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February 3rd, 2010, 18:40 Posted By: Shrygue
via Eurogamer
Sony bigwig Peter Dille has explained that the real reason for PS3's slow start was poor levels of stock; the pump was "primed".
"The shortcoming was getting a lot of people whipped up and having them wait in-line and then only having a very, very limited amount of hardware supply globally, which meant that we had a kind of start and stop effect with our launch, which is hard to recover from," Dille told IGN. "It was a speed bump that we had to overcome and we overcame it.
"There is nothing but momentum behind the PS3 at this point," he added. "We're off to the races." It's not a question of "if" the PS3 will overtake Xbox 360, Dille went on to say, but "when".
"I mean, we've got 31 million [units sold] worldwide right now - they've got 39 million [units sold]. I don't even need to go out 10 years," he quipped.
"I'm not going to make any predictions for your interview today other than we'll pass them, but you look at where we are today and where they are today, and they had an opportunity to sprint as far ahead of us as possible when they had the head start.
"Well, we're breathing down their necks and they can see us in the rear-view mirror and it's not going to take too long to pass them." Sales of Sony's PS3 overtook Xbox 360 on a monthly basis in the US following the release of the PS3 Slim. There, in the whole of 2009, Microsoft's console finished just 400,000 units ahead of Sony's machine.
In Japan, there's a gulf between PS3 and 360. Sony's console now goes toe-to-toe with Wii, while Xbox 360 sells around 5000 a week alongside the PS2. To date, the PS3 has sold over 4.5m units in Japan, while the 360 has managed over 1m.
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February 3rd, 2010, 15:44 Posted By: wraggster
Head tracking and, for the PS3 version at least, stereoscopic 3D features are both being lined up for MotoGP 10/11 (the sequel of MGP 09/10, which Capcom will release on March 31).
Lead designer Greg Bryant told CVG: "We haven't looked into Natal yet for MotoGP 09/10, but we're definitely going to be looking into it for MGP 10/11 because I personally think the future for that application is through head tracking in racing games."
"We did a lot of testing with other games for competitor analysis and one that came up was the classic Grand Prix Legends. You can set that up with full head tracking and a steering wheel, and it's one of the most compelling racing experiences. Now that that developers have that technology available to them we certainly want to harness that for the next iteration of the game," he told CVG.
The PS3 is in for extra treats, too. "One of the other things that I'm really excited about it that the PS3 going to support 3D technology as well. So when you combine that with the PS Eye and theoretically doing the head tracking through that. I think that's going to be absolutely awesome."
http://www.computerandvideogames.com...VG-General-RSS
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February 3rd, 2010, 15:43 Posted By: wraggster
From tomorrow a number of PlayStation Minis titles will go on sale for two weeks, with savings of between 50p and £1.50. The cuts come as part of what Sony is calling ‘Minis Month’.
The discounts will come into effect tomorrow (February 4th) and run until February 18th. A fresh bout of Minis marketing will also kick-off to help promote Sony’s fledgling service, with the PSP YouTube channel being the main focus.
The PSPgo has come under the spotlight in recent weeks following poor sales numbers in Japan. UK unit sales – tellingly – have not been revealed, but are believed to lag far behind those of its UMD-equipped predecessor the PSP-3000.
Here are the offers in full, as listed by the PlayStation blog:
Fieldrunners – €4.99/£3.99 now €3.99/£3.49
Kahoots – €2.99/£2.99 now €1.99/£1.74
Vempire – €2.99/£2.99 now €1.99/£1.74
Breakquest – €2.99/£2.99 now €1.99/£1.74
Pinball Fantasies – €4.99/£3.99 now €3.99/£3.49
Bloons – €3.99/£3.49 now €2.49/£1.99
Mahjongg Artifacts: Chapter 2 – €2.99/£2.99 now €1.99/£1.74
Dracula: Undead Awakening – €2.99/£2.99 now €1.99/£1.74
http://www.casualgaming.biz/news/297...f-PSPPS3-Minis
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February 3rd, 2010, 15:43 Posted By: wraggster
From tomorrow a number of PlayStation Minis titles will go on sale for two weeks, with savings of between 50p and £1.50. The cuts come as part of what Sony is calling ‘Minis Month’.
The discounts will come into effect tomorrow (February 4th) and run until February 18th. A fresh bout of Minis marketing will also kick-off to help promote Sony’s fledgling service, with the PSP YouTube channel being the main focus.
The PSPgo has come under the spotlight in recent weeks following poor sales numbers in Japan. UK unit sales – tellingly – have not been revealed, but are believed to lag far behind those of its UMD-equipped predecessor the PSP-3000.
