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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 19th, 2011, 01:02 Posted By: wraggster
News via Gxmod
The little genius Virtious Flame, already known for the development of homebrew enabler as well as the findings on the hack and the excellent PSP Custom Firmware 6.35, reveals his abilities in another area, that of emulation.
The latter has today launched a new version of the famous Game Boy Advance emulator for PSP, gpSP namely that this time will be compatible with its new PRO-A CFW 6.35.
Installation:
- Extract the archive in the folder PSP / GAME /
- Start GPSP from the XMB.
Thank you to the-green.
:: Homepage
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February 19th, 2011, 00:55 Posted By: wraggster
News via gxmod
After getting to know his cfw 6.35, the Japanese developer neur0ner just passed a new stage which is the development of a permanent CFW from version 6.37 of SONY.
This is the first time we see such a feat on 6.37, neur0ner hope a bright future for his custom firmware as was the case with version 6.35.
A small information should not be neglected, which was already present on the 6.35, this newcomer can not settle on the PSP 200X Flashable with the date code-7C-8B.
PSP 200X 8C, PSP, 100X, 300X and GO are not compatible, so be careful.
This supports CFW 6.37 backups natively contains a recovery menu but also has the ability to boot on the official firmware 6.37 from the recovery menu.
OPNSSMP option for games that require a firmware below 6.37 is also present and activated from the recovery menu.
The installation method is somewhat unique in that it installs the official firmware and custom at the same time and requires a PSP with firmware HEN 200X or custom (eg 5.00M33, 6.20TN, 6.35PRO).
Method:
- Copy the update folder from the downloaded archive in the folder GAME: ms0/PSP/GAME /.
- Download and save the original firmware 6.37 file in the Update before like this: ms0: / PSP/GAME/UPDATE/637.PBP.
- Run the setup file (installer) from the XMB and follow the instructions.
The stability of this first release of CFW 6.37 is uncertain, listing the author, so refer to the various tests.
The-green thank you for this new.
CFW 6.37 (PSP 200x flashable)
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February 19th, 2011, 00:49 Posted By: wraggster
News/release from fkrone
Today I want to present you my PSP Homebrew Easy Signer. Maybe you're wondering about what it exactely is. It is just a PC tool whichs unpacks, patches, signs and repacks the EBOOT. And all in one .exe .
How to run it?
Just put the EBOOT.PBP in the same folder as the .exe . Then run the .exe and you will have a signed PSP homebrew.
Download Here
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February 19th, 2011, 00:12 Posted By: wraggster
A new LittleBigPlanet 2 update that fixes a number of problems in the PlayStation 3 platformer is now available for download, developer Media Molecule has announced.
Update 1.01, codename Cupcake, patches up game-crashing bugs as well as an issue reported last month that caused a craft moon to get stuck on your Pod.
A full list of changes, as detailed on Media Molecule's site, follows below.
That's not all that's happening on planet LittleBigPlanet though. The game's community manager took to the PlayStation Blog to talk up a new community-made level pack out today called Hansel & Gretelbot.
Available for free via the game's LBP.me hub, it's "a completely community-made pack of seven playable levels, furnished with a full story, cut scenes, voice acting, original score, and lots of prizes to collect too! It's a mighty achievement, and hopefully one that will inspire others to do the same."
For those more interested in new content put together by the developers rather than the fans, fresh DLC is in the works that will add Move functionality and a number of new levels for the game's story mode. No release date has been announced for that yet, but it will be with us at some point this year.
Update 1.01:
- Your Craft Earth should no longer obscure the pod when changing your PSN Avatar.
- If your POD was missing, blocked, broken or contained any create objects it shouldn't have, it will now be reset to normal.
- A more accessible "Reset Pod" option is now available should your POD become broken for some reason! To access it: Pause the game / Press START > Go to the Settings Menu > Select Profile > Select "Reset Pod Decoration".
- The "Naux" glitch / corrupt Sackboy problem should now be fixed - your Sackboy will no longer be squishy and unable to swim!
- DLC costumes and PODS that have been captured from community levels will no longer be selectable in pop-it. Anyone wearing a "glitched" DLC costume after patching will have it removed.
- Several improvements to overall game stability have been made.
- We've vanquished some evil code gremlins that were causing crashes and that has improved overall stability.
- Info bubbles that have long text descriptions (e.g. The sequencer) can now be scrolled in a fixed width text box.
- There is now a visual indicator showing how high a bounce pad will bounce you when tweaking it in Create mode.
- Stickers and decorations that are placed on Sackboy only will not appear in the used objects page.
