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May 31st, 2014, 00:56 Posted By: wraggster
Sony has scheduled PlayStation Network maintenance for Monday June 2.
The maintenance period will run for approximately six hours, from 17:50 until 23:30 BST (9:50 to 15:30 Pacific Time / 12:50 to 18:30 Eastern Time).
Services including PlayStation Store, PlayStation Home and Account Management will be inaccessible during the maintenance window, but online gameplay will be available to users who have recently signed in to their PSN account and have their authentication details cached.
Sony says there may be some additional downtime after the maintenance period for testing purposes.
The company said on Thursday that PlayStation Plus will offer six titles a month starting in June.
June's new titles for US subscribers will be Trine 2 and Pixeljunk Shooter Ultimate for PS4, NBA 2K14 and Sly Cooper: Thieves in Time (with Vita Cross-Buy) for PS3, and Terraria and Mutant Mudds Deluxe for Vita.
European subscribers will receive Trine 2 and Pixeljunk Shooter Ultimate for PS4, NBA 2K14 and Lone Survivor for PS3, and Dragon's Crown and Surge Deluxe for PS Vita.
Sony CEO Kaz Hirai revealed in a corporate strategy meeting this month that half of all PS4 owners subscribe to PlayStation Plus.
http://www.computerandvideogames.com...ed-for-june-2/
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May 31st, 2014, 00:54 Posted By: wraggster
Sony will launch the latest Vita mega pack bundle in late June.
Priced at €199.99, it will include the handheld, an 8GB memory card, plus five games:
The hardware bundle will be available in, Austria, Czech Republic, Hungary, Ireland, UK, Bulgaria, Croatia, Iceland, France, Greece, Poland, Russia, Denmark, Germany, Portugal, Finland, Norway, Sweden and Spain.
Alternatively, users will be able to pick up an 8GB memory card and a PlayStation Store voucher code to download the five action games for €39.99. This offer will be available in Australia, New Zealand, UK, South Africa, Germany, Cyprus, Portugal, Finland, Norway, Sweden and Spain.
Don Mesa, director of product planning and platform software innovation at Sony Computer Entertainment America, recently acknowledged that the company has struggled to get triple-A games on Vita.
"The economics simply don't work with the traditional process," he said. "We have to do something different to get AAA games on Vita.
"We accomplished it to a certain degree by making PS4 games work on Vita via remote play. PS Now will be another way, streaming PS3 games on Vita. I can't wait until PS Now is out on Vita - I hope you'll try out the experience and let me know what you think."
http://www.computerandvideogames.com...nches-in-june/
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May 31st, 2014, 00:47 Posted By: wraggster
A new Sony studio called Pixel Opus will reveal its first project at E3 next month, according to The New York Times.
The studio's employees are largely composed of Carnegie Mellon graduates who worked with Sony Computer Entertainment America executive producer Alex Lee as part of their coursework.
Students at the class produced prototype games for PlayStation Vita, some of whom went on to work as interns at Sony and get hired. Lee said that formal game design programs at established universities like Carnegie Mellon are increasingly relevant.
"Historically, I've always been aware of these programs," Lee said. "It's only in recent years that they've become meaningful."
We've asked Sony for more information about the new studio and will update this article with any response.
Sony announced the time and date for its annual E3 press conferenceearlier this month.
It will be streamed live to theatres across North America, where in-person attendees will receive some "surprise gifts".
Highlights of Sony's E3 2013 press conference included the PS4hardware reveal, the announcement of the console's launch price, and the gameplay premiere of Bungie's Destiny.
Sony's event will follow Microsoft, Electronic Arts and Ubisoft press conferences earlier that day.
http://www.computerandvideogames.com...project-at-e3/
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May 30th, 2014, 00:25 Posted By: wraggster
Sony’s successful Instant Game Collection is being stepped up from June.
Starting on June 4th Sony will be offering PlayStation Plus subscribers free access to two games per platform per month across PS4, PS3 and Vita.
The deal kicks off with access to Pixeljunk Shooter Ultimate and Trine 2 on PS4, NBA 2K14 and Lone Survivor on PS3 and Dragon’s Crown and Surge Deluxe on Vita.
Note that Pixeljunk Shooter and Lone Survivor are also Cross Buy, meaning they’re also available on Vita.
“Next month, PlayStation Plus will reach its fourth anniversary. It’s evolved a great deal since its inception,” PS Store and Plus content manager Chris Howe said.
