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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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October 25th, 2010, 00:34 Posted By: wraggster
News via http://www.psp-hacks.com/2010/10/23/...more-homebrew/
To keep everyone in the loop — Total_Noob now has PSP plugins running under 6.20 TN. Plugins (and homebrew) like PSPdisp, CSPSP Online, FUSA, LightMP3, PMPlayer Advance, Go!Tube, PRXDecrypter, Psardumper, etc. Probably others too that haven’t been tested. Total_Noob awaits the arrival of his PSPgo. We’ll keep you posted if/when that’s working
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October 25th, 2010, 00:31 Posted By: wraggster
News via http://ps3.gx-mod.com/modules/news/a...p?storyid=2167
Squarepusher proposes a new version of his port of Snes9x (SNES emulator) on PS3.
New / fixed:
- Updated to the new version of SNES9x which now allows the launch of the following games (not supported so far):
- Earthworm Jim 2
- NBA Hangtime
- MS Pac Man
- Integration and use of PSGL driver. The speed is now better than before in 1080p to 480p. There is always a switch to change the resolution, but it is more useful now.
- Support for all resolutions
- Added parameters for simplified hardware filters - Linear Interpolation and Filtering Point. Management shaders will come later.
- Added parameters for Aspect Ratio - 4:3 and 16:10 (the HDTV with a 16:9 Aspect Ratio may pose some problems when using design of 16:10. A fix for screens 16:9 should be offered thereafter.
- It is now possible to load settings from file configurable snes9x.conf USRDIR stored in the directory. The backup file will be proposed in the next version.
- The emulator now select the highest resolution supported by your TV. It is no longer necessary to use the default 480p.
The archive contains the sources and packages for the PS3 with firmware below 3.41 and above it (compiled with SDK 1.92 or 3.41).
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October 25th, 2010, 00:30 Posted By: wraggster
News via http://ps3.gx-mod.com/modules/news/a...p?storyid=2165
Robo Hobo ps3hax worked on NES and Game Boy Color emulators. The emulators work fine for a first draft.
Here are the changelogs:
Gambatte (GBA)
- Support Single Game Boy and Game Boy Color
- Support zip
- Use the right stick to open the menu, CIRCLE button to exit the menu (note: the opening menu causes problems with sound)
- Use L3 + L1 to save, L3 + R1 to load a backup
- All backups held the game folder
Nestopia (NES)
- No support for zip
- Not really ready for a satisfactory use
- Use the right stick out
- No backup management
- The package uses the same icon as gambatte
Both:
- Disable VSync to prevent too many problems of its
- The code for the buffer Her poses problems
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October 25th, 2010, 00:29 Posted By: wraggster
News via http://ps3.gx-mod.com/modules/news/a...p?storyid=2163
Danyl offers the new version of the PL3 (KaKaRoTo) for devices using Rockbox (An open source firmware for some MP3 players).
New / fixed:
- Compiled with the PL3 allowing the launch of games requiring firmware 3.42.
List of compatible devices:
* IPod 4G Greyscale
* IPod 4G Photo
* Gigabeat S
* GoGear HDD 1630-1830
* GoGear HDD 6330
* GoGear HDD 9200
* IRiver H10
* IRiver H10 5G
* IPod mini 1g
* 2G iPod mini
* M-Robe 100
* Sansa e200
* Sansa c200v1
* IPod nano 1g
* IPod Video 5G
* Vibe 500
The archive contains versions for PS3 with firmware 3.01, 3.15 and 3.41.
Instructions:
1. Download Rockbox Installer - http://www.rockbox.org/download/
2. Use the install to install at least the minimum version of Rockbox
Once Rockbox running normally on your device:
- Just replace the file rockbox_xxx.xxx by one for your device in the archive for download. Remember to rename the archive file to match the one on your device.
