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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 25th, 2009, 00:45 Posted By: wraggster
Newly released:
features
Intense high body-count gunplay: Bring the heat with 20+ high powered weapons including heavy machine guns, advanced guided rocket launchers, grenades and explosives
Collaborative G-Unit crew member: 50 never runs alone. He's always got his G-Unit crew covering his back. Select a member of G-Unit to fight by 50's side - each with their own signature weapon
New Brutal Counter-kill system: All new interactive counter-kill system that gives you the control to finish off the enemy
Incredible music and sound: Exclusive music content will immerse you in the war-torn world of all-out combat game play. All of 50's tracks are remixed for the intensity of the game play
Explosive driving and flying sequences: Drive through the city's water runoffs and storm drains in high speed pursuit. Get behind the wheel as 50 while a member of your G-Unit crew shoots down pursuing enemies. Get inside a Blackhawk, mount the Gatling gun and shoot across the opium fields of the mountain valley
Online co-op multiplayer modes: Have your friends join your game online at any time! Have them pick a member of G-Unit's crew to help 50 get payback on those who wronged him
50 Cent and G-Unit music: New, never-before-heard exclusive tracks and classic hits from 50's albums make this the ultimate 50 Cent experience
description
The Ultimate 50 Cent Game Experience!
50 Cent and G-Unit® have just played to a sold-out crowd in a war-torn country. But when 50 tries to collect from the shifty promoter, he's told that a local drug lord named Kamal has screwed him over and stolen the box office receipts. 50 is ready to take his wrath out on the promoter, who begs for his life and convinces him there's a way to get his money back and get revenge on Kamal. With you playing as one of the world's biggest Hip-Hop stars, cue an all out battle across two countries to collect payday and payback on those who have crossed 50 Cent!
http://www.play-asia.com/SOap-23-83-...j-70-39yt.html
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February 25th, 2009, 00:42 Posted By: wraggster
New special offer from play asia:
From the publisher: Hellboy: The Science of Evil will give players the opportunity to experience the epic adventures of the acclaimed comic book hero, fusing action, atmosphere and humor.
In his latest quest, Hellboy uncovers an insane Nazi plot for world domination and must rush to defeat the crazed Hermann Von Klempt before he can exert his evil will upon earth.
As a visceral brawler, the game lets players unleash Hellboy’s superhuman abilities as they smash their way through hordes of enemies with contextual use of the environment for added destructive power and strategy. Just another day for Hellboy…
The fate of the world rests in your fist, so go slam it into the face of your enemy with the full supernatural force you have up your arm.
HellBoy: The Science of Evil is available as an English language Korean version at an unbeatable bargain price of US$ 12.90 only.
http://www.play-asia.com/SOap-23-83-...-1yq-84-n.html
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February 25th, 2009, 00:36 Posted By: wraggster
You may have seen today a retail listing for a PSP game called San Andreas Stories. It's even got box art. Pity, then, it's all the result of the result of some wishful thinking.
The listing in question was spotted on the website of British retailer HMV. As you can see right here, it says "Grand Theft Auto (Gta): San Andreas Stories", and there's a tiny picture of some box art for the game.
But look closely at the box art. It's recycling art from the cover of the original San Andreas, something Rockstar never do when it comes to the handheld versions of their GTA game worlds. And if you're still not convinced that makes the listing bogus, click the little tab on the website that takes you to "description".
There you'll see the listing was in fact created in HMV's system in 2007. And you'll also see HMV's staff writing:
With San Andreas the only city in the GTA universe yet receive the Stories treatment, we wouldn't be surprised if Rockstar eventually end up bringing out 'San Andreas Stories' on PSP and/or PS2. There's no word from the developers about the game at this stage, but if you sign up by clicking the above link, we'll get in touch with you the second that the game is available to pre-order. If it ever does come out, that is.
Doesn't mean a San Andreas PSP game won't ever come out, just...this isn't it. Not this, not now. Nothing to see here, people, move along, move along!
http://kotaku.com/5159223/san-andrea...er-daydreaming
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February 25th, 2009, 00:34 Posted By: wraggster
Finally! That amazing sandbox for Warhawk's in-Home presence we first heard about last year is coming to the Playstation 3.