- Level keys can now be deleted from Pop-it!
- You can't watch the credits while already watching them after completing the game.
- It should now be possible to re-enter your shopping cart if you accidentally signed out when it had some items in it.
- Players will now be prompted to save the changes made to their level in Create when switching to Play Mode after having changed the Audio Reverb.
- Emitting and destroying spawn points in quick succession should no longer make the game crawl into the corner and weep.
- LBP1 sound objects should now be correctly imported when using the option to do so when booting the game.
- It is no longer possible to access level links to LBP1 Story levels that you have hearted.
- The Clank Costume has green eyes again!
http://www.eurogamer.net/articles/20...hes-patched-up
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February 19th, 2011, 00:10 Posted By: wraggster
Securing unique in-game content is more important than bagging full platform exclusives, so says a Sony exec.
Speaking in an interview with Scrawl FX, MLB 11: The Show brand manager Scott McCarthy explained that a platform exclusive release limits a game's potential.
Clearly, nobody wants to see that happen, so Sony would rather a game ships across multiple platforms but feature unique content on PlayStation systems to give it the edge.
"We work very closely with our third parties publishers, not necessarily to lock down games exclusively, but to lock up exclusive parts of games," he said. "A good example is Batman: Arkham Asylum, where you could only play as the Joker on PlayStation 3.
"When you make a title exclusive, you limit its promotional power; we don't want to do that. We want games to be as big as possible - it's great for the industry.
"However, we want to make sure that you play it on the best system possible, so we like to take parts of games and make them exclusive to the PlayStation system."
A noble sentiment, to be sure, but there are some mixed messages going on here. Only last month the platform holder took the time to remind everyone that over 20 PlayStation 3 exclusives are due out this year.
http://www.eurogamer.net/articles/20...k-the-industry
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February 19th, 2011, 00:05 Posted By: wraggster
If you prefer to keep a safe distance from your driving sims -- or consider them an adequate venue for expressing your obsessive, controlling nature -- you should have someone pop in your Gran Turismo 5 disc today. According to the official site, an automatically administered patch (bumping the game up to version 1.6) enables support for Remote Racing, a mode that allows you to manage drivers in B-spec races via the Gran Turismo website. You could be earning money at work right now.
In addition, the patch allows tracks from the Course Maker to be used in online races, which also dole out more experience points. Gran Turismo 5 v1.6 supports multi-monitor, multi-PS3 setups, and claims to have optimized the speed at which games are saved. It's a significant (and free) update, so be sure to have your assistant read the full documentationand report back to you
http://www.joystiq.com/2011/02/18/gr...acing-enabled/
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February 18th, 2011, 23:32 Posted By: wraggster
Sony has called on its fans to help it make a PlayStation Network game.
The Gamocracy project asks gamers to collaborate with Swedish developer The Bearded Ladies Consulting on an action platformer to be released on the minis category of the PlayStation Store.
"Every Friday from now, for eight weeks, we will post a new challenge to the community on the official PlayStation forums," wrote EU PlayStation Blog manager James Gallagher.
"The following Friday, the top 5-10 submissions will be presented in an open vote on The Bearded Ladies Facebook page, which will last until Sunday. The winning submission will be included in the game and the creator will be credited in the game credits."
Challenge one is coming up with a hero and a story. Any ideas?
http://www.eurogamer.net/articles/20...ocracy-project
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February 18th, 2011, 23:28 Posted By: wraggster
PC and Xbox 360 gamers can play upcoming science fiction shooter Crysis 2 before launch. But what about PlayStation 3 gamers? Will they get a demo?
PlayStation gamers "can probably hope for one," executive producer Nathan Camarillo told PSU.
"We want as many people to play Crysis 2 as possible," he said. "I can't say anything too specific. We haven't announced [the demo] yet."
A PC Crysis 2 multiplayer demo will be available to download from 1st March. It includes two maps and two modes, each setting up six versus six matches.
EA's decision to release a PC demo of the upcoming shooter followed a raft of complaints from PC gamers about the apparent Xbox 360 exclusivity of the demo.
Meanwhile, Camarillo promised post-launch downloadable content for Crysis 2.
"It's a big game and there's a lot of fun to be had, so you can imagine we're doing some [DLC], but I can't say specifically what it is yet," he said.
http://www.eurogamer.net/articles/20...sis-2-ps3-demo
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February 18th, 2011, 23:13 Posted By: wraggster
The UK Official PlayStation Magazine has lent credence to speculation that Modern Warfare 3 will be a prequel starring fan favourite character Ghost.