Once your device is started on this new version of Rockbox, follow the usual procedure
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October 25th, 2010, 00:26 Posted By: wraggster
News via http://forums.daedalusx64.com/viewto...t=2640&start=0
DaedalusX64 is the best Nintendo 64 Emulator available exclusively for the PSP. To eliminate some frequently asked questions: No, the Emulator is not perfect, so any graphical bugs, or speed issues are considered normal. Yes, the audio does not always play full speed and can cause the Emulator to crash. The latest compiled rev of DaedalusX64 can be found below, and I will try my best to upload the latest rev when I'm aware of it's commit. Thank you DaedalusX64 Team, and keep up the hard work.
What's changed in this revision:
Revision 586
[!] reverted some changes that broke DOOM64
[~] some minor cleaning
[+] added IsNaN checks for double and floats (Integer mode)
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October 22nd, 2010, 21:06 Posted By: wraggster
We know the recent Gran Turismo 5 delay hurt, so here's a picture of the GT5 Signature Edition to ease the pain. Beautiful isn't it?
The Signature Edition contains a number of premium goodies including a Gran Turismo 5 wallet and an SLS AMG model car.
The game will come in a metal sculpted box with an SLS AMG Obsidian Black finish, a branded USB key with Polyphony/Mercedes-Benz trailer, a GT branded metal key fob, a coffee table book featuring the beautiful cars and locations of Gran Turismo 5 and a 200 page Apex drivers magazine.
In-game bonuses include five 'ChromeLine' Collector's Edition cars, six 'Stealth' vehicles and an exclusive dynamic theme.
Polyphony Digital boss Kazinori Yamauchi has admitted that Gran Turismo 5 occasionally drops below a 60 frames per second - but said that his studio is "working towards perfecting" the game.
http://www.computerandvideogames.com...VG-General-RSS
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October 22nd, 2010, 02:19 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...9&view_reply=1
Jpcsp amount equal to the PSP emulator for PC made by the coder Shadow and his development team entirely in Java, allowing anyone who is unfamiliar with such language as he prefers to be able to customize (source code available at the source). The new revision is the 1800 that in addition to several minor fixes made by previous versions, this time improves the handling of movie ..
Further details in the changelog below.
Changelog:
Quote:
r1797
Improved texture cache: some rendering errors are fixed now (tested by Darth)
r1798
Fixed sceGuTexFunc When texture alpha is not used.
r1799
Update Windows batch scripts to find the Java path from the registry INSTEAD OF
using default installation path.
The only problem I see is for people running the batch script from 64bit to 32bit
context on a 64bit OS as I can not find a right way to query the registry value.
Should be quite rare ...
R1800
Fix for sceMpegUnRegistStream (): force a reset if the application is Ringbuffer streams registering again without calling sceMpegFinish ()
Remember that you can use the emulator you must have Java installed on your PC.
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October 22nd, 2010, 02:12 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...6&view_reply=1
Mobile Assault, one of the best homebrew-game on the scene, you upgrade to version 1.4.1. I remember the game, formerly known as Apollonia, was inspired by the Strike series and will allow you to control a helicopter battle in order to destroy buildings and enemy vehicles. The update of today slightly improves the enemy AI and fixes some bugs.
A complete changelog and follow the link to download.
Changelog v1.4.1:
Quote:
- Improved enemy AI
- Fixed a bug related to updating the particle effects
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October 22nd, 2010, 01:43 Posted By: wraggster
Call of Duty: Black Ops multiplayer will be different to Modern Warfare 2. How? There won't be any drop-shotting. Instead, you'll be diving to prone.
"Another [change] is this whole new core movement mechanic called diving to prone. It's something that we found was very interesting; it's used best for evasive defensive manoeuvres, but we needed to make sure we balanced that because we understand that drop-shotting is frustrating for some people," community manager Josh Olin told Inside Xbox.
"So we wanted to make sure that this thing wasn't going to be used aggressively to grief - to frustrate players. There is a sort of a recovery time after you land and you'll have to take a half-second to pull your gun back up, so it's actually a penalty if you try to use it as an offensive manoeuvre."
Treyarch implemented 'diving to prone' because the community asked for it. Other examples of requested features are icons that fade from the HUD to clear your view; shotgun returning to primary weapon status and grid coordinates on the overhead map: "It's going to be very easy for you to call out exactly where action is happening," declared Olin.
