PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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Hello! Many rumors coming in today from 1up. Shane, an editor for EGM Magazine, known for previous Kingdom Hearts rumors, discusses some potential news on the series in the 1Up Podcast Show. Please keep in mind, these are rumors.
Apparently, Square Enix will be releasing multiple games in the Kingdom Hearts Series similar to the Compilation of Final Fantasy Seven. This undertaking has been dubbed Kingdom Hearts Zero. The first game to be announced for this compilation will be on the Playstation Portable.
We'll be sure to update you as we get closer to the Tokyo Game Show. Until then, feel free to discuss!
there's a total of 121 full themes, as well as another 50 or so fonts, waves, vol bars, icons, etc. all for 3.5X :thumbup: i recompressed their package so the download would be smaller (only by 2mb) so now it's 92mb, or 168 uncompressed.
it covers a vast array of interests, games, shows, n movies, it's worth a peek
This theme pack was not assembled by it's themes' creators
The server application turns your PSP into a mobile webcam, using the GoCam!/ChottoShot camera for the Sony PSP.
FTP server and the GoCam!/ChottoShot camera ARE REQUIRED for the SERVER application.
These homebrew applications are written in C and do not use HTML or the PSP's web browser.
Server Application - Controls and Other Information:
Edit the skyPSP.cfg file and add your own ftp login information.
Run the program, it will connect to the first network.
Once it has connected to the network, it will prompt you to connect the camera and press X.
Upon doing so your memory stick and wlan LEDs will flash wildly (saving the cam image, uploading it).
Visit your FTP via whatever url to your domain: the image will be saved as www.yourdomain.com/skyPSPcam.jpg
Client Application - Controls and Other Information:
Holding the L button when the program starts will save EVERY image to the ms0:/PICTURE/skyPSP/ folder.
Otherwise, if you would like to save a picture, press R anytime to save a snapshot into the ms0:/PICTURE/snapshots/ folder.
The folders will automatically be created so don't worry about that.
If you set up the FTP server information in the .cfg file, the snapshots will automatically upload to your own server.
If not, you can view snapshots at: http://www.califrag.com/skypsp/
Note that everyones snapshots will be posted here and you'll have to browse through them.
Press R Trigger to take a snapshot (as described above)
Left and Right will change to previous or next webcam
Up or Down will enable webcam auto-cycle which will either go to the next or previous webcam after each refresh.
Press Triangle to stop the webcam auto-cycle.
Press X to enable "Theatre Mode"
Press O to switch between grayscale and color mode.
After startup, pressing the L Trigger will toggle between 1 and 2 second refresh.
There are over 40 webcams included in this release:
(and more to be added in future releases!)
Spoiler!
North American Webcams
NA, US - New York, New York: Hawaiian Tropic bar and catwalk
NA, US - New York, New York: Hawaiian Tropic restaurant
NA, US - New York, New York: Hawaiian Tropic front desk
NA, US - New York, New York: Hawaiian Tropic front entrance
NA, US - Los Angeles, California: View of Los Angeles skyline
NA, US - Los Angeles, California: View of downtown LA
NA, US - Los Angeles, California: View of LAX airport
NA, US - Long Beach, California: View of the Queen Mary
NA, US - Burbank, California: View of Burbank
NA, US - Las Vegas, Nevada: View of the street
NA, US - Provincetown Massachusettes:
NA, US - Los Angeles, California: UCLA BruinCAM, Live picture of Dickson Plaza and Royce Hall
NA, US - San Francisco, CA: View of The Golden Gate Bridge
NA, US - San Francisco, CA: View of Alcatraz Island
NA, US - Maui, Hawaii: View of Waileaelua Village
NA, US - Unknown, Unknown: View of Sergio's Coffeeshop
African Webcams
AF, EG - Hurghada, Cairo: View of Colona Hurghada Jetty
AF, EG - Sharm El Sheikh, Sinai: View of Helnan Marina
AF, MU - Beau-Bassin, Mauritius Island: View of the street
AF, MU - Flic en Flac, Mauritius Island: View from a balcony
European Webcams
EU, FR - Paris, Île-de-France: View of Eiffel Tower
EU, UK - London, England: Trafalgar Square
EU, UK - London, England: Aquarium Sharks
EU, UK - London, England: BBC Radio 1 Studio A
EU, UK - London, England: BBC Radio 1 Studio B
EU, SZ - Geneve
EU, UK - London, England: Norfolk
EU, UK - London, England: Manchester
EU, UK - Leeds, West Yorkshire: View of Millenium Square
EU, UK - London, England: View of Abbey Road Crossing
EU, FI - Helsinki
EU, FI - Tempere
Australian Webcams
AU, AU - Perth, Western Australia: Webcam 1
AU, AU - Perth, Western Australia: Webcam 2
Asian Webcams
AS, CN - Wolong, China: Wolong PandaCam
AS, RP - Manila
AS, KO - Hong Kong: View of Victoria Harbor
AS, KO - Hong Kong: View of Causeway Bay
AS, KO - Hong Kong: View of Victoria Park
AS, KO - Hong Kong: View of the skyline
AS, KO - Hong Kong: View from the Peak
This uses pgeFont engine by Insert_Witty_Name, which I've modified slightly (and released the modified source at psp-programming).
