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May 23rd, 2011, 00:31 Posted By: wraggster
After giving PSN proper resuscitation last Sunday, Sony has detailed plenty of measures to win back the loyalty of potentially lost players. This weekend, Killzone 3 players get something more than the sheer pleasure of being able to play a video game online again: double experience until Monday, May 23 at 3AM EST.
Cryptically, the post concludes there is "even more" to be announced "at a later date." By "even more" we imagine Sony means "even more freebies" and by "at a later date" we imagine -- well, actually, that last one's pretty cut and dry now, isn't it?
http://www.joystiq.com/2011/05/20/ki...ith-double-xp/
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May 23rd, 2011, 00:29 Posted By: wraggster
Sony Computer Entertainment's dabbled in the Augmented Reality space with titles likeInvizimals and Eyepet, but if a recent Sony press release is any indication, its parent company is investing a bit more into AR technology. The release explains the company's in-development "Smart AR" application, which can superimpose a 3D model on a real-life object without the use of special markers -- rather, the technology can recognize entire objects, such as menus and posters.
In addition to eschewing the usual AR codes required to recognize objects, Smart AR can recognize compatible objects moving at extremely high speeds. Check out the press releasefor a brief outline of the tech's capabilities, as well as an impressive video demonstration. Man, we want that pink bear to walk on everything we own.
http://www.joystiq.com/2011/05/21/so...ar-technology/
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May 23rd, 2011, 00:28 Posted By: wraggster
In the wee hours of the morning, Sony Computer Entertainment announced a program which could make several of its popular properties even more profitable: A "PSP Remaster" series, which will port select PSP titles to Blu-ray on PS3. The first entry in the series, which has only been confirmed for the Japanese market, is Capcom's bone-collecting action-RPGMonster Hunter Portable 3rd, which will be infused with a booster shot of "more gorgeous and vibrant" visuals.
The series' press release announcement says these PSP ports will be completely compatible with their portable counterparts, allowing players to transfer save data between the two versions, or play with nearby friends using ad-hoc mode on the PS3. The press release also mentions that some games might feature "new add-on content or stereoscopic 3D support" -- however, no other games or North American launch details have been announced. We've got our fingers crossed for some timely E3 elucidation.
http://www.joystiq.com/2011/05/22/ps...ing-with-mons/
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May 22nd, 2011, 23:58 Posted By: wraggster
Ratchet & Clank All 4 One will release on 19th October across Europe. That's a Wednesday.
UK releases generally happen on a Friday. So Friday, 21st October? We're checking.
Confirmation comes from the European PlayStation blog. The post there outlines the pre-order goodies on offer: a T-Rex Morph Weapon Mod, flamethrower, Mr. Zurkon hovering ally and Sheepinator Morphy Weapon Mod.
Ratchet & Clank All 4 One focuses on four-player co-op, as the name suggests. You can drop-in and out of co-operative games either online or offline locally.
Mix that into the routinely high calibre of the series and you get "enormous fun", according to Eurogamer's Dan Whitehead - and a game that treats teamwork as a core mechanic rather than as fluff.
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May 22nd, 2011, 23:57 Posted By: wraggster
Sony's apologetic PlayStation Network giveawaymay cause further harm to studios whose games weren't released while the service was offline.
By offering two free downloadable PlayStation 3 games (from a choice of inFamous, LittleBigPlanet, WipEout HD/Fury, Ratchet & Clank: Quest for Booty and Dead Nation), Sony may unwittingly be taking yet more attention away from the already struggling-to-be-noticed newcomers.
"The issue is that everyone now gets games for free, so people might just play the free games for a while. By the time they are ready to buy something, Outland is maybe old news," Ilari Kuittinen, CEO of Outland (and Dead Nation and Super Stardust HD) developer Housemarque told Edge Online.
Outland has been released on Xbox Live Arcade already and was supposed to be released on PSN on 26th April. It is fantastic - Outland scored 8/10 on Eurogamer.
A further problem will be caused by Sony's flood of missed PSN content, which is rumoured to be returning in four bi-weekly clumps, starting Tuesday, 24th May.
