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March 18th, 2009, 22:45 Posted By: wraggster
News/release from Dark_Wolf
Hey guys i made this one just for fun in 2 days!
the homebrew is in Portuguese, but don´t get panic because the controls are really easy and simple to learn...
however this is still the first version of this game but i am working already in great updates
the game have a very simple objective you just need to shoot(square button) in the enemies that apear in the screen...each time you kill one you will gain 10 points of score...you win when you have 100 points of score...prety simple.
Controls:
X - jump
directional buttons - move
[] - shoot
R - Speed
start - Pause
select - restart
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March 18th, 2009, 22:39 Posted By: wraggster
Updated release from raing3
I was originally going to post this on the CWCheat forums but I am still waiting for my account to be activated so I can post therefore I am posting it here. I'm hoping I can get some help.
Here is my PSPAR Replay to CWCheat code converter thingy.
Please DON'T post a list of cheats which don't work as I can quite easily see which cheats don't work and until it can convert the cheats better I DON'T care about reports of cheats which don't work. Also when you do convert the cheats you must place the PSPAR code file in the root of the Memory Stick and call it "pspar_codes1.bin". The difference between conversion mode 1 and 2 is that mode 1 will try to convert the addresses and values if needed to CWCheat format and save the file to "ms0:/cheats.txt". Whereas mode 2 will simply dump the addresses and values as they are written in the original PSPAR code file to "ms0:/cheats_nomod.txt".
Since I am unable to solve these issues further releases will be unlikely unless I can get some help fixing the issues which I am having.
What is planned in future releases (if I can get help fixing the big issues):
- Fixing all the code conversion issues (I need a lot of help here)
- Adding conversion to NitePR format
- A PC conversion tool
- Adding conversion of CWCheat format to PSPAR format (If I can figure out how the hash is calculated and where it is stored in the unknown bits of the PSPAR code file)
- Maybe I could also add support for conversion between as many cheat formats as possible (I'm not too sure about this one cause it will probably take some time)
What I can currently do:
- Understand about 98% of the PSPAR cheat file format.
- Convert all the different controller handling PSPAR codes to CWCheat format.
- Convert the Game ID and Game Name to CWCheat format.
- convert "some" of the standard cheats (cheats which don't use DMA/RLE/other stuff I don't know about)
- Convert DMA cheats from PSPAR format to CWCheat format.
What I can't do:
- Convert RLE compressed cheat from PSPAR format to CWCheat format.
- Convert other format codes to CWCheat format.
- Convert any remaining standard codes to CWCheat format.
- Remove codes which are unneeded (if their are any, which I'm pretty sure there are)
- Fixing of any other issues with the code database.
The PSP Action Replay code file can be downloaded from www.pspar.com.
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March 18th, 2009, 22:33 Posted By: wraggster
Atlus U.S.A., Inc., dressed in tuxedos and sporting lavish monocles, today more formally announced that it has secured the North American publishing rights for Crimson Gem Saga for PSP (PlayStation Portable) system, emphasizing the point by releasing the game's final cover art and the first North American screenshots.
Crimson Gem Saga is all about the fundamentals of RPG fun: lush hand-drawn visuals, an engaging fantasy tale, and an easy-to-use interface. That's not to leave out the fast, turn-based combat, ambush attacks, combo chains, and special attacks involving multiple party members. And you certainly would not want to overlook the stellar musical score and voice work. In fact, not content with the versions previously released in other regions, Atlus has added over 1000 additional lines of recorded voice, a North American exclusive.
Crimson Gem Saga is scheduled for release on May 26, 2009 with an MSRP of $29.99.
About Crimson Gem Saga
"Sometimes life doesn't go the way you plan it."
For some people, it's an expression. For Killian von Rohcoff, well, he's pretty sure someone tattooed it onto him somewhere when he wasn't looking. After getting beaten for the top spot in his graduating class, he follows up a lead for a job that results in him getting his wallet stolen. Unfortunately for Killian, that's just the beginning. Fate has one heck of a roller-coaster in store for him, and in the center of the mess is an ancient artifact known as the Wicked Stone.
Key Features
Return to essential RPG fun -- Remember what made RPGs simply fun experiences? You'll find it here. Easy to pick up and play with a full package of addictive combat, beautiful graphics, interesting story, and fantastic voice work; this is a title that will charm genre newbies and veteran players alike.