The graphics aren't polished as this is a BUILD 1 (alpha) release.
Also, due to the varying nature of the internet, when a webcam goes down and does not post images, it will cause the program the crash when you try to access that camera. Just wait and try it again later or on a different day. Unfortunately webcams aren't maintained as regularly as they should be.
Any webcams with images larger than 640x480 will crash the PSP. I plan to fix this and add scaling to future releases.
Please let me know if you have any troubles connecting to your networks
It will only connect to the first access point in the list.
Any questions please comment here or send any questions or comments to skypsp@califrag.com.
Video of Server Application:
EDIT:
I've also attached an updated EBOOT for anybody experiencing issues with the network connection.
It bypasses the sceUtilityCheckNetParam() calls which check to make sure a network even exists in the configuration.
This should solve some issues, but may open more up, as if you do not have any connections in your list, it will still try to connect and will ultimately fail.
I've also increased the timeout from a 5s timeout between connection states to 10s.
Please let me know if this helps solve any issues.
To read more of the post and Download, click here!
As we promised a long time ago we have now finished a version of eLoader which can be run from a custom firmware and HEN.
I know that a lot will probably wonder what the use of this is now that we have Pandora out so that anyone can downgrade, well the main reason is the PSP-Lite. As a lot of people are finding out the PSP Lite is unable to run 1.50 kernel, this means that old homebrew games are not able to run on the PSP Lite custom firmware, however eLoader makes it possible to run some of these older games without needing to recompile them. So I hope all you new PSP Lite owners enjoy getting to see some of the old homebrew games running on the new device.
For further details on how to install and use eLoader v1.000 see readme.html in the ZIP file.
This program builds on the original work done by Saotome to load homebrew EBOOT.PBPs into PSPs with HEN or Custom Firmware (CFW). Although HEN and CFW can generally load most modern homebrew, eLoader offers a way to improve compatibility with older programs.
eLoader is of most use for PSP Lite owners running CFW. This loader will allow them to run homebrew based on 1.50 kernel which otherwise would not be able to run due to the incompatibility of the PSP Lite and the 1.50 kernel.
Since eLoader will also run in any CFW it will be also useful for those developers not having a PSP Lite and wanting to check that their code will run on it.
It currently cannot run all known homebrew, but it uses a number of tricks to get substantially further than ever before. Known limitations are:
Can't run most kernel-mode applications.
That means anything that emulates ISOs/UMDs.
Some minor system calls are still unsupported.
It's also still very much in development, so you should expect a few bugs, and for not every EBOOT to run perfectly. An up-to-date list of known working EBOOTs can be found at the homebrew database listed above.
Major new features in this release
Added support for HEN and custom firmwares including the PSP Lite.
Details of Kernel Mode Support
In eloader 1.000 it is possible to make use of kernel mode using "constructor" procs, this therefore gives the ability to patch kernel memory before the user mode thread starts (in the same way that firmware v1.5 can)
The main thing that you can not do at the moment is start a new thread in kernel mode. Note that this is the same level of kernel-mode support as the 0.995 release. We intend to dramatically improve kernel-mode compatibility in future releases.
To install eLoader
Copy the contents of the MS_ROOT folder to the topmost folder on your PSP memory stick. If you've done this correctly, you will end up with a set of files within the folder
/PSP/GAME/eLoader
on your memory stick.
