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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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January 28th, 2011, 00:00 Posted By: wraggster
Following a brief delay, a San Francisco court has granted Sony a temporary restraining order against hacker George "Geohot" Hotz - the man who cracked PS3 wide open.
Hotz, along with the help of hacking team 'fail0verflow', kicked off 2011 by revealing to Sony and the rest of the world that they'd finally cracked open the deepest layers of the PS3's defense against running unauthenticated code, leaving the machine wide open to "homebrew" (and piracy).
Hotz is now banned, via the temporary injunction granted this week, from "offering to the public, creating, posting online, marketing, advertising, promoting, installing, distributing, providing, or otherwise trafficking" any information or software to circumvent PS3's security.
He can't "provide links from any website to any other website", or "engage in acts of circumvention of TPMS in the PS3 System to access, obtain, remove, or traffic in copyrighted works," according to PSX-Scene, via Joystiq.
Basically, before he can even say "PS3", a big lawman with a funny wig will lean through his window and say "SHH!"
It has been recently rumoured that Sony will overcome the PS3's recent security breach by shipping new games with unique PC-like serial codes which users will have to input on their consoles to launch titles.
http://www.computerandvideogames.com...VG-General-RSS
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January 27th, 2011, 23:57 Posted By: wraggster
Sony has detailed its new approach to mobile gaming for smartphones, revealing the PlayStation Suite designed to bring familiar console experiences to portable handsets.
Acknowledging the evolution of portable gaming through smartphones and other devices, Sony president Kaz Hirai admitted that "the environment surrounding portable gaming has undergone a radical transformation since the launch of PSP," at the PlayStation Meeting today in Tokyo.
The PlayStation Suite is aimed at taking the brand beyond consoles onto mobile handsets, specifically Android smartphones and tablets, along with the PlayStation Certified service which will help developers test and QA games for Android.
Describing it as a "hardware neutral game framework" enabling "PlayStation quality" content for multiple mobile hardware, PlayStation Suite content will be available before the end of the year, with a dedicated PlayStation Store for Android.
""We envision PS Suite as an initiative that is essential to the world of portable entertainment," added Hirai.
http://www.gamesindustry.biz/article...ation-strategy
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January 27th, 2011, 23:56 Posted By: wraggster
Sony's Andrew House has told press that there will be multiple versions of the new PlayStation handheld at launch, with only one model featuring 3G capability, a service which will cost the owner each time it is used.
Speaking to Eurogamer, Euro boss House confirmed that multiple SKUs will be available when the Next Generation Portable launches in late 2011, and not to expect to be able to use the 3G model to play online in the same way as you might at home - network and data streaming restrictions will apply.
"The first thing to clarify, which I'm not sure the presentation did a perfect job of doing today, is that all of the devices will have Wi-Fi capability; a separate SKU will have 3G," House said.
"So the user gets a choice. Wi-Fi is available wherever, which clearly is the most important aspect of connectivity and that connected experience; 3G will be a subset of that."
"One area that I'm particularly excited about is the idea of asynchronous gaming," he added. "Whereby the game experience is existing either on a PS3 or on your NGP, and then the 3G ability is the real-time, you know, 'you're under attack, you've got to go do something,' messaging, just keeping that link with you, which clearly is not very heavy in terms of data traffic, but creates a whole different sense to the experience."
House also confirmed that the use of 3G will carry a cost, but would not be drawn on which network would be carrying the service, or pricing.
"You'll hear more from us around that aspect of the strategy as we get closer to launch," he said.
http://www.gamesindustry.biz/article...l-ship-with-3g
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January 27th, 2011, 23:55 Posted By: wraggster
Has Sony's imminent PS3 firmware update stopped George "Geohot" Hotz's jailbreak from working?
Update v3.56 contains "a security patch" and "will be released soon", Sony bigshot Eric Lempel wrote on the US PlayStation blog.
Hotz's hack heaves open the PS3 architecture to allow homebrew applications and, by association, pirated software to work.
Sony has taken Hotz to court not to destroy the hack but to prevent the jailbreak from being distributed far and wide online. But Hotz has turned out to be one tough cookie, rebuffing the seriousness of the case with a superb and topical quip.
"When does the PSP2 come out?" Hotz was quoted as saying. "No, I'm kidding."
Sony's destruction of the jailbreak hack will be done via firmware. How long that will take - and whether Hotz will keep out manoeuvring it - remains to be seen.
http://www.eurogamer.net/articles/20...eats-jailbreak
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January 27th, 2011, 23:52 Posted By: wraggster
News via http://www.eurogamer.net/articles/20...hronous-gaming
Sony has moved to calm excitement that its Next Generation Portable will allow users to game online while out and about using its 3G function.