Gratifying combo-filled combat -- This is turn-based RPG combat at its most fun. Attack your enemies before they attack you to gain the advantage of the first hit in battle. Master the Critical Combo System to deliver multiple hits and deliver major damage to an enemy. Team up with allies to unleash massive dual, triple, or full-team attacks.
Distinctively beautiful 2-D world -- Vibrant, colorful, and distinctive, this is a world that will draw and keep you inside the fantasy. Detailed character portraits and beautiful, fluid sprites further make this a treat for the eyes.
A far superior sequel -- Forget what you know about the series because this is a totally new experience. With a complete graphical facelift, a brand new story and cast, and newly polished combat, this is a game that blows right past its predecessor.
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March 18th, 2009, 22:31 Posted By: wraggster
If you picked up Resistance: Retribution this week, Sony and Global Gaming are giving you a chance to win game-inspired schwag and more. From now until May 10, 2009, you can register with Global Gaming and participate in two-on-two and four-on-four Resistance multiplayer matches. The better you do, the higher you'll go on the multiplayer ladder, and if you're among the top players when May 10 rolls around, you'll be invited to compete in the playoffs from May 13 to May 31, 2009. What will the winners get? Why it'll be cool stuff such as SonyStyle gear, PSP bundles, and Resistance: Retribution inspired leather bomber jackets.
I want a bomber jacket. If you want one too, head over to the Road to Retribution GGL site and register. You have to be a resident of the United States or Canada and you have to be at least 13 years old.
http://uk.psp.ign.com/articles/963/963766p1.html
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March 18th, 2009, 22:30 Posted By: wraggster
TOMY Corporation today announced that it will publish PANGYA: Fantasy Golf exclusively for the PSP (PlayStation Portable) system. Featuring beautifully rendered fantasy golf courses, thousands of character and equipment customization options and 18 playable characters, PANGYA: Fantasy Golf thrusts players into a world of golf gameplay filled with beauty and unlimited imagination.
"We are thrilled to introduce gamers to PANGYA: Fantasy Golf, the first PSP title in our growing portfolio of interactive games," said Mark Shinohara, chief operating officer of TOMY Corporation. "PANGYA offers a unique fantasy golf experience that gamers will truly appreciate. With a compelling storyline and extraordinary visuals, players can easily immerse themselves in PANGYA's mythology."
In PANGYA: Fantasy Golf, players practice and perfect their swing on the nine fantasy fairways of Pangya Island. Combining golf gameplay, endless customization options and a slew of sassy female characters set in beautiful environments, PANGYA: Fantasy Golf is based on the global PC MMO PANGYA game developed by Ntreev Soft, and boasts an original storyline with new, exclusive features for the PSP system. Players can utilize the in-game Pangya Shop to customize as many as 18 playable characters and their golf equipment with thousands of unlockable accessories, outfits, gear and power items to improve their golfer's stats and land that hole-in-one. Multiple gameplay modes including Story, Free Round, License, Tournament and Network Mode offer an engaging and varied golf experience. Additionally, Network Mode allows the ultimate golf gaming fan to connect with up to eight players and compete against one another in either single or team-based tournaments.
PANGYA: Fantasy Golf is developed by Ntreev Soft and is slated for release on the PSP system in Summer 2009. For more information, please visit www.TOMY-USA.com/videogames.
About TOMY Corporation
With U.S. headquarters in Santa Ana, California, TOMY Corporation is one of the world's oldest and most endearing entertainment companies. For more than eight decades, TOMY has developed and manufactured a broad portfolio of exciting and educational toys, games and video games for children of all ages. Known for its innovation, quality and safety, TOMY's mission is to produce videogames for North America that entertain and inspire children and adults. The Consumer Software Division currently publishes for Nintendo DS and Wii, PSP (PlayStation Portable) system, and the Xbox 360 video game and entertainment system from Microsoft. TOMY Corporation is a subsidiary of Japan-based TOMYCompany, Ltd. (aka TAKARATOMY in Japan). More information is available at www.TOMY-USA.com.
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March 18th, 2009, 22:17 Posted By: Shrygue
via Computer and Video Games
Indie developer ThatGameCompany has been talking up the PS3's strengths, explaining some of the design processes behind PSN title Flower.
If you haven't played it, the atmospheric Flower sees you using SixAxis motion control to guide petals through some gorgeous rural environments featuring giant fields and thousands of blades of grass.