Installing Homebrew
If you've chosen to install Installotron, then you can automatically download and install a selection of popular homebrew to your PSP, so long as you have a network connection configured on your PSP. Just run eLoader as described below, and then select and run Installotron, to select the homebrew programs to install.
Otherwise, or if the homebrew you want to use is not supported by Installotron yet:
Copy the homebrew you want to run to your memory stick. Usually, this means unzipping a directory that contains an EBOOT.PBP file to somewhere under /PSP/GAME/. The exact location and folder name usually doesn't matter, but for best compatibility you should try to use the same names as originally shown in the homebrew ZIP file.
If the instructions with the homebrew contain separate steps for v1.0 and v1.5 firmwares, then usually you'll get best results by following the v1.0 instructions.
NOTE: If the homebrew is written in LUA, you need to copy it to a subdirectory under the your LUA Player "APPLICATIONS" folder.
Running eLoader : via HEN and Custom Firmwares
In order to run eLoader just goto to the "Game" menu on the PSP menu, then "Memory Stick", then select the "eLoader IPA" program.
This will cause eLoader to load up its menu ("eMenu") from which you can choose the homebrew you would like to load.
Using eMenu
The loader displays a list of folders in ms0:/PSP/GAME and ms0:/PSP/GAME150. Use the up and down buttons to change the current selection (highlighted with a black line), and X or O to run the homebrew in that folder.
NOTE: To load LUA applications, you need to run LUA Player first, which will launch Lowser and let you browse to open the application.
Once you select some homebrew to load, the menu will exit, and after a few moments, the loader will either display an error message, or the homebrew will start.
To exit the homebrew, you need to reboot your PSP. The loader contains in-built support for rebooting, by holding the Left Trigger, Right Trigger and START buttons together for a few seconds. If this doesn't work, then you can also reboot by removing the battery, or holding the power switch for at least 10 seconds. Note that sometimes after a software reboot, the loader will hang if you try to run it again. This seems to be much rarer if you enter USB mode briefly, before running the loader again.
Other buttons:
Triangle will turn on USB mode.
Square will take a screenshot of the menu.
The L and R shoulder buttons change the PSP's clock speed.
SELECT will show usage instructions, and rescan the memory stick for new homebrew.
START will exit the menu.
HOLD will put the PSP into 'slumber mode' - the clock speed is set to minimum, and the screen is blanked. You can get further power saving by holding the 'SCREEN' button to turn off the screen, before engaging 'HOLD'.
If you get the message 'Not Homebrew', it means that the selected folder does not contain the file 'EBOOT.PBP' in the topmost subfolder. This usually means that you've incorrectly installed the homebrew.
Using a different menu
v1.000 of the loader ships with a default menu, emenu--.pbp.
It's also possible to install optional alternative menus, such as 'Choice'.
The loader will use emenu--.pbp menu by default. If you want to use one of the alternatives, then edit the loadmenu1000.cfg file (with Notepad, or any other text editor), and change the following line:
menu=ms0:/psp/eloader/emenu--.pbp
to point at the location of the alternative menu's .PBP file.
Troubleshooting
If you have problems with an individual EBOOT getting to the "Press X to launch the program" screen, but crashing immediately after, here are a few things to try:
Make sure you are trying to run it as the first thing you do after a clean reboot of your PSP
Use v1.0 EBOOTs in preference to v1.5.
Make sure that you read any README supplied with the homebrew, and followed the installation instructions (for v1.0, preferably) carefully.
Make sure that any support files (e.g. WAV files, graphics files) contained in the ZIP file are copied into the same place on the memory stick, relative to the EBOOT file.
Experiment with the launcher options in the configuration file. (see below)
someone might already have found a way to make this EBOOT work.
If you see a message during the loading process, saying "Found suspicious hard path", then this means the loader detected that the application depends upon being in a specific location on the memory stick. Usually the path will mention a specific file - try moving the application folder so that the file is in the place shown.
If you find that one of these steps helps, then please send us details on what you did to make the EBOOT work - we can build the workarounds automatically into the next version of the loader.
NOTE: If the eLoader aborted the process before reaching the "press X" screen, then don't bother trying these steps - there's no way that EBOOT will currently work, but please remember to send the details of the error message to me, so that I can attempt to change the code to make it work.
