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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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September 1st, 2007, 22:43 Posted By: wraggster
The PS2 Emulator for windows, PCSX2 has seen a new update with Online Network SUpport being the biggest feature:
Digg This
Heres the rest of the news:
GiGaHeRz did it!! *hic* *wobble*...erm, oh I'd best explain I suppose!
DEV9 is a section of the PS2 which handles a variety of things; HDD, USB and ethernet. GiGaHeRz has been working on one aspect of DEV9, ethernet!
PCSX2 now supports PS2 ethernet, so what does that mean? ONLINE PLAY BABY. On August 30th 2007 GiGaHeRz successfully logged on to the official Capcom Monster Hunter servers and entered a town, briefly after his success I to logged in and joined him!
Subsequently most of the betatesting and development team have logged onto Monster Hunter, interacted with people playing on their real PS2's and even gone questing with each other; including other Monster Hunter players.
This is a significant moment for PCSX2, as we are perhaps one of the first emulation projects to ever let the emulator user connect to a real live official server and play their game online. The only other project we are aware of; that has even come close to this feat would be nullDC (a Dreamcast emulator for Windows).
Testing is ongoing with a variety of online games, and the lack of USB keyboard and mouse support (hopefully to be resolved soon), means PAD typing messages is the only way to communicate online.
This advance towards emulating some of the more "unique" features of the PS2 has once again put into sharp focus the need for you to dump your own BIOS. The specifics I won't detail here, however those of you downloading your BIOS will suffer the consequences.
We shall let you know of further progress with any games we get to go online, but Monster Hunter is a fantastic example of how well PS2 emulation can work, average framerates of 50-70 FPS, with lows of 35 in intense moments. Monster Hunter is utterly stable, I myself have been playing it for some time only noticing minor visual issues on rare occasions.
So here for your pleasure is a video of us just saying hello, and 80 (both general and online) screenshots!...now if you don't mind, we've got alcohol to consume *hic*
Check out the Video
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September 1st, 2007, 16:25 Posted By: wraggster
Datel have released some great gadgets over the years but last night it was discovered that Datel have released a new Tool Version battery which has features very close to team C+Ds Pandora release. Now as far as i know no one has verified if it has anything to do with the pandora release or indeed the person who leaked it in the first place.
As most PSP Scene fans will know the release of Pandora lets you downgrade and unbrick PSP Consoles.
Now if it wasnt made using the Pandora release then its really a great release for those who need to unbrick/downgrade their consoles.
At this time i say its time to find out facts before jumping the gun, although if its a rip off of pandora then Datel do need to donate towards team C+D. From an outsiders point of view into the PSP Scene you are getting a service mode battery and spare battery for 25$ (£12), which is decent.
More Details
DIGG THIS
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September 1st, 2007, 16:16 Posted By: wraggster
Heres an excerpt:
The new PSP is a slimmer, lighter version of the original, with a few new features. The system plays the exact same games, but now it has a video output port that lets you connect the PSP to an external display, such as an HDTV, for big-screen playback. The system also has a simplified UMD loading tray, 32MB more system memory, lower power consumption, a smaller battery, and can now charge via USB. The new PSP will replace the current system this September. Systems will be available in Piano Black, Ice Silver, and Ceramic White. They'll come in various retail packages with a variety of bundle options that include pack-in games, UMD movies, memory sticks, and, in the case of the white PSP, a Darth Vader silk-screened battery cover.
The Ice Silver PSP will ship with the Daxter PSP Entertainment Pack.
While it was nice to check out the new PSP's redesigned features at E3, what we really wanted to do was pull out a few games and test how the new portable handles load times with its extra built-in memory and fancy UMD-caching system. That agenda was first in our minds when we opened up the shipping box, but we got sidetracked when we noticed that the background display color on the new PSP was different from the color on our original PSPs. It turns out that our new PSP actually has more background-theme color options, 28 compared to the old PSP's 13 color options. We've asked Sony if the new colors are available only on the new PSP, or if they'll be included in the 3.60 firmware update, which is the version we had on the new PSP. Unfortunately, our Sony contacts haven't gotten back to us yet.
Sony has finally responded to consumer demand for more PSP background-color themes.
