|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
March 17th, 2009, 21:40 Posted By: wraggster
News/release from samy (thanks qj for tip)
This is a tetris clone programmed for the interpreter Phoenix Game Engine lua from InsertWittyName with the help of Phoenix editor.
All explanations are given in the Read-Me.
Have fun.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 21:32 Posted By: wraggster
News/release from AntoineDravs
Hi all,
Here vshplugin and gameplugin v 2.2.
News:
Quote:
version 2.2 (gameplugin and vshplugin): This update is only an optimization of the plugin and adds no new functions
-bug fix: navigation with the joystick in the xmb was bugger the browser is correct
-bug fix: Files created can not be removed until the PSP had EETE reboot, it fixes
-better management of the ram for the file browser, it should no longer crash when using extended
Keyboard-improvement: add a slider (L and R for the move, and now is / \ to toggle between uppercase and lowercase)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 21:22 Posted By: wraggster
DJ Max Fever, which hit the PSP earlier this year, won us over with its slick interface, impressive track list and tight gameplay. There's nothing quite like jamming to high-intensity K-Pop while on the go and DJ Max Fever gives us that ability. To thank fans for supporting the game, publisher PM Studios announced recently that it would begin Platinum Crew service in April of this year. The Platinum Crew service is an "online community system" that will allow DJ Max Fever players to upload their scores to an online database and view the statistics of other gamers. Even more features will be rolled out further down the line.
While a temporary ranking system can be found here, players will eventually be able to win official merchandise by scoring well on the Platinum Crew service. The prizes include the extremely rare Limited Edition version of the game, which includes a copy of the game, the soundtrack, an art book, puzzle and post cards (as well as a "mask," which is an interesting inclusion). There are only 30 copies of the Limited Edition available and they won't be sold in stores. They can only be won through the Platinum Crew service and similar giveaways.
http://uk.psp.ign.com/articles/963/963393p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 21:15 Posted By: wraggster
More details have emerged on 2K Marin's big sequel, BioShock 2: Sea of Dreams, according to a cover story in issue 192 of Game Informer. The game is set in Rapture after the events of the first BioShock. It seems after the protagonist from the first game took off with all the Little Sisters, the city panicked, at least until a Big Sister came along to quiet things down try to return things to normal, or at least normal by Rapture standards. According to the article, you'll play as a Big Daddy in this reinvigorated underwater society.
Apparently the Big Sister was actually a Little Sister at one point, and the Big Daddy you play as, which BioShock 2 creative director Jordan Thomas describes as the 'first ever,' is an outlaw. The article points out that even though players were able to don the equipment of a Big Daddy toward the end of the first game, the full range of the beings' abilities weren't taken advantage of. In BioShock 2, instead of a wrench, you'll get a drill arm which can be used to whack splicers, who'll still serve as your enemies. It can also be turned on, though the time it can spin will be limited by an overheat meter.
Other options for dealing damage include a shoulder dash as well a flamethrower and grenade launchers engineered specifically for Big Daddies. An upgradeable rivet gun will also be made available. The article points out that since your Big Daddy model is a prototype, it'll be able to utilize plasmids too, which will upgrade in more significant ways. It's mentioned that the incinerate ability can eventually be upgraded to allow for a fireball attack to be charged and unleashed, and at its maximum upgrade level let you blast out a constant stream of flame. Relationships with hacked security bots will also differ, as the game will permit you to heal them to some degree.
New tonics and plasmids will create more possibilities for ability combos in BioShock 2. The article gives the example of combining incinerate with the cyclone trap plasmid to create a fiery wind blast. More options for this type of thing may open up as the article says you'll be able to utilize plasmids and weapons simultaneously instead of switching between the two. The developers also want to ensure players who progress down the upgrade paths wind up with different strengths and weaknesses by the end of the game, instead of everyone having roughly the same power-up setup.
