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October 5th, 2006, 18:26 Posted By: splodger15
SEGA's PlayStation Portable brain training game is heading to Europe this November courtesy of Ubisoft.
Renamed Mind Quiz for us over here, it sounds ostensibly similar in theme and format to Nintendo's Brain Age games - and even builds on the work of the same chap, Dr. Kawashima.
Like the DS game, your calculations, reflexes, judgement and memory are tested, and there's an option to try and solve a daily series of problems, from which the age of your brain is then computed.
Online and challenge modes are among the other bits and pieces that complete the set.
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October 5th, 2006, 17:52 Posted By: wraggster
New commercial PSP game released:
Once again taking control of the liquid Mercury ‘blob’, players must avoid various obstacles and hazards to reach the end goal. The Mercury blob itself has now been given an overhaul and has 4 varying ‘states’ – Normal, Solid, Fast and Slow. These states allow for larger more complex levels, which in turn mean a greater challenge and more enjoyment to be had for the player.
More info / buy here --> http://www.lik-sang.com/info.php?pro...4&lsaid=219793
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October 5th, 2006, 17:41 Posted By: wraggster
Normally, when hooked up to a HDTV the PS2 would produce a hideously blurry picture. But the Xploder HDTV Player disc fixes this problem, allowing you to play any PS2 game in pin-sharp resolutions.
For those who are on their tech-speak, this disc allows you to put the PS2 into 480p, 576p, 720p and 1080i modes. That's high-res, for the techno newbies out there. It also includes VGA support, so you can hook your PS2 up to a PC monitor.
All you do is plonk the CD into the PS2 and up pops a menu screen. Set your desired resolution, insert your game and off you go. We tested it with two Sony HDTVs, both running OutRun 2006: Coast 2 Coast. With the HDTV Player pre-loaded on one PS2, the difference was immediately noticeable. We're talking Xbox 360 sharpness, and absolutely no effect on frame-rates at all.
It works simply by unlocking a high-def mode that already exists within the PS2's hardware. The Xploder HDTV Player comes bundled with a PS2 component cable needed for a HD signal, and will hit shops for £29.99.
An exact release has not yet been set, but it's due to hit shops before the end of October.
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October 5th, 2006, 17:39 Posted By: wraggster
Sony is looking to re-brand itself in the wake recent troubles and negative publicity in an effort to regain its rep as a first-class electronics giant.
According to a report on marketing-focussed website Mad.co.uk, the company is currently seeking an advertising agency to produce a new corporate branding campaign, and has already hired in a consultancy firm to look at its positioning and brand identity.
Part of the negative publicity Sony has been subjected to has focussed on PS3, of course. Only recently the company had to defend itself following concerns raised about hardware stability and possible overheating issues with the console.
Its announced delay of the release of PS3 in Europe to March 2007 didn't exactly go down too well either.
Via CVG
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October 5th, 2006, 17:29 Posted By: wraggster
There's a fighter on your tail, but you've got an enemy in your sights – lock on! This is blow-you-away modern military air combat and you're in the pilot's seat
Delivering the fiercest collection of modern military jet fighters, Codemasters today announces Heatseeker, an original title that’s set to be the most explosive, destructive and exhilarating arcade aerial combat experience ever.
On target for take off in Q1 2007, Heatseeker will lead its attack on Wii™, the PSP® (PlayStation®Portable) system and the PlayStation®2 computer entertainment system.
Designed to be an incredible lock-on/shake-off experience, Heatseeker reinvents missile combat to give gamers a massive rush of destruction. Set to feature an incredible collection of current and near-future military fighter jets, Heatseeker’s arsenal includes the stealthy F-22™Raptor™, the classic F-15 Eagle, the cutting-edge F35® Lightening II®, and the aerodynamically advanced Russian SU-47 Berkut.
