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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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October 28th, 2008, 19:46 Posted By: wraggster
DJGameFreakTheIguana has posted a new release of his Chaotix Rage Bor Mod for the Dreamcast, PSP and GP2X.
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October 28th, 2008, 19:43 Posted By: wraggster
Over at Lavalit, Orochi_X posted this news:
This mod is so big , it comes in three .pak files!
Here is a quick rundown of each episode.
Splatterhouse ep.1 - Deception of the Mask
Rick returns to that house following the call of his dead wife.
Featuring:
*4 playable characters
*new moves and specials for every Rick version
*10 stages, 19 substages
*19 different enemies + 10 Bosses
Splatterhouse ep.2 - Journey Through Hell
Rick deceived by the Mask has to go the very hell.
Featuring:
*4 playable characters
*new moves and specials for every Rick version
*6 long stages
*23 different enemies + 6 Bosses
Splatterhouse ep.3 - Back to Light
This is the final battle may Rick return to the light?.
Featuring:
*4 playable characters
*new moves and specials for every Rick version
*6 long stages
*28 different enemies + 6 Bosses
Download SplatterHouse Trilogy HERE
SplatterHouse Trilogy discussion and feedback HERE
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October 28th, 2008, 19:32 Posted By: wraggster
Today we are launching a new version of Media Manager for the PSP that allows you to organize and sync your music, photos and other digital content. The new media manager also grants access to the PlayStation Store through the PC and is designed to accommodate the expanding functionality of PSP. With the recent PSP firmware (v 5.01) update which gives you direct access to the PlayStation Store and the new media manager you have multiple ways to get content and manage it.
The new Media Manager is available as a free download at http://store.playstation.com.
Consumers who own the retail version of Media Manager (v2.5) will be able to upgrade to the online version of Media Manager PRO (v3.0) for free. To download the new media manager go to http://store.playstation.com.
http://blog.us.playstation.com/2008/...nager-for-psp/
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October 28th, 2008, 19:26 Posted By: wraggster
Newly released today:
features
Platform: Playstation3, Xbox360
Every major ammo and health cache, Bobblehead, Skill Book, Unique Weapon, Weapon Schematic, Mini Nuke, and more!
A gigantic tour of the Capital Wasteland with over 100 maps showing nearly every area in the game.
Multiple tactics and tips for every Main, Miscellaneous, and Freeform quest.
Flowcharts and every major Karmic choice detail exactly where your decisions lead. Plus: All you need to know about completing all endings.
Examples for creating different types of characters, from heavy-weapon specialists to stealthy lockpicking pros.
Expert tactical advice on utilizing V.A.T.S. combat techniques, how best to allocate your S.P.E.C.I.A.L. abilities, plus which skills to pick as your adventure progresses.
Need help taking down a Super Mutant Behemoth? Then check damage and health statistics for every weapon and enemy.
Giant map poster to guide you through the Wasteland! Interior
http://www.play-asia.com/SOap-23-83-...j-70-2tnc.html
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October 28th, 2008, 19:23 Posted By: wraggster
Newly released today:
features
Take in the sights and sounds of the vast Capital Wasteland! See the great monuments of the United States lying in post-apocalyptic ruin! Make the choices that define you and change the world
No longer constrained to just one view, experience the world from 1st or 3rd person perspective
Witness the harsh realities of nuclear fallout rendered like never before in modern super-deluxe HD graphics (protective eyewear encouraged)
Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results by the latest in Vault-Tec technology
description
Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included in Fallout® 3 is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world—radiation, super mutants, and hostile mutated creatures
http://www.play-asia.com/SOap-23-83-...j-70-2ec7.html
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October 28th, 2008, 19:21 Posted By: wraggster
Newly released today:
features
There’s not just one way to play. Players craft their own individual experience based on their own creativity.
Unlimited possibilities for user-created content – players can customize everything: their characters, the landscape around them and their own patch on LittleBigPlanet.
Players learn new skills and discover new items to aid them on their creative journey Explore the massive single player game or go online to find user-generated content. LittleBigPlanet will change every day as players contribute their own levels.