Little Sisters will still be walking around the game world and you'll still have to wipe out Big Daddies to get at them, though now, since you're a Big Daddy, you'll have the ability to adopt one in addition to harvesting for Adam. If you choose to adopt, the Little Sister will ride around with you, calling out bodies around Rapture from which Adam can be harvested. While this might net more of the stuff, it seems a Little Sister in the process of harvesting will trigger an attack sequence where you'll need to defend her as splicers attack. The article states that the most effective method of acquiring Adam will still be to harvest or help the Little Sisters escape.
It seems since you're a more powerful being in BioShock 2, dealing with individual splicers won't be as big a deal. The Big Sister, on the other hand, will be a lot tougher to deal with. From the shots in the article, she appears to be a skinnier version of a Big Daddy with a basket on her back and a gigantic needle strapped to one arm. She directly absorbs the Adam she harvests, powering her up as the game progresses. She's trying to restore Rapture to the picture she has in mind from when she was a Little Sister, and apparently doesn't like it when you screw around with her restoration efforts. She'll chase you if you start to become too powerful, says the article, and she can find you anywhere. There willl be a warning given to you when you've dealt with enough Little Sisters to catch the Big one's attention, and then it's only a matter of time until she's bearing down on you.
The rest of the article deals with the storyline, something about which the developers were understandably being intentionally vague. Thomas did offer a bit on whether players can expect similar kinds of twists as were encountered in the first. "It wouldn't be BioShock if it didn't surprise you," he told Game Informer. "It wouldn't be BioShock if the mechanical experience you're having and the fictional experience you're having weren't kind of married in the themes."
To tell parts of the story, players will still pick up audio logs scattered around the world. Respawn points will also be included to some degree, though they won't necessarily be in the form of Vita-Chambers.
The article lists the game to be a '1-player action' title for Xbox 360, PlayStation 3, and PC. It also mentions that multiplayer is to be announced. The release window for BioShock 2 is this fall.
http://uk.ps3.ign.com/articles/963/963444p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 21:10 Posted By: wraggster
The Behemoth, fresh off its successful release of Castle Crashers, has unveiled its third project. The game still has no name or announced platform or price, but the first trailer reveals that the studio is targeting a release date somewhere in 2010. The trailer features The Behemoth's trademark art style and side-scrolling action. It also appears to be a multiplayer game, with some of the sections shown being co-operative in nature. Have a look at the trailer and see for yourself.
http://uk.ps3.ign.com/articles/963/963411p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 21:04 Posted By: wraggster
Sacred 2: Fallen Angel, an RPG that lets you create a character and enter into a grand battle of light and dark, has been officially pushed back today. The delay doesn't come as a surprise, considering how many bugs have been present in previous preview builds. The extra time will likely be spent ironing out the wrinkles and preparing the game for its launch at retail outlets. Players interested in this fantasy/sci-fi experience can look for Sacred 2 in stores on May 12th of this year.
Sacred 2: Fallen Angel is being developed for the PS3, 360 and the PC.
http://uk.ps3.ign.com/articles/963/963397p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 21:02 Posted By: wraggster
Gundam is making the expected return to the PS3. Debuting in this week's Famitsu is Bandai Namco's Mobile Suit Gundam Battlefield Record U.C.0081, an all-out action take on the anime classic.
This latest Gundam title promises two primary modes of play, scenario and network modes. The scenario mode features an original story with original characters. Between missions, the story progresses through movie scenes that were created with a mix of 3D and 2D.
Network play mode will offers cooperative and competitive play. The former supports up to four players, while the latter ups the field to eight!
Battlefield Record is currently 60% complete and is as yet without a final release date.
http://uk.ps3.ign.com/articles/963/963378p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 21:00 Posted By: wraggster
Ninja Gaiden is making the trip to the PlayStation 3 again. It's got the "Sigma" in the middle of the name, but Ninja Gaiden Sigma 2 is a port of Ninja Gaiden 2 that promises a number of new features.
First shown in that usual source for Japanese gaming information, Famitsu, Sigma 2's biggest new feature is making Ayane playable. While the purple-haired "kunoichi" female ninja from Dead or Alive has always been a major part of the Ninja Gaiden story, she'll be playable in Sigma 2 and promises a completely different gameplay experience from Ryu Hayabusa. The magazine shows Ayane making use of a dual sword and teaming up with Ryu for what appears to be a combination attack of some form.
