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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 8th, 2011, 23:16 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...7&view_reply=1
Nearly two months after the last update, the developer patpat updates its PC application CTFtool GUI program that allows you to create CTF themes for PSP compatible with the latest available version of the plugin CXMB. Among the new features in this release, being version 4.5, there is an update of the conversion modules for RCO and PRX, and the introduction of some new functions.
A complete changelog and follow the link to download.
* UPDATE *
Patpat v4.5.1 release the fix that fixes a bug during compilation and conversion file rco / ctf.
Just download and unzip the archive into the directory CTFtool GUI v4.5
Changelog v4.5:
</SPAN>Quote:
Note: The following files were removed from the archive:
- Base Folder (6:20 to 6:35): common_gui.prx, msvideo_main_plugin.prx, msvideo_main_plugin.rco, opening_plugin.prx, paf.prx, sysconf_plugin.prx, visualizer_plugin.prx, vshmain.prx
- Base Folder (5.50): game_plugin.prx,, msvideo_main_plugin.rco, msvideo_main_plugin.prx, paf.prx, visualizer_plugin.prx, vshmain.prx, common_gui.prx, sysconf_plugin.prx, visualizer_plugin.rco
- Base Folder 5.00: common_gui.prx, vshmain.prx, paf.prx, visualizer_plugin.prx, msvideo_main_plugin.rco, msvideo_main_plugin.prx,
- Base Folder (3.71 - 4.01): common_gui.prx, vshmain.prx, paf.prx
sysconf_plugin.prx, visualizer_plugin.rco
These files have been removed because, for a range of domestic policy of PSP-ITA, are not allowed to post on the forum.
To seek, you must use the PSARDUMPER and extract them from their firmware.
Changelog v4.5:
- Added function to convert topmenu_icon.rco (5.xx - 6:20 to 6:31 - 6.35)
- Support for conversion 6.20/6.35
- CXMB updated support for fw from 3.71 to 6:35
- Fixed a bug that allowed you to transfer the PTF FW 6.20/6.31/6.35
- Updated the conversion modules PRX / RCO
- Fixed some bugs
http://www.pspking.de/forum/showthre...?tid=34520&pid=
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February 8th, 2011, 23:00 Posted By: wraggster
News via http://wololo.net/wagic/2011/02/08/p...e-to-win-3200/
Here we go!
A few days ago, I announced the upcoming PSP Genesis competition, a massive PSP homebrew contest. I announced it would be one of the biggest psp scene contest ever in terms of prizes. I’m extremely proud to announce that thanks to the massive positive reaction from several sites of the PSP scene, the PSP Genesis competition is going to be THE biggest PSP contest ever.
As I type this, the cumulative amount of prizes is 3200$, of which almost 3000$ is cash. Want to know more? Is it enough if I say that the first prize is the impressive amount of 1600$? did I lie when I said that my personal contribution of 100$ would be only a small part of the prizes?
What else? 750$ for the second best entry, 400$ for the 3rd one, 100$ for the members’ vote on /talk, A PSP Go for the members vote on psp-hacks.com, as well as my personal contribution of 100$ for my favorite open source entry.
Many thanks go to npt, psp-hacks.com, pspslimhacks.com, wololo.net, the first sponsors of this massive event. We are still welcoming more sponsors of course, so if you’re interested to become a sponsor of this contest, please check the sponsors’ page.
And if you’re a homebrew developer… Well, I do believe that the prizes should be motivation good enough. So go and check the rules, you have until May, 15th to submit your entry!
(We are still ironing out a few things, we didn’t expect something that huge, please bear with us as it’s our first time organizing such an event)
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February 8th, 2011, 22:36 Posted By: wraggster
No wonder developers are jumping ship to Rovio: it's flooded with money. Angry Birds has managed to perch itself atop not only the iOS and Android marketplaces, but it has claimed the top spot on the PlayStation Store as well. Released as a mini, the port works on both PS3 and PSP, which undoubtedly helped its sales. The rest of the top 10 for January include:
- Angry Birds
- Tetris
- X-Men
- Pac-Man Championship Edition DX
- Final Fantasy VII
- Wheel of Fortune
- Marvel vs Capcom 2
- Mass Effect 2
- Castle Crashers
- Risk Factions
Mass Effect 2 is a surprising addition to the top downloads list, considering it is a full $60 game. Perhaps the success of Bioware's RPG will cause more publishers to consider releasing full retail games via the PlayStation Store?