Here are the offers in full, as listed by the PlayStation blog:
Fieldrunners – €4.99/£3.99 now €3.99/£3.49
Kahoots – €2.99/£2.99 now €1.99/£1.74
Vempire – €2.99/£2.99 now €1.99/£1.74
Breakquest – €2.99/£2.99 now €1.99/£1.74
Pinball Fantasies – €4.99/£3.99 now €3.99/£3.49
Bloons – €3.99/£3.49 now €2.49/£1.99
Mahjongg Artifacts: Chapter 2 – €2.99/£2.99 now €1.99/£1.74
Dracula: Undead Awakening – €2.99/£2.99 now €1.99/£1.74
http://www.casualgaming.biz/news/297...f-PSPPS3-Minis
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February 3rd, 2010, 15:42 Posted By: wraggster
David Braben has kick-started his new column in Develop by exploring the current state of game narrative.
The Develop Legend Award winner opened his account by opining that narrative could turn out to define the current generation of software, and is therefore “a foolhardy thing to ignore.”
Briefly fixing the discussion on Infinity Ward’s Modern Warfare 2, Braben revealed high praise for the game in all aspects save for one, wittily observing: “There might as well have been a lava level, for all that the story mattered to me”.
Said Braben: “My point is when we look back at it from the future – when the combat is no longer best in class – it will feel dull, like those almost storyless cowboy films of the '50s (not featuring John Wayne), shown endlessly on TV in the early ‘70s, but that have thankfully now been forgotten.”
He added that talented storytelling is coming ever more to the fore in the game sector, citing Fallout 3, Mass Effect and Dragon Age: Origins as great examples of non-linear storytelling.
http://www.develop-online.net/news/3...-Achilles-Heel
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February 3rd, 2010, 12:27 Posted By: Zack
Via Retroemu.com
Hey guys!
About : Battery Warning plugin is a PSP plugin that shows a message on screen when your battery reaches 15% or less charge. Works in VSH/GAME + Homebrew Games & Apps.
Why bother when the PSP LED blinks when the battery is low? Well lets face it, who can honestly say when they are stuck into a game that they even notice the LED blinking at all, also added to that, the fact that when your playing a game your thumb practically covers the whole light, it's not an ideal method of warning
I lost the source to V0.2 because my external HDD died so I had to start the project from scratch.
Screenshot :
So here are the changes :
Changelog :
* Added ability to turn the message off. Press L+R+Select to disable the message once shown.
* Changed message to display remaining battery percentage and time remaining (in mins)
* Message now doesn't get hidden behind objects.
* Message now clearer to read (again).
* Reduced flickering substantially (still flickers in certain games)
Future :
In the next release there will finally be the configuration manager. I have started it and it wont be long until it's finished. However been that in essence this is more of a new plugin than a updated version (since I had to start from scratch) I want to be certain people enjoy the same level of success with it as I do before bothering to release a customization manager.
Thanks and enjoy!
EDIT : New version attached. V0.3.1
Changes :
* Message upon battery reaching full charge (Whilst charging) - (See screenshot)
Removing the power cable or pressing L+R+Select will disable the message.
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February 3rd, 2010, 02:15 Posted By: wraggster
At this past E3, Square Enix said Final Fantasy XIV would launch on PlayStation 3 and PCs. Looks like an Xbox 360 version is in development too.
A staffer at Square Enix Japan let the proverbial chocobos out of the stable. In her Linked In profile she notes Final Fantasy XIV is a PC, PS3 and Xbox 360 title. Whoops! An Xbox 360 version hasn’t been announced yet. Honest mistake or a slip of the tongue?
Akama also says there are lines currently working on The 3rd Birthday and Final Fantasy Agito XIII too.
http://www.siliconera.com/2010/02/02...-and-xbox-360/
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February 2nd, 2010, 23:46 Posted By: wraggster
The long-rumored, recently leaked existence of PlayStation 2 games joining the "PS One Classics" line comes a bit closer to reality, at least in the mind of PlayStation senior VP Peter Dille who calls the digital re-issues a "terrific opportunity."
In an interview with IGN, Dille says that the PlayStation folks are "working really hard on" bringing more PlayStation and PlayStation 2 games to the PlayStation Store, not quite an official announcement, but another glimmer of hope.
"From our side, we're going through our own studio organization and trying to make sure all these old games are out there so that we can lead by example, but we're also communicating with all the third-parties about the success of the Final Fantasy games, and other PS1 and PS2 classics," Dille tells IGN. "By all means, I think people can look for more of that because once the third-parties see how this works, it's just found money. There's not a whole lot of work that has to go into it and once we can get it up on the network, it finds an audience pretty quickly."