Says Andrew Wensley, Senior Producer for Heatseeker at Codemasters:
“If you like fast and furious action, and blowing everything in sight to bits, then Heatseeker is a dream come true. Expect the greatest military aircraft armed to the teeth with the latest hardware, big explosions, great smoke trails, and gung-ho heroics.”
Heatseeker is a joint development project between Codemasters and IR Gurus, the Australian studio behind the acclaimed historic air combat title, Heroes of the Pacific.
Says Ben Palmer, Executive Producer, IR Gurus
“The Heroes air combat engine is being advanced and getting armed to the teeth with the latest military hardware. It’s set in a realistic now-time world, that’s cohesive and believable, but the speed of play will feel like lightening”
Heatseeker will strap you into the pilot’s seat and deliver an exhilarating white-knuckle ride that’ll have you clutching the joypad as you engage in face-melting 6G turns and fight against a seemingly-impossible amount of airborne enemies.
And when you launch a strike, you’ll follow your missiles as they ruthlessly home in on their targets via the Impact Cam™. Delivering awesome cinematic 3rd-person camera cutaway scenes, the Impact Cam™ will reveal the results of your attack in all their devastating glory from all kinds of dynamic angles, complete with jaw-dropping explosions and smoke trails.
With missions across the US, down to the Caribbean, across Antarctica and into the Far East, it’ll be high-velocity combat all the way that’ll see you constantly switching from predator to prey as an enemy missiles lock on.
Throughout the game’s campaigns, you’ll be proving your right to fly with the best. Are you good enough to advance ahead of your fellow pilots and stay top? Can you throw your aircraft to the floor, twist and turn, and punch out counter measures as you pull as many Gs as necessary to out-manoeuvre the missile? Basically, are you good enough to stay alive?
Putting you right in the centre of the action, Heatseeker will deliver the latest fighters, current conflicts, black ops, grey and white missions and a constant stream of macho military radio traffic to build the atmosphere. Heatseeker will launch Q1 2007 for Wii™, PlayStation®2 system and the PSP® system. Aspiring fighter pilots can sign up for additional and exclusive briefings online at www.codemasters.com/heatseeker
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October 5th, 2006, 17:26 Posted By: wraggster
Some new screenshots of the PSP Hifi from pinpoint has been released, the hifi retails for 199$
Screens Via Comments
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October 5th, 2006, 07:39 Posted By: wraggster
Weltall has released a new version of his cheat device, heres whats new:
0.1.5 RELEASE
[CORE PRX]
-done a lot of optimizations here and there gaining 7kb
-now you can traslate CWCHEAT (note cwcheat uses the classic printf font so you wont have chars like èò ect)
NOTE: you must put the file with your translation here: ms0:/dh/cwcheat.lng
-now you can access the cheat selection menu directly from the game without opening the main menu
-button swap support added: now it's possible to confirm with O and abort with X if enabled, or have the same
configuration taken from your firmware register files (emulated firmware)
-returned to gcc 4.0.2 : gcc 4.1.0 proved being higly instable (and made prx with 2 more kb)
-now the diff search screen is cleared when searching
-fixed some games in which the button pressed while exiting from in game menu was passed to the game
-now the current value of a found adress by searching is copied to the new cheat for all search type
-now you can change the adress of a cheat by pressing L in the cheat modification menu
-main menu reorganized and a new config submenu
-not 4byte alligned 32bit costant write codes now works (usefull for condensing, performance are affected like
with not 4byte alligned 32bit multi adress write)
-now you can abort search by pressing O for some times
-other little things
[PACKAGE]
-included french (thanks to stark), english and italian language files
Download and Give Feedback Via Comments
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October 5th, 2006, 07:29 Posted By: F9zDark
Background:
About a year ago, Agoln and DrPollo, were working and released (separately) an IR Keyboard Config/Driver program and a PSPTextEditor (called PSPTed). I, so enthused about the IR Keyboard bought it and gave Agoln's program a test run, and was amazed at how good it was.
Then I found PSPTed and immediately running it, contacted DrPollo(Source Forge name) to see about a joint venture, combining the two programs.