Online and offline multiplayer modes – play alone, work as a team or get competitive.
LittleBigPlanet global community for players to get involved with: includes player comments, rankings and easy communication with new and existing friends.
description
Developed by Media Molecule, LittleBigPlanet™ is a new PLAYSTATION®3 (PS3™) computer entertainment system community-based game with a hugely innovative concept behind it. Players meet on a blue and green planet scattered with individual plots – and use their character’s amazing abilities to play, create and share what they build with other gamers throughout the world via PLAYSTATION®Network.
The LittleBigPlanet experience starts with players learning about their character’s powers to interact physically with the environment. There are places to explore, creative resources to collect and puzzles to solve – all requiring a combination of brains and collaborative teamwork. As soon as players begin their creative skills will grow and they will soon be ready to start creating and modifying their surroundings – the first step to sharing them with the whole community.
Characters have the power to move anything in this glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. There’s no complicated level editor; all of these skills can be learned by simply playing the game. Creativity is part of the gameplay experience and playing is part of the creative experience. Players can make their world as open or as secretive to explore as they like. When it’s ready, they can invite anyone within the LittleBigPlanet community to come and explore their patch – or can go and explore everybody else’s.
http://www.play-asia.com/SOap-23-83-...j-70-28vz.html
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October 28th, 2008, 18:22 Posted By: wraggster
Adhoc Party for PSP is an online service with a super descriptive title. No real surprises, it allows users to play PSP titles featuring ad hoc over the internet via the PS3. Originally slated for October 30 in Japan, users will be able to download the beta to their PS3s and play online in titles like Monster Hunter Portable 2nd G and Phantasy Star Portable. Adhoc Party features a lobby where players can chat with and meet other players. Sony has announced today that the service has been pushed back until early November. Sit tight.
http://kotaku.com/5069669/adhoc-party-for-psp-delayed
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October 28th, 2008, 18:20 Posted By: wraggster
LittleBigPlanet features a toe-curling 51 levels of platforming joy and frustration in its single player mode. There’s also that spiffy level creator which amounts to endless fun. But one of the game’s biggest selling points is its ability to share those levels you make, and to play the levels others make.
Unfortunately The online servers for the game, which went live yesterday, seem to be crumbling under the brute force attack of legions of Sackboys trying to share. Last night I wasn’t able to log onto the servers a single time and checking into Media Molecule’s post about putting the server’s live I found I wasn’t the only one.
Comments from people in the U.S., Canada and Europe report the same issues. We’ve emailed Media Molecule to see if we can find out what’s up with the downtime. I’ll make sure to update once we hear back.
[UPDATE]: Media Molecule lets us know that, no, we're not losing our minds, the servers for LBP are down. They took them down about eight hours after they went live to avoid "glitching issues" some people were seeing that was affecting offline play. They tell us that the servers will be back online just as soon they can get their hands on whatever little SackGremlin is causing the problems in their servers.
http://kotaku.com/5069733/lbp-server...molecule-on-it
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October 28th, 2008, 18:16 Posted By: wraggster
The first MotorStorm title was known to have a multitude of downloadable content (of course, some could argue it was needed -- at least for the Japanese release). Speaking to CVG, MotorStorm: Pacific Rift Game Director Nigel Kershaw has revealed that weekly DLC is being planned. "We've got a pile of stuff waiting in the wings," he said, "and you'll be glad to know, a lot of it is free."