http://www.joystiq.com/2011/02/08/an...ffect-2-comes/
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February 8th, 2011, 21:56 Posted By: wraggster
I knew Sony would get pissy over the PS3 and seems they are using their considerable cash to get people prosecuted all over the place, heres the news from Gamesindustry.biz
Sony has issued subpoenas for information to various websites and social networks, requesting various data related to accounts believed to be held by members of the fail0verflow hacking team.
Documents passed on to hacking community site PSX-Scene are understood to show the requests, and contain concerns over whether or not all of the relevant details of the case have been fully disclosed.
The move indicates a marked ramping up of the company's attempts to prosecute the hackers behind the breach, which have previously been focused on George Hotz, known in the hacking community asGeoHot.
Hotz, along with several others, was successfully legally restrained by Sony from distributing the published hacking information any further, but Sony believes that others are still doing so.
Sony believes that by obtaining account information from the companies it has subpoenaed it will be able to track down further members of the team responsible and prosecute them.
The details Sony is requesting include account details, IP addresses, personal information and access to created posts and documents. Sony claims that any delay in the process is causing them further harm, as the unknown members of the group continue to distribute the hack.
A rapid resolution to the subpoenas will allow Sony to "identify the Fail0verflow Defendants and other culpable entities so appropriate action can be taken against them for the distribution of the illegal circumvention devices," the documents claim.
"The infringers will continue to distribute the illicit circumvention devices while SCEA must wait to be heard on its request to discover the identities and locations of those infringers."
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February 8th, 2011, 19:41 Posted By: wraggster
PlayStation Move is probably the most accurate motion controller when it comes to playing Virtua Tennis 4, but the others aren't without their benefits.
In an interview with CVG, Mie Kumagai - the creator of the tennis series - outlined the benefits of Move, Kinect and Wii.
"In terms of the three motion play devices, if you take the Move it works with the controller in your hand and the eye, so it detects very accurately every single movement you make with the controller and also it detects where you are in the space very well with the camera," she explained.
"So it makes the motion play on the Move probably the most accurate motion play out of all the three."
Kumagai added: "But if you take Kinect it offers our users much more freedom without being restricted to holding anything in their hand."
"Also, Kinect is a very good device for tracing every part of your body so users are encouraged to improve their tennis playing form using their entire body not just swinging their arms around.
"In terms of the Wii it's going to be very similar to the Move in terms of having the controller in your hand but I feel the Wii is a very accessible platform and you don't have to have the Motion Plus attached.
"So hopefully it'll be able to reach a wider number of people out there. It's very easy to pick up and play."
Have a look at the Virtua Tennis 4 trailer that was released last month and features the "strongest ever" roster for the series.
http://www.computerandvideogames.com...VG-General-RSS
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February 7th, 2011, 21:46 Posted By: wraggster
News via gxmod
New version of Custom Firmware to 6.35 beta 9 neur0ner PSP Flashable 200X.
News / Corrections:
- Added NP9660_Driver
- Added option UMD ISO VSH menu but also in the Recovery mode
The beta 9 of the Custom Firmware 6.35 is for PSP neur0ner Flashable 200X (NOT PSP PSP-2000 TA-088v3).
Do not Install on PSP 1000, PSP-2000 TA-088v3, PSP 3000 and GO
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February 7th, 2011, 20:53 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...7&view_reply=1
As previously announced, the Chinese developer hrimfaxi (aka Virtuous Flame) has released the 6:35 PRO-A , a temporary CF (CF 3.5 is already known as the Gen-C) that can run on any model of PSP upright official FW 6.35.
With this CF will be executed directly from XMB homebrew and ISO.
The developer thinks about the future while anticipating the next 6:35 PRO-B will have support for PS1 games and the Recovery Menu.
WARNING: Multi users who tested the CF have found the brick patterns 3000 (04g). E 'therefore should avoid the use of CF on these models of PSP, extending care to all models of PSP 3000.
