|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
February 12th, 2010, 23:31 Posted By: wraggster
Newly released today:
features
Up to four characters can take part in battles simultaneously and party members can be switched mid-battle
New Blindside battle system fuses evasion and offense, enabling players to confuse and ambush enemies by quickly moving out of their line of sight when targeted
Pilot the Calnus spaceship for the first time in the series and journey to various planets of the STAR OCEAN universe
Features breathtaking CG movies by Visual Works, the cutting-edge studio whose previous work includes cut scenes for the acclaimed FINAL FANTASY® series
In addition to English and Japanese voice options, the PlayStation 3 system version will include English, French, Italian, German, Spanish and Japanese language options for STAR OCEAN fans around the world
description
The year is A.D. 2087. In the aftermath of World War III, Earth has been ravaged and the population decimated by a deteriorating environment. The countries that survived have joined together to form the Greater Unified Nations and turned their eyes skyward…to space. Edge Maverick and his childhood friend Reimi Saionji are chosen as pioneer members of the Space Reconnaissance Force, which was created to seek out new worlds beyond the stars. Their ship, the Calnus, takes its place on the lunar launch pad along with four other starships of the first reconnaissance fleet. These ships – humanity’s last hope – blast off one-by-one and sail into the awaiting wormhole that leads to the vast star ocean. And so, Edge and his crew begin their voyage in search of a new haven for humanity...and a second chance.
http://www.play-asia.com/SOap-23-83-...j-70-3ko2.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 21:21 Posted By: wraggster
Just to prove we're willing to go the extra mile for you here at Joystiq, we taught ourselves Norwegian just to bring you the latest from David Cage's interview with Norwegian publication Dagbladet. Sadly, Mr. Cage's answers were not in Norwegian, meaning we wasted $8,000 and what our instructor Jokkum Frantzberg called "a very good ear for Norwegian." The entire project was not in vain, though, as we managed to find this quote from Cage regarding his upcoming Heavy Rain.
"If you are talking about Motion Control, this is something we initially considered for Heavy Rain. The very first version of the game design was based on motion control, but it was not feasible at the time," he said. Dagbladet later helped us confirm via one of Cage's reps that he had hoped to design the game for the PlayStation Motion Controller originally, but felt the tech simply wasn't far enough along.
Cage went on to add, "I have a lot of interest in Sony's motion device and there is a good chance that we announce something about it in the coming weeks." We don't know what he'll announce, but we certainly hope that it'll be in Norwegian.
http://www.joystiq.com/2010/02/12/ca...-for-heavy-ra/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 21:20 Posted By: wraggster
It may not have charted in the January NPDs, but Uncharted 2 has stealthily beaten sales of the first game in the series, according to PlayStation's Jack Tretton. We can think of a number of reasons why: Certainly, the growing install base of the PS3 has something to do with franchise's growing success; and perhaps the addition of multiplayer makes Uncharted 2 a more attractive purchase than the first game; or maybe it's simply because it's pretty darn good.
Uncharted 2 sales are "now closing in on three million copies sold worldwide," according to Tretton. Considering those figures, it's clear that Sony management should have one directive for developer Naughty Dog: "Make another one, please!"
http://www.joystiq.com/2010/02/12/un...-million-sold/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 21:19 Posted By: wraggster
Sony's senior director of corporate communications Patrick Seybold issued a statement after last night's NPD numbers for January, explaining that the company's flagship console may be a bit difficult to find at retail over the next few months. "We're working very hard with our retail partners to meet consumer interest, but the demand is tremendously high for the PS3 and we expect tight inventory in the coming months," Seybold notes in the statement.
As this is the first we've heard about any sort of PlayStation 3 hardware shortages, we followed up with Seybold to make sure he wasn't only warning about future supply issues, but also explaining January's sales of the console. He told us: "Yes. The strong demand carrying through the holidays was evident and early in the month we [knew] there was going to be limited supply of the PS3 at retail in January. We're working closely with the retail channel to meet this demand, but expect tight supply for the coming months."
The upcoming supply issues may also be a result of Sony's "upcoming line up of the industry's most anticipated games" -- games like Heavy Rain, God of War 3, and ModNation Racers. Seybold additionally points out that "this momentum is fueled by a stellar holiday" and the recent releases of games like MAG and BioShock 2.
http://www.joystiq.com/2010/02/12/so...coming-months/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 20:54 Posted By: wraggster
Sony Computer Entertainment America boss Jack Tretton has said PS3 is doing very nicely thank you, adding that the only way is up.