Actual simultaneous gameplay will "depend very much on the degree of data traffic that's being driven by that online game" SCEE boss Andrew House told Eurogamer.
What is perhaps more realistic, however, is asynchronous gaming.
Explained House: "One area that I'm particularly excited about is the idea of asynchronous gaming, whereby the game experience is existing either on a PS3 or on your NGP, and then the 3G ability is the real-time, you know, 'you're under attack, you've got to go do something,' messaging, just keeping that link with you, which clearly is not very heavy in terms of data traffic, but creates a whole different sense to the experience."
Multiple versions of the NGP will launch from late 2011, each with Wi-Fi capability. Only one, however, will also feature 3G.
"The first thing to clarify, which I'm not sure the presentation did a perfect job of doing today, is that all of the devices will have Wi-Fi capability; a separate SKU will have 3G," House said.
"So the user gets a choice. Wi-Fi is available wherever, which clearly is the most important aspect of connectivity and that connected experience; 3G will be a subset of that."
Sony is currently "working hard" on 3G partnerships. House confirmed there will be some cost to the user for 3G services.
"You'll hear more from us around that aspect of the strategy as we get closer to launch."
During Sony's Tokyo press conference this morning the hardware manufacturer emphasised the NGP's connectivity features.
LiveArea is what Sony's calling the user interface that controls the NGP. "In essence, it's Xbox Live and Facebook features embedded in the handheld's front end," reported Oli Welsh live from the NGP unveiling in Japan.
While showing PlayStation 3 exclusive Metal Gear Solid 4 running on NGP, game developer legend Hideo Kojima talked about cloud computing.
"When he launched Metal Gear Solid: Peace Walker on PSP he dreamed of a cloud computing future, and that game was an experiment for it. "NGP allows this cloud computing," he said, cryptically.
"What I'd like to realise is playing on your PS3, and when you go out, you put the game on your NGP, and when you come back home, you can once again use your PS3 and large screen TV.
"This dream is going to come true in the near future. And right now, I'm working on this project of the dream. I'm sorry, I can't reveal this now. But we'd like to present what we're doing at E3."
Sony has confirmed that users will be able to access PlayStation Store from both 3G network and Wi-Fi, which can be chosen depending on the network environments or the volume of content. Existing PSN IDs will be used on NGP.
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January 27th, 2011, 22:33 Posted By: Shrygue
via Computer and Video Games
Sony's PSP2 will NOT be digital-only, despite the suggestions of some high-ranking execs at the firm over the last year.
Sony's New Generation Portable (NPG), as it's being called, will still carry physical media - but the firm's done away with PSP's UMD in favour of a new flash memory-based card format. This will be dedicated for NGP software titles.
A Sony statement sent to CVG reads: "Taking advantage of the flash memory feature, this innovative card can store the full software titles plus add-on game content or the game save data directly on to the card.
"By adopting flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games." NGP will come equipped with two cameras on its front and rear, as well as three motion sensors, gyroscope, accelerometer and electronic compass.
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January 27th, 2011, 22:31 Posted By: Shrygue
via Computer and Video Games
Treyarch's launched a 'hotfix' for the PS3 version of Call of Duty: Black Ops addressing a number of issues that came to light following the launch of Patch 1.06 yesterday.
According to the developer, the quick fix addresses "wonky Killstreak selections" and control configurations resetting to default settings.
Community manager Josh Olin also said about an hour ago that he's working on an ETA for the latest Black Ops Xbox 360 patch, Title Update 6.
Yesterday, Treyarch released Black Ops PS3 Patch 1.06, which was designed to address numerous issues with the shooter, add a few new features and tune the gameplay.
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January 27th, 2011, 22:27 Posted By: Shrygue
via Eurogamer
BioWare has fixed the PS3 Mass Effect 2 bug that was corrupting save files and throwing away hours of gamers' time.
That fix will be part of a patch that also speeds loading and level streaming; adds telemetry (an information reporting system); corrects spelling mistakes (!); alters the picture in Shepard's Cabin so that it reflects the love interest chosen during the interactive comic; and eradicates a bug causing the PSN download version of ME2 to crash in Shepard's Cabin.
But alas, the patch first needs to be delivered to Sony for validation and distribution. BioWare - wrote community manager Chris Priestly on the company forums - will do this "ASAP". Friday is his best estimate of when the patch will be submitted.