With PS2 backward compatibility all but dead on the PlayStation 3 going forward, it would seem like some of that "found money" would be an attractive option for Sony. About as attractive as the rumored addition of Dreamcast games to the PS3 would be for me.
Maybe we'll hear something official closer to GDC or E3 this year.
http://kotaku.com/5462621/playstatio...ic-opportunity
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February 2nd, 2010, 21:47 Posted By: wraggster
News/release from Miles
Squaro PSP is a port of the game Squaro, created by Marc Lebel ( www.squaro.fr).
The purpose of Squaro: finding rounds to complete.
For that there are in each box a number from 0 to 4, which corresponds to the number of rounds to complete among those at the four corners of this box.
All grids have a unique solution.
Instructions:
- General --
Cross: OK
Triangle: Back
Select: Change language
- Selection grid --
Start: Starting grid
L and R: Switching between levels
- Basics --
D-Pad: Move
Cross: Fill / Empty circle
Triangle: Return to selection grid
Start: following grid once the grid current completed
Thank you to Marc Lebel for game creation and approval for the PSP version.
Miles
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February 2nd, 2010, 20:33 Posted By: wraggster
This Thursday PlayStation 3 owners can take their guitar controllers into battle with Fret Nice, a rhythm platformer created for the PC by Swedish students, brought to the PlayStation Network courtesy of Tecmo.
Tecmo surprised us at E3 last year with the addition of Fret Nice to its lineup, which traditionally consisted of more "hardcore" titles like Ninja Gaiden and Undead Knights. In comparison to those two, Fret Nice is a relatively light-hearted game, in which players help members of the band Vibrant Chordblasters save the world from the oppressive Hair Bangers. To accomplish this goal, players will rock out on their guitar controllers, pulling off riffs to defeat enemies.
It's an amazing concept, and an excellent use for those guitar controllers gathering dust in the corner of your living room.
http://kotaku.com/5462435/this-week-on-psn-fret-nice
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February 2nd, 2010, 20:00 Posted By: wraggster
News/release from bboyjcm
A plugin that will help you disable/enable your Power Switch whenever you want.
Useful for keeping your Custom Firmware Active (chickhen) & protecting your game progress
from any accidental shutdown.
Compatibility Update
Features:
-Enables/Disables your psp power switch
-Block & Unblocks your psp power switch with the same button combo
-Works In VSH & Game Mode
Changelog:
-Compatible with ChickHEN , GEN Firmware & M33 Firmware
-Works for both PSP Phat & PSP Slim & PSP Brite
-Credits,Readme and Changelog are now updated
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February 2nd, 2010, 19:50 Posted By: wraggster
News/release from lilmnm
Well heres a bug Fix of the latest DayPR fixed the scrolling bug where it didnt show the last cheat in the Hacks tab. I also added a Extra Cheat File thingy ma bob .-. where you can load a new set of cheats.
Please Read the README.txt included
And please contact me right away if you notice any new bugs
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February 2nd, 2010, 19:48 Posted By: wraggster
News/release from Dan369:
After a long, long wait i've finally released the map editor to version 0.02 of psp mario. I've been very busy with exams, coursework etc.
So this is more useful for the creative people, again, please read the 'README' file. It contains everything you'll need to know, controls, how to submit levels etc.
For a run-down of the changes:
-Code improvements with rendering
-Collision layer updated with the latest resources from the engine, coins, koopas/red/green added.
-Also the possibility to chose mario/luigi's starting position included.
Now just a heads up for v0.03 of the game(PSP Mario - The New Worlds), it is still being worked on, i've done a bit of a re-code with certain parts like the animation, controls etc. Like i said the controls in the previous versions weren't that good, mario just stood still when he stopped walking and the jumping wasn't great in-game either. So i've been revamping the controls, there's a few bugs with the enemy collision code as-well, but yes i did take a little break from the whole coding world for a month or so hence why this has been released til now.
If i had to give a date, it would be sometime during March maybe early April.Hope you guys like it
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February 2nd, 2010, 19:40 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...0&view_reply=1
New update from Mediumgauge PSP Filer, application, now at version 6.6, which in addition to managing the full content of your memory stick, there will also launch homebrew, open file format .zip / .rar, dump your UMD and much more.