"As a developer, I feel very sorry for those teams that did try to release their titles during the PSN outage window," an unnamed source confided.
"Beyond that, I feel sorry for those that are attempting to launch games in the days following the outage, as there will likely be such a backlog of traffic that it may be hard to be noticed in the flurry of 'get everything back up and running'."
Seed Studios, developer of Under Siege, also has reservations.
"We are all concerned with the overall situation but we think that despite all the delays and the multiple releases Under Siege will still stand out on its own," commented defiant producer Filipe Pina.
The PlayStation Store was taken down a month ago, on 20th April.
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May 22nd, 2011, 23:56 Posted By: wraggster
Codemasters' forthcoming off-road racer DiRT 3 uses an online pass that enables play via Xbox Live and PlayStation Network as well as unlocking five new vehicles.
Dubbed the VIP Pass, the code is included in all new retail copies of the game and is part of an ongoing effort from publishers to combat the second hand games market.
DiRT 3's VIP Pass comes bundled with a few extra sweeteners on top of the enabling of online play, with a McRae M4, Ford Sierra Cosworth RS500 and Hummer H3 among the five exclusive vehicles unlocked by the code.
Eurogamer revved a 9/10 in this afternoon's DiRT 3 review, with some jumped-up prick saying that "it's another great racing game from an outfit that's proving itself to be a master of its craft". DiRT 3 hits shelves - VIP Pass and all - on 24th May.
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May 22nd, 2011, 23:53 Posted By: wraggster
A video of FIFA 12 has leaked onto .
The clip highlights the areas of the game that have changed - most at the hands of the new Impact Engine. The improved dynamic physics produce an impression of fluidity and a further step towards believability. But the best bit comes from the unpredictability - and EA appears to be playing on that.
Wild and reckless tackles now send opponents flying. One example shows a Chelsea player literally upended and flipped by an onrushing defender. It's magnificent to behold.
Even better are the arrival of true injuries. A Chelsea player ricochets off a sturdy Arsenal back and lands awkwardly, folding over on his knee. It causes a look-away moment of squeamishness. The Chelsea player stays down, nursing his knee.
In FIFA 12, holding down the polite-tackle button now keeps you at a wary distance from your opponent. You jockey until you're ready to strike. We see a winger cut in-field and run to the opposite flank, tracked dynamically every step of the way by his counterpart.
Players can shield the ball in FIFA 12, shrugging off any flimsy challenges and being awarded fouls for challenges too strong. On top of that, contextual dribbling lets weaving attackers leap wild lunges.
A few tricks are shown during the clip: Cruyff Turns and their ilk being the fanciest on offer. They appear to fit the general ebb and flow of play rather than require extra-curricular button inputs. In one example, Theo Walcott rolls the ball back from a defender as another approaches. Walcott then flicks the ball between the two pairs of legs and escapes.
Dribblers in FIFA 12 can turn fluidly in a large circle but choppily in a small circle. Use precision dribbling and you'll barely deviate from the spot as you tickle the ball around with the outside of your boot.
Shoulder-charging and general argy-bargy have been increased, too.
Improvements to passing and shooting and other areas of the game weren't shown. Should the Impact Engine have the same affect on them, FIFA 12 may feel very different indeed.
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May 22nd, 2011, 23:52 Posted By: wraggster
Reckon shooters all feel the same? You're not alone.
According to LightBox boss Dylan Jobe, Sony's own market research revealed a lot of gamers wanted something a bit different from their shooter experience.
One game that could satisfy this need is upcoming PlayStation 3 exclusive Starhawk, which Jobe is confident will stand out in the most competitive genre in gaming when it launches early next year.
"Sony, of course they want to sell games and make a lot of money," Jobe told Eurogamer. "They felt there was a place in the shooter genre for something to stand out.
"They had done market research and got feedback from a lot of players that the shooter genre feels the same. At least their data showed that.
"They feel this could be a great way to cut through the noise of the shooter genre."
The shooter genre is the most popular among home console gamers.
November 2010 FPS Call of Duty: Black Ops is the best-selling game of all time. 2011 has already seen two new shooters – Homefront and Brink – launch and find commercial success. Shooters Gears of War 3, Modern Warfare 3, Battlefield 3 and Rage are all due out later this year.
