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March 20th, 2009, 17:16 Posted By: wraggster
Slasher has posted an entry in the Neoflash Coding Contest:
Nickname: Slasher
Project name: Asterz V1.2
From: Ontario, Canada
Division: PSP GAME
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Asterz is a shoot-em-up space game partly inspired by the classic hit game "Asteroids", originally released in 1979 by Atari. As you begin to start playing Asterz you'll find that this game primarily involves:
#1 – Dodge the incoming asteroids and enemy ships.
#2 – Destroy the incoming asteroids and enemy ships.
#3 – Pick up the dropped powerups to increase your ammo or give your ship an extra boost.
and #4 - Don't die!
I hope that this formula makes for some fast paced addictive and fun gameplay.
~ Changelog ~
Asterz Version 1.2
- Spring Neoflash Competition Version
- New fast shooter powerup added
- New asteroid that breaks into pieces
- Message background looks more pleasant
- Arcade mode is no longer an unlockable
- Complete controls overhaul
- Lives added instead of just health
- Various subtle changes
A Team Duck Production
Lead Programmer: Slasher
Programming & Support: Xigency
3d Models: Cablekevin
Graphics: Ubersheep
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March 20th, 2009, 17:12 Posted By: wraggster
pspflashsystem has posted an entry in the Neoflash Coding Contest:
Nickname: pspflashsystem
Projet name: asterSpace3D
From: France
Division: PSP GAME
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Release 1.0:
How to play:
Your goal is to escape, to dodge some asteroids to join your planet: it seems the Earth because you recolt a lot of important information about the possibility of traces of water in an unknown planet. For this, use the joystick (or the D-pad) to move your spaceship and if you have enough munitions you can press cross to send asteroids touched in a black hole.
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March 20th, 2009, 17:09 Posted By: wraggster
pspflashsystem has posted an entry in the Neoflash Coding Contest:
Hi everybody,
Nickname: pspflashsystem
Projet name: prxutility++
From: France
Division: PSP APP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Release 7.0:
Code:
**********************************************
* prxutility++ v.7.0 by pspflashsystem *
* *
* Visit my website: *
* http://www.pspgen.com/~pspflashsystem/ *
* http://91.121.106.119/pspflashsystem/ *
* *
**********************************************
* update: 19/03/2009 *
**********************************************
**********************Principe:******************* ***
From 30%, the led will flash slowly,
form 20%, the led will flash less slowly,
form 10%, the led will flash fast,
and from 5%, the led will flash faster.
**********************Last versions of prxutility++:**********************
###VERSION 1.0:###
With a combination of Key, you can:
-turn of the PSP
-reboot the PSP
-Set in sleep mode the PSP
-put the backlight on maximum
-put the backlight on minimum.
N.B: all combinations are detailled in an help menu.
Press L to display this menu.
###VERSION 2.0:###
-The Help menu is now accessible when you press L+NOTE and will disappear after some moments
-You can now acces a menu to have informations on your battery.
You can see the CPU and the BUS in this menu too.
Press NOTE+ VOLUP to acces this menu.
-Minor bugfixes.
###VERSION 3.0:###
-More informations in the battery menu:
* information Mac adress of your PSP.
* information on WLAN of PSP (possibility to know if WLAN button is ON or OFF and
if the WLAN operating normally)
* information on your motherboard(if it is a TA-79/81/82/86/85 or 85 V2 but for the TA-85 V2, I haven't got a PSP with this motherboard so I can't check if it runs.)
- You can personalize the menus with a new file.
- You can change buttons in a file called pspflashsystem.system located in "ms0:/SEPLUGINS/prxutility++/pspflashsystem.system".
N.B: * Default buttons to acces Help Menu are L+NOTE
* Default Buttons to acces information menu are NOTE+VOUP
* Use the "notepad" to open this configuration file
* All is detailled in this confguration file spflashsystem.system
- Fixed bug that caused affchage texts overlap when going from one menu to another
- Amelioration of the presentation of the information menu.