He said all of these are "little subtle things" that "fans are really going to like".
In Call of Duty: Black Ops, killstreaks don't count towards other killstreaks. Online director Dan Bunting said there were "a lot" of complains about "how the rich get richer and it becomes a griefing mechanic and it encourages people to camp".
"We wanted to clean that up a bit," Bunting said.
Black Ops killstreaks will be "interactive", not "fire and forget". So, if you order the attack chopper in you have to pick a spot on the map where it hovers rather than let it circle around the map. Or there's the mortar team that you can pick up to three locations on the map and get "a really fast targeted strike to those places".
Perks have changed too.
"The perk design philosophy is we want every perk to feel like it supports a specific gameplay style," Bunting explained. "We want to beef up this characterisation of if I select a perk this represents me and how I play the game.
"One of the big changes we're making in Black Ops multiplayer is that the Perk 1 slot determines what your character model is. For instance, Flak Jacket decreases explosive damage, so the character model is all beefed up - he's inspired by that bomb disposer guy with the padding and extra elbow-pads and knee-pads and helmet. So you can tell from a distance and at a glance that that guy has Flak Jacket as his Perk 1 slot selection, and if you throw a grenade he's probably not going to die from it."
Bunting said there is another perk called Hacker that let's you not only see enemy-deployed equipment but also to hack it and claim it for your team without the original owner knowing.
The Inside Xbox video coincides with a leak of what appear to be the 14 maps playable in Call of Duty: Black Ops multiplayer.
According to cod7blackops, these are the snowy Array (large), the Vietnam streets of Cracked (large), the Cuban base of Crisis (medium), the military facility of Firing Range (small), the Russian electrical plant of Grid (medium), the NVA prison camp of Hanoi (medium), the Cuban city of Havana (medium), the jungle of Jungle (large), the spaceship launch facility of Launch (large), the nuclear testing grounds of Nuketown (small), the nuclear plant of Radiation (medium), the snowy research facility of Summit (medium), the urban estate of Villa (medium) and the old Soviet base of WMD (medium).
http://www.eurogamer.net/articles/20...ses-drop-shots
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October 22nd, 2010, 01:15 Posted By: wraggster
News via ps3hax
Apparently Sony may region lock NEW PS3 game releases via the new 3.50 SDK. PS3Gen reports on the story:
While Sony had surprised everyone by not only zoned games on PS3, unlike the PS2 or the PS1, it seems that this idea can be challenged in the near future.
Since the advent of the SDK 3.50, it is possible for official developers restrict their PlayStation 3 games at a specific region.
For information, be aware that verification of the region of the disc was in fact quietly implemented since the 3.30 firmware but was not yet usable by the studios.
Here are screenshots from a PlayStation 3 when trying to launch a drive to a “bad area”… following an audit of this same disc into console development.
If any games yet so far does this “feature”, however it is likely that it will be in the coming months.
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October 21st, 2010, 23:51 Posted By: wraggster
At a Google TV press event in Tokyo recently, Sony TV division head Yoshihisa Ishida told reporters that the company is, indeed, "thinking about using Android in more consumer electronics products." Of course, he didn't say exactly which products, although we do have it on good authority that Sony Ericsson has an Android 3.0 mobile gaming platform in the works -- which probably explains why the PlayStation division is on the lookout for Android developers as well. We'd contact Ishida directly, but our sources tell us he is too busy watching re-runs of Friends on Netflix to take the call.
http://www.engadget.com/2010/10/21/s...s-yet-unnamed/
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October 21st, 2010, 23:44 Posted By: wraggster
Sony has shipped a million PlayStation Move controllers to retailers in North and Latin America in its first 30 days on sale, as a pleased SCEA boss Jack Tretton says "consumers have already shown their preference for a precise, interactive game experience."
This comes days after SCEE confirmed the controller is going down a storm in Europe too, selling 1.5 million in that region alone in its launch month. That's a lot of glowing sticks, kids.
SCEA CEO Jack Tretton is a happy man. "PlayStation Move is the most recent example of how product innovation continues to provide our customers with new and exciting ways to enjoy our technology," he said in the announcement.