The developer, which is also responsible for the relaxing aquatic exploration game flOw, described its heavy dependence on the PS3's SPU processors in rendering Flower's multitude of grass blades in an interview.
"We learned so much on flOw, especially about SPUs. The grass system really leverages the PS3 to render 200,000 blades of grass simultaneously, and gives the player this sense of blowing wind through them," ThatGameCompany president Kellee Santiago said.
"It really would be impossible to make it look the same on any other system. But, it's one of the pros with knowing your game is exclusive to a specific system - you can really design everything towards that one platform."
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March 18th, 2009, 22:14 Posted By: wraggster
carlosgs has posted an entry into the Neoflash Coding Contest:
Nickname: carlosgs
Project name: downPSP
Division: PSP APP
Original enter: Yes
Support motion: No
Old compo winner: Nope
First of all, hello, I'm carlosgs, and this is my first time in the Neoflash spring coding compo :-D
Please, If I am doing something wrong, contact me :-S
Project description:
downPSP is an app that I started in lua, but now I'm making it in C.
The best function of this app is that it's going to be able to download and install a lot of homebrew apps.
It looks for the homebrew database in psp.scenebeta.com
Right now it is not possible to download or install homebrew, but in a few weeks, it will.
I'm working in the cookie-based login of that website, I made that in the old lua version, so this time is easier ;-)
Nowadays it's all in spanish (sorry) but in the future it will be possible to translate it to more languages.
In the homebrew downloader, right now you can view the homebrew list (apps, games and emulators), and view a detailed description about each homebrew program.
You can also search in the list by pressing the "triangle" button (The games list
has more than 800 entries, so you'll probably need it ;-) )
Nevertheless, it has other functions like:
- Filebrowser with:
-PNG image viewer
-Simple text file viewer
-You can rename files with the "square" button.
-Simple searching with the "triangle" button.
- Self updating through the network ;-)
- Options menu with:
-Select wether you want to show the initial splash or not.
-Show memory stick free space.
-Restore default config.
This project is right now very initial, I'm looking forward to add add more functions, like:
-In the filebrowser, show other image types, unRar files, run eboots, copy, move and delete files... etc.
-"Check Gmail" function (simple but useful). It would notify about new gmail messages (I'll use the gmail RSS feed ;-) )
-Probably, when I finish the scenebeta.com full support, I'll add support for other psp homebrew comunities.
Download:
http://downpsp.evoconsolas.com/PSPho.../downPSP_C.rar
I hope you enjoy this app ;-)
Edit: One thing, I didn't knew where to find the Neoflash splash image, so I added the one that is in the "TimeTrainer".
¿Where did you put that image?
Thank you very much
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March 18th, 2009, 22:12 Posted By: Shrygue
via Eurogamer
A report on the Hockey Downloads forum has indicated that NHL 10 will never make it to PS2 or PC, saying that economic pressures are behind the decision.
Veteran user 'Drezz', who has apparently been in touch with Ryan Nicholas at EA, writes in his post that: "I regret to inform all of you that I was notified on Monday that NHL10 will NOT be produced for the PC/PS2.
"As of now, the division in charge of putting out hockey games for those platforms have been reassigned to work on the console versions (Xbox 360 and PS3). Due to economic concerns, the separate PC version wasn't worth putting manpower into - I don't blame them, since the revenue from PC sales wasn't high enough to create a significant profit for the company."
Not perhaps the most biting aspect of the credit crunch, but one that is likely to see literally dozens of people go "oh".
EA was not available for comment at time of writing.
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March 18th, 2009, 21:39 Posted By: wraggster
Total_Noob has posted an entry into the Neoflash Coding Contest:
The Shell features the following:
Release v1.00:
Quote
* Simple installer
* 2D text scroll function
* IntraFont and SCE dialogs
* Excellent graphics
* ICON0.PNG and PIC1.PNG included in XMB menu(by SchmilK)
* Extract 7Z archives
* Extract RAR and ZIP archives with or without password
* Choose path to extract archives
* Start games/homebrews/plugins(ELF, ISO/CSO, PBP and PRX)
* Run PSX games
* Load Sony and M33 updater
* Launch UMD
* UMD auto-start function
* "UMD" displayed only, when a UMD inserted is
* Back to XMBShell, when exit the application
* Copy, cut, delete, rename, create a new folder in file manager
* Show properties and size of the file in byte, KB or MB
* Show properties of folders
* Use image as wallpaper(press /\ in Image viewer)
* Open images(GIF, JPG/JPEG and PNG)
* Rotate images
* Blit images fit to screen
* Animate GIF images
* Next/previous image function with R and L buttons
* Show height and width of images under properties
* Play videos(AVC, PMF and PMP)
* Play music formats(AA3, AAC, FLAC, MP3, OGG, OMA and OMG)
* Show Album, Title, Artist, Year and Genre informations of the song
* Next/previous song function with R and L buttons
* Pause, resume and play song forward
* Battery-saver modus(only in Music player)
* Read all text files(CFG, INI, TXT or other files...)