The Warhawk Command Center space in Home will feature "a new place to socialize and strategize featuring the sand table." The space arrives this week.
From what we've heard, using a three-dimensional "sand table" replication of the level, Warhawk players will be able to lay out their strategies in a properly scaled space. They'll even be able to place little army men avatars around the map to envision their formations, something we hope they can also do with teeny tiny Warhawk planes, tanks and Jeeps.
We've also heard that the Warhawk war room also serve as a launchpad for games, so jumping into a match shouldn't require leaving the Home interface.
http://kotaku.com/5159430/warhawk-co...coming-to-home
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February 25th, 2009, 00:33 Posted By: wraggster
PlayStation 3 blockbusters like God of War III and MAG may not make a 2009 release after all, according to a software release update from Sony. The publisher further clarified its PS3 release plans today.
While the press release Sony issued last week pegged PlayStation 3 exclusives inFamous, Heavy Rain, Uncharted 2: Among Thieves and the aforementioned God of War III and MAG for a release this "year"—largely assumed by the more literal of the internet to mean no later than December 31, 2009—the updated release window extends just a bit further.
http://kotaku.com/5159768/sony-exten...avy-rain-et-al
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February 25th, 2009, 00:31 Posted By: wraggster
Sony Computer Entertainment remains confident in their approach and strategy for "another record year of growth and momentum" for the PlayStation Portable and PlayStation 3, SCEA CEO and president Jack Tretton said.
Talking to a gathering of retailers and developers at the annual Destination PlayStation event, Tretton called 2009's line up of games for both platforms unprecedented.
"With a year of record sales ushering us into the new year, we continue to raise the bar on providing consumers the deepest and broadest entertainment content for every member of the family to enjoy," said Jack Tretton, president and CEO, SCEA. "With new content being added every day to the PlayStation Network combined with an unmatched line up of exclusive titles on PSP, and the roll out of truly groundbreaking games such as Killzone 2 for PS3, we remain confident in our approach and strategy for another record year of growth and momentum."
SCEA previewed an impressive line-up of PlayStation 3 games for attendees including Killzone 2, inFamous, MLB '09: The Show, MAG, UNCHARTED 2: Among Thieves and God of War III. All of which are set to hit this fiscal year. That's fiscal, as in not calendar.
They also unveiled an impressive line up of new PSP titles including portable versions of LittleBigPlanet, Assassin's Creed, MotorStorm and Rock Band.
And they announced two new PSP packs, including one featuring a lilac PSP, coming out later this year.
So what do you think? Year of the PlayStation?
http://kotaku.com/5159459/sony-recor...ystation-in-09
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February 25th, 2009, 00:31 Posted By: wraggster
Sony Computer Entertainment remains confident in their approach and strategy for "another record year of growth and momentum" for the PlayStation Portable and PlayStation 3, SCEA CEO and president Jack Tretton said.
Talking to a gathering of retailers and developers at the annual Destination PlayStation event, Tretton called 2009's line up of games for both platforms unprecedented.
"With a year of record sales ushering us into the new year, we continue to raise the bar on providing consumers the deepest and broadest entertainment content for every member of the family to enjoy," said Jack Tretton, president and CEO, SCEA. "With new content being added every day to the PlayStation Network combined with an unmatched line up of exclusive titles on PSP, and the roll out of truly groundbreaking games such as Killzone 2 for PS3, we remain confident in our approach and strategy for another record year of growth and momentum."
SCEA previewed an impressive line-up of PlayStation 3 games for attendees including Killzone 2, inFamous, MLB '09: The Show, MAG, UNCHARTED 2: Among Thieves and God of War III. All of which are set to hit this fiscal year. That's fiscal, as in not calendar.
They also unveiled an impressive line up of new PSP titles including portable versions of LittleBigPlanet, Assassin's Creed, MotorStorm and Rock Band.
And they announced two new PSP packs, including one featuring a lilac PSP, coming out later this year.