"First, we are sorry some of you have had problems playing Mass Effect 2 on the PlayStation 3 and want to thank you all for providing feedback on our forums on both the freezing and resulting save game issue that some of you have experienced.
"We're currently testing the patch thoroughly, we expect to be finished our quality passes on Friday. This patch is then being delivered to Sony ASAP for verification and distribution." Priestly said BioWare had data showing that only a "very few people" encountered the save game problem.
He went on to explain that "there is a very simple work-around to ensure the freezing and corruption issues are minimised".
"Simply restart your game every few hours," Priestly said.
"By shutting down and restarting your game, you will not encounter the corrupted save issue."
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January 27th, 2011, 10:47 Posted By: wraggster
Activision has joined Sony's Next Generation Portable jamboree in Japan today to announce a Call of Duty game for the brand new handheld.
Senior VP Philip Earl represented the publisher on-stage at Sony's PlayStation Meeting event, promising that the NGP Call of Duty game would raise bars, do deep and immersive things and so on. He did not announce any specifics.
Call of Duty joins an already-illustrious list of games for the brand new handheld, due out this holiday season. Other confirmed shooters include Killzone and Resistance from Sony's partners.
Call of Duty's only previous appearance on a Sony handheld was Call of Duty: Roads to Victory, derived from Call of Duty 3. The name did not prove to be appropriate.
http://www.eurogamer.net/articles/20...firmed-for-ngp
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January 27th, 2011, 10:45 Posted By: wraggster
The first batch of games announced for Sony's brand new NGP (Next Generation Portable - a.k.a PSP2) handheld are as follows.
Hot Shots Golf
Gravity Daze
Killzone
Reality Fighters
Smart As
Broken
LittleBigPlanet
Little Deviants
WipEout
Resistance
Uncharted
Monster Hunter Portable 3
Dynasty Warriors
Call of Duty
We were also treated to a few technical demonstrations of existing games running on NGP. While not confirmation of their NGP existence, it's a liberal hint that the appropriate teams are working on something.
Tech demos included:
Epic Citadel by Epic Games
Dungeon Defenders
Metal Gear Solid 4
Yakuza 4
Lost Planet 2
The NGP was announced at the PlayStation Meeting event in Tokyo, Japan this morning. Sony president Shuhei Yoshida took to the stage to say these games were "part of many titles currently being developed".
"I get extremely excited when I think of all the new worlds that will evolve on NGP with innovative game developers," concluded Yoshida, before leaving the stage.
http://www.eurogamer.net/articles/20...-list-of-games
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January 27th, 2011, 08:53 Posted By: Kaiser
Sony has finally unveiled what everyone has already speculated, heard and hoped for. The PSP2, which is simply going by a codename of Next Generation Portable or NGP, boasts a high-resolution OLED screen and impressive hardware both under the hood and in its outward functions. Need any proof that Sony is taking ques from Apple and their interference in the portable gaming market with its touch devices? The PSP2 is touch-sensitive! The new handheld will come with new internal matchmaking software called LiveArea which is intended to connect you with nearby PSP2 gamers for multiplayer gaming and socializing.
Here is a rundown:
* CPU, RAM, GPU: This is still to be determined, but Sony claims it's as powerful as a PS3!
* Storage: Unidentified "new media" for games, on-board Flash storage
* Display: 5 inch OLED with 960 x 544 resolution
* Wireless: WiFi, 3G, GPS
* Inputs: Touchscreen, touch sensitive back panel (!?), D-pad, L/R shoulder buttons, standard PlayStation buttons, SIXAXIS controls
Sony showcased a handful of games alongside the reveal of the new PSP, including demos of old PSP favourites like Wipeout and Hot Shots Golf and also big killer app brands common on the PS3 such as Killzone, Resistance, Uncharted and LittleBigPlanet. Sony also made sure to show off some new titles such as Little Deviants, Reality Fighters and Gravity Daze. Sony says the new portable console will also play PSone games supported via its PlayStation Suite platform (also surprisingly showing up on Android devices) and will be backwards compatible PSP games previously downloaded through the Playstation Store. To demonstrate this backward compatibility, Capcom's Jun Takeuchi demoed Monster Hunter Portable 3rd for the PSP on the new handheld.
Keep Checking DCemu for more updates on this exciting machine. Here's hoping that upon release the machine will be saying "Hello World!" in no time.
Heres Some Videos:
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January 27th, 2011, 04:05 Posted By: wraggster
News via http://psx-scene.com/forums/f6/break...es-live-78713/
Sony has issued official firmware version ***** via PSN.
It is strongly recommended that you DO NOT update until it has been confirmed safe.
Details soon.