Configuration File
v0.8.5 and beyond of the loader support configuration via a file, /psp/game/eloader/LOADER1000.CFG. See inside the file for basic details on what the various options do. For most purposes, the defaults should be sufficient.
If you want to try to tweak the options for a specific EBOOT, here are some pointers:
Each EBOOT has a special signature that identifies it to the eLoader. To find out the signature, use the bundled Windows program "EBOOT_SIGNATURE.EXE". This will tell you the name you need to use for the config file section header for the EBOOT.
The following options are the most common ones to change to make a specific EBOOT work. Often, changing one of these (more-or-less at random) will fix the more sensitive EBOOTs such as USER_LUA. Try changing these one at a time, in this order, for best results.
passparameters
confirm
callinit
clearscreen
initbssfull
initbsspartial
If you want to suppress screen-spam during loading of a known-good EBOOT, you can try changing these options. You may find that the EBOOT stops working after changing an option - if so, just change it back. confirm displays the 'press X to start' menu.
unknownNIDwarning warns you if some system calls requested by the EBOOT couldn't be identified.
patchkernelwarning warns you if the EBOOT is kernel-mode. For some EBOOTs, this doesn't matter.
ignorefixedpath warns you if the EBOOT contains a suspicious- looking filename, that implies it might need to be run from a fixed location on the memory stick
Download and Give Feedback Via Comments
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You've probably already seen the news that Datel are selling a clone of the Pandora battery. You may even have been excited by their marketing information:
"Special TOOL version of our PSP battery works in exactly the same way as a standard SONY PSP battery but has the ability to put your PSP into service mode for custom firmware use."
You might have thought that this means that you no longer need a homebrew PSP to be able to get started with Pandora. Unfortunately, you'd be wrong. And Datel don't seem to be in any hurry to put you right.
This product is useful, in that it allows you to skip the step of needing a homebrew PSP to modify an existing battery. It even comes in a nice fire engine red colour, so you don't get it confused with your other batteries. And it's not a bad price. But you still need a homebrew PSP to create the files to place on the memory stick. Without the special memory stick, Pandora is useless. And no-one is able to legally give you the files required to prepare that stick without a homebrew PSP.
When you buy the TOOL battery, you get just the battery. No instructions, no indication that you even need a memory stick, let alone how to prepare it. Datel seem to be happy to let the buyer make the mistake of thinking this is all they need, and they don't even help you figure things out once you realise your mistake. I think that's pretty crappy, and relying on the community to do their customer support for them is rotten.
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The story's in the search results with this one -- after continually delaying its Total HD hybrid Blu-ray / HD DVD discs, Warner president Ron Sanders told TWICE that the format is "on hold for now," because the company fears being the only publisher of such discs could "be hard to make it go." Furthermore, while the studio is still planning on putting out both HD DVD and Blu-ray discs, but its talking to both sides about exclusives and "it's kind of crazy right now." Indeed. Too bad all that craziness is terrible for the consumer, eh, Ron?
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Sony may be planning to sell its chip production facilities to Toshiba for $865 million, if reports by the AP and Reuters are to be believed. The production facilities will include the lines that manufacture the PlayStation 3's Cell chip, and may or may not include the manufacturing of image sensors, depending on whether you believe Reuters or the AP's report. After the sale, Sony will probably continue to purchase chips from the facilities, with the company's game unit possibly also taking a stake in exchange for some kind of operational control. The deal isn't expected to go down for a few months yet, so even if there any problems in the handover, the PS3's production shouldn't see any short term issues. Sony and Toshiba have already responded to these reports, but managed to neither confirm nor deny their veracity to Japanese publication ITMedia.
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Well I've been putting this off for ages until now. I decided to finally finish it and its done. I have made 11 levels for it and apparently i have heard they are pretty challenging .
Changes to SMM:
1. Graphics: Changed Mario to Yoshi, and parts of the ground to Yoshi's Island ground. The coins are now eggs.
2. Sounds: Brand New Yoshi's Island sounds.
3. Levels: 10 new challenging levels made using notepad by me.
4. Secrets: Secret Passages and areas.
5. Wording: At the bottom and beginning screens, "Total Coins" is now "Total Eggs" and "Super Mini Mario" at the
beginning screen, is now "Super Mini Yoshi"
6. Enemies: Shyguy takes away the bomb-omb, and the goomba has a new style.
This is the first time I have ever released anything for the psp. I am later hoping to learn lua.