Well, a year later, I have finally held up my end of the deal (even though both parties ceased work on their respective programs).
Without further ado, I give you the readme:
Program Name: PSPTed with IR Keyboard Support
Credits: Logan Buesching and Alberto Cuesta Cañada
It is with great pleasure that I am able to release this. I had almost thought that all hope was lost. But alas, I was able to find to the IR Keyboard program from the days of old and put it to use.
Something to note before continuing: I take NO credit for this release. All I did was butcher the code (of PSPTed, Alberto's work) to integrate the Keyboard driver with it. So both Logan and Alberto deserve ALL the credit for this, since it was their work originally.
I do, however, plan to make this better as time goes on. Perhaps with a file system and mouse cursor, but we'll see. If not this program has some use for people needing to take notes on the go and has as a built in Load and Save function from Logan's original keyboard driver.
*Equipment Needed*
-IR Keyboard. MP-0118 Micro Innovations Keyboard was what the driver was programmed for and was tested extensively by myself and Logan. Other keyboards MAY work or they MAY NOT work. However, if a keyboard does not work, contact me at F9zDark@gmail.com and I'll see about getting support for your keyboard.
*Installation* (Supports 1.50 only for the moment; 1.0 might work but not tested)
1)Copy KBINIT and KBINIT% to the PSP\Game folder
2)Copy PSPTedwIR and PSPTedwIR% to the PSP\Game folder
3)Run KBINIT and follow the instructions on-screen for setting up your keyboard. It will save a Keyboard Config file to the root of the memstick. Exit when done. It may not exit with the home button, if it doesn't just hold the power switch until the PSP turns off or remove the battery.
4)Run PSPTed w/ IR Keyboard Support and give it a whirl!
*Controls*
In PSPTed you can Save and Load a txt file to and from the root of the memory stick. The file is saved as "savedData.txt". These controls are actuated on the PSP.
O - Saves File
^ - Loads File
*Known Issues*
-Keyboard Init may hang on exit
-PSPTed has no way to scroll down, change text lines (without hitting enter) or navigate through lines of text or across a line of text.
*Disclaimer*
You, the user, assumes all liability with using this program. It is safe, but heaven forbid, your PSP should blow up before, during or after using this program, it is not Logan's, Alberto's or my responsibility. Consider yourself warned .
TODO:
- Add UP,Down,Left,Right support on keyboard
- Add scrolling and movement along and between lines of text
- Add more advanced Save and Load feature
Things to Dream About:
- A mouse cursor for instant line changes and highlighting
- Copy & Paste
- Change font color
*Bugs*
If you find any bugs, please post them here, or direct them to my email @ F9zDark@gmail.com
Insofar, the only bug I know is that KBinit does not exit properly and will need the battery to be removed.
Do not contact Agoln of DrPollo with support/bugs.
*Disclaimer (here it is again, in case you missed it)
You, the user, assumes all liability with using this program. It is safe, but heaven forbid, your PSP should blow up before, during or after using this program, it is not Logan's(Agoln), Alberto's(DrPollo) or my responsibility. Consider yourself warned.
Download and Give Feedback Via Comments
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October 5th, 2006, 00:31 Posted By: wraggster
Every time I mention the PS3 preorder situation, I hypothesize that getting a console at launch (even if you preorder) will require cracking open another man's sternum with your bare hands, leaning back as a hiss of bloody steam spurts through the air, and then conquering his luckily purchased console as if it were a Hyperbornean woman. I was only half-kidding. But from an anonymous tipster comes this disquieting news, from a Gamestop manager:
Each gamestop store will receive an average of 6 systems (more for higher volume stores, less for dead stores). 1-2 systems can be given to employees at the store manager's discretion. The rest are given out to the store's "regulars". If a manager feels he has a customer who is very loyal (shops there often, reserves many things), they call them and ask them if they want to guarantee one of the remaining 4 consoles...and aparently all 4 of the remining consoles are handed out in this fashion.