"Retail demand is incredibly strong and we're working hard to keep the product in stock. We believe consumers have already shown their preference for a precise, interactive game experience," he adds, in what sounds like a subtle dig at Wii.
"We are on target to meet our end of year goals and expect sales to increase as our publishers and developers continue to update popular titles and introduce new games," says Tretton.
http://www.computerandvideogames.com...VG-General-RSS
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October 21st, 2010, 23:44 Posted By: wraggster
Check out that stunning machine pictured below. That's the X1 concept car, designed by one of the most respected designers in Formula 1.
Red Bull Racing's much-respected chief technical officer Adrian Newey was taken off the leash to design the car of dreams, which GT5 boss Kazunori Yamauchi and team would then bring to life in the (STILL delayed) PS3 sim.
In 30 years, Newey has designed race-winning Indycar and F1 machines, and his current designs are topping the standings in the 2010 F1 season. Dude's got stripes, basically.
"Every race conforms to some sort of regulation, and every racing car is built to fit within those various regulations," says Kazunori of the project. "However the X1 is something new, created from a 'what-if' dream. We want to inspire racing fans and the industry alike by exploring the realm of possibilities for the future of motorsports."
Newey says GT5 is the only way to realistically experience his dream ride. "We all have a dream about pushing the boundaries, where the performance of the car and the experience of the driver take precedence over the rules. Only with the technology of PlayStation3 and the virtual environment of Gran Turismo 5 could that dream become a reality that millions can explore," he said.
"This is the inspiration that brought Red Bull Racing and Polyphony together. And as a result the X1 Prototype is dynamite to drive."
F1 driver Sebastian Vettel has tried the new car, smashing the lap record on the Japanese Suzuka course by 20 seconds. So it's nippy then. Who knows when you'll be allowed to drive it though.
http://www.computerandvideogames.com...VG-General-RSS
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October 21st, 2010, 16:21 Posted By: bandit
Money hungry? A while ago, EA stated that NBA Jam will be FREE with NBA Elite. Since NBA Elite has been delayed, it has been revealed that EA will now be charging full price ($50) for the stand-alone NBA JAM release on the PlayStation 3 and Xbox 360. Would you still pay for this remake?
Retailers are now listing NBA Jam for the Xbox 360 and PS3 and in the process have revealed the release date and price for the game. It was just a week ago that we learned NBA Jam HD would be a full retail release and not a downloadable offering. Many expected the game to end up being sold for the standard $60 given that the Wii version went for $50 and did not include online play or the HD graphics.
NBA Jam will go for $50 for the 360 and PS3 matching the Wii version. Even at $50 though it could be a tough sell given that EA Sports had framed NBA Jam as being “free” in NBA Elite 11. This however presumes that consumers were actually looking at NBA Jam as a bonus and not the main selling point of that package.
As earlier speculated the game is set to release on Tuesday November 16th. It will include everything the Wii version had such as Remix mode, but to go along with that online co-op play has been added and Remix mode will also be online. Continue on for the full feature list and leave your thoughts in the comments!
An Enhanced Original! – EA SPORTS’ version of NBA JAM has the off-the-charts fun factor of the original with updated gameplay that looks and feels better than ever – in full HD!
EXCLUSIVE TO Xbox 360 & PlayStation 3 – Play Online! – Play Classic 2-on-2, Co-op Team Play, and Remix games ONLINE with a jam-packed progression system, unlockable challenges, and hundreds of rewards.
Classic Campaign… With A Twist! – As fans try to beat all 30 NBA teams in the Classic Campaign journey, they will face some extra challenges: secret 2 on 2 Boss Battles against NBA Legends!
Unlockables Galore! – Players of NBA JAM can earn and unlock more than 100 cheat codes, secret characters and legendary NBA players. Secret characters were a big part of the original and EA SPORTS is committed to keeping the spirit of past unlocks alive (wink, wink).
Many Ways to Play the Game! – Fans can play Solo, Versus (against another player) or Co-op (with another player against the AI) modes. No matter how you like to play the game, you will have tons of fun playing NBA JAM.