Kershaw said that "major packs" will be coming after Christmas. Previous MotorStorm DLC included new game modes, new tracks and new vehicles. Kudos to the developer for taking what we're affectionately calling the Rock Band model for support. No word on when we should expect the added content to start rolling out. Pacific Rift launched this week in North America.
http://www.joystiq.com/2008/10/28/mo...ve-weekly-dlc/
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October 28th, 2008, 18:00 Posted By: wraggster
It's a sad day, Microsoft, when Sony goes on record that their PS3 browser is faster than IE7. Firmware 2.5 is not only bringing the PlayStation 3 internet browser Flash 9, but its Javascript update promises to speed up the browser by an impressive 2.8X. Sony admits that they're still slower than Google Chrome, but as for IE7, it's eating their dust. If Sony's claims are true, it's straight up sad that the PS3's browser UI is worse than almost any browser on the market...including some on mobile devices.
http://gizmodo.com/5069707/now-even-...-than-explorer
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October 28th, 2008, 17:50 Posted By: wraggster
Hope all you would-be PSP buyers out there are into that PSP-3000 Ratchet & Clank Entertainment Pack that just went on sale a couple weeks ago, because it's going to be the only bundle available from here on out. That's the word straight from Sony, which says that "ongoing discussions" with retailers have led it to kill the previously-announced $169 4GB Memory PSP-3000 bundle in favor of offering a single SKU -- although the company helpfully points out that you can still score a 4GB PSP Memory Stick PRO Duo for an additional $45. Yeah, thanks for the tip, guys. The current Mystic Silver bundle will be joined by a Piano Black version sometime in December, so you're not totally limited option-wise, but we're not exactly pumped about throwing extra money at a game we don't necessarily want -- we'd happily drop the extra cash on a non-interlaced screen, however.
http://www.engadget.com/2008/10/27/s...ering-one-sku/
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October 28th, 2008, 17:41 Posted By: wraggster
New from Divineo USA
Action Replay is the only game enhancer with real codes
Even the odds by arming yourself with infinite health, bullets and time. Unlock secret levels, characters and vehicles. Now YOU can become all-powerful and beat ANY game!
Action Replay is already loaded with totally unauthorized codes for all the latest and greatest PSP games and can easily be updated with new codes by manual entry or automatic updates.
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October 27th, 2008, 22:08 Posted By: wraggster
News/release from Spidey
Flarejune updates its multi-function plug: FreeCheat, making it compatible 5.00 M33. Offering new functions like playing a DOCUMENT.DAT or USB connection, it is accessible at any time by simply pressing a button, as well as Thursday on a homebrew.
FreeCheat is a plug-in functions as diverse as varied as: use of cheats, view pictures (DOCUMENT.DAT included), read texts, overclock the CPU, connect USB, make screenshots, etc. ...
The great advantage of this is that you can start at any time by simply pressing a button, either on a homebrew, in a game or on the XMB. This will allow you to take advantage of its options at any time.
This plugin is also undeniably useful indispensable.
Features:
*
Search codes: Very similar to CWCheat,
*
Viewer memories: Support HEX, DEC-8bit, 16bit-DEC, 32bit-DEC, ASCII and Float, and five different views can change,
*
Activation codes: Support of all codes and other options CWCheat exclusive
*
Manager memory: Dump of memory, Crack of the date of backup, patch memory,
*
USB: Wherever plugins can be launched
*
Text reader: Supports text files with a size of 20 MB or more, and consumes little ram,
*
Viewer: Supports BMP, JPG, PNG, DAT, JDT,
*
Screenshot: Saves BMP, JPG or PNG choice,
*
Video output via RemoteJoy
*
Changing keys: Sets several buttons on one, change the assignment of keys, etc ...
*
Ability to support other prx since plugins,
*
Dictionary: No need for us, the French,
*
Other: Turn off / pause the PSP, change the game without going through the XMB.