Other "big" updates include the presence of new enemies in some stages. The magazine introduces one such enemy, a giant Buddha. It also appears that the Statue of Liberty from the 360 version will be appearing in enemy form.
New weapons are on the way as well. The magazine introduces the new Hasaiga Enma, a massive weapon that appears to be taller than Ryu himself! It's unclear if this is the only new weapon or if PS3 owners can look forward to more.
A bit more mysterious perhaps is some supposed PlayStation Network support. The magazine does not indicate what form this will take.
Ninja Gaiden Sigma 2 is being developed by Team Ninja, with production and direction by the original Sigma's Yosuke Hayashi. Japan will get the game some time this fall.
An official site for the title will open up on the 25th, suggesting that this is probably the game Tecmo America has been teasing about for an unveiling on the 24th.
http://uk.ps3.ign.com/articles/963/963353p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 20:58 Posted By: wraggster
April 21, 2009, will be a day for all mobile suit fans to salivate over. On that Tuesday, Dynasty Warriors: Gundam 2 will ship to retailers nationwide on the PlayStation 3, Xbox 360, and PlayStation 2. Combining the Gundam universe and the tactical gameplay of the Dynasty Warriors franchise, Dynasty Warriors: Gundam 2 promises "one versus a thousand gameplay" and plenty of out there art. Want to see some?
http://uk.ps3.ign.com/articles/963/963060p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 20:50 Posted By: wraggster
walar has posted an entry in the Neoflash Coding Contest:
Nickname: Walar
Projet name: Ragdoll Cannon v1.8
From: France
Division: PSP GAME
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Ragdoll cannon is a PSP clone of the flash game with the same name
Project description:
Shoot the ragdoll guy from the cannon.
Hit the target to go to the next level.
Try to make as little shots as possible, like in golf.
When new levels are unlock in campaign mode, you can replay them in "play" mode.
Levels are lua scripts so new levels can be make easier
How to Play:
DOWN & UP ---> angle of the cannon
RIGHT & LEFT --> force of the cannon
CROSS -------> Shot
TRIANGLE -------> Remove the Ragdolls
START -------> Pause Menu
SELECT -------> Main Menu
Credits:
Johnny-K ("Ragdoll cannon" (flash game))
Dr. Watson (Jas Game Engine ++ (JGE++))
Scott Lembcke (Chipmunk Physics engine)
Mk2K (Port of Chipmunk for PSP)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 17th, 2009, 19:16 Posted By: wraggster
PlayStation 3 pricing is in the news again, thanks to a report from Bloomberg that cites developer complaints over the price of the console. According to the story, developers are calling on Sony to drop the price of the PlayStation 3, so more people will buy the console, and thus their games.
"Sony obviously still has a ways to go with their pricing," Peter Moore, sports game chief at EA, told Bloomberg in an interview. He went on to say that even though Sony hasn't dropped the price of its console just yet, he expects it to happen shortly.
Value or price? You decide.
(Credit: Sony)A few weeks ago, Mike Hickey, an analyst at Janco Partners, said he expects Sony to cut PS3 pricing $50 to $100 in coming weeks, since the $399.99 version of its console costs $200 more than the Xbox Arcade version and $150 more than the Wii.
For its part, Sony, which has experienced three straight months of declining PS3 sales, shot back at developers and analysts. The company's senior vice president of marketing, Peter Dille, told Bloomberg that while Sony has no plans to reduce prices, "everybody in the development community would love for the PS3 to be free, so they could just sell razor blades."
Sony executives aren't doing enough to make their case. Whenever you look around the Web, the same basic argument is made: the PS3 is too expensive. But on numerous occasions, I've had the opportunity to discuss this issue with Sony representatives. During those calls, they've articulated their point to me about PS3 pricing and value.