Source: PSPKING
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February 7th, 2011, 20:48 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...9&view_reply=1
With the continuous updating of HEN and CF for the latest firmware is handy to have on hand some little touches to make up for the shortcomings of these new products. This time we think our PataPork issuing a revised, corrected and relieved of his Easy Plugin Manager is optimized to run on 6.3x PRO , through which you can enable / disable plugins that are in your console without the need of having to connected to the computer. The manager with graphics reminiscent of the well-known recovery menu plugin will do a check of the various categories to collect them in order to restore clear vision.
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February 7th, 2011, 20:43 Posted By: wraggster
News via http://www.psp-ita.com/?module=news&...2&view_reply=1
The developer hiroi01 releases the 1094 version of the plugin pprefs grace to the XMB where you can manage the activation and deactivation of plugins available on PSP. This new version improves compatibility with a greater number of plug-in and is accessible on CF 5.00m33-6, CF 5:50 GEN-D3, and 6.3x 6.20TN PRO. If using this plugin on CF may seem superfluous, but it is very convenient in the case of the last two listed HEN.
Source: Hiroi
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February 7th, 2011, 19:49 Posted By: wraggster
Vodafone, Orange, T-Mobile and O2 will all offer Sony Ericsson's gaming-centric Xperia Play smartphone when it launches in the UK later this year.
According to an Engadget report, O2 broke the news via its Twitter feed, while Pocket-lint then got confirmation of the other carriers' support.
Both Orange and T-Mobile stated that the device will be available from them in April, though didn't discuss pricing or contract details.
Of the main UK operators, that just leaves Three to declare its interest.
Sony's worst kept secret finally went public at the weekend in a brief promo aired in the US during the Super Bowl. Full disclosure of what the gadget actually does is expected at the Mobile World Congress event in Barcelona this weekend.
http://www.eurogamer.net/articles/20...works-revealed
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February 7th, 2011, 17:12 Posted By: wraggster
Now that the Xperia Play is finally official ahead of a full unveiling at MWC next week, carriers are ready to hop on the bandwagon -- or at least one is: O2 in the UK. Other than a brief tweet, no other details are given at this point, though the quick support of a major European carrier has to be good news for Sony Ericsson considering that device subsidies are no longer a sure thing... and without question, the Play represents something of a Hail Mary for one of the most badly bruised and beaten titans of the wireless industry. Pricing on contract is, of course, a huge open question -- as is North American support -- but hopefully all will be revealed on the 13th.
http://www.engadget.com/2011/02/07/o...n-xperia-play/
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February 7th, 2011, 16:57 Posted By: wraggster
The Xperia Play – Sony Ericsson's "PlayStation Phone" – was finally made official last night with a bonkers telly advert that premiered during the Super Bowl.
According to an update on Sony Ericsson's Facebook page, the Android device launches at 6pm UK time on 13th February with a full unveiling at the Mobile World Congress event in Barcelona.
Xperia Play features a sliding mechanism that reveals a direction pad and PlayStation's trademark square, triangle, circle and X face buttons.
It will utilise the PlayStation Suite, allowing users to access Android games and PlayStation One games downloaded over the PlayStation Network.
"That's the second biggest worst kept secret I've ever seen."
Xperia Play was – alongside Sony's PlayStation Portable successor – one of the worst kept secrets in the industry.
Reports suggest its screen is "on par" with the iPhone's Retina display. Sony's Bravia technology is said to have "trickled" in, with Sony Ericsson considering leveraging the Bravia brand when highlighting the display.
Digital Foundry analysed the leaked specs last month. What was said? "The PlayStation Phone looks like an interesting, if somewhat unremarkable piece of hardware. It's down to the games to convince us of its prospects."
http://www.eurogamer.net/articles/20...-play-official
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February 7th, 2011, 16:51 Posted By: wraggster
Last week we got the exciting news that Battlefield 3 will be released this autumn via the first trailer for the game.
We then got a boat load of new information about the game, including the fact it will feature battles in Paris, Tehran and New York..
Your reaction to the Battlefield 3 announcement was a little bit mixed, especially concerning the fact that the new DICE shooter would sport a single-player campaign.