"2009 was a great success for the PlayStation brand in a market that continues to be impacted by a down economy," he wrote on the US PlayStation blog. "I wanted to thank you for making this past year the best yet for the PS3."
Tretton went on to cite NPD figures which state consumers spent 15 per cent more on PS3 software last year - even though software sales across all platforms were down 9 per cent. The PS3 was the only console to enjoy double-digit growth in the US last quarter.
December was a good month for Sony, with a million consoles and 7.3 million games sold. January hardware sales were up 36 per cent year-on-year.
According to Tretton, sales of Uncharted 2 have surpassed Sony's "lofty expectations" and the game outsold the first instalment in the series, with 3 million copies sold worldwide. MAG is also doing alright, with more than have a million copies shifted and 270,000 matches played.
"We've also successfully established that we're not just a disc-based powerhouse, but we're also a digital powerhouse," said Tretton. PlayStation Network revenue was up 155 per cent year-on-year in December. Apparently, "More than 40 million of you all over the world are coming to PlayStation Network to access multimedia content and to enhance your social gaming experiences."
The Sony boss cited Heavy Rain, God of War III and Final Fantasy XIII as reasons to be cheerful, adding, "Not to mention the many other games we're keeping up our sleeves." Then there's the motion controller, of course.
"Thank you again for making PS3 your entertainment device of choice. We look forward to your continued excitement for the brand," Tretton concluded.
http://www.eurogamer.net/articles/la...t-for-ps3-sony
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 19:41 Posted By: Shrygue
via Computer and Video Games
It's not long now until you'll have Square's latest RPG epic in your hands (March 9), and you never need an excuse to glare at more awesome Final Fantasy XIII screenshots.
We've got 25 below for you, and we'll have a lot more on the game soon, including a chat with the producer, Yoshinori Kitase.
Screenshots here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 19:34 Posted By: Shrygue
via IGN
Nippon Ichi's financial problems could mean good things for PlayStation 3 owners next year. The Japanese publisher announced today a plan to help it recover from expected losses. The PS3 features heavily in the plan.
For the current year, Nippon Ichi recently lowered its sales and profit earnings. The company originally expected sales of 1,788 million yen and a modest operating profit of 30 million yen. It now expects sales of 1,131 million yen and a massive loss of 299 million yen.
The company's recovery plan for the upcoming fiscal year calls for a more focused lineup, with just eight new releases, six of which are original titles. Included in the eight is a new PS3 Disgaea game of some form.
Nippon Ichi also hopes to recover through a greater focus on overseas markets. The PS3 benefits here too, as the company said that the PS3 and North America would be central to its overseas business expansion.
Expect to see a good deal of Prinny in the coming year, especially if you're a PS3 owner.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 17:38 Posted By: wraggster
News via pspita
The Japanese coder TMK, resuming work Takka, issue a new update for PSPMame, porting to the PSP of MAME, Application can emulate multiple platforms arcade. Among the novelties of this release, adding a filter for the display order of roms. Enclosed you will find the source of the program.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 17:34 Posted By: wraggster
New update available for the Game Boy Advance emulator gpSP-J, as amended dell'Unofficial Takka gpSP developed by coder. Unfortunately the changelog in Japanese does not allow us to understand the new features introduced with this release.
via pspita
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 16:35 Posted By: wraggster
Inventive PSP RPG Half-Minute Hero has slipped to next Friday.
Rising Star was supposed to deliver the game today, and apologised on Twitter for the "302400 half-minute" delay.
Half-Minute Hero has a familiar role-playing tale broken into 30-second gameplay chunks. The result is frantic and impossible to put down.
http://www.eurogamer.net/articles/ha...nger-out-today
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 16:26 Posted By: wraggster
Modern Warfare 2's first DLC pack will arrive in early April, a reliable source has told CVG.
The official word from Activision on the add-on pack's release - which will be an Xbox 360 timed exclusive - is that it's planned for "spring". Our source's claim would put its release bang in the middle of that season.
There's no word yet on what Modern Warfare players should expect in the first DLC pack, and last month community man Robert Bowling wasn't exactly bursting to enlighten us.