* Load flash files(HTM/HTML, PHP and SWF)
* Download the newest version of XMBShell with the Network Updater
* Camera function
* Launch Internet browser( www.neoflash.com)
* Internet search
* Load Go!Messenger
* Connect USB ms0, flash0, flash1, flash2, flash3 or UMD disc
* Change photo, music, video and game paths
* Change CPU speed in music player(75, 100, 133, 222, 266, 300 and 333)
* Take a screenshot with NOTE(music symbol)
* Change the nickname
* Change CPU speed(75, 100, 133, 222, 266, 300 and 333)
* Change password
* Start control function
* Use background as original, classic or wallpaper
* Enable Flash player and WMA playback
* Restore default settings
* Show system informations
* Show battery informations under system-settings
* Browse in ms0, flash0 and flash1
* Possibility to editing in flash0 and flash1
* Show free space of the memory stick in byte, KB or MB
* Show battery and time
* Show the version of XMBShell
* NEOFlash splash screen
* Reboot XMBshell, reset system, shutdown system, suspend system and exit XMBShell in Exit menu
Supporting files are:
Quote
* 7Z
* AA3
* AAC
* AVC
* CFG
* ELF
* FLAC
* GIF
* HTM/HTML
* INI
* ISO/CSO
* JPG/JPEG
* MP3
* OGG
* OMA
* OMG
* PBP
* PHP
* PMF
* PNG
* PRX
* RAR
* SWF
* TXT
* ZIP
* Other files are running with the Text reader
Installation:
Quote
* Copy the folder "PSP" to ms0:/
* Run it from your PSP
* Press X to install or R to exit
* Now, XMBShell is installed
Controls:
Quote
Always:
* Press O to return
* Press HOME to open the Exit-menu
* Press NOTE(music symbol) to take a screenshot
Main menu:
* Press X to choose
* Press arrows, L and R to move
* Press SELECT to open the File-explorer
File explorer:
* Press X to execute file or open folder
* Press arrows to move
* Press L or R to browse in ms0, flash0 or flash1
* Press /\ to open the File manager
* Press SELECT to close the File explorer and return to Main menu
File manager:
* Press X to choose
* Press arrows to move
* Press /\ or O to close the File manager and return to File explorer
Music player:
* Press X to pause/play song
* Press RIGHT to play forward(10, 30 or 120)
* Press LEFT to play normal
* Press START to go in the Battery-saver modus
Image viewer:
* Press /\ to use the image as wallpaper
* Press X to blit image fit to screen
* Press UP or DOWN to rotate image
Text reader:
* Press UP or DOWN to change pages
Camera:
* Press R to shot
Exit menu:
* Press X to choose
* Press arrows to move
* Press HOME or O close the Exit-menu and return
Thanks:
* Thanks to Dark_AleX for the Custom Firmware
* Thanks to Schmilk for Beta-testing and for ICON0.PNG and PIC1.PNG
* Thanks to BenHur for intraFont
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March 18th, 2009, 01:15 Posted By: wraggster
jojojoris has posted an entry into the Neoflash Coding contest:
Nickname: jojojoris
Projet name : PSPReversi
From : The netherlands
Division : PSP Game
Original enter : Yes
Support Motion : No
In last NEO Compo this project have won in the top 10: No
Project description:
I made his game in only 3 days.
This game is a 8x8 Reversi for the PSP. Reversi is oginally invented in the 19th century. The main goal it to conquer the biggest part of the field.
A better discription is found here:
http://en.wikipedia.org/wiki/Reversi
I programmed an AI in this game. TRY TO BEAT IT!!! (realy it's a hard one)
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March 18th, 2009, 00:37 Posted By: wraggster
Every few weeks we mention new games joining Japan’s PlayStation Archives collection. Now their list is large with a blend of classics and obscure PsOne games. Outside of a few key releases like Suikoden the PlayStation Classics section is hardly spoken of overseas.
