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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 25th, 2009, 23:44 Posted By: wraggster
Kotaku just talked to Acclaim's David Perry, the guy who allegedly spilled the beans on the upcoming PSP 2 earlier today. And he's pretty sure about a launch date.
I spoke to a developer who is working on [the PSP 2] right now. I know this developer is already working on it, so that means they have a prototype. That would sound like a fall release to me.
Perry may be loosely projecting a date according to the bit of information he has, but it seems to us that whether it's specifically a fall or winter 2009 release that Sony is aiming for, the PSP 2 is likely being prepped for contention in the next holiday season.
http://i.gizmodo.com/5160444/psp-2-c...for-holiday-09
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February 25th, 2009, 23:32 Posted By: wraggster
In addition to being one of PSP’s best looking games, “Resistance Retribution” allows gamers to sync a Sixaxis controller and play “Retribution” like any other “Resistance” game, a feature we’ve learned does not extend to multiplayer.
***
With a copy of “Resistance 2,” PSP owners can enable a unique feature for “Resistance Retribution” turning on Sixaxis support for the PSP shooter.
At a multiplayer event for “Retribution” in San Francisco this week, Sony confirmed the feature is not compatible with the game’s multiplayer modes.
“Games would be too unbalanced with some people using the controller and some using PSP,” explained a Sony spokesperson to MTV Multiplayer.
Do you agree with Sony’s decision to not allow Sixaxis in multiplayer?
http://multiplayerblog.mtv.com/2009/...m-multiplayer/
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February 25th, 2009, 23:32 Posted By: wraggster
In addition to being one of PSP’s best looking games, “Resistance Retribution” allows gamers to sync a Sixaxis controller and play “Retribution” like any other “Resistance” game, a feature we’ve learned does not extend to multiplayer.
***
With a copy of “Resistance 2,” PSP owners can enable a unique feature for “Resistance Retribution” turning on Sixaxis support for the PSP shooter.
At a multiplayer event for “Retribution” in San Francisco this week, Sony confirmed the feature is not compatible with the game’s multiplayer modes.
“Games would be too unbalanced with some people using the controller and some using PSP,” explained a Sony spokesperson to MTV Multiplayer.
Do you agree with Sony’s decision to not allow Sixaxis in multiplayer?
http://multiplayerblog.mtv.com/2009/...m-multiplayer/
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February 25th, 2009, 23:30 Posted By: wraggster
Analyst predicts that "iPod Touch could be final nail in PSP's coffin"
Sony’s surprise announcement of a number of big-hitting PSP titles yesterday proves that it remains firmly committed to its portable platform – but one analyst has said that Apple could yet prove to be a fatal thorn in Sony’s side.
Speaking to MCV’s sister site CasualGaming.biz today, Game Brief’s Nicholas Lovell stated: “The iPod Touch is rapidly becoming the portable media player of choice amongst a younger audience, exactly the place that Sony wanted to be with the PSP.
“But the iPod doesn’t have expensive processors or a unique format disc like the UMD; it is an easy-to-use device that offers consumers their music, podcasts, short-form video and accessible games on the move and in my opinion, will be the final nail in the PSP’s coffin.”
http://www.mcvuk.com/news/33362/iPho...PSP-resurgence
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February 25th, 2009, 23:29 Posted By: wraggster
Sony has revealed that over 20 million users have registered PlayStation Network accounts as of February 20, 2009.
The figure comes two years and three months after the service went live on November 11, 2006, offering PS3 and PSP users access to digital content, multiplayer gaming and other social features.
The Network is available in 55 countries and regions, with Sony stating that over 600 PlayStation titles now incorporate online play.
The PlayStation Store features more than 14,500 items of digital content, said Sony, including full games, demos, and over 5900 movie and TV episodes.
To date, over 380 million pieces of content have been downloaded via PSN, with sales exceeding USD 180 million.
Sony also said that the number of Home users now exceeds 4 million, less than 2 months after it went live in December, while the Life with PlayStation service has 2.6 million users.
http://www.gamesindustry.biz/article...tation-network
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February 25th, 2009, 23:29 Posted By: wraggster
Sony has revealed that over 20 million users have registered PlayStation Network accounts as of February 20, 2009.
The figure comes two years and three months after the service went live on November 11, 2006, offering PS3 and PSP users access to digital content, multiplayer gaming and other social features.