Quote:
A new PS3 system software update, v3.56, will be released soon. This is a minor update that adds a security patch.
UPDATE #1: As expected, the new firmware kills all homebrew. The update includes a new .self file with a new, previously unknown, key inside. This means all homebrew tools will have to be updated in order to restore functionality. More to come.
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January 27th, 2011, 04:02 Posted By: wraggster
Shadow and Hilde have released a new version of the PSP Emulator for Windows:
Heres whats new:
A new minor version is here. Don't expect too much updates , the most important ones are the fix of freeze bug when you use vsnyc limiter and better opengl extension detection. Also for older cards there is software emulation of some OcclusionQuery where this is not available.
Here is the changelog
------------------------
General
-----------
- added gl_Core : now occlusion_query, vertex_buffer_object and framebuffer_object are now correctly detected to fill core functions if not
- added a software version of BBOX in gl_OcclusionQuery
- correct handling 32-bit overflow of timer seems to fix the "freeze" bug with some games when vsync is ON
You can d/l pcsp from download section or from the following link:
http://www.filesonic.com/file/65106073
A version with pcsp-udb (the pcsp frontend) is also available from the following link:
http://www.filesonic.com/file/65106077
Enjoy
http://www.pcsp-emu.com/news.php?readmore=48#comments
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January 27th, 2011, 04:00 Posted By: wraggster
News via http://www.pcsp-emu.com/news.php?readmore=47#comments
Hlide here again.
You probably read an old post where I stated some games might randomly freeze when vsync limiter is ON. I must admit I was completely unmotivated and didn't make any progress until I decided to get back to pcsp development today and finally pinpointed what I think to be the cause. Vsync thread uses a timer to emulate a vsync event at 60 Hz. But the timer (windows has a 32-bit timer) handled uncorrectly a 32-bit overflow. Superfruit game was always exhibiting this issue when this overflow occured. Superfruit game now plays fine with vsync limiter ON.
As a result, a minor version may be released soon - or a major version if EBOOT decryption is added in the month.
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January 27th, 2011, 03:41 Posted By: wraggster
News via http://ps3.gx-mod.com/modules/news/a...p?storyid=2544
Kakaroto responds to a crisp interview on the future of Linux on PS3.
Some excerpts:
- Could Be The Reason Why We Have not Heard of any "custom firmware" Allowing Linux installation? Now it just impossible to make today With tools?
Why we have not heard of a CFW that lets you install Linux? Is it because it is impossible with current tools?
No, it's possible to make Perfectly. Already Demonstrated Fail0verflow The team was running Linux natively PS3 Slim. However, it's not ready yet, Because There Are a Lot of Differences Between The GameOS otheros system & the system, so There Are A Few Things That Need To Be Fixed in the Linux kernel Before It Becomes usable again.
No, it is quite feasible. FailOverflow the team has already demonstrated in running Linux on a PS3 Slim natively. Anyway, it's not ready yet, because there are many differences between the system and GameOS otheros, so there's some stuff to fix in the Linux kernel before it usable again.
Some Of The Fail0verflow membres du team are Currently Working on That, and I think That, considering Their skills, Everybody Is Waiting Patiently for Them to Finish Their Works, The INSTEAD OF duplicating effort. Once it is Working Correctly, and There Are Virtually No Risk of bricking the Machine, Then It Will Be Released By The people responsible.
Some members of the team FailOverflow are currently working on it, and I think that given their talent, everyone waits patiently for them to finish their work, instead of duplicating efforts.
- Could be possible to Surpass The hardware limitations HAD Before Linux thanks To The Jailbreaking?
Would it be possible to exceed the hardware limitations that were imposed through jailbreaking?
Yes, definitely. Installing Linux by year as "approved firmware, It Means That Will now run Linux Under GameOS priviledges, Giving It Access to the full hardware SPUs all [of CELL processor] are available, tea est disponible graphics card, etc. ...
There Will Be No more limitations Because The hypervisor [the "security" Intermediary Among All the real hardware & the software] is 'Trusting' Linux now.
Yes, absolutely. By installing Linux as firmware approved / signed ", this means that Linux will run with the privileges of GameOS, giving full access to hardware, to all processors, the graphics card ...
There will be more limitations because now the hypervisor [security among all hardware and software] "will trust" to Linux.
There Will Soon Be a Linux firmware pour la PS3, And Then "any application That Runs on Linux ported to Work Can Be On The PS3. We Could aussi start seeing custom firmware XMB [the "visible" part of GameOS] Running with a Linux backend.