So what do you think? Year of the PlayStation?
http://kotaku.com/5159459/sony-recor...ystation-in-09
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February 25th, 2009, 00:25 Posted By: wraggster
In his latest industry note, Janco Partners analyst Mike Hickey states that "recent channel checks indicate increased speculation for a PS3 price cut announcement from Sony in the next couple of days." Sony's been avoiding a price drop on its PS3 hardware, instead focusing on trying to turn the PS3 business into a profitable one. However, with hardware sales for the console floundering, most industry pundits believe Sony has little choice if it wishes to stay competitive with Microsoft and Nintendo.
"Sony is meeting with retailers this week in Phoenix, where SCEA is holding its annual Destination Playstation conference. We think the company needs to reduce the current price by $100 to effectively restart unit velocity at retail," commented Hickey.
He added, "We are also hearing continued speculation that Sony is working on a non-Blu-ray PS3 console, which could enable them to make the aforementioned hardware price reduction. We believe the market is expecting a PS3 price cut in April or by June (E3) at the latest, so a near term aggressive pricing decision by Sony could provide a positive catalyst for video game related stocks including GameStop, Activision and Take-Two Interactive. If Sony does not cut the price of their console, we expect the continuation of languishing PS3 hardware sales and the potential for publishers to accelerate their reallocation of resources away from the PS3 console."
While a price cut is certainly needed, and likely will happen at some point in the near future, GameDaily BIZ finds it incredibly hard to believe that Sony would launch a non-Blu-ray version of the PS3. Not only did Sony win the high-definition format war, but all of its games are of course produced in the Blu-ray format – and some of them, such as Metal Gear Solid 4, do indeed make use of the extra space on the disc.
http://www.gamedaily.com/articles/ne...analyst/?biz=1
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February 25th, 2009, 00:22 Posted By: wraggster
EA’s rhythm action title joins Dissidia Final Fantasy, Assassin’s Creed, LBP and MotorStorm in surprise PSP line-up for 2009
As if the sudden announcement of LittleBigPlanet, Motorstorm, Assassin’s Creed and a new Buzz for PSP was not enough, it has also been confirmed that EA’s Rock Band is on its way to the machine, too.
Dubbed Rock Band Unplugged, it’s the first portable version of the popular musical instrument title to be announced. And like its home console cousins, the game will also support a dedicated content store accessible via the PSPs wi-fi capabilities.
Whether it will rely on peripherals or add-ons is not yet known.
Other EA titles confirmed for Sony’s handheld this year include Madden NFL 10, which will boast PS3 connectivity, and Tiger Woods PGA Tour 10.
Sony has also confirmed a Western release for best selling Japanese PSP title Dissidia Final Fantasy from Square Enix.
http://www.mcvuk.com/news/33343/Rock...heading-to-PSP
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February 25th, 2009, 00:01 Posted By: wraggster
Tired of PSP colors yet? Sony doesn't think you are -- and it also thinks you're a lady, because it's squarely targeting the new Lilac PSP at girl gamers. Tween girls, to be specific: the Lilac will debut as part of a $199 Hannah Montana Entertainment Pack that features young Miley's PSP game, a UMD with a few HM episodes, a 2GB memory stick, and some fun stickers. What do the less overstimulated among us get? An Assassin's Creed Entertainment Pack that'll launch with Altair's PSP debut later this year and "other content that will announced later." Awesome, thanks for loving us too, Sony.
http://www.engadget.com/2009/02/24/s...sins-creed-en/
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February 24th, 2009, 23:58 Posted By: wraggster
New from Divineo Usa
Fully compatible dual microphone system for all Wii and PS3 singing games including SingStar, Rock Band andGuitar Hero World Tour
Datel Universal Wireless Dual Microphone is the ideal controller for singing games. Featuring plug-and-play convenience and compatibility with PS3 titles such as Rock Band, Guitar Hero World Tour, and Karaoke Revolution, it offers two separate microphones for two-player singing fun, and is also compatible with the Wii and PlayStation 3.