“Since we are always looking to continue the evolution of PS Plus as a service that really serves our community, we are excited to provide a more balanced set of games each month within the Instant Game Collection.”
The amount of time each title is available to download for free has been extended, too.
“Since we’ve seen how excited many of you are to download Instant Game Collection titles as soon as they’re available, we’ve decided to adjust the length of time each title will be available,” Howe added.
“Starting in July, every title in the Instant Game Collection will be available the first Wednesday of the month, and will be free for that month, until the first Wednesday of the following month.”
http://www.mcvuk.com/news/read/psn-i...m-june/0133181
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May 29th, 2014, 23:55 Posted By: wraggster
The first three Ratchet & Clank games are warping onto Vita, with the duo's portable re-release officially confirmed. Sony announced the HD Trilogy hits Europe on July 2, priced 30 euros, and Australia on July 9 - we're waiting to hear on North America. Sony Europe added it'll be available both on retail shelves and the PlayStation Store.
Insomniac's HD bundle stars the lombax and robot's first three games on PS2:Ratchet & Clank, Going Commando and Up Your Arsenal. It first came to PS3 in 2012 as the Ratchet & Clank Collection (in Europe it's HD Trilogy rather than Collection for reasons unfathomable).
The PS3 re-release was ported by Idol Minds, the dev behind the canceledWarrior's Lair. This time duties are handed over to Mass Media, the team that brought the Jak and Daxter Collection to PS3 and Vita.
http://www.joystiq.com/2014/05/29/so...tion-for-vita/
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May 29th, 2014, 00:53 Posted By: wraggster
EA has posted a new Plants vs Zombies: Garden Warfare image that hints at a PlayStation version for PopCap's third-person shooter.
The image (pictured) – posted to EA's Twitter accountearlier this week – seems an obvious tribute to Sony's Sly Cooper.
EA has yet to officially announce anything regarding Sony's PS3 and PS4 hardware, though an announcement at E3 seems reasonable enough – with next month's conference rapidly approaching.
Plants vs Zombies: Garden Warefare launched earlier this year on Xbox One and Xbox 360.
http://www.mcvuk.com/news/read/ea-te...tation/0133107
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May 29th, 2014, 00:15 Posted By: wraggster
Sony and Warner Bros. have kicked off a Batman content sale on the European PlayStation Store.
The PS4, PS3 and Vita discounts coincide with Batman's 75th anniversary, and follow Tuesday's announcement of Lego Batman 3: Beyond Gotham.
Games:
- Batman: Arkham Asylum, Was €19.99/AU$24.95/£15.99, now €4.99/AU$7.35/£3.99
- Batman Arkham City, Was €19.99/AU$24.95/£15.99, now €4.99/AU$7.35/£3.99
- Batman Arkham Origins, Was €59.99/AU$89.95/£49.99, now €14.99/AU$17.95/£10.99
- Injustice: Gods Among Us PS4 (Ultimate Edition), Was €59.99/AU$84.95/£54.99, now €14.99/AU$21.55/£12.79
- Injustice: Gods Among Us PS3 (Ultimate Edition), Was €39.99/AU$49.95/£29.99, now €9.99/AU$12.95/£7.99
- Injustice: Gods Among Us PS3, Was €29.99/AU$39.95/£19.99, now €7.49/AU$11.05/£5.99
- LEGO Batman 2: DC Super Heroes (PS3), Was €29.99/AU$39.95/£19.99, now €7.49/AU$11.05/£5.99
- LEGO Batman 2: DC Super Heroes (Vita), Was €24.99/AU$32.95/£19.99, now €6.19/AU$9.15/£4.99
DLC:
- Batman: Arkham City - The Arkham Bundle, Was €14.99/AU$21.95/£11.99, now €3.59/AU$5.95/£2.99
- Batman: Arkham City - Catwoman Bundle Pack (Not Available in Bulgaria, Hungary, Qatar), Was €9.99/AU$14.45/£7.99, now €2.49/AU$3.65/£1.99
- Batman: Arkham City 'Harley Quinn's Revenge', Was €9.99/AU$14.45/£7.99, now €2.49/AU$3.65/£1.99
- Batman: Arkham City - Nightwing Bundle Pack (Not Available in Bulgaria, Hungary, Qatar), Was €6.99/AU$10.35/£5.49, now €1.75/AU$2.55/£1.49
- Batman: Arkham City - Robin Bundle Pack (Not Available in Bulgaria, Hungary, Qatar), Was €6.99/AU$10.35/£5.49, now €1.75/AU$2.55/£1.49
- Batman: Arkham City - Arkham City Skins Pack, Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Batman Arkham City - Challenge Map Pack, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Arkham Origins: Arkham Credits Vault, Was €7.99/AU$11.75/£6.49, now €1.99/AU$2.95/£1.59