Sony is well-aware that the PlayStation 3 costs much more than the Xbox Arcade version or the Wii, but we can knock one competitor off immediately: the company doesn't really consider the Wii a competitor. Pricing against that console doesn't matter much, they say.
But Microsoft is very much a competitor, and although Sony likes to play with percentages and comparisons whenever NPD sales figures are made public, the Xbox 360 is winning in a big way. And most folks believe it's because of its price.
But instead of looking at price as the determining factor of purchase, Sony wants us to look at the value. Sure, the PlayStation 3 is more expensive if you consider initial cost, but over the life of the console, is it really the most expensive video game machine on the market? Sony contends that it's not.
To prove it, Sony officials, in a previous phone conversation, compared the Xbox 360 60GB version for $299.99 with its 80GB $399 console. The initial difference in price is $100, but Sony contends that after you sign up for Xbox Live for $50 a year and consider the fact that the Xbox 360 doesn't have a Blu-ray drive--a possible future purchase for Xbox 360 owners--the PlayStation 3, with its free online gameplay and built-in Blu-ray drive, is actually cheaper over the life of the console.
Not to mention, if you want to turn your Xbox 360 into a Wi-Fi-enabled console and have rechargeable controllers, which come standard with the PlayStation 3, both accessories will add another $120 to the price of the Xbox 360. In just one year, Xbox 360 owners might spend $470 to buy the console and upgrade it before they even consider buying a Blu-ray player.
Though it's a bit more difficult to make this argument, Sony also contends that its $399 PlayStation 3 is cheaper over the long haul than Microsoft's Xbox Arcade version, which retails for $199.99. The company contends that to make it worthwhile, you'll need to install a hard drive, which will run you $100, bringing the real price of the console back to $299.99, where Sony can rationalize the PlayStation 3's cheaper cost as before.
Sony's argument is tenuous, at best, and assumes that users will sign up for Xbox Live, want a Blu-ray player, and buy accessories. But if they do, the PlayStation 3 actually is more affordable over the long term. Whether or not people actually care is another story.
But home finances aren't always run on spreadsheets, and initial cost will remain a major concern to the parent who can only afford to buy their child one gift for their birthday. Furthermore, the Xbox Live offers a more robust online experience than Sony, although Sony has made significant strides over the past few months. And the argument over whether or not Blu-ray is really worthwhile can rage for hours.
Regardless of where you stand on this issue, there is more value in the PlayStation 3 with Blu-ray installed, and the console does have the extras the Xbox 360 doesn't. But it seems that the biggest problem Sony is facing is that most consumers either don't know about that value argument or they just don't care. In either case, Sony's losing money.
And that's why it needs to decide where it stands. Is it going to promote the value argument more effectively than it has in the past or will it concede and appeal to consumers on price? It's a tough decision, but one that needs to be made soon. The PlayStation brand has enjoyed better days and things might only get worse after Killzone 2's allure dies down.
Is it about price or is it about value? Sony execs need to figure that out. And then, somehow, get consumers to see things their way.
http://news.cnet.com/8301-13506_3-10197958-17.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 16th, 2009, 23:20 Posted By: wraggster
Playstation and Nike are at it again, collaborating on a new pair of Air Force Ones to celebrate the 10th Anniversary of Playstation 2's launch in Japan.
The new Playstation Air Force Ones feature full patent leather upper and a color design very similar color to the original Playstation 2 Air Force Ones.
This time around only 50 of the shoes are being created. So if you want a pair, you better start saving and check out eBay.
http://kotaku.com/5170504/nike-air-f...on-anniversary
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 16th, 2009, 23:11 Posted By: wraggster
Gadgets are good. That's a rule for life, isn't it? Well, we're not sure about this one. According to the manufacturer, Audio Authority: "The device, which is called the BlueBeam IR to Bluetooth converter, acts as a bridge between the remote control and the gaming console. Once connected, consumers can operate all their home theatre gear using just one remote instead of having to use a separate Bluetooth device for the PS3."