Capcom plans to change this by releasing more downloadable PsOne games in the future. Christian Svensson, Vice President of Strategic Planning & Business Development, says a batch of PsOne titles have been submitted to Sony for approval.
Specific games and a timeline were not mentioned, but a few months ago the ESRB rated Street Fighter Alpha 2 and Street Fighter Alpha 3 as PS3/PSP games. Those could be some of the games. Super Puzzle Fighter 2 Turbo is also rated as PSP title by the ESRB so this is another possibility. I’m hoping for both of the Mega Man Legends games. After all, these were released in Japan on UMD along with Breath of Fire III.
What Capcom game would you like to see? Before you answer peruse the list of PsOne games published by Capcom and rated by the ESRB. And then cross out all the games that have X-Men, Marvel, and Mickey in them.
Breath of Fire III
Breath of Fire IV
Buster Bros. Collection
Capcom vs. SNK Pro
Darkstalkers
Darkstalkers 3
Dino Crisis
Dino Crisis 2
Freestyle Boardin`99
JoJo’s Bizzarre Adventure
Magical Tetris Challenge Featuring Mickey
Marvel Super Heroes
Marvel Super Heroes vs Street Fighter
Marvel vs. Capcom
Mega Man 8
Mega Man Battle and Chase
Mega Man Legends
Mega Man Legends 2
Mega Man X4
Mega Man X5
Mega Man X6
One Piece Mansion
Pocket Fighter
Resident Evil
Resident Evil 2
Resident Evil 3 Nemesis
Resident Evil Survivor
Resident Evil: Directors Cut
Rival Schools
Star Gladiator
Street Fighter Alpha*
Street Fighter Alpha 2*
Street Fighter Alpha 3*
Street Fighter Collection
Street Fighter Collection 2
Street Fighter Ex 2
Street Fighter Ex Plus Alpha
Strider 2
Super Puzzle Fighter 2 Turbo*
The Misadventures of Tron Bonne
Trick N’ Snowboarders
X-Men vs. Street Fighter
http://www.siliconera.com/2009/03/17...-games-on-psn/
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March 18th, 2009, 00:37 Posted By: wraggster
Every few weeks we mention new games joining Japan’s PlayStation Archives collection. Now their list is large with a blend of classics and obscure PsOne games. Outside of a few key releases like Suikoden the PlayStation Classics section is hardly spoken of overseas.
Capcom plans to change this by releasing more downloadable PsOne games in the future. Christian Svensson, Vice President of Strategic Planning & Business Development, says a batch of PsOne titles have been submitted to Sony for approval.
Specific games and a timeline were not mentioned, but a few months ago the ESRB rated Street Fighter Alpha 2 and Street Fighter Alpha 3 as PS3/PSP games. Those could be some of the games. Super Puzzle Fighter 2 Turbo is also rated as PSP title by the ESRB so this is another possibility. I’m hoping for both of the Mega Man Legends games. After all, these were released in Japan on UMD along with Breath of Fire III.
What Capcom game would you like to see? Before you answer peruse the list of PsOne games published by Capcom and rated by the ESRB. And then cross out all the games that have X-Men, Marvel, and Mickey in them.
Breath of Fire III
Breath of Fire IV
Buster Bros. Collection
Capcom vs. SNK Pro
Darkstalkers
Darkstalkers 3
Dino Crisis
Dino Crisis 2
Freestyle Boardin`99
JoJo’s Bizzarre Adventure
Magical Tetris Challenge Featuring Mickey
Marvel Super Heroes
Marvel Super Heroes vs Street Fighter
Marvel vs. Capcom
Mega Man 8
Mega Man Battle and Chase
Mega Man Legends
Mega Man Legends 2
Mega Man X4
Mega Man X5
Mega Man X6
One Piece Mansion
Pocket Fighter
Resident Evil
Resident Evil 2
Resident Evil 3 Nemesis
Resident Evil Survivor
Resident Evil: Directors Cut
Rival Schools
Star Gladiator
Street Fighter Alpha*
Street Fighter Alpha 2*
Street Fighter Alpha 3*
Street Fighter Collection
Street Fighter Collection 2
Street Fighter Ex 2
Street Fighter Ex Plus Alpha
Strider 2
Super Puzzle Fighter 2 Turbo*
The Misadventures of Tron Bonne
Trick N’ Snowboarders
X-Men vs. Street Fighter
http://www.siliconera.com/2009/03/17...-games-on-psn/
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March 18th, 2009, 00:31 Posted By: wraggster
Sony will let wordsmiths buy not one just one vowel, but seven, as Wheel of Fortune arrives on the North American PlayStation Store this Thursday.