- Arkham Origins: Initiation, Was €6.99/AU$10.35/£5.49, now €1.75/AU$2.55/£1.49
- Arkham Origins: Arkham Credits Attaché Case, Was €5.99/AU$8.85/£4.79, now €1.49/AU$2.15/£1.19
- Arkham Origins: Deathstroke Challenge Pack, Was €5.99/AU$8.85/£4.79, now €1.49/AU$2.15/£1.19
- Arkham Origins: Infinite Earths Skins Pack, Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Arkham Origins: New Millennium Skins Pack, Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Arkham Origins: Arkham Credits Envelope, Was €3.99/AU$5.85/£3.19, now €0.99/AU$1.45/£0.79
- Arkham Origins Online - Supply Drop 1, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Arkham Origins Online - Supply Drop 2, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Arkham Origins: Arkham Credits Billfold, Was €1.99/AU$2.95/£1.59, now €0.49/AU$0.65/£0.40
- Arkham Origins: Black Mask Challenge Map Pack, Was €1.99/AU$2.95/£1.59, now €0.49/AU$0.65/£0.40
- Injustice Season Pass, Was €14.99/AU$21.95/£11.99, now €3.59/AU$5.25/£2.99
- Injustice Gods Among Us - Batgirl, Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Injustice Gods Among Us - General Zod Character Add-On (Not available in Russia), Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Injustice Gods Among Us - Lobo, Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Injustice Gods Among Us - Martian Manhunter, Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Injustice Gods Among Us - Scorpion, Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Injustice Gods Among Us - Zatanna, Was €4.99/AU$7.35/£3.99, now €1.19/AU$1.75/£0.99
- Injustice Gods Among Us - Ame-Comi Skins, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Arkham City Skin Pack, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Bad Girls Skins, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Blackest Night Pack 1, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Blackest Night Pack 2, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Earth 2 Pack, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Flashpoint Skin Pack, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Killing Joke Pack, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - New 52s Skins, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Red Son Pack, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Red Son Pack 2, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - Teen Titans Skins, Was €2.99/AU$4.35/£2.39, now €0.75/AU$1.05/£0.59
- Injustice Gods Among Us - S.T.A.R. Labs Missions, Was €1.99/AU$2.95/£1.59, now €0.49/AU$0.65/£0.40
- Injustice Gods Among Us - The Man of Steel Pack - Superman, Was €0.99/AU$1.45/£0.79, now €0.25/AU$0.35/£0.21
- Injustice Gods Among Us - Zombie Mode, Was €0.99/AU$1.45/£0.79, now €0.25/AU$0.35/£0.21
- LEGO Batman 2: DC Super Heroes - 5 Heroes Pack, Was €1.39/AU$2.05/£1.15, now €0.29/AU$0.35/£0.25
- LEGO Batman 2: DC Super Heroes - 5 Villains Pack, Was €1.39/AU$2.05/£1.15, now €0.29/AU$0.35/£0.25
http://www.computerandvideogames.com...station-store/
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May 29th, 2014, 00:02 Posted By: wraggster
The Order 1886 runs at 30 frames per second to preserve its cinematic look, game director Dana Jan has said.
Jan told Kotaku that he enjoys playing games which run at 60fps, but that affects the aesthetic of the game. Most films run at 24 fps, so The Order's framerate bridges that gap in the interest of matching the aesthetic while feeling good to play.
"If you push that to 60, and you have it look the way we do, it actually would end up looking like something on the Discovery Channel, like an HDTV kind of segment or a sci-fi original movie maybe," Jan said. "The escapism you get from a cinematic film image is just totally different than what you get from television framing, so that was something we took into consideration."
Jan added that The Order's visual effects, particularly its lighting engine, would be difficult to achieve at a consistently higher frame rate.
"We don't have a game where you're just outside in sunlight, so there's one light," Jan said. "We have candles flickering, fires, then characters have lights on them. So [to make] all those lights [work] with this fidelity means, I think, until the end of this system most people won't have any clue how to make that run 60 and look like this."