"We're still figuring out what the DLC will include, until we know for sure, I can't comment on what to expect yet," he said via Twitter. We're after more maps, simple as.
Activision was unavailable for comment.
http://www.computerandvideogames.com...VG-General-RSS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 16:24 Posted By: wraggster
Sony and Microsoft have revealed new online user stats, following both firm’s latest NPD results.
Microsoft say that the Live community has grown to 23 million – both Gold and Silver users – marking a high rate of Live adoption from the 39 million 360 consoles sold worldwide.
Sony, meanwhile, says that it has clocked over 40 million PSN accounts, coming from a mixture of 33.5 million PS3 owners and 56 million PSP units sold.
Speaking on his PlayStation blog, SCEA CEO Jack Tretton said the rise in PSN came with a 155% jump in digital sales between 2008-2009.
Sony recently fuelled rumours that the PSN service will implement subscription charges.
Microsoft added that 2.3 million Live users logged into Xbox Live over January – a new record for the platform holder.
http://www.mcvuk.com/news/37547/PSN-...ve-users-climb
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 16:24 Posted By: wraggster
Sony and Microsoft have revealed new online user stats, following both firm’s latest NPD results.
Microsoft say that the Live community has grown to 23 million – both Gold and Silver users – marking a high rate of Live adoption from the 39 million 360 consoles sold worldwide.
Sony, meanwhile, says that it has clocked over 40 million PSN accounts, coming from a mixture of 33.5 million PS3 owners and 56 million PSP units sold.
Speaking on his PlayStation blog, SCEA CEO Jack Tretton said the rise in PSN came with a 155% jump in digital sales between 2008-2009.
Sony recently fuelled rumours that the PSN service will implement subscription charges.
Microsoft added that 2.3 million Live users logged into Xbox Live over January – a new record for the platform holder.
http://www.mcvuk.com/news/37547/PSN-...ve-users-climb
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 12th, 2010, 00:35 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...0&view_reply=1
The coder bbtgp issued today on the forum of lan.st PSARDUMPER a new version of the application can decrypt the files contained nell'EBOOT. Pbp various official firmware. This new version is able to decrypt all the files even the last firmware 6.20, unlike the New PSARDUMPER 6:20 v0.1 MOD Lime which did not provide all the PRX / RCO dell'EBOOT. Pbp.
More information and a link to download below.
Installation:
Quote:
- Copy the EBOOT. Pbp decrypt the firmware in the Memory Stick root directory
- Copy the folder newpsardumper to PSP / GAME
- Start the
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2010, 22:44 Posted By: wraggster
Gravity Crash developer Just Add Water has announced a brand new game for PSP, PS3 and iPhone. Vektar Beat is a "rhythm/puzzle game" that will presumably feature vector-styled graphics. Taking a page from WiiWare's Bit.Trip franchise, Vektar Beat is just the first in a series of Vektar mini-games.
While details are scant, there's good reason to play close attention to the game. Just Add Water plans on charging as little as $1 for the game on the Minis service, introducing pricing parity between the App Store and the PlayStation Store for the first time. For PSP owners frustrated at overpriced Minis, Vektar Beat represents an interesting experiment.
Vektar Beat is scheduled for release in the Spring. Further details are scant for now, but tonight's episode of the PS Nation podcast should reveal much more.
http://www.joystiq.com/2010/02/11/ju...is-and-iphone/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2010, 22:37 Posted By: wraggster
Not only are used copies of Final Fantasy XIII not worth very much money, new copies of the game are cheap, cheap, cheap. Great news if you haven't bought the game.
The PS3 game went on sale on December 17 for ¥9,240 (US$102). Shops have been buying back the game for ¥1,500.
Retailer Sofmap in Tokyo's Akihabara has stacks and stacks of Final Fantasy XIII. Yours for ¥3,980 ($44), but this is a limited time sale promotion. To point to this as a sign that FFXIII was some sort of failure in Japan is a mistake. It's not that at all.
However, it does show that retailers might have ordered too many copies of the game and are trying to unload copies. Bad for them, but good thing for consumers! If you haven't already, go pick up your copy at 59 percent off. Do it.
http://kotaku.com/5469394/retailer-s...-price-in-half
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2010, 21:18 Posted By: wraggster
Rockstar's 1940s crime thriller LA Noire may change how actors are captured and recreated in games for ever.