But Jobe reckons Starhawk will stand out when it launches because of its unique RTS-lite element – called "Build and Battle". As players kill enemies and other players they gather resources, spent on calling down structures from orbit and placed down on the battlefield as they see fit.
"A lot of games that have RTS elements suffered from problems because they were RTS teams that were trying to do shooters," Jobe continued. "Sony, I remember in one meeting with the executives, they said, 'You know what's interesting about your approach at LightBox is you're a shooter team trying to bring over some RTS elements, and that allows the soul of your game to still be a fast-paced shooter and not be about management."
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May 22nd, 2011, 23:48 Posted By: wraggster
Fancy stepping into the fantasy world of upcoming action role-playing game Dragon's Dogma for real? No problem.
Ever seen the movie Tron? Well this is nothing like that. But Capcom is offering up a spot for your name to be in the game somewhere.
Presumably as an non-playable character. Maybe as a main character. But probably not.
You'll need to tell Capcom your name, naturally, but made up of the following three parts:
- A modern name, (for example Dave, Brian, or Lesley)
- A "Dragon's Dogmas world reflected name" - something Medieval-sounding (Thelonius, Link, or Geralt)
- Your pet's name (Fluffles, Coco, or Epona)
You need to send a private message to Capcom community manager Fonix via the Capcom forum if you want to take part.
Dragon's Dogma is Capcom's first open world game. The Japanese company has assembled its largest ever development team to work on the new IP, and put Devil May Cry 4 producer Hiroyuki Kobayashi and Devil May Cry 4 director Hideaki Itsuno at the helm.
Dragon's Dogma is being built using the latest version of the MT Framework game engine, which was used to power Resident Evil 5 and Lost Planet 2. Development began two years ago. It launches for the PlayStation 3 and Xbox 360 in 2012.
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May 22nd, 2011, 23:46 Posted By: wraggster
Uncharted NGP is set before Uncharted 1, Naughty Dog has said.
Last night we reported on a gameblog.fr interviewin which Naughty Dog co-president Christophe Balestra said the game took place between Uncharted 1 and Uncharted 2.
"Christophe made a mistake. " Naughty Dog community manager Arne Meyer wrote on NeoGAF.
The Sony Bend-developed game is actually set before 2007 PlayStation 3 exclusive Uncharted 1 – but it's not a prequel.
"Bend Studio is really the best bet for any info related to the Uncharted NGP game, but I couldn't help but want to jump in and mention that the NGP storyline is set sometime before Drake's Fortune (and not a prequel)," Meyer said.
"I'll leave the rest for the NGP/Uncharted NGP press campaign."
He added: "Reason we're making the distinction is that it's not a direct lead-in to the story of Drake's Fortune, which many people would expect if you said 'prequel'".
In the gameblog.fr interview Balestra said Uncharted NGP features a different vibe and rhythm than the PS3 games so people can play it in short bursts.
It's the same category of game, but has more exploration and fewer gunfights, letting people breathe while playing.
He also said Uncharted NGP will "most likely" feature interactions with Uncharted 3, also out later this year.
Responsibility for development has been passed from Naughty Dog to Sony Bend, whose most recent effort was the impressive Resistance: Retribution on PSP.
One of the development challenges Bend faces, Balestra said, is working with actors, suggesting the portable version features cinematics akin to those seen in its big brother.
NGP is due out this year.
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May 22nd, 2011, 01:03 Posted By: wraggster
Sony's PlayStation Network store has been given a tentative return date of May 24, almost five weeks after it was taken offline.
That's according to an internal Sony memo seen by Gamasutra, which states that Sony intends to publish two updates every week for the next two weeks to catch up with a backlog of new DLC and games on the store - and rearrange the schedule depending on urgency.
"If there are concerns, we are willing to consider adjusting the release date of your content on this schedule," said PSN content manager Jack Osorno. "Adjustments will be made on a case by case basis."
The PlayStation Store is the only major service not up and running on the network since it went back online last weekend.
