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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 28th, 2009, 00:25 Posted By: wraggster
Sony has been putting a greater emphasis on the PSP of late, with plans to bring some of its top properties such as LittleBigPlanet, MotorStorm and more to the portable. Two of Sony's top PSP games to date – Daxter and God of War: Chains of Olympus – were developed by Ready at Dawn, a studio that has previously said it doesn't want to work on PSP anymore. Although Ready at Dawn has been wavering on that stance of late, Sony certainly would love nothing more than to get the talented folks at Ready at Dawn back into PSP development. And fans no doubt would be thrilled if they could play another portable God of War.
While speaking to SCEA's John Koller about the rumored UMD-less PSP2, Kotaku also queried the director of hardware marketing about Ready at Dawn. Koller acknowledged that Ready at Dawn is a "fantastic developer" and he said that "conversations with them continue," adding, "don't give up on Ready at Dawn yet."
Koller also noted that the release of the PSP-2000 model helped to bring some developers back to PSP after many had abandoned the portable in 2006. "In mid 2006 the hardware had seen a bit of a bottoming out, a lot of publishers decided to reallocate their resources," he admitted. "In 2007 the PSP-2000 came out and we saw a big increase in sales. When we met with developers in 2008 they said, 'How can we get back into the PSP?'"
After meeting with those developers last year, now in 2009 we'll finally start seeing the results with more third-party support, Koller believes.
http://www.gamedaily.com/articles/ne...rojects/?biz=1
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February 28th, 2009, 00:21 Posted By: wraggster
SCEE confirms that brand new franchises will form a big part of upcoming PSP extravaganza
Following on from John Koller’s bold statements about an exciting E3 for PS3, SCEE has told MCV that new IP will feature in the line-up.
SCEA’s director of hardware marketing John Koller said earlier that: “At Destination Playstation we announced about half of the line up for the PSP this year, some fairly major, triple-A titles are coming for the back half of the year that are going to be announced in the coming months and at E3.”
And an SCEE spokesperson has added to MCV that “we'll be outlining the release of additional, new and existing IPs for the platform in the coming months”.
Some are already calling this July’s event as the PSP E3, and it’s certainly an exciting time for Sony’s battling machine, though whether a brand new machine (possibly without UMD drive and with touch screen) will or will not be debuted is still up for debate.
http://www.mcvuk.com/news/33388/New-...ounced-for-PSP
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February 28th, 2009, 00:16 Posted By: wraggster
SCEA’s John Koller says half of PSP’s 2009 software lineup has yet to be revealed
The surprise announcement of LittleBigPlanet, MotorStorm, Assassin’s Creed, Dissidia Final Fantasy and Rock Band earlier this week made PSP the platform to watch in 2009 – and now Sony has added that half of it’s PSP slate for 2009 has yet to be revealed.
“At Destination Playstation we announced about half of the line up for the PSP this year, some fairly major, triple-A titles are coming for the back half of the year that are going to be announced in the coming months and at E3,” SCEA’s director of hardware marketing John Koller told Kotaku.
“LittleBigPlanet is going to be one of the top three but a number of others that are coming are just as big.”
It’s anyone’s guess as to what Sony could have lined up. Gran Turismo PSP is an outside possibility, and guesses thrown about the MCV office include more WipEout, Call of Duty, Dead Space, Mario & Sonic, Ghost Recon Advanced Warfighter, Mirror’s Edge and even, at a stretch, Grand Theft Auto.
http://www.mcvuk.com/news/33386/Koll...ncements-at-E3
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February 27th, 2009, 22:23 Posted By: bandit
There's not exactly a wealth of information about this one just yet, but peripheral maker mLani (started by the former founder of SplitFish) looks to be doing its best to make PC gamers feel a bit more at home on the PS3 with this new FPS-minded controller which, coincidentally, looks to compete directly with some of SplitFish's own offerings. Apparently, in addition to improving your aim in Killzone 2, this one can double as a mouse for your PC and, as you can see above, it's also wireless, although it's at least possible that the cable between the mouse and the Wiimote-esque controller has been conveniently omitted. No word on a price, but this one's supposedly on track for a release in the next three months or so.
Source: Engadget
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February 27th, 2009, 19:55 Posted By: Shrygue
via Kotaku
While not outright denying rumors of a UMD-free Playstation Portable, the head of Sony's hardware marketing said that the UMD business is "critical to us this year and beyond."
Earlier this week, Acclaim chief creative officer David Perry said that he knows a developer who is working on games for a Playstation Portable that won't have the UMD disc drive.
Although Sony's John Koller wasn't willing to discuss further the details of the rumor, he did say that Perry's comments about the new PSP does ring true in one area: Digital downloads.
"We are making a concerted effort for digital distribution," he said. "We've talked to developers about increasing their digital download content."
Currently publishers can choose to launch a game on UMD or go direct to digital through the Playstation Store.
"There is a delay right now because we want to ensure retail is respected and have their day in the sun," Koller said. "Retail has been concerned about the digital side of game purchases, but that conversation has changed in the past nine to 12 months."
That's because retail stores can sell Playstation Network cards and make a profit on them.
Sony is currently looking through their PSOne library and all publishers' back histories to see what can be placed on the Playstation Network, he said.