Universal Wireless Dual Microphone VHF receiver plugs directly into your PS3 USB port, giving you a 30-foot range for your two high-performance microphones. The dual channel base station offers independent volume controls, so it’s ideal for duets too.
Compatible with all Singstar and SingIt games as well as all Rock Band and Guitar Hero games that support a singing band member.
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February 24th, 2009, 23:34 Posted By: wraggster
New from Divineo Usa
Want the best arcade joystick that gives you a real advantage in fighting and other games, then the Dominator joystick is for you. It is truly the best hardware advantage you can own!
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February 24th, 2009, 22:24 Posted By: wraggster
News/release from Gefa
Hi. We have issued ad PopBlocks, a puzzle game clone of the flash game pushori (eh is between today and yesterday c'avevo not own anything to do but the school again tomorrow ...)
I am not explain how it works in this regard I refer you to read the file HowToPlay.pdf in this package.
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February 24th, 2009, 22:18 Posted By: wraggster
News/release from Raing3
Here is version 0.9, this is probably the final version unless there are some more issues found or if I can add support for the dreaded 3.71 firmware or a new version of DC is released. I've had this much done for a couple of weeks now and I was hoping to add something more but I'm out of ideas.
PSP Tool is a multi-purpose utility to application which can perform various general management functions on a PlayStation Portable console. This includes:
- Backup and Restore the IdStorage of the PSP
- Check the IPL injected on the Memory Stick or a file located on the Memory Stick
- Check, Backup, Restore and change the battery EEPROM
- Connect various devices through a USB cable
- Create a checksum of the IPL injected on the Memory Stick or an IPL located on the Memory Stick
- Create a variety of different Magic Memory Sticks
- Erase the entire IPL space of the Memory Stick
- Extract the IPL injected on the Memory Stick to a file
- Format the Memory Stick
- Inject a variety of included IPLs or an IPL from a file to the Memory Stick
In this release I made the following changes:
- Added: Support for 2.71 SE and 1.50 running under Time Machine and check to disable running on 3.71.
- Fixed: RSOD when choosing ‘Test M33’ feature on a DC7 MMS created with this application (only occured on Fat).
- Fixed: Issue using SQUARE as part of the boot key when creating a Magic Memory Stick.
- Fixed: Issue which could arise when creating more than one Magic Memory Stick in a single session.
- Other: Other Memory Sticks can now be formatted by first clicking on the format item in the menu and before answering yes to the questions insert the second Memory Stick.
- Other: To reduce the risk of a BSOD when installing or running a firmware from a Magic Memory Stick the registry of a 1.50 system is now copied instead of the registry of the current system (to use the current systems registry files hold the L trigger while the Magic Memory Stick is being created.)
- Other: Implemented a check for modules which are known to cause issues with PSP Tool. If any of these modules are found a message is first shown with the modules which need to be disabled and then the PSP performs a reboot. To disable this check hold the R trigger while loading the game.
- Updated: Now uses VLF library 1.0 by moonlight.
- Updated: Updated the information shown in the System Information panels.
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February 24th, 2009, 21:56 Posted By: wraggster
News/release from Raing3
I was originally going to post this on the CWCheat forums but I am still waiting for my account to be activated so I can post therefore I am posting it here. I'm hoping I can get some help.
Ok, don't expect much from this at the momment, I only bothered starting this because no-one else has done it yet and many of the PSPAR cheats are not available in the CWCheat database.
Basically it can only convert "some" standard 8-bit, 16-bit and 32-bit type cheats to CWCheat format. I'm releasing this now because I have very little idea of how to fix the issues I am having. If you think you can help please post any information here.
Please DON'T post a list of cheats which don't work as I can quite easily see which cheats don't work and until it can convert the cheats better I DON'T care about reports of cheats which don't work. Also when you do convert the cheats you must place the PSPAR code file in the root of the Memory Stick and call it "pspar_codes1.bin". The difference between conversion mode 1 and 2 is that mode 1 will try to convert the addresses and values if needed to CWCheat format and save the file to "ms0:/cheats.txt". Whereas mode 2 will simply dump the addresses and values as they are written in the original PSPAR code file to "ms0:/cheats_nomod.txt".