The Network is available in 55 countries and regions, with Sony stating that over 600 PlayStation titles now incorporate online play.
The PlayStation Store features more than 14,500 items of digital content, said Sony, including full games, demos, and over 5900 movie and TV episodes.
To date, over 380 million pieces of content have been downloaded via PSN, with sales exceeding USD 180 million.
Sony also said that the number of Home users now exceeds 4 million, less than 2 months after it went live in December, while the Life with PlayStation service has 2.6 million users.
http://www.gamesindustry.biz/article...tation-network
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February 25th, 2009, 23:28 Posted By: wraggster
The PlayStation 3 could be about to receive a price cut, with Sony due to make an announcement imminently.
That's according to Janco Partners' Mike Hickey, who has said in his latest note to investors that Sony needs to cut USD 100 off the asking price of the luxury console.
"Recent channel checks indicate increased speculation for a PS3 price cut announcement from Sony in the next couple of days," wrote Hickey.
"We think the company needs to reduce the current price by USD 100 to effectively restart unit velocity at retail. We believe the market is expecting a PS3 price cut in April or by June at the latest," he added.
Hickey said that without a price cut, the console could stagnate on shelves, prompting publishers to move resources away from PlayStation 3 development.
"If Sony does not cut the price of their console, we expect the continuation of languishing PS3 hardware sales and the potential for publishers to accelerate their reallocation of resources away from the PS3 console."
He also said that there is talk of a PlayStation 3 unit without the Blu-ray drive, although such a console would not be compatible with the PS3 software already on the market.
"We are also hearing continued speculation that Sony is working on a non-Blu-ray PS3 console, which could enable them to make the aforementioned hardware price reduction."
http://www.gamesindustry.biz/article...-of-days-janco
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February 25th, 2009, 23:25 Posted By: wraggster
Look, we don't really "get" people who aren't willing to buy the latest and greatest thing regardless of the price and / or current economic state, but evidently there's a rather large sector still clinging to their antiquated DVD format. Blu-ray proponents Panasonic, Philips, and Sony are looking to change all that by knocking down the tab a few notches. The trio has revealed plans to form a single licensing firm for Blu-ray, which they anticipate will lower the cost of the license -- and therefore the retail price -- by "at least" 40 percent. They expect it'll amount to $9.50 for read-only BD player, $14 for a burner, 11 cents for read-only discs, 12 cents for BD-Rs, and 15 cents for BD-RE rewritable discs. In its current form, hopeful BD makers have to seek out each company individually. The group also hopes a single licensing entity will help them spot unauthorized BD devices, so watch out, suspicious mom and pop Blu-ray stores.
http://www.engadget.com/2009/02/25/c...ay-its-coming/
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February 25th, 2009, 23:04 Posted By: wraggster
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February 25th, 2009, 22:55 Posted By: wraggster
News via pspita
The Japanese Futa coder releases a new update on his Speedy Screenshot Plugin version that comes to the 0:30
I remember that this prx has the particularity to make screenshots of your PSP in the PNG format instead of BMP.
A follow the link to download.
Ver.0.30 Changelog:
Quote:
• The previous version was compatible until CF5.00M33-3, now also works with the last CF5.00M33-6.
• Ability to set in the configuration file method of identification / renaming screenshots (year, month, day, hour, minute, second).
• Ability to enable the display of a message to report the successful capture screenshot.
• Fixed a bug that caused, in particular conditions, corruption of the screenshot.
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February 25th, 2009, 22:47 Posted By: wraggster
pedroduarte0 has posted a new release of Doom for the PS2:
And today is the day!
Sound seems now reasonable, after adding some calls to swap between the mixer and game threads and even without any optimization over the mixer code, it seems to run well.
This is PS2Doom v.1.0.1.0 (let’s call the original Lukasz version 1.0.0.0) and features sound. Basically is the same version presented at http://ps2homebrewing.wordpress.com/...-port-of-doom/ but I first replaced the sound routines by Jason’s http://www.jasonyu.net/ps2/lsdldoom-bundle.zip hoping to get sound working. Since it didn’t worked, I removed the SDLmixer calls from Jason’s functions and injected my own mixer calls.
I developed a rather simple mixer I decided to call cosmitoMixer, or cosMix for short and I’ll present it properly soon. Currently the cosMix uses SJPCM lib (this means it will fail on some older Japanese consoles) but hopefully I’ll switch to isjpcm lib.