Developer Team Bondi is using groundbreaking technology developed by sister company Depth Analysis to capture all aspects of a performance at once - audio, visual and movement - and recreate them quickly and en-masse to characters in-game.
"Traditionally, one minute of facial animation could take a couple of animators a month. The idea is that we can mass-produce. We can produce about 20 minutes of final footage a day, and it's seamless - I don't even have character artists or animators working with me," Depth Analysis' Oliver Bao told Game Informer (via VG247).
Getaway creator and Team Bondi boss Brendan McNamara said even games like Uncharted 2 and Mass Effect 2 have characters that look like "goldfish" in comparison. And lip-synching is a problem no longer.
This time-consuming method has allowed McNamara to realise a 2000-page script that calls for performances by over 300 actors. When you consider that an average film is between 95 and 125 pages long, the scope of this game is staggering. Hollywood director Michael Uppendahl is on hand to help, and will direct stars like Aaron Staton.
And for LA Noire, this technology represents far more than bragging rights.
"It's obviously cool technology, but the key thing for us is that when you're interrogating someone, you can read their faces and tell if they're lying," said McNamara. "That is a key component of the gameplay."
Interrogation is a cornerstone of LA Noire. Evidence can be gathered at crime scenes and witnesses interrogated. Anything of interest will be recorded automatically in a notebook. Eventually, lead character Cole Phelps can sit down with suspects and challenge their statements, choosing between coax, accuse and force responses - like in Mass Effect 2, these options represent the general tone of your dialogue choice, not the words themselves.
The game of LA Noire follows Phelps through the ranks of the LAPD, where he'll progress from beat cop to the desks of traffic, vice, burglary and arson. Eventually he'll make it to homicide detective.
Along the way he'll have to work with different partners, and he'll come to realise that the force itself is filled with people that have far less than saintly dispositions.
"Who he is at the beginning is completely different from who he is at the end. There's a journey. In most games - even my old games - who someone is at the beginning is who they are at the end. You don't get that in movies or literature - people change. We want you to go on a journey with him. We're trying to pull that off," McNamara explained.
LA Noire's painstakingly recreated world of 1947 Los Angeles is another talking point. It's the biggest and most detailed areas Rockstar has ever made - and Rockstar makes some big and detailed worlds (GTAIV). Over 180,000 photographs of post-war Los Angeles were sourced and scanned, producing a city as accurately recreated as is humanly possible.
What's more, 90 per cent of the crimes in the game are based on real capers of the time. And they're far from slapstick romps.
"Some of them were too wild to use," realised McNamara. "One was about a preacher walking down Broadway with a bullwhip, whipping non-believers. [Laughs] We thought that was a great story, but we didn't know how to work it in.
"There was a guy in Santa Monica who was driving a four-engine plane down the street at midnight. He had an accident because he didn't have lights on the plane - if you came up with that in a design meeting, people would throw you out!"
LA Noire is in development for PS3 and Xbox 360 and will be released this autumn. That's the plan.
http://www.eurogamer.net/articles/fi...details-appear
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2010, 21:16 Posted By: wraggster
Battlefield: Bad Company 2 will be supported by day-one downloadable content in line with EA's Project Ten Dollar plan.
Senior producer Patrich Bach from developer DICE toed the new line in an interview with WorthPlaying.
"We have an in-game store where you get free content or you can buy new content to the game, so it's a very integral part of the game that we will have a long post-launch campaign," he said.
"I think people will be thrilled to see what's in that already. On day one, you will get some really cool stuff."
Last month DICE executive producer Karl Magnus Troedsson said that the game would provide "a good bit of stuff for free", as well as paid DLC.
Battlefield: Bad Company 2 is due out for PC, PS3 and Xbox 360 on 5th March.
http://www.eurogamer.net/articles/ba...ing-launch-dlc
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2010, 21:04 Posted By: wraggster
Sony has announced a new 3D Blu-ray Disc player and upgrades to existing players so that they will be able to show high-definition 3D movies too. The company introduced the BDP-S470 Blu-ray Disc model and upgraded existing home theater systems, which will be able to play Blu-ray movies when related firmware for the devices is released later this year. Movies based on the Blu-ray 3D specification, which was finalized by the Blu-ray Association in December, can be shown on the players
http://hardware.slashdot.org/story/1...y-Disc-Players
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
next » |
|
|