After solving the color mystery, we were distracted from memory testing once again. The new PSP feels like it offers better controls, and so we decided to examine the controller inputs to see if we could detect any physical reasons that would justify this feeling. We didn't have to look very hard. All we needed to do was turn the system flat to see that the buttons on the D pad are raised slightly higher on the new system, which makes game control so much better.
The directional pad buttons on the new PSP (left) stand higher for improved control.
Finally, we got to the memory-load testing. You'll find the new "UMD Cache" option in the System Settings Menu. According to the scrolling description, enabling the UMD Cache will "reduce the frequency at which the system reads from the UMD." We enabled the UMD-caching feature and tested a few games to see if it had any affect on load times. UMD caching requires an initial memory load, so we also tested how fast the games could load up levels after we first started and exited a game to preload the data into system memory. We had time to test out only three games, but early results indicate that the additional system memory and UMD caching really do help speed up initial game launches, as well as subsequent level reloads.
More info and screens
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September 1st, 2007, 01:15 Posted By: Shrygue
via PS3 Fanboy
The American audience may not be as familiar with Studio Canal as the European crowd and that's okay. Fact of the matter is, they were an HD DVD exclusive studio since the beginning of the format scuffle (calling it a war has become a bit disingenuous). Until now. They've listed for release a 3-disc Blu-ray box set of the "Les Bronzes" films. If you check out something that lists all the major motion picture rights and releases from Studio Canal, you'll see that this may just be the beginning of yet another extensive library of movies that Blu-ray consumers will have a choice to pick up.
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September 1st, 2007, 01:14 Posted By: Shrygue
via PS3 Fanboy
While America has gotten a fantastic amount of new content in their PlayStation Store weekly update, Japan's update is no slouch either. Sporting fourteen new PlayStation titles that can be played on your PSP or PS3, they continue to get showered in retro love. Here's the full list of updates:
PlayStation titles:
- Ape Escape
- Athena –Awakening From The Ordinary Life-
- ECHO NIGHT
- Crash Bandicoot 2
- Gakkou de Atta Kowai Hanashi S
- King's Field 2
- Major Wave Series : The Conveni 2
- Major Wave Series Arcade Hits: Sonic Wings Special
- Memorial * Series: Sunsoft Vol. 2: Route-16 Turbo & Atlantis no Nazo
- Ore no Ryouri
- Prismaticallization
- Sanyo Pachinko Paradise 5
- Shinsou Kaiten: Wanwan Umi Monogatari: Sanyo Pachinko Paradise DX
- WipEout
Downloadable Content
- Ninja Gaiden: Sigma Survival Mode
- Folksoul DLC
- My Summer Vacation DLC
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September 1st, 2007, 01:11 Posted By: Shrygue
via PS3 Fanboy
This is coming from a long line of "is it, is it not" scenarios for John Woo's action title Stranglehold. First it was held back, then region locked, then region free, then delayed for the PS3 indefinitely (but not really). So forgive us if another delay announcement doesn't exactly spark a very violent reaction with us -- we've run this course before. This time, though, both the PC and PS3 versions of the game get held back.
While the 360 gets their white dove action on September 5th (in Europe, 14th), the PS3 has to wait until the end of September, slated now for the 25th with a vague October listing for Europe. Still, we should be getting a demo of the title over the PS Store soon, right? With all these delays, it'd be silly not to have that demo up before the game hits. Otherwise, we just might lose interest. Probably not, though, since this game looks pretty slick.
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September 1st, 2007, 01:10 Posted By: Shrygue
via PS3 Fanboy
According to German website eXp, and recently re-affirmed by Gamespot, an announcement was made regarding Haze at Leipzig that caught our attention. It seems that the title, initially scheduled as a PS3 exclusive for this year and slated for a 360 release early next year, has become a permanent exclusive feather in Sony's cap. If you're looking for a console version of Haze, you've only got the PS3 to choose from. Yep -- the 360 version has dropped off the map along with the PC build. We don't know why.
To keep this from becoming a "ha, ha, take that 360 bots!" comment thread, we'd like to discuss a few of the reasonings for this announcement -- all speculative, of course. First, Sony doled out a hefty sum of money to grab the game's exclusivity forever. To do that, they must be confident in the game's ability to sell well and is getting incredibly positive reactions from gamers and game journalists, which it really is. A second possible reason is the difficulty Haze developers are having moving all the stuff from the PS3 to the 360 -- utlizing Blu-ray and standard hard drive space may have spoiled them. It's not to say they couldn't actually make the game for 360, it's just that they felt the quality of the experience would be severely hampered and scrapped it. We'd sooner give the nod to our first assumption, but we'll leave it up to you guys to discuss this. Either way, we know the PS3 will be getting a fantastic game built with its strengths in mind.