A True “Pick up and Play” Experience! – The control system is very simple for those new to sports games yet they also have enough depth to satisfy passionate gamers who seek challenge around every corner.
Source: PASTAPADRE
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October 21st, 2010, 01:45 Posted By: wraggster
The PlayStation 2 is getting a new retail push, Sony has announced, with a Toy Story 3 bundle on the way.
Yes, you read that right. The PlayStation 2. The one that launched 10 years ago, has sold an immense 140 million units and has long since been superseded by the PlayStation 3
The special edition will launch in the US on 31st October priced at a very affordable $99 (£62). A European release has not been confirmed.
Looks like there's life in the old dog yet.
http://www.eurogamer.net/articles/20...ndle-announced
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October 21st, 2010, 01:41 Posted By: wraggster
With all pre-order bonuses announced, bundles arranged, weapons revealed, and the initial demo release taken care of, Capcom are now focusing on what makes Monster Hunter Portable 3rd the game it is: the monsters. They’ve been releasing info on the game’s beastiary pretty consistently of late, and this week saw screenshots of a few more.
http://www.siliconera.com/2010/10/20...e-hurt-on-you/
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October 21st, 2010, 01:37 Posted By: wraggster
Newly released
features•Directed by Shinji Mikami, the creator of the Resident Evil series, VANQUISH™ is a sci-fi shooter that sees players take the role of Sam, a government agent kitted out with a futuristic battlesuit. A versatile fighter with a huge arsenal of weaponry at his disposal, Sam also has an array of martial arts skills that he can use to take down his robot enemies
•Fast, fluid and frenetic – this is gaming at its most explosive and exciting, as you storm into battle
•Experience a game character like no other – Sam is the ultimate weapon, donning a futuristic battle suit of destructive firepower and superhuman speed and agility
•Fight your way through the enormous, open environments of the space station. The most advanced, futuristic city in the skies becomes home to the action
descriptionThe story of VANQUISH™ is set in the near future. Russia and the United States are vying for ownership of the world’s fast-depleting energy resources and the US has constructed a space station in order to harness energy from the sun. Russian forces capture this space station and divert its harvested solar energy into a blast wave that destroys San Francisco, aiming to force the US into a total and unconditional surrender. In response, the US tasks its armed forces with recapturing the space station before the Russians can annihilate their next target – New York.
http://www.play-asia.com/SOap-23-83-...j-70-3x3s.html
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October 21st, 2010, 01:32 Posted By: wraggster
Newly released
features•DJ Hero 2 delivers the ultimate social multiplayer experience where two virtual DJ’s can drop the needle on the groove and mix, scratch and sample; all while a vocalist grabs the mic and sings along to lyrics from today’s biggest hits, scoring players with pitch and range detection
•Picking up where the award-winning DJ Hero soundtrack left off, DJ Hero 2 one-ups its predecessor and spins together even hotter tracks blazing up the charts and legendary club anthems from the biggest artists in pop, dance and hip hop. Remixes of block rockin’ beats from Lady Gaga, Deadmau5, Kanye West, Chemical Brothers and Dr. Dre will definitely set the party off right
•DJ Hero 2 lets players put their own spin on the music with Freestyle gameplay that allows them to mix, scratch and sample during set points in the game. With the tracks synced to the beat, scratches recorded by the pros and samples pulled directly from the tracks being mixed, everyone will sound like a superstar DJ
•The critically acclaimed Party Play, first made famous in Guitar Hero 5, is one of a half dozen new multiplayer modes coming to DJ Hero 2. Digital disc jockeys and living room lyricists will be able to start and stop spinning on the fly, drop-in and drop out of lyrical gameplay, switch difficulty level without interrupting the party vibes or just let the game play the body movin’ beats on its own
•At the heart of DJ culture is the battle. Epitomized by scratch legend DJ Q-Bert, DJ Hero 2 brings the heat to the players with a variety of competitive game modes. With DJ Battle – featuring custom designed mixes and authentic call-and-response gameplay – Quickplay, Pro-Faceoff, Accumulator, Checkpoints and Streakers, the game will be the judge in determining the ultimate living room scratch master
•In the all-new Empire Mode, players start out as an up-and-coming DJ on the road to becoming the head of a major entertainment empire, all of which is founded solely on their success as a DJ. Wowing the crowd with their tight sets and awesome freestyle abilities, players will progress quickly, soon finding themselves in command of a network of global clubs, and each with a selection of superstar DJs in their crew
•With the DJ Hero turntable controller in hand, DJ Hero 2 continues to transform video gamers into virtual DJ’s engaging in techniques including mixing, sampling, various scratch patterns and adding effects to the music mix. From beginners to experts, players spinning on the turntable controller will experience the unique sensation of having control of the music at their finger tips
•Virtual DJs can throw down the ultimate battle with Hero Feed, which brings bragging rights to the game by allowing players to challenge and track their friends’ accomplishments, whether the friend is online or offline
track listing2Pac
50 Cent
Adamski
Afrika Bambaataa & The Soul Sonic Force
Armand Van Helden
A-Trak
B.o.B.