Since I am unable to solve these issues further releases will be unlikely unless I can get some help fixing the issues which I am having.
What is planned in future releases (if I can get help fixing the big issues):
- Fixing all the code conversion issues (I need a lot of help here)
- Adding conversion to NitePR format
- A PC conversion tool
- Adding conversion of CWCheat format to PSPAR format (If I can figure out how the hash is calculated and where it is stored in the unknown bits of the PSPAR code file)
- Maybe I could also add support for conversion between as many cheat formats as possible (I'm not too sure about this one cause it will probably take some time)
What I can currently do:
- Understand about 98% of the PSPAR cheat file format.
- Convert 13 different controller handling PSPAR codes to CWCheat format (I know this sounds weird but I am pretty sure they are all controller codes and I think there may be more).
- Convert the Game ID and Game Name to CWCheat format.
- convert "some" of the standard cheats (cheats which don't use DMA/RLE/other stuff I don't know about)
What I can't do:
- I'm not 100% sure of the CWCheat database format.
- Convert DMA cheats from PSPAR format to CWCheat format.
- Convert RLE compressed cheat from PSPAR format to CWCheat format.
- Convert other format codes to CWCheat format.
- Convert any remaining standard codes to CWCheat format.
- Convert any remaining controller type codes to CWCheat format.
- Remove codes which are unneeded (if their are any, which I'm pretty sure there are)
- Fixing of any other issues with the code database.
The current version of the program along with a few research notes can be downloaded from here. The PSP Action Replay code file can be downloaded from www.pspar.com.
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February 24th, 2009, 21:51 Posted By: wraggster
Have you wanted to take out demons wherever you go? Later this fall, you'll have the opportunity thanks to Atlus because Shin Megami Tensei: Persona will be brought to the PSP. The first chapter in the critically acclaimed series, which was originally released for the PSOne in 1997, Persona will be relaunched on the portable system with a new localization and additional content that hasn't been seen before in North America. Further gameplay enhancements and extras have been added to the PSP version as well.
http://uk.psp.ign.com/articles/956/956636p1.html
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February 24th, 2009, 21:45 Posted By: wraggster
If you've been waiting to roundup sheep for your intergalactic probing, the finish line is now in sight. Flock will be coming to the PC, PlayStation Network and Xbox Live the week of April 8. Using your spacecraft's beam of light, you'll need to nudge animals around a variety of Flock levels until the creatures are onboard your mothership. Sometimes you'll need to shrink the animals and sometimes you'll need to crush trees.
http://uk.ps3.ign.com/articles/956/956710p1.html
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February 24th, 2009, 21:05 Posted By: wraggster
News via emurussia
New WIP version of Sony Playstation 2 emulator for Windows has been released.
Changes:
- New speed hack, which greatly increases performance in some games;
- replaced the memcard manager, and improved memcard hotswap support;
- Removed a huge hack in the superVU delay slot handling;
- improved savestates support;
- counters fix;
- Revert a cdvd timing change from playground. Fixes some games that depend on longer seek times.
- fpu interpreter bugfix;
- fix for art of fighting;
- various opcode fixes;
- various code optimizations;
- various code cleanups;
- various gui enhancements/ cleanups.
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February 24th, 2009, 19:57 Posted By: Shrygue
via Kotaku
Killzone 2 looks set to be the biggest, loudest thing to yet land on the PS3. But did you know it's so big, and so loud, that Amsterdam's power supply couldn't cope with its development?
Yup. As the game's production drew to a close, developers Guerrilla - who are based in the Dutch capital - saw their team size swell from around 45 employees to around 200. And the poor old power system running through their block in Amsterdam couldn't cope with all the extra juice all those extra computers were sucking down.
So Sony had to fork out for a diesel generator to be brought in, so that Guerilla weren't forced to develop via candlelight and pedal-power. Which was lucky for us, otherwise we'd be left with a game that looked so dark it was developed with the lights out and...oh.
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