.
Harry Potter and the Order of the Phoenix is said to be released on DS, Xbox 360, Wii, PlayStation 3, PlayStation Portable, and PC on June 25
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 20:45 Posted By: gunntims0103
new release from TP
Here's what TP had to say-
I decided to take a break from Luanux today to clone a simple game called Robots. The concept: dodge the robots while making them run into each other. If they get too close you can teleport away.
Use the d-pad to move and press X to teleport but use the teleport ability only when you must; you might land right next to a robot.
It has a couple small bugs but nothing major. Sometimes only one robot dies when two collide. (I'm STILL tryin to figure out why...)
A screenshot:
I find it a very fun game myself. Try to beat 191 robots. (that's my highscore)
Download and give feedback via comment
Download via luanux
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 16:49 Posted By: Triv1um
Via PSX Extreme
Given the new capabilities of next-gen consoles, MMOs are starting to pop up here and there. The latest is a spy-oriented MMO for the PS3 from Sony, entitled The Agency. The game will involve a good bit of espionage on a massive scale, and you can view the magazine scan here.
As you can see, they intend to deliver all the stealth/spy action provided by the likes of James Bond, Jason Bourne, and Jack Bauer. You'll follow certain missions in the game, but once you've completed the first round, you'll have the opportunity to "branch out," in true MMO style. You can take alternate routes by accepting optional missions and even recruiting other agents, and you'll be battling your way through Eastern Europe and other picturesque locations. It's an ambitious undertaking, to be sure.
"The game design comes from the core principle of living the life of an elite agent," said Matt Wilson, executive producer for The Agency. "We want to make an action, adventure, and intrigue game with betrayals, etc...the stuff that hasn't been tapped yet in the genre."
Being able to choose between two playable factions also adds to the freedom, and it gets one thinking about games like Mercenaries. A game like this in a massively multiplayer online capacity has been a long time coming, and it looks like Sony's The Agency might fit the bill nicely. We'll let you know when more details arrive; the game is still in the early phases, but we'll hopefully have a release date within the next few months.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 16:44 Posted By: Triv1um
Via Game Planet
THIS IS TRULY AN odd game. You are a "Remote-Unit" which can be likened to tadpole looking thing, which can shoot and destroy bacteria. You're based in an open environment, which is living, and starts out initially with a couple of cells (as in the white cells in your body). These cells can be used as protection by dragging them together to form a wall or they can be shot to get powerups to assist you along the way.
You basically swim around trying to fend off anything that comes your way. Initially it's only bacteria that come out first and as the game progresses, viruses are introduced. There are various strains of the virus and they pose more threat than the bacteria. They are a lot quicker, shoot back and when shot at are not destroyed, but break down into smaller and weaker strains.
For these tougher opponents you may need to release a protein bomb which can be very effective in tight situations. The protein bomb can be gained through shooting certain cells and collecting them up to a point where you can release it on intruding bacteria and viruses.
If you get tired of general play then you can try your hand at the various survival modes. You can choose to battle it out against bacteria while moving up through the body or choose to just try and survive an onslaught of enemies. Both modes are time restricted and provide for some light entertainment.
Visually this game looks pretty good. The living environment is designed in a way that gives you the impression that you're looking down on it through a through a microscope. The whole thing looks alive and very colourful, however at times it's difficult to see bacteria or viruses as they blend in with this unique setting.
Nucleus is not set for release until later on in the year. It sounds interesting enough and is interesting in weird way but the preview build does not hold our attention for long. Check out the screenshots to get an idea of what you will be in for when the game is finished.
----
Screens of this weired game, can be found here with the above article
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 4th, 2007, 16:39 Posted By: Triv1um
Via IT Wire
For the first time Sony's Blu-ray players are cheaper than its PlayStation 3 console, after the company announced a US$100 cut off the price of the BDP-S300 player to US$499. The move begs the question: can Sony now afford not to also slash the price of PS3?
One of the saving graces of the massively disappointing sales of PS3 to date has been the fact that it was the cheapest Blu-ray player on the market - at least the equal cheapest. Video buffs could not only get a high definition Blu-ray player for a relatively reasonable price but they got the added bonus of a gaming console.
In turn, it has been the PS3 that is arguably helping Blu-ray win the high definition format war against the HD DVD camp by getting Blu-ray players into the homes of gamers. Even its relatively poor PS3 console sales still outsize the fledgling but gradually picking up momentum high definition video player market.
All that changed today. By cutting the price of the BDP-S300, Sony has in effect severed the link between the PS3 and Blu-ray players. If a video enthusiast just wants a Blu-ray player, the PS3 is no longer an option because it's now too expensive.
In effect, Sony has just kicked out one of the legs supporting the table of its still struggling PS3 business. With both Nintendo's Wii and Microsoft's Xbox 360 walloping the PS3 at the cash register, a lack of exclusive PS3 titles to choose from and still plenty of grumbling from gamers at the price, having one less reason for consumers to buy its next gen console is something Sony can ill afford.
Of course, all of the above assumes that Sony is not going to drop the price of PS3 to match that of the BDP-S300. After all the nightmarish blunders of the past year in the consoles space and still sluggish sales, it is hard to imagine that Sony could possibly believe that leaving the PS3 at US$599 is now a viable proposition. Then again, after what's gone on in the past year, it may not be that hard to imagine.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
next » |
|
|