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September 1st, 2007, 01:08 Posted By: Shrygue
via PS3 Fanboy
What's that? An update on a Friday? But we thought that updates only happen on Thursdays. Isn't that the reason we didn't get Warhawk on the 28th? Oh well, it's out now and theres no point moaning about the late release. Let's see what's up on the EU PSN today.
- DiRT demo (free)
- Jed Ashforth interview video (free)
- All the Kings Men Blu-ray trailer (free)
As far as updates go, this one really takes the biscuit. We're grateful for every demo that we receive, but when America gets their best update yet and [/i]they get Warhawk two days before us ... Well, today's update feels insulting. Where, for starters, is the next Heavenly Sword anime and making-of feature? We're so unimpressed. Sort it out, SCEE.
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September 1st, 2007, 01:07 Posted By: Shrygue
via PS3 Fanboy
A good question and one that has been discussed over on the official PlayStation blog. Doling out remarkable insight, Shu Yoshida walks us through the creative steps taken in creating the games we love to play. Yoshida is the Senior VP of Product Development at SCEA, so if anyone knows what goes on in game creation, it's this guy. He starts off by telling us a little about Sony's policy on developers. They don't tell their developers "we need an action adventure game, so make one" rather, they take the ideas in and let the studios work on them until they show them off to Yoshida and Phil Harrison. At that point, they can red-light the project or let it continue, it is implied. That's good for keeping more quality games coming while filtering out the less-than-spectacular works, at least, for the internal studios.
After a concept is chosen, there's the whole budget deal. A Blu-ray project on the PS3 generally has costs from $2-5 million just for a prototype (which takes over a year to create). After the prototype is created, the game gets shown to people inside of Sony to let them see how it's progressed as well as to create some marketing segmentation: who's the audience, what's the competition, how can they get said audience interested, et cetera. They bring in their selected audience to preview the game in the next stage and get feedback before development gets too far along to change the more core bits of a game.
All in all, it's a really interesting read despite our attempts to shorten the explanation. Sometimes it's better to just check out the original article, since you can also see some early concept drawings of Calling All Cars! and leave your feedback and questions so Shu Yoshida can check them out.
More information at the official Playstation Blog
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September 1st, 2007, 01:04 Posted By: Shrygue
via PS3 Fanboy
While there was some confusion about just when Lair was actually going to be shipped out, we have gotten confirmation from multiple sources that it's actually in the stores right now. That's right, you can go out and get your dragon on immediately. It's a little odd that it was released on a Thursday since almost all retail games go on sale on Tuesday, but why look a gift horse in the mouth?
If you do go out and pick up a copy of Lair today, why not come back here and leave your impressions in the comments section? The reviews have been pretty controversial so far, so it would be nice hearing what the fans themselves think.
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August 31st, 2007, 23:34 Posted By: wraggster
News/release from Yongobongo:
NOTE: This is only for Custom Firmwares!
Tested on 3.52 M33.
DO NOT FLASH THIS PLUGIN!
Introduction:
PowerWatch PRX shows you information about the current battery in the PSP.
It runs in the background so you can still use the XMB with the PowerWatch PRX showing.
I know it's pretty basic and there's probably a million PRX's that also show you battery information, but I wanted to make a PRX that actually did something, and I thought a couple of people may find it useful
What It Does:
- Shows you battery percent left
- Shows you battery time left in minutes
- Shows you temperature of the battery
- Shows you the current CPU speed
Controls
L Trigger - Hide/Show the PowerWatch Information
Installation
1. Copy the 'seplugins' folder to the root of your memory stick.
2. Boot up your PSP in recovery mode (hold R trigger) and press plugins.
3. Enable 'powerwatch.prx [VSH]' by pressing X on it.
4. Exit the recovery menu and boot up your PSP.
5. Press L to hide/show the PowerWatch information!
Thanks to myschoo for showing me the basics of a PRX plugin
Enjoy!