The mag's informants strengthen a rumour which first reared itshead online early in January.
On the Rumour Machine page in its latest issue (055), OPM points to ""insider whispers" which suggest: "Infinity Ward's next Modern Warfare title will be a prequel, with Ghost in the lead role."
Other wicked whispers featured on the page include the suggestion that "Dead Space 3 is already in production" and that PS2 games will soon be available to download on PSP.
Last month, OPM predicted that Konami was hard at work on an HD Metal Gear Solid trilogy for PS3. All eyes turn to E3 for that one...
http://www.computerandvideogames.com...VG-General-RSS
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February 18th, 2011, 23:10 Posted By: wraggster
UK mobile firm operator O2 has revealed that it has obtained the exclusive rights to sell the white version of Sony Ericsson's Xperia Play – the first ever PlayStation Certified mobile device.
The confirmation came via O2's Twitter feed. Until now the existence of a white SKU was unknown to many.
There has not yet been any announcements of similar offers from other carriers in foreign territories.
The Xperia Play will launch in the US in March with other territories to follow shortly after.
Orange, T-Mobile and Vodafone have also confirmed that they will also be stocking the device and hinted at an April launch in the UK.
http://www.mcvuk.com/news/43130/O2-n...ay-exclusivity
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February 18th, 2011, 02:10 Posted By: wraggster
Reports are flooding in that Sony has sent warning emails to those suspected of hacking their PlayStation 3 consoles – and in some cases PlayStation Network access has been suspended.
After suffering a ban, users see this message, according to Attack of the Fanboy:
"You cannot use the PlayStation Network with this account (8002a227)"
The email sent by Sony to those suspected of using jailbroken PS3s reportedly reads:
"Notice: Unauthorized circumvention devices for the PlayStation(R)3 system have been recently released by hackers for the PlayStation(R)3 system. These devices permit the use of unauthorized or pirated software. Use of such devices or software violates the terms of your "System Software License Agreement for the PlayStation(R)3 System" and the "Terms of Services and User Agreement" for the PlayStation(R)Network/Qriocity(TM) and its Community Code of Conduct provisions.
"In addition, copying or playing pirated software is a violation of International Copyright Laws. A circumvention device and/or unauthorized or pirated software currently resides on your PlayStation(R)3 system. Immediately cease use and remove all circumvention devices and delete all unauthorized or pirated software from your PlayStation(R)3 system. Failure to do so will result in termination of your access to the PlayStation(R)Network and access to Qriocity(TM) services through your PlayStation(R)3 system."
It is unclear whether Sony is banning users for attempting to circumvent the security of the PSN or because Sony has detected pirated software.
Yesterday evening Sony broke its silence on the PS3 jailbreak issue with a statement threatening hackers with a ban.
It now appears that Sony has made good on its threat.
Blog manager James Gallagher added to the statement, saying, "By identifying PlayStation 3 systems that breach our guidelines and terminating their ability to connect to PlayStation Network, we are protecting our business and preserving the honest gameplay experiences that you expect and deserve.
"Rest assured, this message does not apply to the overwhelming majority of our users who enjoy the world of entertainment PlayStation 3 has to offer without breaching the guidelines detailed above, and we urge you to continue doing so without fear."
Sony is currently embroiled in a lawsuit against hacker George Hotz over the publication online of the PS3's root key.
http://www.eurogamer.net/articles/20...on-ps3-hackers
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February 18th, 2011, 02:04 Posted By: wraggster
News via http://streetskaterfu.blogspot.com/2...-any-user.html
While I read about the big ban tsunami and interesting papers like:
http://demo.ovh.com/download/e1ae850ae75b5410ab7967a9d005ee20/psn.pdf
I gone through a funny theory, I won't publish any details tho:
1) The bans are based on the users' account and console ID's.
2) We can modify all traffic sent and received by the PlayStation3
What if some skiddies start to modify their sent traffic to appear as another user and use backups?
The PSN servers would recognize the TOS violation and check the online user database for known connections based on the ID's. The user and his consoles who really owns the ID's would be banned.
Even a simple Windows application which goes through ALL ID's may be possible. 24 hours and any console worldwide would be banned.
This should definitely be double-checked by SONY.
- SKFU
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February 18th, 2011, 01:59 Posted By: wraggster
News/release from Babcock
Beatbox is a simple music program that emits various drum sounds every time you press a button. There are four sound sets: rock and roll drums, hip hop drums, bongo drums, and tones. Beatbox is fun to jam along freely, or to play along with your favorite songs using the Music PRX.