Basement Jaxx
BlakRoc
Bobby Womack
Bruno Mars
Busta Rhymes
Calvin Harris
Chamillionaire
Chic
Chris Willis
Clinton Sparks
Colby O’Donis
Daft Punk
Damian Marley
David Guetta
Deadmau5
Deee-Lite
Dillinja
Diplo
Dizzee Rascal
DJ Shadow
Donna Summer
Dr. Dre
Drake
Edwin Starr
Eminem
Estelle
Flo Rida
Gorillaz
Grandmaster Flash & The Furious Five
Harold Faltermeyer
House Of Pain
Iyaz
Jackson 5
Janet Jackson
Justice
Kanye West
Kaskade
Kelis
Keri Hilson
Kid Cudi
Kool & The Gang
Lady Gaga
Lil Jon
Lil Wayne
LL Cool J
M.I.A.
M|A|R|R|S
Major Lazer
Malcolm McLaren
Mase
Melle Mel & Duke Bootee
Metallica
Missy Elliott
Mos Def
MSTRKRFT
N.O.R.E.
Nas
Nate Dogg
Naughty By Nature
Nelly
New Boyz
New Order
Newcleus
Nightcrawlers
Orbital
Pharoahe Monch
Pirate Soundsystem
Pitbull
Puff Daddy
Pussycat Dolls
Rihanna
Robin S.
RZA
Salt N Pepa
Sam Cooke
Sam Sparro
Sean Paul
Skibadee
Sneaky Sound System
Snoop Dogg
Snow
Soulja Boy Tell Em
Sparfunk & D-Code
Static Major
Stevie Wonder
Talib Kweli
The Chemical Brothers
The Crystal Method
The Egg
The Notorious B.I.G.
The Prodigy
Tiësto
Tiga
Timbaland
Tweet
Walter Murphy
Warren G
Wayne Smith
Will.I.Am
Yeah Yeah Yeahs
Young Jeezy
descriptionDJ Hero® 2 will transform living rooms into nightclubs letting budding beat chemists, singing sensations and all of their friends fire up two turntables and a microphone to experience their favorite music together as they’ve never heard it before. The follow-up to the award-winning, #1 new videogame IP of 2009, DJ Hero 2 delivers the ultimate way for gamers to come together with a host of new multiplayer modes that pit DJ against DJ in unique Battle Mixes, invite vocalists into the spotlight with scoring based on pitch and range detection and bring the party to life with jump-in/jump-out Party Play gameplay. Featuring the biggest dance, pop and hip-hop hits by the hottest artists everyone knows and loves remixed by world-class DJs in an all-new way, the game’s soundtrack delivers over 70 unique mashups only available in DJ Hero 2. Further immersing players into the music, the game offers a heightened level of creative input and allows everyone to add their own touch, directly impacting the beats they’re spinning with Freestyle scratching, cross-fading and sampling, performed at set points in the mix.
http://www.play-asia.com/SOap-23-83-...j-70-3wqw.html
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