With 9,000 puzzles and 11 cities to play in, the lack of a digital Vanna White will be less painfully felt. Not sure about that $14.99 price tag, though. That's bordering on semi-pricey for Wheel of Fortune, especially so if we don't get to look at a perfectly coiffed Pat Sajak either. I suppose this signed eight-by-ten framed glossy that sits permanently next to my television will have to suffice.
This PlayStation Network game show entry has been a longer time coming than expected. Thank goodness for "Spring Fever." Any PlayStation 3 owners thinking of taking this one for a spin?
http://kotaku.com/5172483/wheel-of-f...twork-thursday
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March 18th, 2009, 00:25 Posted By: wraggster
New from Divineo USA
A dream comes true! Use your Xbox 360 wired controller on your Playstation 3 with XCM Cross Battle Adapter. Also feature a Rapid Fire function and Plus version supports rumble and all PS3 versions.
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March 18th, 2009, 00:21 Posted By: wraggster
New from Divineo USA
Multi Storage Hard Foam Travel Bag made of EVA material to carry your PSP-3000, PSP Slim or PSP consoles and other accessories around while protecting them against shock and scratch. The special lid-stand design can act as a movie station.
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March 18th, 2009, 00:08 Posted By: wraggster
Two separate sources are announcing that one the one hand the PS3 is to get a $99 price cut in the USA on March 22nd in EB Games and... or that the platform will be receiving a new SKU at Target.
The first story relates to a reader of 2oldtoplay who was given information regarding a PS3 price drop in great detail by an employee of EB. The info dated the drop to March 22nd and the reader was also told that Sony would be press releasing the official confirmation... on Saturday.
The second story regards a reader of Joystiq who wandered into Target and took a photo of a 'new sku' of 80Gb PS3 with two games. Says the site, "Unfortunately, our tipster says this new bundle doesn't come with a price drop. The SKU will retail for $399, the same price as the current low-end PS3". It also due on March 29th.
If both stories are true then either EB Games is getting an exclusive price drop, or Target has been dealt out of the deal. Or... the new two-game SKU for $399 is the 'price drop'. By this we mean that, given that in the States EB retails PS3 titles at $49.99 and £59.99, Sony will call this a "value added proposition". This will be sticking to exactly the plan that SCEE President, David Reeves, outlined in December last year.
If anything gets press released by SCEA on Saturday, we expect this 'value add' to be the leader over a $99 price cut. After all, Sony has stated that it will not be cutting prices, and we would never expect a valued company such as SCEA to tell bald-faced lies.
http://news.spong.com/article/17444/...e_Cut_in_March
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March 17th, 2009, 23:55 Posted By: wraggster
After being on the tip of gamers' tongues last summer, NVIDIA's PhysX technology has cooled a bit in terms of sheer popularity. That said, we've no doubt that the buzz will be back in force after this one clears the airwaves. NVIDIA has just announced that it has nailed down a tools and middleware license agreement for Sony's PlayStation 3, effectively bringing the aforesaid physics tech to what's arguably the most potent game console on the market today. As a result of the deal, a PhysX software development kit (SDK) is now available to registered PS3 developers as a free download for use on the SCEI Developer Network. What exactly this means for future PS3 games remains to be seen, but one's things for sure: it's only up from here.
http://www.engadget.com/2009/03/17/n...playstation-3/
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March 17th, 2009, 22:15 Posted By: Shrygue
via Eurogamer
Suave automoton and Lombax companion Clank is seeing new horizons as Secret Agent Clank is ported onto the PS2 by Sanzaru Games.
Speaking on the PlayStation Blog, Sanzara president Glen Egan says that the port will be ready for buyers on 26th May.
There's been an obvious visual update, to take advantage of the extra grunt that the PS2 offers, as well as a switch back to the traditional lock-strafe camera mode seen in previous Ratchet and Clank titles on console.
Will that add anything to our 6/10 verdict on the original? We'll know in a couple of months.
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