You can read more about Ready at Dawn's upcoming PS4 shooter in ourhands-on and interview with The Order 1886.
http://www.computerandvideogames.com...rector-argues/
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May 29th, 2014, 00:00 Posted By: wraggster
Point and click adventure game Broken Sword 5 - the Serpent's Curse: Episode Two launches on PlayStation Vita today in Europe, developer Revolution Software has announced.It costs £9.99 from the PlayStation Store. Both episodes are available together for £15.99.Both episodes are already available for PC, Linux and Mac from Steam, GOG.com, Humble Store and Get Games priced £18.99. Episode Two on iOS and Android will be available shortly, Revolution said."We are absolutely delighted by the response of PlayStation Vita gamers to the first episode of The Serpent's Curse," Revolution chief Charles Cecil said."A large number of people had contacted us to ask, or simply just demand, that we bring the game to Vita. Now they can get stuck into the concluding episode or, for those who preferred to wait, to play the adventure in its entirety."
http://www.eurogamer.net/articles/20...-today-on-vita
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May 27th, 2014, 23:53 Posted By: wraggster
20 hours of unpaid access to Battlefield 4 is today's unusual serving of PlayStation Plus for PS3 owners in North America. The new initiative grants full access to the DICE shooter on Sony's last-gen console, including single-player and multiplayer. The 20 hours are denoted as "playable" from the first moment you launch it, though it's unclear if that's accumulative or not. Of course it doesn't matter if you play it for 20 hours straight, in which case good for you - you're living the dream!
Plus members can also grab five-star platformer Limbo, with last year's Vita version hitting the service today as well.
http://www.joystiq.com/2014/05/27/ba...-plus-members/
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May 27th, 2014, 23:51 Posted By: wraggster
The next entry in EA's Battlefield franchise abandons the series' traditional military setting in favor of the urban battlegrounds patrolled by civilian police officers, according to a handful of assets leaked by the publisher alongside its latest Battlelog update.
Unlike past entries in the series, Battlefield Hardline will not be developed by DICE, but is instead being crafted by Dead Space developer Visceral Games. Despite this, and the change of setting, the game includes at least four distinct character classes, a multiplayer map dubbed "Downtown" and game modes with such names as "Blood Money" and "Bomb Squad." The fan-favorite "Carrier Assault" mode was also listed among the Battlefield Hardline assets.
The Battlefield Daily Twitter feed also found images representing the awards to be found in Battlefield Hardline. Each icon looks similar to those found inBattlefield 4, though in lieu of that game's military theme, these awards feature handcuffs, bags of cash (complete with cartoonish money symbols) and a grappling hook - implements you'd expect to see in a bank heist, but not in a Chinese warzone.
There's currently no word on when Battlefield Hardline might debut, though it seems very likely that EA will share more on the game at the upcoming E3 conference. We've attempted to contact the publisher in the meantime, in the hopes that it might want to shed light on things a bit early, but have so far received no response.
http://www.joystiq.com/2014/05/27/fa...ice-themed-sh/
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May 27th, 2014, 12:23 Posted By: wraggster
The FIFA World Cup standalone game may not be coming to PS4, Xbox One or PC but some free Brazil-themed content is on the way to those platforms.
The FIFA 14 Ultimate Team: World Cup add-on is for the Ultimate Team mode and takes the card-collecting mechanic and applies it to international versions of players from the World Cup squads.
Everything is, as you might expect, officially licensed including the Adidas Brazuca match ball, all the national kits and the Estadio do Marcana stadium.
Plus every World Cup pack purchased comes with a free Gold Pack for use in the normal Ultimate Team mode.
The content will be released on May 29th for PS4, Xbox One, PS3, 360 and PC.
EA said in February that it chose to release 2014 Brazil World Cup on last-gen consoles only because it is “making the best game we can for our largest audience, which is still on 360 and PS3”.
http://www.mcvuk.com/news/read/next-...p-mode/0132985
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May 27th, 2014, 12:10 Posted By: wraggster
Grip Games' acrobatic racer, Jet Car Stunts, is clearing the gap to PS3 and Vita in July for $7.99, with a "significantly upgraded" version due for PS4 in August.According to a post on the PlayStation Blog, anyone that straps into the PS3 and Vita versions will be offered a discount toward the PS4 counterpart, which will be "significantly upgraded" with boosted visuals and a 60 fps, 1080p view of floating track and geometry clusters. Both the base price and discount size for the PS4 version are still to be revealed, though.