Changelog v6.6:
Quote:
- Fixato a bug that did not allow the exact calculation of the size of the directory
- Fixato a bug in the audio player
- Fixato a bug that caused a crash when you start a UMD
- Added the duration of playing an audio file player
- Fixati more bbug
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February 2nd, 2010, 19:29 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...2&view_reply=1
Upgrading Joyau, the only Ruby interpreter available for the PSP, by its author Kode. This interpreter allows the creation of small 2D games using the Old School Library (OSL), and use many of the original Ruby interpreter functions. This version corrects some bugs in previous releases, integrated some additional libraries, and added a useful screen for debugging.
Changelog:
Quote:
- Fixed some bugs in previous version
- Added support for some libraries present in ruby stdlib
- Added libraries BigDecimal, digest, fcntl, squeeze, strscan, zlib, enumerator, thread, and NK
- Added debugging screen
- Other minor changes
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February 2nd, 2010, 18:55 Posted By: wraggster
It's safe to say that the PSPgo hasn't had the reception that was expected of it. Sales haven't been crazy, and most seem to have completely ignored the system's launch entirely. With this kind of negativity surrounding the PSPgo, it's no wonder that Sony wants to do something about it. According to someone close to Sony, they are. Sources have confirmed with Gamervision that a PSPgo "relaunch" is imminent, complete with a marketing blitz in hopes to rekindle some sort of excitement over the handheld. What else will the relaunch entail? There are a number of possibilities, and there's little doubt a price drop might be among them.
Even when compared to the other issues the PSPgo has, the high price seems to be paramount for keeping it out of gamers' hands. It's more expensive than the other models by almost $100, and doesn't even have all of the content the regular system has. Even if they don't drop the price, a massive media blitz would be a great idea, and odds are whatever is done will have a healthy dose of Kevin Butler as well. Those ads seem to have struck a cord with fans and haters alike, especially when compared to the companies earlier attempts at advertising.
We're not certain when this is supposed to start, but with GDC right around the corner I'd expect to hear a little more in the near future. We'll keep you posted.
http://gamervision.com/users/coop/ar...spgo_relaunch_
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February 2nd, 2010, 18:49 Posted By: wraggster
On December 17, role-playing game Final Fantasy XIII went on sale for the PS3 in Japan. It was priced at ¥9,240 (US$102). Want to sell back your copy?
In a little over a month and a half, the used game is fetching ¥1,500 (US$17) from major Japanese game retailer GEO. By comparison, used games Pro Evolution Soccer 2010 on the PS3 commands ¥4,800, Call of Duty: Modern Warfare 2 merits ¥4,500 and Musou OROCHI Z is priced at ¥3,100.
The lower end of the scale looks like this: Uncharted is worth ¥1,500, NBA Live 10 is ¥2,000, Grand Theft Auto IV is ¥2,500 and Dragon Ball Z Raging Burst is ¥1,500.
Remember, these are buy-back prices. The games will then be sold at higher prices. What's more, the prices do not reflect the quality of the games, but rather, the supply and demand. Most likely, low buy-back prices means that many players, who have probably already finished the title, are selling back the game.
In Japan, renting games is not wide spread and permitted in the same way it is in the West. Instead, players buy games and keep the disc, booklet and case in pristine condition so they can sell back to the titles to shops like GEO.
http://kotaku.com/5462139/in-japan-f...value-is-cheap
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February 2nd, 2010, 18:40 Posted By: wraggster
¥21,000 ($232), Japan, March 4. All of the foregoing should be irrelevant information because we're absolutely, positively, definitely sure you're not going to actually buy one. Right? Look, even if you genuinely don't object to Blossom Pink as your color scheme, and if you quite rightly find yourself attracted by the handy soft pouch for ensconcing your new PSP-3000 in, don't you care about what other people might think? And that's entirely aside from the generic and lazy expectation that women will buy anything so long as it bears a hue from the pink portion of the spectrum. Either way, this bundle of corporate greed and malevolence is coming in about a month's time, if you're weird enough to care.
http://www.engadget.com/2010/02/02/j...own-innuendos/
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February 2nd, 2010, 18:00 Posted By: wraggster
Sony is lowering the price of PSP and PS3 Minis in February.
The first sale starts this Thursday, 4th February and runs until Thursday, 18th February. Kahoots, Vempire, Breakquest, Majohngg Artifacts and Dracula all drop from £2.99/€2.99 to £1.74/€1.99.
Fieldrunners and Pinball Fantasies go from £3.99/€4.99 to £3.46/€3.99, and Bloons falls from £3.49/€3.99 to £1.99/€2.49.
The European PlayStation blog also promises you free Minis during February, as well as wallpapers, themes and that sort of thing. Specifics aren't mentioned yet.
Minis are small downloadable games originally only for PSP and PSPgo, but now compatible with PS3.
http://www.eurogamer.net/articles/ps...throughout-feb
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