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h-encore PSVita Jailbreak by TheFlow (for FW 3.65, 3.67 & 3.68) released

July 30th, 2018, 21:24

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PS4 Aux Hax series by fail0verflow

July 30th, 2018, 20:48

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Sony Quietly Rolls Out New PS4 Model

July 18th, 2018, 19:17

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PlayStation 4 is doing so well - we don't forget why we're here now

July 12th, 2018, 16:00

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Metroidvania-Style Chasm Finally Gets a Release Date for PlayStation 4, PC

July 12th, 2018, 15:54

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[PS4] Shenmue I & II HD - UK Release Date

July 4th, 2018, 00:26

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TheFloW shows off his new upcoming Vita 3.65-3.68 hack, called h-encore

June 26th, 2018, 20:27

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HENkaku for 3.68 to release on July 1

June 19th, 2018, 21:40

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Super Robot Wars A Portable - 100% translated!

June 19th, 2018, 21:27

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PlayStation 4 sale transforms EMEA games charts

June 19th, 2018, 20:47

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Is the PSVita still worth it today? : A look at what you can do on a hacked PSVita

June 11th, 2018, 21:31

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PSVita FW 3.65-3.68 hack News

June 11th, 2018, 21:28

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PsNee news roundup and more...

June 10th, 2018, 23:19

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PS4 Cheater updated for FW5.05

June 10th, 2018, 23:03

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PS4 Jailbreak Exploit Forever - No need for an ESP or PC anymore!

June 10th, 2018, 22:26

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PPSSPP v1.6.3

June 6th, 2018, 21:49

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PS4: Kernel dumper updated with direct USB support

June 6th, 2018, 21:42

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PS4 exploits: the status for 5.5x owners (5.50, 5.53, 5.55)

June 1st, 2018, 23:42

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PS4 5.05 hack: Homebrew SDK status

June 1st, 2018, 23:37

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PPSSPP 1.6 released

May 30th, 2018, 22:02

This time, it's all about speed. The Vulkan backend has improved as is now the default where available, while the OpenGL backend has been properly multithreaded and now runs really fast on dual-core devices. Enjoy!

The Android release will be rolled out slowly over the next week to catch bugs. If you want it now now NOW then download the APK!

* OpenGL backend now properly multithreaded, giving a good speed boost.
* Various Vulkan performance improvements (like #10911) and memory allocation fixes.
* GPU command interpreter performance improvements (#10658)
* Various fixes for app switching and widgets (#10855) on Android
* Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter
* Shader cache enabled for Vulkan
* Multiple iOS fixes, including JIT (#10465) and file browser (#10921).
* Improved compatibility on Mac (#10113)
* Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible)
* Adhoc multiplayer fixes (#8975)
* Vulkan support on Linux/SDL (#10413)
* Retroarch support

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