###VERSION 4.0:###
- compatibility with 4.01 M33 firmware
- Possibility to take screenshots (bmp format) with L+Home button (the screenshots will be save in ms0:/PICTURE/prxutility++shot)
- Now, when you acces to Help Menu, XMB will be blocked to avoid slowdown.
- Fixed some bugs
N.B: Graphics will be added soon.
###VERSION 5.0:###
* Code optimized
* Compatibilty with 4.01 M33 and 5.00 M33
* Changing location and configuration file name that allows you tu customize the two buttons to quit or display menus : now present in "ms0:/SEPLUGINS/prxutility++/configuration/prxutility++.ini"
* Changes at features adding :
- Reduce gradually backlight
- Increase gradually backlight
- Reduce CPU/BUS speed (following all values in vshmenu)
- Increase CPU/BUS speed (following all values in vshmenu)
- 2 modes integrated : "Preserving PSP Battery"
* When you active Hold : CPU and BUS speed becomes 65/28 MHz, and PSP screen is turned off,
Back light desactivated and buttons blocked
* With a buttons combo(here NOTE + START): CPU and bus speed becomes 65/28 MHz, PSP screen is turned off,
backlight desactivated but Ability to use XMB for listening musics and preserve your battery...
- Ability to customize your PSP (5.00 M33 and higher) by Memory Stick whithout modificate Flash0.
*Compatible Files for now:
opening_plugin.rco;
topmenu_plugin.rco;
topmenu_icon.rco;
osk_utility.rco;
osk_plugin_500.rco;if you are in 5.00 M33
impose_plugin.rco;
sysconf_plugin.rco;
system_plugin.rco;
system_plugin_fg.rco;
gameboot.pmf;
* Tutorial :
Create a folder named "theme" at the root of Memory Stick
Put theme files(only those are compatible )in this folder;
* prxutility++ check if files are present at PSP Boot to avoid bugs
* If you are in 4.01 M33 you can use this functionality but not put the file " osk_plugin_500.rco " in the dir " theme " because PSP can freeze and crash
* Changes in information menu:
- prxutility++ now detect almost motherboards :
TA-079 v1
TA-079 v2
TA-079 v3
TA-081
TA-082
TA-086
TA-085 v1
TA-085 v2
TA-088 v1
- Display if you have Fat or Slim model
- Display your PSP tachyon model in hexadecimal
- Display your PSP baryon model in hexadecimal
- Integration of a button tester with the hexadecimal value of the pressed button and his name
- Display X positition of the analog
- Display Y positition of the analog
- All informations are in real time 
* Changes in module "batalert":
- Now between 0 % and 5 % there is a visual alert which blinking and informs you about the charge level of your battery
* New menu : Configuration menu
- Ability to adjust blinking speed in seconds following battery level
between 30 and 20%;
between 20 and 10%;
between 10 and 5%;
between 5 and 0%;
- Ability to change language of prxutility++ (who affects configuration menu and help menu but for now not the information menu)
- Ability to delete the history and authentification informations of Web Brower
- Ability to change the two buttons to exit or display the menu by modifying the file pspflashsystem.ini (located in "ms0:/SEPLUGINS/prxutility++/configuration/prxutility++.ini")
- Display Memory Stick's Free Space
- Information about User Partition's memory
- Information about kernel Partition's memory
- When you're in this menu, buttons are blocked for a more confortable navigation in the configuration menu
* Changes in graphics:
- High improvent of the font (thanks to Darko79 for his header and for helping)
- The title (prxutility++...) "blink" now
- The configuration menu is framed for a better readability
* Bugs Fixes:
- If we hold SCREEN button the PSP doesn't freeze now
- Now when the backlight is desactivated the information menu exits automatically to not overload PSP's memoryP
- Menus and features run faster now
- prxutility++ check, to prevent bugs, if traduction and customisation files are present in their respectives folders
- Ability to use a single customizable button to display menus(for more informations, read prxutility++.ini)
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March 19th, 2009, 23:44 Posted By: wraggster
news via psphacks
NoEffex dropped me a note yesterday concerning a new project from developer Murderface. Paying homage to NitePR is the new CodePR: “…it’s focused on what’s useful, what’s handy, what’s fast…†And Murderface is no doubt a man of his word. Check it out and enjoy cheating all your favourite PSP titles with ease.