Binary and sources here :
http://www.4shared.com/file/89869930...oom_v1010.html
Instructions for running and compiling included. WADs not included.
The plan is to drop the unstable lsdldoom port and apply all the features I’ve been adding to PS2Doom port.
Stay tuned for more updates.
http://ps2homebrewing.wordpress.com/...sound-at-last/
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February 25th, 2009, 22:43 Posted By: wraggster
news/release from cobra77380
Hello everyone, I finally finished the version 2.00 of PSP Iver, some interesting new features were added.
News:
New GUI (brand new)
Finder 100% functional, you can:
_ Copy File
_ Rename a file or folder
_ Create a new folder
_ Delete a file or folder
Igames was added, it lets you. ISO and UMD
iNotes was added (PSPWrite)
Settings has been added, it can change the CPU and put in USB (MS, 0 Flash, Flash 1, Flash 2, Flash 3)
The "Exit" was added
iDump was added, allows to dump and run a UMD
An English version of Iver PSP 2.00 is available
The browser has fewer bugs using the lua player 7 hm
I hope you enjoy it, and if you have any ideas, please let me know.
Download Here
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February 25th, 2009, 21:39 Posted By: wraggster
SCEE boss David Reeves has expressed uncertainty over the PS3's proposed 10-year-life span
During an interview in an upcoming issue of Play magazine, Reeves said Nintendo and Microsoft will have new models on the market before Sony would, but that he doesn't know whether the PS3's lifespan will be "eight, nine, or ten years."
"The competition will have new models on the market by the end of the PS3," commented Reeves. "I have no doubt and we’ll have to be fast on our feet.....I don’t know whether the PS3 lifespan will be eight, nine or ten years"
“I don't know whether the PS3's lifespan will be eight, nine, or ten years”
However, Reeves added that the PS4 is not yet "on the horizon".
It was only last month that SCE president Kaz Hirai reiterated Sony's firm commitment to hold back on the PS3's successor for 10 years.
http://ps3.nowgamer.com/news/218/ree...-year-lifespan
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February 25th, 2009, 21:33 Posted By: wraggster
Monster Hunter Portable 2nd G was Japan's best selling game last year. In fact, the top three PSP games of all time in Japan all have the words Monster Hunter in their titles.
So it probably shouldn't come as a surprise to learn that Capcom is doing another Monster Hunter game for the system.
Capcom's Keiji Inafune made things somewhat official in an interview featured in the latest issue of Famitsu. Without getting into specifics, he said that Capcom is setting its sights on the next PSP entry in the series.
He did admit that he's not sure if it will be called "3rd," and that he expects it to be a ways off. But it appears PSP owners in Japan can look forward to more from the series.
Of course, we're still waiting for 2nd G to come our way as Monster Hunter Freedom Unite, so all this talk of sequels is a bit pointless.
Inafune also shared some insight into how much importance Capcom places on the Monster Hunter series. He recalled having explained to producer Ryouzo Tsujimoto and the rest of the Monster Hunter Tri developmen staff that Monster Hunter isn't just a big game for Capcom, but a big game for the game industry as a whole. While admitting that he was just speaking boastfully when he told the staff that Tri can be bigger than Dragon Quest, he added that he really does want to make this to happen.
Inafune described Tri as an "amazing" game and said that he hopes it will set new records for the Wii game market. In Japan, Tri is set for a summer release.
http://uk.wii.ign.com/articles/957/957035p1.html
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February 25th, 2009, 21:14 Posted By: wraggster
News via emurussia
First version of brand new sound plguin for Sony Playstation 2 emulators has been released.
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February 25th, 2009, 20:48 Posted By: Shrygue
via Kotaku
The new Playstation Portable won't feature a UMD disc drive, according to Acclaim developer David Perry.
"I hear Sony FINALLY has the PSP 2. And thank goodness, they've removed the stupid battery-sucking UMD disc drive. I'm excited!" Perry wrote on both his Twitter and Facebook accounts.
It is unclear if he has seen the rumored new Playstation Portable himself or is just hearing rumors through the development community.
This rumor is the latest in a series of rumors to hit the net in the past month or so, including one from IGN and another from VG247.