Nepotism for the win! Looks like journalists won't be the only ones waiting 20 weeks for a PS3.
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October 5th, 2006, 00:28 Posted By: wraggster
The Intercooler, first released to keep the oven-hot Xbox 360 from baking your VCR, is coming to the equally hot Playstation 3.
Nyko says the PS3 Intercooler, which will sell for $20 to $30, will connect to the console's power port and vent system and then suck the hot air out of the system and blow it into your already hot bedroom or den. I'm telling ya, Microsoft and Sony need to start marketing their consoles as space heaters.
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October 5th, 2006, 00:13 Posted By: wraggster
Via Aeropause
No, this isn't some crazy new contest, this is a demonstration of how to install a PSP mod called PSPTV. It basically involves taking out every damn screw and peeling off every piece of adhesive. I'm sure there are people out there who have actually gone through this nightmare process, but I'll never be one of them.
I recommend viewing with the music off, because it loops to eternity.
Video Here --> http://www.youtube.com/v/6OtL7ZaRZsE
Thoughts ?
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October 5th, 2006, 00:07 Posted By: wraggster
Metal Gear Solid: Portable Ops, the team-based Metal Gear episode for PSP, will feature a location-specific download system that'll see you downloading special playable characters in different locations across the globe.
Originally thought to be tied into the PSP GPS add-on, Konami has revealed that the GPS receiver (which isn't confirmed for the UK) won't be required for this feature to work.
To get all the characters, you'll have to be a real jet-setter. At special PSP points around the world you'll be able to hook up and download a character - some are from MGS history, some are new - to add to your Portable Ops team. One character will be available in a location in London, for instance, while another might be downloadable in Manchester, Barcelona or Tokyo.
With Portable Ops not out until early next year, Konami is keeping schtum on who these special characters are but we'll continue to hunt down new info.
Via Gamesradar
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October 5th, 2006, 00:04 Posted By: wraggster
Japanese gaming site Famitsu.com, the online branch of the popular game magazine Weekly Famitsu, has published pricing details for Japan on nine PlayStation 3 games. The games, four of which are due to be released as launch titles, range in price from 5,040 yen (approximately $43) for Mahjong Taikai IV to 8,190 yen (approximately $69) for Armored Core 4. A list of titles with Japanese prices and approximate dollar equivalents follows.
November 11, 2006:
Mah-Jong Fight Club (Konami, 5,229 yen / approx $44)
Sega Golfclub (Sega, 7140 yen / approx. $60)
Genji (Sony Computer Entertainment Japan, 5,980 yen / approx. $51)
Resistance: Fall of Man (Sony Computer Entertainment Japan, 5,980 yen / approx. $51)
Mobile Suit Gundam: Target in Sight (Namco Bandai Games, 7,329 yen / approx. $62)
Ridge Racer 7 (Namco Bandai Games, 7,329 yen / approx. $62)
November 22, 2006:
Mah-Jong Taikai IV (Koei, 5,040 yen / approx. $43)
December 14, 2006:
Armored Core 4 (From Software, 8,190 yen / approx. $69)
December 21, 2006:
Sonic the Hedgehog (Sega, 7,140 yen / approx. $60)
Today's news comes just over a week after the Sony Style online store revealed the US prices of PS3 games. Unlike Japan, games for the platform were listed at a standard $59.99 price point for both first- and third-party titles. European and Australasian prices for PS3 games have not yet been revealed.
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October 4th, 2006, 22:51 Posted By: kando
from 0okm's blog:
PSP FW2.50 TA-082 SoftDown STOP NOW :P
someone try to crack my gMail account
and someone discredited me with ugly gossip
so PSP FW2.50 TA-082 SoftDown STOP NOW :P
All Donation was refunded
Thanks all of your Support
money, i have not much, but enough :P
PSP hack just my hobby :P
sad day, i say i was a donator, and i was very sad to see that refund =(
best of luck to him, i hope he is successful in whatever he does, but i hope this doesnt die completely, this project was very successful.