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March 19th, 2009, 23:39 Posted By: wraggster
News/release from BenHur
intraFont 0.31 is out
With this update it's possible to print a string with characters that are stored in different font files. I.e. you can mix latin, japanese, chinese, korean and symbol characters as you like. This is done by setting an alternative font with intraFontSetAltFont(). The alternative font is used in case the main font does not contain a certain glyph. (If you want to mix more than two fonts: you can set another alternative font for the alternative font and so on...)
intraFont 0.31 is also smaller than previous versions: libccc (the character code conversion library used by intraFont) is now able to decompress and use the firmwares own character code conversion tables. Decompression is done with the help of libLZR 0.11, which was released yesterday.
Finally, intraFont 0.31 fixes a bug in intraFontMeasureTextUCS2( ) that was introduced in version 0.30.
http://www.psp-programming.com/benhur
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March 19th, 2009, 23:35 Posted By: wraggster
News/release from Torch:
The various Lockdown applications were getting out of hand so from this update I've consolidated them into a single Pack.
========================= =================
Lockdown Pack 2 Changelog
========================= =================
Lockdown XMB Style updated to v4.1
------------------------------------------
Fixed a critical bug where a new installation of Lockdown XMB Style would hang after entering a new password for the first time.
Lockdown unchanged at v4.0
Lockdown In-Game unchanged at v2.0
Lockdown allows you to password protect your PSP from prying eyes.
You can also protect the Recovery Menu so that the protection can't be bypassed at all.
Lockdown XMB Style uses the XMB Wave as the background, and is only for the PSP Slim.
Big time thanks to Dark_Alex for his VLF library, without which Lockdown XMB Style would have been impossible. Also thanks for adding the Plugins Disable feature in 5.00M33-2
Lockdown In-Game will require you to enter a password when you resume your PSP from suspend mode. Useful to prevent other people from messing up your progress if you put the PSP in suspend during a game.
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March 19th, 2009, 23:27 Posted By: wraggster
News/release from bboyjcm
The project was stareted by Mr.Game a long time ago.... (in 2006)
I found this game pretty nice and thats why i decided to continue Mr.Game's work.
Description:
Quote:
It's a normal top view paintball game. The 2 players shoot at each other. Each hit can equal 1 or 2 points. That depends if you got a good hit on the other player. Once someone gets to 10 then the game is over.
Here is the changelog:
Quote:
||||+ Game Menus:
~Main Menu
~Map Selection Menu
~End Of The Game Menu
||||+ 5 Maps In Total
~The old one
~4 New
||||+ New GFX
~Eboot Icon
~Eboot Background
~Player Models With Transperency
~Maps
||||+ Compatible With Both PSP Phat & PSP Slim
||||+ Readme & Changelog files are now included
||||+ Some Bug Fixes
||||+ Loading is now functional
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March 19th, 2009, 23:16 Posted By: wraggster
EA Sports announced today that NCAA Football 10 launch on July 14 for Xbox 360, PlayStation 3, PlayStation 2 and PSP. The release touts "new online modes" that "push the bar on innovation."
It also mentions Season Showdown, a new mode that allows players to pick a favorite school and show their support in a "nationwide competition." Credits will be earned in-game, as well as in "web-based games" that can then be spent in Season Showdown to show support. Your guess is as good as ours as to what that actually means.
Each week ncaafootball10.com will post blogs, news, features, and videos that will lead up to the eventual launch of NCAA Football 10 on July 14. Just as last season, different athletes will be featured on every cover of the game.
Other, smaller features of NCAA Football 10 include field goal nets, flags waving in the wind, and camera flashes in the crowd during pivotal moments.
