PSmonkey has posted some news about his awesome Iris project for the PSP, for those who dont know heres a screen:
Heres what he posted:
<blockquote>Hey guys, I though it would be a good time to give you all a status update. It has become increasingly apperent to me that the code base is getting messy and I still have yet to properly plug things into the correct location or made it easy to expland on parts (like say suport for multiple model file formats, ex md2/md3/md4/hl). So I have desided now is probably the best time to port & rewrite the project to CPP. This way it will be cleaner and easier to work on. I also plan to start making parts open source for others to include into their project.
So the plan is to now stop where I am at and rewrite everything into cpp. Once the rewrite is done, I think everything is acceptable enough to push the long over due BspViewer 0.3 out the door. After that I plan to polish up more game mechanics for the iris 0.2 release.
Oh also sometime tonight or today. I will post up a video of the current build to BspViewer/Iris engine so you can see it in action. It's quite nice with improved box collission, jumping, & sliding suport (now you can go up & down stairs or slopes in the enviroment).
So that is about it for now. I promiss I wont disapoint for the next wave of releases regarding both projects.</blockquote>
Help PSmonkey out, if your into wad making then you could be part of a team that brings out a 3D Game for the PSP that rivals Commercial PSP Games.