If it's true that the Playstation Portable 2 won't feature a UMD disc drive, than I'd say it's likely it will instead rely on Memory Sticks and downloads through the Playstation Network Store. The bigger question is whether such a device could be backwards compatible, and if so how it would work.
There has been an awful lot of news about the PSP coming out lately, so I think it's a safe bet to say that we can expect something from Sony about the next iteration of the Playstation Portable at E3.
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February 25th, 2009, 20:45 Posted By: Shrygue
via Computer and Video Games
The Warhawk Command Centre space will launch in PS3 virtual world Home this week, Sony Computer Entertainment America has said.
The Warhawk Command Centre offers players "a new place to socialise and strategise featuring the sand table", says Sony.
Translated, the three-dimensional table mentioned is said to be a replication of the actual level you and your friends are about to play, allowing you to plan formations and strategies with teammates before launching into a game.
At the moment its imminent launch is only confirmed for the States - we've asked Sony UK to confirm whether or not Europeans will be getting it this week too and it's checking for us now.
Home now has over four million users but it would probably be fair to say that they haven't got as much to keep them entertained as they'd like yet. Thankfully that's about to change.
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February 25th, 2009, 20:42 Posted By: Shrygue
via Eurogamer
Final Fantasy XIII director and writer Motomu Toriyama has said "development is going favourably for a 2009 launch".
That puts the PS3 role-playing game back on track after Square Enix boss Yoichi Wada said the Dragon Quest IX delay may have a knock-on effect.
Toriyama's words spill from the pages of Japanese magazine Famitsu, read and translated by bookworm Kotaku.
Toriyama added that the FXIII demo - due April 16th as part of the Advent Children Complete Blu-ray - will be over an hour long, and designed to be played over and over again.
The content, he said, doesn't reach up to when heroine Lightning meets Snow, the bandana-wearing blonde one with a cheesy grin.
Final Fantasy XIII won't be released here until after April 2010. Europe and North America will also gain an Xbox 360 version, although Square Enix won't start working on that until the PS3 game is on the way to shops in Japan.
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February 25th, 2009, 20:20 Posted By: Shrygue
via Computer and Video Games
Sony has revealed that over 20 million users have registered PlayStation Network accounts as of February 20, 2009.
The figure comes two years and three months after the service went live on November 11, 2006, offering PS3 and PSP users access to digital content, multiplayer gaming and other social features.
The Network is available in 55 countries and regions, with Sony stating that over 600 PlayStation titles now incorporate online play.
The PlayStation Store features more than 14,500 items of digital content, said Sony, including full games, demos, and over 5900 movie and TV episodes.
To date, over 380 million pieces of content have been downloaded via PSN, with sales exceeding USD 180 million.
Sony also said that the number of Home users now exceeds 4 million, less than 2 months after it went live in December, while the Life with PlayStation service has 2.6 million users.
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February 25th, 2009, 00:47 Posted By: wraggster
Newly released
features
Destroy All Humans! Path of the Furon redefines the series for next-gen—increasing the size, scale and scope of Crypto's arsenal of alien weaponry, mental abilities and destruction
Manipulate or destroy anything in the world, creating disaster movie inspired level of destruction and mayhem
Go anywhere at anytime via an open world mission structure - Explore 5 open world environments without ever leaving the game world, or take on a variety of side missions and mini-games
Next-gen graphics, detailed destruction, new weapons, new mental abilities, expanded UFO capabilities, customized upgrades and co-op and competitive multiplayer gameplay
description
Destroy All Humans!® Path of the Furon™ takes players on a journey of Destruction and Enlightenment in the Funked Out '70's. The newest installment in the acclaimed franchise, redefines the brand's irreverent Sci-Fi action gaming experience for the next-generation Xbox 360™ video game and entertainment system from Microsoft and PLAYSTATION 3 system with new weapons and mental abilities, high-fidelity destruction and expanded open-world gameplay.
In Destroy All Humans! Path of the Furon, players will pick up where prequel Destroy All Humans! Big Willy Unleashed leaves off, controlling Crypto in the Funked out 1970's when mysterious new enemy attacks Earth, sweeping Crypto up in a conspiracy that unravels his groovy new way of life and threatens the very survival of the Furon race. Players will take Crypto on a journey of Enlightenment and Destruction as he gains new powers from an alien Kung Fu Master in order to take on his most difficult enemy yet - his own kind.
http://www.play-asia.com/SOap-23-83-...j-70-39pl.html
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