Watch for NCAA Football 10 to hit store shelves in Xbox 360, PlayStation 3, PlayStation 2 and PSP flavors on July 14.
http://uk.psp.ign.com/articles/964/964220p1.html
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March 19th, 2009, 23:09 Posted By: wraggster
Bill Blake has updated d2x-rebirth for PS3 Linux:
This is the port of Descent 2, the famous 3D game for PC. D2X is based on source code that was released the 14 December 1999 by Parallax Software Corporation. To use this package you'll need some datafiles installed in /usr/share/games/descent2. See INSTALL.txt.
- Update to v0.55.1 for YDL 6.1 / PS3
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March 19th, 2009, 23:07 Posted By: wraggster
Bill Blake has updated scummVM for PS3 Linux:
ScummVM is an interpreter that will play graphic adventure games written for LucasArts' SCUMM virtual machine (such as Day of the Tentacle and Monkey Island), Sierra's AGI adventures (such as early King's Quest and Space Quest games), Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files, Revolution Software's Beneath a Steel Sky and Broken Sword 1 and 2, Interactive Binary Illusions' Flight of the Amazon Queen, Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth, Westwood's Legend of Kyrandia, and various others.
- Update to 0.13.0 / Rebuild for YDL 6.1
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March 19th, 2009, 21:57 Posted By: Shrygue
via IGN
Sega's Yakuza 3 has done something few PS3 games before it have achieved: made it into the Media Create Japanese top ten three weeks in a row. Sure enough, the game is one of the best selling PS3 games yet. In fact, it just crossed the half million mark in shipped units, Sega announced today.
Yakuza 3 was first released on February 26. Following months of furious promotions from Sega that covered everything from traditional print and television ads to wilder tie-ups involving beef bowl shops and suntan spas, the game debuted at number one in its first week, with over 370,000 units sold. With Resident Evil 5 and Warriors Orochi Z following closely, the game has fallen since the opening week, but continues to remain in the top ten.
Sega also announced today that the Yakuza series as a whole has topped the 3.2 million mark. This figure includes sales both within Japan and throughout the world.
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March 19th, 2009, 21:48 Posted By: wraggster
GlennNZ has posted an entry in the Neoflash Coding comp:
Nickname: justinlatimer & GlennNZ
Projet name: Apollonia 0.03N
From: New Zealand
Division: PSP GAME
Original enter: Yes
Support Motion: No (tried and failed)
In last NEO Compo this project have won in the top 10: No
Apollonia is a tribute to the old Strike series, but with the final goal of adding new elements to make the game play more epic (not there yet though).
Project description:
Fly your helicopter (Apollonia) on missions to seek out and destroy enemy forces before they cause havoc.
* Triangle: Take off/land
* Circle: Guns
* Cross: Hydras
* Square: Hellfires
* Start: Menu
* Joystick/D-Pad: forward, back, rotate.
* Triggers: strafe.
Hints:
* Landing at the Helipad will refuel and rearm your helicopter
* There is a different control scheme available in the options menu where triggers can be used to rotate. If using this alternate scheme, a flying hint is to primarily use the joystick to move forward and back and rotate with the triggers. Leave the D-Pad alone.
Note:
* Apollonia 0.03N is the same as the 0.03 version released on 16/3, which the exception of the NEO splash screen.
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March 19th, 2009, 21:48 Posted By: Shrygue
via Computer and Video Games
If you've not been convinced by Home yet, this should give you a reason to check it out. Capcom's awesome-looking Resident Evil 5 updates will be arriving on March 26, according to reports.
As well as the outdoor area (taken directly from the game) we showed in previous reports, the Resi 5 space will also include a Photo Studio, in which players can take part in a multiplayer mini-game, winning free Home rewards as they go.
Inside the Studio you will find a new shop, called the Adam shop, where you'll be able to buy costumes themed on the game's main characters Chris and Sheva. Sounds cool.
Also coming on the 26th are SFIV items based on E. Honda, Zangief, Dhalsim, and Blanka, say reports.
We've contacted Capcom for official confirmation.
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March 19th, 2009, 21:45 Posted By: Shrygue
via Eurogamer
Naughty Dog's Richard Lemarchand has explained that ice and snow in Uncharted 2: Among Thieves will create the same impact water did in the original game.