There will soon be a Linux firmware for the PS3, and all applications running on Linux can be worn on PS3. We'll start to see CFW XMB [the visible GameOS] running Linux in the background
Source: http://www.chw.net
Marco07 thank you to the information and article .
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January 27th, 2011, 02:56 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...3&view_reply=1
The coder plum today released a new update for Light VSH Menu, the Quick menu of the XMB (already included in the various Custom Firmware) is intended for those who use the HEN for 6.3x firmwares. The update today, bringing the plugin to version 0.5, fixes some bugs and adds compatibility with the HEN 6:36 PRO.
More to follow.
Changelog v0.5:
Quote:
- Support for PRO 6:36
- Fixed some bugs
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January 27th, 2011, 02:53 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...1&view_reply=1
PataPork, a user of our forum, updates its PRX Encrypter GUI program, an excellent application that will allow you to signare your favorite homebrews, thereby allowing the boot on the official firmwares. This new update, which updates the program to version 1.1, adds support to the developer StaticLoader bbgtp and optimizes the code by introducing some new features.
More to follow.
Changelog v1.1:
Quote:
- Returns the buttons to sign disabled if the file name of the textbox is empty
- Added a check of the actual existence of the selected file
- Added a confirmation message that will be shown at the end of the process of signing
- Added support for ELF StaticLoader created by bbgtp (Augmented Compatibility)
- Added a function to create a EBOOT.PBP from a DATA.PSP (Requires ELF StaticLoader active)
- Added a check for the selection of the target folder for the file to be signed
Notes:
- To use the Static ELF Loader is required PSPSDK
- The LITE version is omitted prxEncrypter.exe file that must be placed in the Libs folder
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January 27th, 2011, 02:51 Posted By: wraggster
More and more rumors grow on the internet, as Sony invited journalists to a press conference (the “playstation meeting”) that will be held in a few hours in Tokyo, apparently to announce the PSP2.
Two analog nubs, awesome OLED touch screen, 300TB of Ram, insane graphics and screen resolution, CPU equivalent to that of the PS3, dual cameras, and apparently, it flies, makes coffee, ships with a Nintendo 3DS emulator, and could be providing 3G support with a subscription to the major operator Docomo (for the lucky ones among us who live in Japan…nah, don’t cry, I’ll upload pictures once I get one )…
Well, we’ll probably know which of all that is true in a few hours… As far as I’m concerned, I can’t wait for the PSP2 announcement, to see if the next gaming device I’m getting is a 3DS, a PSP2, or a Nokia NGage (wait, I probably meant an iPhone 5 here…)
The real characteristics?
Joke aside, it seems we have a clearer idea of what the PSP2 will look like. French website 01net announces the following, based on feedback from “trusted sources” (most likely devs who’ve had a debug unit to work on). Some of the features below have been confirmed by trusted game developers, or the Nikkei, Japan’s most known economy newspaper.
•Won’t fit in a pocket
•Will have a touch surface on the back, and a touchscreen on the front
•2 analog nubs
•OLED screen, “comfortable” (slightly bigger than on the PSP?)
•display resolution: 960×544 (4 times the number of pixels we have on the PSP)
•CPU: 4-cores ARM Cortex 9
•GPU:PowerVR SGX 543 MP4+ (that’s a 4 core with 128MB VRam to be confirmed)
•Ram:512MB
•Wifi, 3G, bluetooth (which could allow to connect the PSP to a Playstation phone according to some sources)
•GPS, accelerometer, microphone, front and back cameras
Err… wow… Seems Sony is (again) not targeting the casual gamers here… What do you think?
What would be your Portable device of choice if you had to buy one this year?
http://wololo.net/wagic/2011/01/26/w...-psp2-be-like/
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January 27th, 2011, 02:40 Posted By: wraggster
Once again, we stand on the precipice of a major Sony press event with a mountain of evidence suggesting that the announcement of a new, PlayStation-branded gaming console is mere hours away. Much like the leaks surrounding the PS3 Slim in the weeks preceding its revelation, the rumors buzzing about the PSP2 -- not to be confused with the Xperia Play smartphone (though we wouldn't blame you if you did) -- are wide-ranging and, oftentimes, pretty darn conclusive.
We've collected all the major points of the PSP2's nebulous history and arranged them in as comprehensive and critical a manner as we can muster below. Of course, we can't speak with absolute authority about the accuracy of any of the suggestions therein -- Sony will perform that arduous task for us at 1 AM ET tonight, during its Tokyo-based press conference -- but, with luck and determination, we should be able to separate the credible wheat from the impossible chaff.
http://www.joystiq.com/2011/01/26/the-psp2-so-far/
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