Custom Firmwares Compatibility:
*
3.71 M33-x (use FC371.prx)
*
3.80 M33-x (use FC3xx.prx)
*
3.90 M33-x (use FC3xx.prx)
*
4.01 M33-x (use FC3xx.prx)
*
5.00 M33-x (use FC3xx.prx)
Installation:
*
Download FreeCheat v1.0.10.17 (RTU):
*
Connect your PSP to your computer via USB,
*
Right-click on the file you downloaded,
*
Choose "Extract Files ..." (WinRAR must be installed)
*
Select destination as the letter assigned to your PSP in My Computer,
*
Press OK and wait extraction files,
*
Go to your PSP's SEPLUGINS folder
*
Open the file VSH.txt (create it if it does not exist) and add the following line:
ms0:/FreeCheat/fc_3xx.prx if you 3.80M33 or higher
ms0:/FreeCheat/fc_371.prx if you 3.71M33-4
*
Open the file GAME.txt (create it if it does not exist) and add the following line:
ms0:/FreeCheat/fc_3xx.prx if you 3.80M33 or higher
ms0:/FreeCheat/fc_371.prx if you 3.71M33-4
*
Open the file POPS.txt (create it if it does not exist) and add the following line:
ms0:/FreeCheat/fc_3xx.prx if you 3.80M33 or higher
ms0:/FreeCheat/fc_371.prx if you 3.71M33-4
*
Open the file GAME150.txt (create it if it does not exist) and add the following line:
ms0:/FreeCheat/fc_3xx.prx if you 3.80M33 or higher
ms0:/FreeCheat/fc_371.prx if you 3.71M33-4
Note: Last stage for PSP FAT only.
*
Turn off your PSP.
*
Restart your PSP by pressing R (you get into the Recovery Menu).
*
Select Plugins and activate (enabled) fc_3xx.prx or fc_371.prx [VSH.TXT] by pressing X.
*
Select Plugins and activate (enabled) fc_3xx.prx or fc_371.prx [GAME.TXT] by pressing X.
*
Select Plugins and activate (enabled) fc_3xx.prx or fc_371.prx [POPS.TXT] by pressing X.
*
Select Plugins and activate (enabled) fc_3xx.prx or fc_371.prx [GAME150.TXT] by pressing X.
Note: Last stage for PSP FAT only.
*
Return to XMB using the options back then exit.
Utilization:
*
Enable FreeCheat in [VSH.TXT] will let you use it on the XMB (menu PSP)
*
Enable FreeCheat in [GAME.TXT] will let you use it for PSP games (UMD or ISO / CSO) or homebrew running in kernel 3xx 4xx and 5xx
*
Enable FreeCheat in [POPS.TXT] will let you use it for PS1 games
*
Enable FreeCheat in [GAME150.TXT] you will use in homebrew running in kernel 1.5 (for PSP FAT only)
*
By default, to launch FreeCheat press notes, press launch is configurable in:
FreeCheat Options> Hotkeys Setup> FC activate hotkeys> Enter key (or several simultaneously) and then wait until automatic
Note: namely that the original FreeCheat is a plug-in Japanese translated into English and, therefore, when you navigate through the menu:
*
O> OK
*
X> Cancel
The same will apply when you leave a game via the Home button.
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October 27th, 2008, 22:03 Posted By: wraggster
Poison has updated Hostcore to work on the latest Custom Firmware:
I did not know there was 5.00 until Albert Markish send me an email telling me that I should update Hostcore to support 5.00 CFW. Actually I had not touched PSP for more than 3 months, but I should apologize to who wait for this release, huh. and there would be an update of CXMB these days. BTW, my current major work is about Human MicroRNA computational prediction methods(mainly using Drasha/Dicer site), the PSP group is very huge, right? if somebody like to share some information with me about that, email me, thanks.
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October 27th, 2008, 21:51 Posted By: wraggster
News/release from raing3
Here is a simple app which starts dumping data after reading the first 8192 bytes. It dumps exactly 256kb of data. This should be sufficient for dumping most IPLs from the Memory Stick, I know RainMotorSports is apparently working on an app to do it. But I got bored and started learning a little, the program isn't all that great as it doesn't actually dump just the IPL it dumps any other data after it until it reaches 256kb however IPL installer apps should still be able to write this data back without causing problems in most cases. Please don't critisize the quality of the app this was both my first app for the PSP and my first app in C++. If anyone could assist in fixing up the following issues it would be also be greatly appreciated:
- The application doesn't detect the size of the IPL, just dumps 256kb (slightly larger than the original pandora IPL).
- The program does not go directly to the IPL sector, it first reads 8kb of data before it gets to the IPL (this wastes time and looks stupid).