Anyone who's been following the Modding Scene will know that cyberpyrot over at AcidMods released a revolutionary Printed Circuit Board known as the Razor and later Razor 2 which allowed a second joystick to go into the psp for first person shooters but to allow it to fit under the faceplate like its stock counterpart on the left. Well zbblanton and anteroom on the very same forums have taken it one step further.... Anyone who's tried to construct one of these beasts will know how hard it is to get the spring into the equation which is what allows it to be so thin by completing the circuits in the place of the three metal plates in the chunky lower housing. zbblanton thinking enough is enough used a metal washer with great success, but one flaw which was picked up by Optix: Without the spring it cannot re-centre like the stock joystick, anteroom not wanting this to be given up on started brainstorming with zbblanton on the usage of the rubber bands used in braces which worked well in the POC constructed by zbblanton
zbblantons probelm solving skills have earned him Research and Development Status on Acidmods.
Team AOP is currently developing a new custom firmware that will gain it’s new features by asking the users what features they want. Team AOP is PSPCrazy’s new official homebrew team, and it seems that they will release the custom firmware within the next week. Check back for more information.
What makes Team AOP unique?
We are trying to be unique by created a custom XMB that would be installed while flashing the 3.52 AoP Firmware. Also we are trying to incorporate the ideas of fellow PSP users’ ideas to create useful application to add to our firmware to make it stand out. Right now, we are trying to finish the flasher and the rest is just beta testing.
Description:
We are a new development team trying to improve the PSP Homebrew Scene. We are trying to be out there and make PSP using easier and a lot more fun. The sexy XMB is designed to be a signature of team AOP and are still trying to incorporate it into our firmware. Release is going be to be very soon as soon as we get everything figured out and finished. The password protection will be easy to use and of course, will load before the XMB to ensure you that your little siblings won’t play your games or look at some videos.
Features:
Comes with a sleek XMB
Password protection on startup
Includes all features in previous OE and M33 Firmwares
New Recovery Menu
Use XMBs , gameboots, fonts, etc. without flashing (memory stick required)
And more to come!
For all we know this could be here say.. so i wouldnt take these words but with a grain of salt, but I know we would all be glad to see some more choices to pick from
Discuss Via Comments
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This game is going to be called Asterz. Simple, right?
It's pretty basic right now. Use the analog to steer and move, yadda, yadda.
Now here's the catch. This game is going to be constantly updated and made the way YOU want it to be.
Tell me things to add. Weapons, powerups, enemies, anything. Tell me if you want physics tweaked, anything at all tweaked. I'll make the options completely able to tweak nearly every aspect of the game so you can get the settings YOU like - then tell me them
This game is going to be molded and shaped the way you want it to. This is a community project and I hope people actually choose to contribute.
Here's a screenie and a download of the latest build.
This download link will be constantly updated with the latest build(I'll try and update the screenie as well).
Back at Leipzig, SCEE announced that to coincide with the PSP Slim's launch in Europe they'd be releasing two limited edition variants of the handheld. One, a Simpsons PSP, would be yellow and come bundled with the new Simpsons PSP game. The other, a Spider-Man bundle, would include both Spider-Man 2 (the PSP game) and Spider-Man 3 (on Blu-Ray). Anyways, at launch there were no pictures of either model. Here, then, are the first pictures of both. (above)
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A new release of Psp Kanji has occured a few days back, heres whats new etc:
-Changed : Increased maximum number of kanjis in a list, from 1024 to 4096
-Added : Kanji List now support index from "Remembering the Kanji" by
James W. Heisig (DL + Index ). See online documention for
how to create kanji list
-Fix : Request - 1693256
When selecting any of the Katakana quizzes from the
menu, the Hiragana quizzes display instead
-Fix : Request - 1762989 / 1742852
When selecting the Quiz from traduction to Kanji, after
the 1st question the quiz display the kanji instead of
translation as question
-Fix : Request - 1762967
When an entry in KanjiDic does not have any kunyomi
readings the program will display kunyomi from another
kanji
About Psp Kanji
Kanji learning software for the Psp. Create Kanji/Hirigana/Katakana lists and practice remembering their pronunciation/translation through flashcards quizs. Aims to be estheticly pleasing and can be used as a Kanji dictionary.