You were concerned that the EA brand of modern warfare wouldn't actually be able to separate itself from all the other modern warfare out there. But EA senior gamplay designer Alan Kertz, has reassured gamers that there are no plans to 'kill COD by copying', which should provide a glimmer of hope.
So, what do EA and DICE have up their sleeves? When dealing with dusty, dirty war in modern times, what needs to be done to truly revolutionise the genre and can COD be eliminated from the top spot by Battlefield 3?
http://www.computerandvideogames.com...VG-General-RSS
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February 7th, 2011, 15:13 Posted By: wraggster
Developer lauds simplicity of new handheld; PS3 compatibility 'possible'
Sony has kept true to its promise to create a new console that will put developers first, according to detailed claims from an unconfirmed source.
Speaking to Eurogamer on the condition of anonymity, the insider lauded Sony’s upcoming PSP2 platform as “a developer's dream”.
The handheld’s development platform was said to be built for rapid project turnaround, ease of use, as well as straightforward porting between PSP2 and PS3.
“Sony is finally doing the things developers have been crying out for for years,” the person said.
"Sony has made it completely developer-centric this time. [The development kit] is really simple to plug in and use. It opens direct in Windows Explorer and you can see all systems on a network – so you could, for example, update the firmware of multiple NGPs at once.”
The source continued: "A PS3 dev station can take three hours to set-up. This looks like it will take under 20 mins. It just makes everything easier – they've really thought about it this time.”
Last year, Sony Worldwide Studios president Shuhei Yoshida told Develop the PlayStation manufacturer had learnt from mistakes in the past and was going to build new platforms with developers in mind.
“When Ken Kutaragi moved on and Kaz Harai became the president of SCE, the first thing Kaz said was, ‘get World Wide Studios in on hardware development’,” Yoshida said.
“So he wanted developers in meetings at the very beginning of concepting new hardware, and he demanded SCE people talk to us [developers].”
When asked whether this change in philosophy will be applied to future PlayStation hardware, Yoshida replied: “Yes, we are undergoing many activities that we haven’t yet been talking about in public. Some future platform related activities.”
‘CROSS PLATFORM’
Eurogamer’s source went on to claim that PSP2 tech allowed for more straightforward cross-platform development – a testament to both its power and simplicity to develop on.
The person claimed to have seen the “WipEout HD PS3 engine running on [PSP2] with no changes to the art platform”.
“That means full resolution, full 60 frames per second. It looks exactly the same as it does on PS3 – all the shader effects are in there.
"Any shaders for PS3 stuff will just work. We won't have to rewrite. What would have taken two to three months before looks like it could take just one to two weeks now. The architecture is obviously different, but it's the same development environment."
Sony is apparently “urging developers to create releases that work across PS3 and NGP”, Eurogamer said.
"They want us to do cross-platform," said the source, explaining that the submission process has been streamlined, with only a single submission required for a title on PSN and NGP.
Yet Sony is apparently urging developers to avoid straight console-to-handheld ports. The firm "does not want exactly the same game" on PSP2 and PS3.
There needs to be a purpose behind the PSP2 edition of a PS3/PSN game, the source said.
"They want at least some kind of interactivity between the two versions with NGP-only extras.”
http://www.develop-online.net/news/3...tric-this-time
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February 6th, 2011, 23:45 Posted By: wraggster
Brandon Wilson has released what could be a very very interesting app for the PSP/PS3, heres the full release details
PS3Jig is a homebrew program for the PSP that emulates the official Sony "jig" stick for entering Factory/Service mode. All you need to do is attach a USB cable between your PS3 and PSP, run the program, and turn on your PS3, just like any other downgrade/service mode method.
AS OF THIS WRITING, THERE IS NO WAY TO EXIT FACTORY/SERVICE MODE ON PS3 FIRMWARE VERSION 3.56, SO DO NOT ATTEMPT TO USE THIS ON PS3 FIRMWARE VERSION 3.56 UNTIL YOU READ OTHERWISE ELSEWHERE!
Keep in mind that I'm not a PSP developer, and that I know very little about homebrew for it; my ability to answer questions about how to run it and troubleshoot any issues is severely limited.
This application is open source and has no license attached to it, so you're free to do whatever you want with it; but please don't slap your name on it and call it your own, it's just rude.