Multiplayer features, Qriocity and other services have gradually been reinstated to the network, following a hack in which 77 million accounts were compromised.
http://www.gamesindustry.biz/article...-return-may-24
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May 22nd, 2011, 01:01 Posted By: wraggster
A joint statement from Rockstar Games and Sony has claimed that reports of PlayStation 3s overheating while playing L.A. Noire are not due to either the game or the recent 3.61 firmware update.
Previously Rockstar blamed the firmware update for reports of overheats, and claimed that the issue affected other non-Rockstar games. Later that day Rockstar removed these comments, while also admitting of problems with the Xbox 360 version of the game.
The statement issued overnight claims that only a "very small number" of complaints have been received and that, "at this time, Rockstar Games and Sony can confirm that neither L.A. Noire or firmware update 3.61 are causing the PS3 hardware to overheat."
"We are both committed to working hard to find solutions to this and any issues that may arise," continues the statement - before providing a series of contact details for both Rockstar and Sony technical support.
The series of public statements are unusual in that before they were made there had been little public reporting of the problem, particularly in regards to games other than L.A. Noire.
If the issues are not specific to either the game or the firmware it is unclear why it has only come to light now or whether the underlying problem is software or hardware.
http://www.gamesindustry.biz/article...e-of-overheats
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May 4th, 2011, 14:47 Posted By: wraggster
Hobbyists have released an unofficial patch for the PlayStation 3 which adds an enhanced version of the original OtherOS feature, allowing Linux to be installed on the console.
The update is named OtherOS++ and according to hacker Graf Chokolo, "can read/write anything in PS3 RAM" and is "very useful for HV hacking".
The software allows for much greater control of the PlayStation 3's memory and systems than the original official feature and works by exploiting an older version of the firmware.
The OtherOS option was disabled from the PlayStation 3 in March 2010, amidst "security concerns". These followed from infamous hacker George Hotz exploiting the feature to gain full read/write access to the console.
Although OtherOS was not widely used by ordinary users its removal became a rallying cause for hackers and only increased their interest in the PlayStation 3.
In January of this year hacking team Fail0verflow released information on how to completely circumvent the security measures of the PlayStation 3 - citing the removal of OtherOS as the catalyst for their actions.
Other disgruntled users chose to sue Sony as part of a class action in the U.S., while activist group Anonymous often mentioned the feature as a key reason behind their attacks on Sony.
However, there has been no suggestion thus far that the feature is involved in the ongoing PlayStation Network security breach, in terms of either the motivations of the hackers or their means of entry into the system.
http://www.gamesindustry.biz/article...theros-feature
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May 4th, 2011, 14:45 Posted By: wraggster
Sony has enlisted a crack team of cyber-security investigators in a bid to clean up the PlayStation Network and Sony Online Entertainment, both of which have been taken offline following hacks the FBI is also investigating.
According to Reuters, outside investigators from Data Forte have been brought in to work alongside the FBI in a bid to catch those responsible for a data breach that has compromised over 100 million registered Sony accounts.
Cyber-security detectives from Guidance Software and consultants from Robert Half International Inc's subsidiary Protiviti are also assisting with the operation.
Sony said this week it will answer questions put to the company by the US Congress, the United States' legislature for the federal government, regarding the PSN hack and breach of customers' personal information.
Shortly after, the firm was hit with a $1 billion Canadian class action lawsuitover the messy affair.
Rumours suggest Sony is poised to release a new firmware update for PS3 when the PSN comes back online, possibly introducing heavily requested user features such as cross-game chat.
http://www.computerandvideogames.com...VG-General-RSS
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May 4th, 2011, 11:51 Posted By: wraggster
Sony has said it will answer questions put to the company by the US Congress, the United States' legislature for the federal government, regarding the PSN hack and breach of customers' personal information.
However, SCEA declined to testify at a Congressional hearing about the threat of data theft to American consumers "because their internal investigation is still ongoing", an official in Congresswoman Mary Bono Mack's office told Kotaku.
Earlier this week, a two page letter signed by Bono Mack, Republican of California, was sent directly to PlayStation boss Kaz Hirai requesting answers for a number of unanswered questions concerning the "outside intrusion" of the PlayStation Network.