Apparently, Sony is offering a pretty sweet deal overseas, in Sweden at the very least. Anyone who purchases a full-HD TV from Sony, will get either a free Playstation 3 unit or a 200EU rebate on the TV. On top of that, with every HD Ready TV purchased, buyers will receive a free Sony PSP. NO word on if this deal is coming to the US, or what model PS3 or PSP is being given away. This should boost the PS3 numbers a ton, though. The ad says the deal runs from October 1 to November 31, 2007, so start saving up!
To read more of the post and Download, click here!
Apparently, Sony is offering a pretty sweet deal overseas, in Sweden at the very least. Anyone who purchases a full-HD TV from Sony, will get either a free Playstation 3 unit or a 200EU rebate on the TV. On top of that, with every HD Ready TV purchased, buyers will receive a free Sony PSP. NO word on if this deal is coming to the US, or what model PS3 or PSP is being given away. This should boost the PS3 numbers a ton, though. The ad says the deal runs from October 1 to November 31, 2007, so start saving up!
To read more of the post and Download, click here!
The PSP-2000 is off to a great start in Japan, and it's not even officially out yet! Square Enix and Sony teamed up for a limited edition PSP-2000 bundle to accompany the 9/13 Japanese release of Crisis Core: Final Fantasy VII. This is exactly one week before the PSP slim sees full release throughout the now leaderless nation.
Included in the 25,890 yen bundle are a retail copy of Crisis Core, a specially crafted Crystal White PSP-2000 unit covered in Tetsuya Nomura artwork, and a Buster Sword strap. Retailers also threw in a Crisis Core inner earphone set, supposedly as a pre-order bonus, although anyone who lined up on launch day was given the gift. All this in a special box that just screams collectors' edition.
This bundle was produced in limited quantities of just 77,777. This is two to three times what the PSP sells in an average week, so we were interested in seeing if the bundle would actually sell out, or if it would rot on store shelves like Square Enix's It's a Wonderful World DS Lite bundle.
We headed out to our local Bic Camera in Tokyo's Shibuya area just before opening time and found a line of five people, with store managers encouraging passersby to queue up. Another Bic Camera in the area had a line about ten times as long, but it too was welcoming additional purchasers straight through opening time.
Neither store was sold out immediately after opening. Two hours later, however, and we could no longer find the bundle at the few shops surrounding Shibuya Station.
Based on reports from Famitsu.com, this scene was repeated throughout Tokyo, although on a larger scale depending on where you went. At the Ikebukuro Bic Camera, over 250 people had lined up outside of the shop forty-five minutes prior to opening. The Shinjuku Yodobashi Camera had a line of 300, and was sold out by the 10:00 opening time.
Famitsu flexed its Japanese vocabulary and actually spoke to a few who had chosen to line up. Some customers said that they were purchasing the bundle because they happen to be Final Fantasy VII fans. Others were more interested in getting the slim model PSP in advance. Even our smaller scale Bic Camera in Shibuya had a few people inquire if the PSP-2000 could be purchased on its own.
A major Square Enix executive was on hand at the Shinjuku Yodobashi. Famitsu cornered Crisis Core's executive producer Shinji Hashimoto, who commented, "This is the first time in the world that a third party has released a product bundled with a new system, so we were nervous. However, just seeing all these customers puts us a bit at ease."
Famitsu also got some commentary from the Yodobashi staff, who confirmed that Crisis Core on its own managed extremely strong sales in its first day. Regarding the official launch of the PSP-2000 next week, a store representative said, "We expect customer turnout at today's level, or more. However, unlike today, it's not a limited edition, so it's doubtful that it will sell out in the AM hours."
Sony was partially prepared for the PSP-2000's early release. It managed to ship out the special AV, D-terminal, S-Video and Component cables required to connect the new model to a television. Those who want the 1seg tuner or an extra battery pack will have to wait until 9/20.
At the very least, Crisis Core's release and the apparent sellout of the bundle version should push the PSP's weekly sales total above the 77,777 mark. The real question by which the PSP's fortunes will be judged is how many current PSP owners will pick up the game by itself, and how many will line up next week for the standard PSP-2000 model.
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