Plenty of elbow grease has been applied to get the weather up to scratch, he said, so it will not only look nice but also affect gameplay.
"We've spent a lot of time focused on the distinctive look that snow has as it falls and is blown by the wind, and of course on the way in which Drake leaves footprints as he trudges through the snowdrifts in the Himalayan mountains that he ventures to," Lemarchand told IGN. "When he's out in the snow he'll accumulate a layer of snowflakes on his clothes and in his hair, which will slowly thaw when he gets back inside, under cover.
"Ice reflects light in a way that cleverly mimics the sub-surface scattering that goes on inside a chunk of frozen water, and gives it a look of incredible volume and density.
"We have a few more tricks up our sleeves, too," he added. "We don't want to give away all our secrets - you'll have to use your imagination to figure out all the ways in which we might use sub-zero temperatures in the service of gameplay! One thing I will say is that if you've ever tried to fight an intense cover-based gun battle against a vicious enemy in the middle of a Force Ten snowstorm, then you'll appreciate how complicated the reduced visibility can make things for combatants on both sides."
Naughty Dog reckons Uncharted 2 will use nearly all the power of PlayStation 3. Particular attention has been poured into allowing Nathan Drake to shoot and fight while climbing or travelling on moving objects, allowing much greater freedom than before.
"On top of that, we're planning on adding several features to the game that will increase replayability and extend the gameplay experience for everyone," added Lemarchand. "We'll be revealing those features at a later date, so hold tight for more info!"
Naughty Dog has yet to date Uncharted 2: Among Thieves, but has shown screenshots and videos to placate the mob.
Those can be found, with other news, on our Uncharted 2: Among Thieves gamepage.
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March 19th, 2009, 21:38 Posted By: Shrygue
via Eurogamer
Epic Games says the Titan Pack expansion for Unreal Tournament 3 will be released free of charge on the PlayStation Network today.
That's according to lead designer Steve Polge, writing on the US PlayStation blog. The Titan Pack was expected earlier in March, but held back due to Sony's certification processes.
Inside the monster expansion are 19 maps, Greed and Betrayal game modes, the Titan mutator, the Link Station and X-Ray Field deployable items, Stinger Turret and Eradicator Cannon weapons, the Stealthbender vehicle, the Slow Field power-up and characters Kana and Nova.
That's on top of many extras added during a recent title update. These include split-screen support, an integrated mod browser, Trophies, visual and menu upgrades, AI improvements, better network performance and more mod support.
PC users can already download the content from FilePlanet; the Titan Pack won't be released on Xbox 360. Read more about it in our preview.
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March 19th, 2009, 21:36 Posted By: wraggster
A_Noob has posted an entry in the Neoflash Coding comp:
Nickname: A_Noob (A_Nub)
Projet name: Gnar Pong
From: USA - California
Division: PSP GAME
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
Pong clone with awesome effects!
Project description:
Play pong, but dont get distracted by the crazy background!
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March 19th, 2009, 21:33 Posted By: wraggster
Hotter has posted an entry in the Neoflash Coding comp:
Nickname: Hotter
Projet name: PSPconsole
From: Lithuania
Division: PSP APP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO
PSPconsole v1.3neo
Features:
Quickly see battery info.
Delete, cut, copy, rename, create, view properties of file/folder, set them hidden/read-only.
View text files.
Play C snake, Tetris, Pong.
Sort your games and homebreews.
Use calculator.
View calendar.
And all that you can do from XMB menu when you are listening music or watching videos.
Install:
In recovery menu disable VSH menu (Recovery Menu > Configuration > VSH Menu (disabled)), then copy "seplugins"
folder to psp card, if you already use some plugins dont overwrite vsh.txt, just add
"ms0:/seplugins/PSPconsole/PSPconsole.prx 1" in it. Turn off psp and then turn on.
Usage:
Press select button to open PSPconsole.