Sony said in a statement: "Sony is cooperating with the request for answers to the Committee's questions, and in fact will be providing our responses in advance of the [May 6] deadline.
"We informed the committee that we could not appear as early as this Wednesday because of our ongoing intensive investigation and management of this criminal cyberattack."
http://www.computerandvideogames.com...VG-General-RSS
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May 4th, 2011, 11:50 Posted By: wraggster
A second class action lawsuit has been filed against Sony in Canada over the PlayStation Network downtime and breach of customers' personal information.
The lawsuit claims damages in excess of $1 billion, which includes having Sony pay the costs of credit monitoring services and fraud insurance coverage for two years.
Announced by Toronto law firm McPhadden Samac Tuovi LLP on behalf of a 21 year old plaintiff Natasha Maksimovic, it names Sony Japan, Sony USA, Sony Canada and "other Sony entities" as defendants.
Mississauga resident Maksimovic said: "If you can't trust a huge multi-national corporation like Sony to protect your private information, who can you trust? It appears to me that Sony focuses more on protecting its games than its PlayStation users."
Last week, one American PSN user filed a lawsuit against Sony over the data breach, alleging that the firm wasn't taking "reasonable care to protect, encrypt, and secure the private and sensitive data of its users".
http://www.computerandvideogames.com...VG-General-RSS
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May 4th, 2011, 11:45 Posted By: wraggster
Shell out for a copy of cacophonous sci-fi wash-out Battle: Los Angeles on Blu-ray and you'll get access to a Resistance 3 demo.
According to G4TV, every copy of the Blu Ray includes access to a 30 minute demo for the forthcoming PlayStation 3 shooter.
Apparently you'll get to try the swamp stage shown off in the gameplay trailer below.
It's yet to be confirmed whether the offer is US-only, but we're chasing Sony for answers and will be sure to update.
The Battle: Los Angeles Blu-ray hits stores on 14th June in the US and 11th July in the UK, while Resistance 3 is due out on PlayStation 3 in September.
http://www.eurogamer.net/articles/20...tle-la-blu-ray
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May 4th, 2011, 11:38 Posted By: wraggster
The Collector's Edition of Catherine comes with a pair of pants - take that, serious Sony identity theft saga.
The pants are snazzy polka-dot boxer shorts, as worn by the game's Vincent character during his nightmares. Let's hope the dreams weren't too frightening.
The Collector's Edition - called a "Love is Over" Deluxe Edition - offers a pillowcase, a pizza box and a t-shirt as well. The pillowcase has an "alluring" print of reclining heroine Catherine; the pizza box is stamped with the logo of in-game bar Stray Sheep; and the "Empty Hearts" t-shirt is worn by Catherine in the game.
No European release of Catherine has been confirmed, but in America - where the game is released on 26th July - this Deluxe Edition costs $80. Remember, PS3 games are region-free, so you can import it.
Anyone pre-ordering the Deluxe Edition or the Standard Edition will be given an art book and soundtrack, too.
Stock for both the Deluxe Edition and the pre-order bonuses is limited.
Catherine is an erotic horror puzzle game, as Wikipedia succinctly puts it - dressed in fetching manga-style clothes. And Eurogamer has heard good things about it.
http://www.eurogamer.net/articles/20...tion-has-pants
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May 3rd, 2011, 12:19 Posted By: wraggster
While autonomous quadrocopters are quietly evolving into Hunter-Killers, there's still one who just wants to be your friend and playmate. Meet CrazyFlie, a tiny (so tiny!) chopper you can hold in the palm of your fleshy, human hand. Built by the trio of hackers at Daedalus Projects, on a printed circuit board that weighs just 20 grams and spans eight centimeters, it's piloted using a Bluetooth Playstation controller; the onboard Cortex-M3 CPU keeps it flying stable by monitoring gyroscopes and accelerometers and adjusting rotor speed accordingly. Enjoy its adorable, gnat-like whirring in the video after the break, and the source link includes a detailed build diary for the truly ambitious.
http://www.engadget.com/2011/05/03/t...-controller-d/
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