- The rubbish size may have to change when using different file system etc. Not sure but if the size of sectors change it probably will have to change.
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October 27th, 2008, 21:46 Posted By: wraggster
Updated release from CaptSmokey6:
What's inside? A fusion of PSPWxp 3.5 and iFreeRadio 1.8 in a very simple interface. No, it does not look like an operating system, it looks like a normal web page. It's all web powered which allows instant updates without downloading anything thus saving precious free space on your memory stick. I am still working on it, but almost everything is functional. The things i need to do is to add the links to other websites (such as google, Gmail, eBuddy, and so on) that is included with PSPWxp, the contact me page, and the themes page so you can change the look of the portal. It installs as an Internet Radio portal, which uses only 2KB. The iFreeRadio part of the portal still looks the same. Compatible with official and custom firmware 3.80 and higher.
Where to get it? Point your PSP's web browser to:
http://captsmokey6.110mb.com/index.html
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October 27th, 2008, 21:37 Posted By: wraggster
Version 5.0 and Version 2.5 of their respective firmwares gave the PSP and the PS3 some much asked-for features. So what's in store for Sony's evolving wonder devices?
For answers, we turn to Munechika Nishida, who posted his latest Random Tracking column to Impress Watch over the weekend. This time around, the well-connected technology writer managed to get commentary from Naoya Matsui, Koujiro Umemura, Masaki Takase, and Shinji Noda, all high ranking Sony Computer Entertainment employees directly responsible for firmware and network issues regarding the PS3 and PSP.
The column first recapped some of the major points of the recent firwmare updates, with particular attention given to the inclusion of Flash 9 support in the PS3. This was a heavily requested feature, said Matsui, with Japanese fans hoping to view videos from Nico Nico Video, a Japanese version of YouTube.
Sony has actually been working on Flash 9 support for quite some time -- as far back as late last year. To get it running on the PS3, Sony ended up customizing a separate Flash implementation that was provided to it by Adobe.
For a sense of how computationally intensive some areas of Flash 9 can be, you need only consider this little bit. According to Takase, the PS3 implementation of Flash-based playback for H.264 videos makes use of an SPU. This allows for loading up of web pages to be separate from video playback, improving framerate.
The entire web experience on the PS3 has been improved with the new firmware update. Noda cited a 2.8 times increase in Javascript speed according to Sony's own benchmarks. Takase believes PS3's Javascript performance, while not up to the level of Google Chrome, beats Internet Explorer 7.
It doesn't seem that PSP will be getting Flash 9 support for the time being. Noda explained that the PSP is extremely resource limited. Getting the full screen keyboard running was tough. This feature, incidentally, was apparently requested heavily in markets outside of Japan. Noda also mentioned fullscreen output of PSP games to televisions as being impossible to implement without hardware support.
Sony's engineers do still have things in the works for the PSP. While PSP already has screen capture support built into its development tools and accessible to game developers who chose to use it, plans call for a future firmware update to add video capture support as well.
Strangely, the PS3 took the opposite route with these Web 2.0-style features. On the PS3, video playback and upload to YouTube came first. Screen capture support was added only in the latest update. Takase detailed the screen capture support just a bit, revealing that the PS3 captures in PNG format at the full resolution of the current game and stores the images in the Photo section of the XMB.
Now let's hope we'll start seeing some games that actually use the feature!
We're going to have to leave you on a sad note here, especially if you picked up one of the early 20 gigabyte PS3 systems. Sony's new Ad-Hoc Party initiative, which allows the PSP to use the PS3 as a proxy and matching server for playing internet-based games, will, as previously announced, not be supported with the 20 gigabyte PS3 due to the lack of built-in wireless networking. Umemura added in his latest comments that it would be difficult at present to allow 20 gigabyte owners to simply attach a wireless LAN adapter via USB and use the service.
Looks 20 giggers are not invited to this party! But remember, you can always boast about your backwards compatibility!
http://uk.psp.ign.com/articles/923/923933p1.html
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