Frequently Asked Questions
What's the main purpose of this?
To enter Factory/Service Mode on your PS3 using your PSP. This is typically used to downgrade your PS3's firmware version to something that supports homebrew/backups, or you can use it to unbrick some PS3s from a firmware flash gone bad.
Will this cause any permanent damage to my PSP?
Not that I know of, but don't blame me if it does.
Do I need a special cable for this?
No, you just need a standard A<->mini-B USB cable. Among many other uses, it's the cable used to charge/sync PS3 controllers. You have one of these.
What firmware version does my PS3 need to be on for this to work?
As of this writing, you need to be on firmware version 3.55 or earlier. DO NOT USE IT ON FIRMWARE VERSION 3.56 OR HIGHER UNTIL YOU READ OTHERWISE ELSEWHERE.
What firmware version does my PSP need to be on for this to work?
Honestly, I don't know. This requires kernel mode, so as of this writing (and to the best of my knowledge), version 6.35 or lower. It runs on my PSP-1001 5.50 GEN-D.
I get an error when I run it on the PSP! What's wrong?
I really don't know.
How do I get this on my PSP?
The same way you do with any other PSP homebrew. Do some reading and/or googling.
It didn't work! What's wrong?!
Try it multiple times. I have noticed through a hardware USB analyzer that sometimes the PSP doesn't send the jig challenge response correctly, despite the PSP saying it did.
Will this work on the PSP Slim? 2000? 3000?
I honestly don't know.
It locked up my PSP when I tried to exit! Why?
I honestly don't know. Pull the battery, re-insert it, and turn it back on.
What tools did you use to compile/build this?
PSPSDK.
Where's the latest source at?
http://brandonw.net/svn/pspstuff/PS3Jig/trunk/.
What dongle ID does this use?
0xAAAA. It can easily be changed and re-compiled in the source. I didn't provide a UI for it because it's unlikely anyone will ever need to change it.
You know, you're really late on this.
I don't care.
I thought you said this couldn't be done! And yet here it is, prick. What's with the lying?
I said you couldn't implement the PSGroove/PSJailbreak exploit on it, and that's still true. Emulating the Sony official jig stick for Factory/Service Mode is different, and the PSP can do it. I didn't see anyone else doing it, so I did.
How can I scream at you / profess my undying love / throw money at you via PayPal / give a simple thanks / etc.?
brandonlw@gmail.com. Download HERE
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February 6th, 2011, 21:52 Posted By: wraggster
Shadow has posted a new release of the PSP Emulator for Windows.
Heres the release notes:
Actually this is mostly a bug fix release for single core cpus. As already explained in previous post there was a bug in audio that was preventing pcsp to work on single core cpus. Now it should work okay.
Besides that this release also offer decryption of encrypted PSP games on fly!. That's right you don't need to decrypt your PSP games in order to run or use external eboot.bins. Just remember to enable the decryptor in settings dialog and everything should decrypted on fly!.
Here is the complete changelog:
•Fix a bug in audio that was preventing single core cpus to run (now they should work fine)
•Added PRX1-PRX2 decryption. Now you can run encrypted games without the need to provide external decrypted file. You need to enable the Decryptor in settings in order to use it. (Settings->Settings->Hack Settings->Enable Decryptor)
:: Homepage
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February 6th, 2011, 20:57 Posted By: wraggster
News via Gxmod
Ole proposes a new Amiga emulator for PS3.
Features :
- Supports CPU 68000, 68010, 68020
- Support Chipset OCS, ECS and AGA
- Amiga hi-res (720x576) 32bit depth
- Emulation joystick1, joystick2 (2nd joypad required) and mouse
- Simple Options dialog (support for change disks and more)
- Sound 48000 kHz
- Keyboard emulation
- Support for loading images, zip dms
- Reading of the startup configuration in either / or dev_usb000/uae/uae.cfg / dev_hdd0/game/EUAE00825/USRDIR/UAE.CFG.
Required :
- PS3 to boot homebrew
- Uae.cfg either / dev_usb000/uae / or / dev_hdd0/game/EUAE00825/USRDIR / (sample included UAE.CFG)
- Start-Rom see the file docs / readme
:: Homepage
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