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February 27th, 2009, 00:05 Posted By: wraggster
Irshell is to have a new Advanced Multi-tasking feature for PSP Slims Only
Heres the video
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February 26th, 2009, 23:55 Posted By: wraggster
Back in 2007, No Gravity -- spaceship shooter -- popped up on a number of PSPs as a homebrew title, but tomorrow, it'll be available for all on the PlayStation Network. No Gravity: The Plague of Mind will pack five spaceships with different specs (speed, shields, etc.), a few unlockables, and 31 different missions for you to conquer, according to developer Anozor's PlayStation Blog post. You'll need to speed through the galaxy blasting foes to come out on top of the game's six worlds.
http://uk.psp.ign.com/articles/957/957378p1.html
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February 26th, 2009, 23:52 Posted By: wraggster
News via pspita
The coder Mickael2054 releases a new version of PSPAdhocMessenger, LUA homebrew developed that will allow you to chat with another PSP near AdHoc mode using the console Sony.
More in the changelog below.
Changelog v0.5:
Quote:
Changelog:
-Renewed the graphical interface
-Added a sound when receiving a message
-Changes the virtual keyboard
-Added a list of conversation
-Added a notification that indicates the connection / disconnection of a contact
-Added a topbar that indicates the battery status and time
-Changed the name of the functions
-Fixati other bugs
-Code rewritten from scratch
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February 26th, 2009, 23:47 Posted By: wraggster
With the PS3's ability to allow you to install your own OS, tech junkies have been tinkering with the console's potential since its launch a few Novembers back. There is one thing we haven't seen yet, though -- and that's a PS3 running Starcraft!
Accomplished through the use of Windows 95, with Qemu and Yellow Dog Linux, you too can can crush Zerg scum with the Protoss on your PS3. (Just don't think you're going to get Crysis to run on the thing.) Linux and Qemu really hog the Cell processor, so a low-end game like Starcraft is as stable as it gets. Zerg rush past the break to watch the video.
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February 26th, 2009, 22:49 Posted By: wraggster
News via emurussia
Sound plugin for Sony Playstation 2 emulators has been updated. Changes:
- Fixed random bleeps and 'censor-like' sounds in many games.
- Fixed a less common "menu sound disappearing act" bug, where some games' menu sounds would be latent or missing after a few seconds of blipping around options.
- Added proper MMX register freezing.
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February 26th, 2009, 22:47 Posted By: wraggster
News via emurussia
Nintendo Gameboy Advance emulator for Sony PSP based on gPSP and gPSP kai source code has been updated. Changes:
- fixed sound bugs.
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February 26th, 2009, 22:01 Posted By: wraggster
DJGameFreakTheIguana has let me know he has released a new version of his Beats of rage mod that should work on PSP/dreamcast/gp2x
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February 26th, 2009, 21:43 Posted By: Shrygue
via Computer and Video Games
Ubisoft has delayed the release of the Prince of Persia: Epilogue DLC.
The DLC had been due to launch today for PS3 and 360, but its release has now been rescheduled for March 5, the company said in a Twitter post (Twitter seems to fast be becoming the way everything's announced these days).
Ubisoft gave no reason for the delay, although we've left the firm a message asking for further details.
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February 26th, 2009, 21:42 Posted By: wraggster
Our good friends at the rumor mill are at it again, this time churning out a most delicious prospect: a Silent Hill remake for the Wii and PSP. Supposedly under development at Climax, a report suggests that the return trip to Silent Hill is one of two Konami projects at the studio, the other being (according to job listings) a "ground breaking next-gen game for the PS3 and the Xbox 360."
We've asked Konami and Climax for comment and we'll be sure to update you as soon as we receive a response.
http://www.joystiq.com/2009/02/26/ru...e-for-wii-psp/
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February 26th, 2009, 21:34 Posted By: Shrygue
via Computer and Video Games
Sony has Killzone 2-themed DLC for LittleBigPlanet in the pipeline, if new pictures on the PS Blog's Flickr page are anything to go by (which they really are).
The official blog uses Flickr to upload pictures into its updates. Images of new Sackboys have been spotted on the account, including a Helghast costume, and a suit based on Sev from PS3's flagship shooter.
Weirdly, none of these images appeared in the blog's weekly 'Sack it to me' LBP update today, for whatever reason, but the images would seem to confirm the surprises to come.
We've asked Sony for confirmation, but in the meantime check out the new Sackboys on this page.
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February 26th, 2009, 21:16 Posted By: wraggster
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February 26th, 2009, 00:03 Posted By: wraggster
SuccessHK have today posted the release of the 30th Anniversary Bundle PSP, heres the details:
Sony PSP-3000 console Jap version (x1)
"Shin Sangoku Musou Multi Raid" Jap version(x1)
Soft Bag(x1)
SuccessHK import to anywhere in the world for thosse interested in buying one.
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February 25th, 2009, 23:59 Posted By: wraggster
Lost in all of yesterday’s other PSP announcements is a subtle confirmation that Pangya PSP will see a release overseas. Ntreevsoft first revealed the PSP version of Pangya at GDC 2008 with the intent to get the game released internationally.
Tomy is publishing Pangya in Japan. According to a leak by Gamestop Tommo will take care of Pangya when it comes out over here. Tommo acts as a distributor for UFO Interactive so it’s possible they are acting as the publisher. Before seeing this news I thought Atlus might publish Pangya since they have a relationship with Ntreevsoft, a subsidiary of SK Telecom, through Crimson Gem Saga. That’s OK. Atlus is plenty busy working on four other announced PSP games.
http://www.siliconera.com/2009/02/25...north-america/
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February 25th, 2009, 23:58 Posted By: wraggster
How will Harmonix squeeze the full band experience of Rock Band onto the instrument-free PSP? By making Rock Band Unplugged a spiritual sequel to Amplitude, Harmonix's critically beloved pre-Guitar Hero rhythm game.
First details on the recently announced Rock Band Unplugged from Primotech describe the peripheral-free game as a beat-matching rhythm title that uses the PSP's directional pad and buttons to play along with guitar, bass, drum and vocal tracks.
http://kotaku.com/5159653/rock-band-...-its-amplitude
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