Regardless of the PlayStation device you use to flip through Jet Car Stunts, cross-play will be available, with leaderboards and the ghosts of top players also shared across the three platforms. Grip Games also has Xbox 360 and Xbox One versions planned, but Steam users don't have to have any of this waiting nonsense - Jet Car Stunts is revved and ready to go on PC for $9.99.
http://www.joystiq.com/2014/05/26/je...ion-platforms/
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May 27th, 2014, 00:35 Posted By: wraggster
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May 27th, 2014, 00:34 Posted By: wraggster
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May 27th, 2014, 00:32 Posted By: wraggster
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May 26th, 2014, 20:05 Posted By: wraggster
Tired of making sandwich after sandwich, idly waiting while the ol' PlayStation 4 downloads Metal Gear Solid: Ground Zeroes? Though we'd never encourage you to stop making delicious sandwiches, we do sympathize with the situation. Thankfully for you, Sony's adding pre-loading of all pre-ordered upcoming games to the PlayStation 4 starting this fall with Bungie's next big game: Destiny. That means you can download the whole shebang ahead of the game's "official" launch on September 9th, and when midnight strikes, you're ready to go. Bizarrely, the news comes via PlayStation Network message from Ubisoft; as seen above, Watch Dogs(which launches this Tuesday) won't have pre-loading. Sorry Charlie! Come September, however, you're good to go.
http://www.engadget.com/2014/05/25/p...4-pre-loading/
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May 25th, 2014, 20:57 Posted By: wraggster
While Sony as a whole is predicting losses to the tune of almost half a billion this fiscal year, company CEO Kazuo Hirai is looking to the future - specifically, the PlayStation 4's future. During a corporate strategy meeting reported by Japanese website Impress Watch and translated by Eurogamer, Hirai said he believes that "it is likely that PS4 will become the platform which exceeds the profits earned with PS2."
The PlayStation 2 sold more than 155 million units in its 13-year lifespan, having finally been discontinued at the beginning of last year. The PS4, in its six months on the market, has sold more than 7 million units. While that trend would need to remain relatively stable to beat the PS2 in sheer numbers within the same span of time, bear in mind that a straight-up comparison of unit sales isn't looking at the whole picture.
Hirai cited the growing popularity of digital distribution and services - things which didn't factor into the PS2's success - as the keys that will allow Sony increased profitability, even if they don't move as many units.
http://www.joystiq.com/2014/05/23/so...d-ps2-profits/
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May 25th, 2014, 20:56 Posted By: wraggster
PS4 owners, come and sit with us. Everyone here? Good. Now, look to the person on your left. According to statements from Sony CEO Kazuo Hirai in a corporate strategy meeting, one of you has a PlayStation Plus subscription. We'll let you process that for awhile.
The high percentage of PS4 units tied to PS Plus subscriptions jibes well with Hirai's forecast that the PS4 will go on to become more profitable than the PS2, as Hirai cited digital services like Plus as a major factor for his prediction. Hirai noted that Sony raked in more than 200 billion yen (~$1.9 billion) through network services in fiscal 2013, and he expects that number to increase going forward.
This meeting of the Sony Statistics Club is adjourned. Please enjoy some tasty crackers and cheese at our Mix-N-Mingle table.
http://www.joystiq.com/2014/05/23/so...ystation-plus/
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May 25th, 2014, 20:48 Posted By: wraggster
When Ultra Street Fighter 4 initially debuts on June 3, it will only feature trials for those characters found in Super Street Fighter 4, according to CVG.
As the name would suggest, these trials are quick tests requiring players to input commands for special attacks, combos and their chosen fighters' other various manuevers. In theory, each trial serves as a personalized introduction to combat. Though Super Street Fighter 4: Arcade Edition introduced four new fighters to the game, it did not include trials for these new pugilists. Capcom hoped to rectify this omission with Ultra Street Fighter 4 while also introducing new trials for the five additional fighters joining the cast in the upcoming update, though that's no longer the plan.
"There will be no new trials available at the time of the Ultra Street Fighter 4digital upgrade launch, but stay tuned, as we'll have more news to share on this topic shortly after the digital upgrade version is released," a Capcom representative told CVG.
Keep in mind that June 3 is only one of the official launch dates for Ultra Street Fighter 4, specifically the date on which the game's digital upgrade hits the Xbox 360 and PlayStation 3. Additional versions of Ultra Street Fighter 4 will roll out between June 3 and August 8, and it's possible that later releases may include the absent trials. We've reached out to Capcom for more information, and will report back when and if we hear more.
http://www.joystiq.com/2014/05/24/re...hter-4-launch/
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