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August 31st, 2007, 23:28 Posted By: wraggster
New from Becus25
New version of this flasher.
Now have support for the custom firmware OE/M33/Wildcard.
But, I tested the application on 3.40 OE of Dark_AleX.
The new improvements are :
- Support custom firmware OE/m33/Wildcard
- On the OE part you can (of moment) select six folders that are
ms0:/vrm/a
''/b
''/c
''/d
''/e
''/f
- Now you can flash more of 5 rcos . Now you can flash 11 rcos and the gameboot that are :
topmenu_plugin, gameboot.pmf , photo_plugin, music_plugin, game_plugin, savedata_plugin, savedata_utility, sysconf_plugin, system_plugin, system_plugin_bg ,system_plugin_fg and impose_plugin.rco .
The eboot contain a new protection.
There is one person of the world that can't use it. If use it, the PSP will return to XMB.
This person should can unmount the protection of the eboot.pbp because it is easy to do.
Thanks to...
- TrAnK -> Author of the pic1.png that contain the eboot.
- FZero -> (Member of this forum) Author of icon0.png that contain also the eboot .
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August 31st, 2007, 23:22 Posted By: wraggster
Nataku92 has released an updated version of his line rider game for the PSP.
Heres the release info:
Thanks for the great suggestions; I'll definitely consider most of them in later updates. But for right now, I'll just leave a quick update to fix the crashing issue (I always forget to check for divide-by-zeros :P)
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August 31st, 2007, 23:17 Posted By: wraggster
News/release from Poison
After released a File downloader (full of bug ^^), here is an other homebrew wich allow to download several url (link), I find it more powerful than File_downloader although the both homebrew have different "default" and "quality". Heavy downloader is a homebrew coded in C, which allow you to download the number of file you wish to download in you MS, this application do everything, alone.
How to use it :
The use is quiet easy, you just have to edit the url.ini file (located in : ../Heavy downloader/data/ folder) on the first ligne write the url you want to download, on the second ligne write the output file (the way where the file are downloaded). Now start the homebrew, before starting download, the program will ask you the following question : How many file do you wish download ? so answer by the question by pushing Up and Down buttons or Left and right button, and push cross button and wait while downloading the file.
- Example :
You wish to download the file hosted here :
Code:
http://xtreamlua.com/upload/image/avatar/poison.pngAnd you wish to download the file in ms0:/PHOTO/ folder
You have just to edit the ../data/url.ini (if there are already some url wrote, just delete all text) and write:
Code:
http://xtreamlua.com/upload/image/avatar/poison.png
ms0:/PHOTO/avatar_poison.png
When the program will asking for number of files you want to download , just write 1.
- An other example to download more file :
You wish to download the two files hosted here :
Code:
http://xtreamlua.com/upload/image/avatar/poison.png
http://xtreamlua.com/upload/image/av...epoison.pngAnd you wish to download these files in ms0:/PHOTO/ folder
You have just to edit the ../data/url.ini (if there are already some url wrote, just delete all text) and write:
Code:
http://xtreamlua.com/upload/image/avatar/poison.png
ms0:/PHOTO/avatar_pioson.png
http://xtreamlua.com/upload/image/av...ignepoison.png
ms0:/PHOTO/signature_pioson.png
When the program will asking for number of files you want to download , just write 2.
Bug discovered :
- If the url is not correct (ex : http://gfdhgur.net/bloodbath.tg), it freeze the PSP.
Other information :
- Url from host such rapidshare or megaupload (etc..) don't work , but please, if somebody know how to reached the real url of a rapidshare or megaupload file, please MP.
- I don't know if file from ftp can be downloaded, I haven't tested.
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August 31st, 2007, 17:58 Posted By: JKKDARK
via Gameguru
“Pink it’s my new obsession, Pink it’s not even a question” goes the famous Aerosmith song and it seems like the people over at Sony have taken the song way too seriously.
Sony Computer Entertainment Europe (SCEE) announced the expansion of the PlayStation 2 array in Europe with the introduction of a new colour, Pink! The new, limited edition Pink PlayStation 2 will be available from selected dealers throughout Europe from 8th November.