It is "powered by an optional powerpack, USB connection, or included AA batteries, and sits within 30 feet of the PS3. The tiny unit (it's just over 3" in size) can receive IR signals from any universal remote, than converts them to Bluetooth commands."
It's aimed at people who use the PS3 as a media centre and don't want to be bothered with the PS3 controller - or the optional Blu-ray remote.
http://news.spong.com/nibble/17428/P..._Add-On?cb=693
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 16th, 2009, 23:05 Posted By: wraggster
Media Molecule co-founder Alex Evans says Sony must translate PS2’s success to PS3
Alex Evans, the co-founder of LittleBigPlanet developer Media Molecule, believes that any gamers interested in buying a PS3 have already done so – and that if Sony wishes to grow the console’s user base it has to transfer the casual success it saw on PS2.
http://www.mcvuk.com/news/33557/Casu...to-PS3s-growth
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 16th, 2009, 22:30 Posted By: Shrygue
via IGN
When it comes to new hardware and peripherals, the internet is always prone to speculate and start rumor fires over even the smallest indication that new tech is on the way. Over on the site Siliconera, rumors emerged regarding a wand-like peripheral that could be used in conjunction with the PS2. These images were apparently taken from a recent patent filed by Sony, though the wand isn't the only device pictured. Also included is an image where a user's hands have two small ring devices attached to the fingers, which can be used to track movement.
We contacted a Sony representative for comment and we were simply told that there are no peripheral announcements being made at this time. There's no way for us to verify if these images are actually from a real patent, or if they're even recent at all. We suspect that these are either old diagrams or complete fakes, but we'll keep you posted if official information is revealed.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 16th, 2009, 22:07 Posted By: Shrygue
via Kotaku
You may have heard, the PlayStation 3 is expensive. Not "private jet" expensive, sure, but compared to the Wii and 360, it's expensive. So people want it cheaper. Sony, however, are having none of it.
Despite publishers, analysts and consumers calling repeatedly for a price cut on the machine, SCE America's senior vice president of marketing Peter Dille sounds positively fed up with other people telling him how to do his job. "Everybody in the development community would love for the PS3 to be free", Dille told Bloomberg, "so they could just sell razor blades".
Why so huffy? It's an understandable request. After all, razor blades are expensive!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 16th, 2009, 21:51 Posted By: wraggster
Newly released today:
features
With dynamic visuals, new questions and question types, TRIVIAL PURSUIT on console brings the party to the living room TV allowing players to customize the experience with several ways to play
Challenge your friends with the original fun TRIVIAL PURSUIT game
Earn extra points by guessing whether your friends know the answer in the all-new quickly playing Facts & Friends mode
Track your best categories over time with your custom TRIVIAL PURSUIT profile
Players can hone their knowledge with the Clear the Board single player mode
description
Gather up your pies and wedges, round up friends and family and join in the fun Electronic Arts Inc. as it celebrates the 25th year of TRIVIAL PURSUIT by offering new ways and places to play one of America’s favorite board games. TRIVIAL PURSUIT will be released on multiple digital platforms including online at Pogo.com™, across several consoles and on mobile phones.
Since the official introduction of Trivial Pursuit in 1982, the phenomenally successful board game has been testing millions of game players’ wits with versions ranging from the original TRIVIAL PURSUIT to TRIVIAL PURSUIT Family, TRIVIAL PURSUIT Junior, and TRIVIAL PURSUIT 25th Anniversary Edition. The popular board game also got its own television game show in 2008 called TRIVIAL PURSUIT America Plays.
http://www.play-asia.com/SOap-23-83-...j-70-350f.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 16th, 2009, 21:48 Posted By: Shrygue
via Computer and Video Games
Here are 12 new screenshots of Tekken 6 looking all shiny and nice on the current-gen consoles.
Mind you, although the characters look great, we can't help but feel the backgrounds don't quite live up to the gorgeous, Sakura petal-filled environments of Dead or Alive 4. Just saying...
The game's headed for PS3 and 360 in Q4 2009, according to the latest fact sheet.
Screenshots at CVG
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
next » |
|
|