Features
- Four-key mode ensures that the same sound is played on each side of the screen - so cross and down play the same sound, circle and left play the same sound, etc.
- Color schemes let you customize your grid o' squares. There are six preset color schemes: original, warm colors, cool colors, all black, all white, and steel, my personal favorite. You can edit the individual colors manually, too.
- GPL-friendliness allows you to modify this program and redistribute it as you wish. I could always use some help
Feel free to replace the images and sound files with your own. There's no restrictions on it. This program has been signed for official firmware, you can run it perfectly without any hacks or exploits.
Download Here
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February 18th, 2011, 01:34 Posted By: wraggster
News via http://emu-russia.net/en/
Super Nintendo emulator for Sony PlayStation 3 has been updated. Changes:
- HD version and Normal version merged into one - there are now HD shaders that do the same as the previous HD version. * HD shaders (which upscale the resolution to 512x448) instead of hacked HD version. '4xSoft-HD' is currently the best out of the HD shaders - more to come. * The HD version in version 4.4.5 ran in interlaced mode - with the HD shaders, you can run in either progressive or interlaced mode.
- Fixed PAL50/PAL60 automatic activation in 576i/p mode.
- Fixed Rise Of The Robots interlacing issues - other games which use interlaced mode also corrected.
- Fixed Multiplayer controls - only player 1 worked.
File: Download
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February 18th, 2011, 00:19 Posted By: wraggster
The latest GDC lecture to be announced deals with Sony's sucessor to the PSP, the NGP. David Coombes, platform research manager at SCEA, will speak about the new, still-unnamed handheld's "broad range of input and connectivity options and how these create exciting new opportunities for game designers."
This will be the first time Sony is openly talking about the device since its unveiling back in January. GDC takes place February 28 through March 4 in San Francisco. Keep your eyes on this tag for our coverage.
http://www.joystiq.com/2011/02/16/so...ecture-at-gdc/
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February 18th, 2011, 00:09 Posted By: wraggster
Let's hope Sony's new streaming music service -- just launched today for the US, Australia, and New Zealand -- isn't as unwieldy to use as its "Music Unlimited powered by Qriocity" moniker suggests. The service features six million tracks from Sony Music Entertainment, Universal, EMI, and Warner and is available on Sony's own devices including the PS3, Blu-ray disc players, Bravia televisions, and VAIO PCs. It'll also be available on Android smartphones soon with an iOS app coming later this year, assuming Apple's new subscription debacle doesn't derail Sony's plans. A basic membership provides an interactive radio experience for $3.99 per month while a premium $9.99 per month service gives subscribers on-demand access to the Music Unlimited library with the ability to manage your music through playlists and the like. Sony also provides a useful service that scans your local library and playlists to "jump start" the organization of your Music Unlimited collection. Wonder how it'll work on the NGP and PlayStation tablet?
http://www.engadget.com/2011/02/17/s...ves-in-the-us/
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February 18th, 2011, 00:07 Posted By: wraggster
Sony Ericsson shook up MWC before it had even begun this year by introducing the Xperia Play -- the world's first PlayStation Certified phone -- alongside a pair of new members of its Xperia line of smartphones, the midrange Neo and QWERTY-sliding Pro. Taken together with the Xperia Arc that debuted at CES in January, this little bunch of Android Gingerbread runners will form SE's principal attack on the ever-fickle smartphone consumer's wallet this year. We can't yet tell you which of them might be the one for you, but we can certainly provide a gallery stuffed full of side-by-side pictures to help you visualize the differences, both big and small, between the four new Xperias. Enjoy!
http://www.engadget.com/2011/02/17/s...t-at-mwc-2011/
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February 17th, 2011, 14:32 Posted By: wraggster
News/release from prox
Hi everybody,
today I wanna show you my new Homebrew called How.
First of all, many thanks to Mike Inel who has made the graphics and is accountable for the game idea.
also to Daniel James (hybridtwo.com) who is responsible for this epic melody.
In how you become an young girl that is living in a grey, lifeless world, where are only these black orbs and the well. You must take the orbs and let they fall into the well to earn points, but these must be in the timeline!
Attention if you don't take care about her life points, she will fall into a deep sleep and will awake when her life points are increased to 100, you can contrary them in 2 ways.
1. you wait a bit or 2. you eat an orb but that goes only 3 times after the third she will die and the game is over.
Controls
<- move right
-> move left
X take orb
/\ eat orb
O drop orb
It's more like an Interactive Art instead an mini game.
I hope you like it.
Download Here
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