Dan Hill, PlayStation 2 European Brand Manager said, “PlayStation 2 is the accessible, affordable way to enjoy new social, communal and interactive entertainment experiences, through software titles like SingStar, Buzz and EyeToy. The Pink PlayStation 2 is funky, fresh, and fashionable, and will further broaden the console’s continuing popularity and relevance with a fun new twist.”
The Pink PlayStation 2 is being targeted at a different audience, but then there are takers right! ! No chauvinism intended. But as you can see in the pics, this pink panther does look nice.
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August 31st, 2007, 12:53 Posted By: wraggster
It came a bit by surprise when Sony's new Slim & Lite PSP™ model hit retail shops in Hong Kong yesterday (August 30th), about two weeks prior to the official Japanese launch. Currently only available through selected local Sony partnershops, we picked up one unit, along with a Component/AV Cable for photo taking purposes.
Just as the name already implies, the new PSP-2000 model is slightly slimmer & lighter compared to the original PSP™, released almost three years back by now. More precisely and as advertised, the new PSP™ is 33% lighter (reduced to 189 grams from 280 grams) and 19% slimmer. Among other things, those figures result into the use of a lighter battery (with 1200mAh instead of 1800mAh capacity) and a slightly different UMD™ drive.
Speaking about the UMD™ drive, one may find it a bit confusing on how to insert the disc when using the first time. The disc drive no longer has a metallic tray, you just pop in the disc and close the lid. As long as you manage to realize which way the UMD™ has to be inserted, it's still a safe and easy task to do though.
Apart from the size and weight reduction, the most significant new feature is surely the AV-Out port. By connecting an Audio/Video Cable (sold separately and available as standard RCA, S-Video and Component variations), you can finally play your PSP™ games or watch UMD™ movies on your television screen. A feature that surely many have missed when purchasing the original PSP™ model.
The redesign further led to a number of minor changes, including relocation and abolishment of certain parts (i.e. the speakers have moved up, while a DC connector has been removed completely). As a result, a variety of (mostly third party manufactured) accessories will no longer be compatible with the PSP-2000 model consoles.
Finding some final words, the Slim & Lite PSP™ is a solid and worthy successor. If you don't own a PSP™ yet, feel convinced by any of the new features or simply like to own new gadgets, then this will be the right choice for you. However, if you just recently spent money on the original PSP™ and use it casually only, then we recommend you to consider carefully as the PSP™ Slim & Lite won't offer that much more.
DIGG THIS NEWS
Play-Asia.com currently does not distribute the Asian PSP™ Slim & Lite models, however limited quantities of the Japanese Edition consoles are on preorder to ship next month.
PSP PlayStation Portable Slim & Lite - Crisis Core: Final Fantasy VII Bundle JPN US$ 399.90
PSP PlayStation Portable Slim & Lite - Piano Black (PSP-2000PB) JPN US$ 199.90
PSP PlayStation Portable Slim & Lite - Ceramic White (PSP-2000CW) JPN US$ 199.90
PSP PlayStation Portable Slim & Lite - Ice Silver (PSP-2000IS) JPN US$ 199.90
PSP PlayStation Portable Slim & Lite - Rose Pink (PSP-2000RP) JPN US$ 199.90
PSP PlayStation Portable Slim & Lite - Lavender Purple (PSP-2000LP) JPN US$ 199.90
PSP PlayStation Portable Slim & Lite - Felicia Blue (PSP-2000FB) JPN US$ 199.90
More details and screenshots at Play Asia
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August 31st, 2007, 12:45 Posted By: wraggster
Newly released at Import Store Play Asia
features
Race on 20 tracks from across the USA for high speed, seat-of-your-pants action that will prove your mental and test your guts.
Compete against or play as over 60 of your favorite licensed drivers!
Go head-to-head in 5 intense vehicle classes: Top Fuel Dragster, Funny Car, Pro Stock Car, Jet-Powered Vehicles and NEW Pro Stock Motorcycle.
Dominate multi-season Career Mode events to prove you’ve got champion blood in you.
Race for bragging rights by smoking your friends in head-to-head races in multiplayer VS Mode.
Battle it out in exclusive cross-class Fantasy races.
description
The Countdown to the Championship™ has begun!
Fine tune your 7000 Hp beast to race your way to the top of the standings. Take on NHRA® world champions John Force, Tony Schumacher, Jason Line, Antron Brown and others, in real nitro-burning racing action! Are you ready to burn up the blacktop?
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