Basic control:
SELECT - on/off menu; minimize;
SQUARE - save; options;
TRIANGLE - reset changes;
Good luck figuring out all menu control
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March 19th, 2009, 21:24 Posted By: wraggster
Carlosgs has updated his entry in the Neoflash Coding comp:
Nickname: carlosgs
Project name: downPSP
Division: PSP APP
Original enter: Yes
Support motion: No
Old compo winner: Nope
First of all, hello, I'm carlosgs, and this is my first time in the Neoflash spring coding compo :-D
Please, If I am doing something wrong, contact me :-S
Project description:
downPSP is an app that I started in lua, but now I'm making it in C.
The best function of this app is that it's going to be able to download and install a lot of homebrew apps.
It looks for the homebrew database in psp.scenebeta.com
Right now it is not possible to download or install homebrew, but in a few weeks, it will.
I'm working in the cookie-based login of that website, I made that in the old lua version, so this time is easier ;-)
In the homebrew downloader, right now you can view the homebrew list (apps, games and emulators), and view a detailed description about each homebrew program.
You can also search in the list by pressing the "triangle" button (The games list
has more than 800 entries, so you'll probably need it ;-) )
Nevertheless, it has other functions like:
- Filebrowser with:
-PNG image viewer. With scrolling for large images.
-Simple text file viewer. With auto line-breaks :-D
-You can rename files with the "square" button.
-Simple searching with the "triangle" button.
-Detects file type, not only by the extension. For example, if you have an MP3 file without any extension, the program know that it is actually an MP3 file.
- Self updating through the network ;-)
- Options menu with:
-Select wether you want to show the initial splash or not.
-Show memory stick free space.
-Restore default config.
This project is right now very initial, I'm looking forward to add add more functions, like:
-In the filebrowser, show other image types, unRar files, run eboots, copy, move and delete files... etc.
-"Check Gmail" function (simple but useful). It would notify about new gmail messages (I'll use the gmail RSS feed ;-) )
-Probably, when I finish the scenebeta.com full support, I'll add support for other psp homebrew comunities.
How to install:
Download the RAR file:
http://downpsp.evoconsolas.com/PSPho.../downPSP_C.rar
UnRar and copy the downPSP_C folder to your /PSP/GAME/ folder.
Controls:
- X select/view/change (only in the config menu)
- O back
- Triangle search (in homebrew list and in filebrowser)
- Square rename file (in filebrowser)
You need to have a wireless connection in order to view the homebrew lists and to use the network update
Changelog:
Version 210:
-Fully translated to english ;-) (except the scenebeta's news)
Version 209:
-NeoFlash Compo 2009 splash
-Percent bar in downloads
-Lots of bugs repaired in WLAN. VERY much stable
-Change of server (thanks to evoconsolas.com)
Version 208:
-Cool new skin
-Larger PNG images are supported
-More comfortable file manager
-Better file detecting system
Version 207:
-Read text files
-Scroll in large PNG images
-Rename files pressing square
-Shows MS free space
Version 206:
-Shows PNG images
-Improved splash
-Repaired WLAN bugs
Version 205:
-The actual version is shown
-Internal improvements
Version 204:
-Settings menu
-Improved New watcher
Version 203:
-Improved file browser
Version 202:
-Improved self updating function
Version 201:
-File browser
-Self updating function
Download:
http://downpsp.evoconsolas.com/PSPho.../downPSP_C.rar
I hope you enjoy this app ;-)
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March 19th, 2009, 20:45 Posted By: wraggster
Newly released today:

When first released as a PC game in 2005, Tomoyo After, the romance visual novel has become a big hit. A total of 70 thousand copies has been sold up until now.
To let you carry this interactive novel on your way to work or school or on trips, the game is ported, upgraded for the Sony PSP.
The story takes place after Clannad, and focuses on Okazaki Tomoya and Tomoyo. This tale is about the adhoc family they get during one summer vacation
Although the game is a romance adventure, it contains RPG elements as well, Takafumi, Tomoyo's younger brother is writing a game and you have to ace it to reach the next stage. Show that you are as adept at weapons as you are in wooing girls.
http://www.play-asia.com/SOap-23-83-...j-70-341n.html
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