Link to 0okm's blog: http://0okm.blogspot.com
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October 4th, 2006, 22:39 Posted By: splodger15
Eidos has announced the sublimely named Chili Con Carnage - a third-person PSP "high action" Mexican shooter from Deadline Games, the developer behind Total Overdose.
Promising, "super spicy action, over-the-top, gravity-defying special moves", Chili Con Carnage sees Ramiro Cruz wreaking carnage on the seedy underworld of Los Toros as he attempts to avenge the assassination of his father, battling against the local kingpin Cesar Morales' drug cartel.
With 19 missions set across seven different locales, ranging from sprawling cities to dense jungle, Chili Con Carnage sees you pitting wits against "moustachioed mercenaries, megalomaniacal crime-lords and chemically mutated super-Mamas" across four different game modes covering both single-player and multiplayer misadventures.
According to Deadline Games' CEO Chris Mottes, "Eidos gave us the challenge to create the fastest and most gun crazy action game to be released on a handheld machine. And we have delivered Chili Con Carnage - a burning hot Mexican shooter with the biggest explosion frequency and the highest takedown rate you will ever experience on the PSP". He does tend to shout a bit, that one.
Those not hung over from too much tequila may recognize this game's lead gunslinger as that of the impressive but overlooked Total Overdose from last year.
Screens Via Comments
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October 4th, 2006, 18:54 Posted By: wraggster
Matt Kindt’s on-line Super Spy comics are updated weekly! Each story is self-contained but read as a whole, they fit together to create a larger world. A world that also ties in to Kindt’s critically acclaimed graphic novel 2 Sisters: A Super Spy Graphic Novel from Top Shelf. Check back every week for a new story that is guaranteed to feature spies, pen-guns, cyanide pills and duplicitous shenanigans.
Download at Perooz
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October 4th, 2006, 18:51 Posted By: wraggster
Via PSPfanboy
This can not be real. PSP ads have been terrible for the most part, but this takes it one step further into the "what the f--- were they thinking?" category. The video is embeeded after the cut, but I'll have a FOX-like warning for you: Due to the violent nature of this advertisement, viewer discretion is advised.
Video Here -->
Thoughts ?
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October 4th, 2006, 18:47 Posted By: wraggster
Heres an excerpt:
Rockstar's GTA series first hit the PSP last year with Grand Theft Auto: Liberty City Stories, and in a few short weeks the follow-up will hit Sony's portable powerhouse. We recently had a chance to get our grubby mitts on the latest build of Grand Theft Auto: Vice City Stories to see how well the '80s have made their way to the PSP. Playing through three different missions, we managed to get behind the wheel of a buggy, ATV and a number of different cars, as well as put our hands on the flight stick of a helicopter.
One of the biggest questions surrounding Vice City Stories is regarding said helicopters. Specifically, how well they fly, how the controls work and how well the engine can handle drawing the massive world of Vice City. In short, the answer is anywhere from very well to fantastically. Despite requiring the system to draw the entirety of Vice City at essentially any time, the game still holds a very solid framerate. There's some pop-in to be sure, but it's not really any worse than we remember seeing from GTA: Vice City on the PS2. In other words, Rockstar has certainly upped the technical bar it set in the first game and the results are impressive.
The chopper's flight mechanic uses X and Square for throttle control while the analog stick pivots and tilts in any direction and L and R are used to turn. It took us a very short time to get used to the controls, and most of the learning curve simply has to do with how far or long you need to tilt or turn in order to shift direction. But functionally, it's about as natural as could be and really feels great. Good stuff here.
In one of the three missions we tried, we had a chance to hop aboard both an ATV and a dune buggy. The ATV is a squirrelly little rascal, quick to get going but not all too fast. It turns on a dime though, making it great for navigating through numerous pedestrians should you not want to up your civilian kill count. The dune buggy, on the other hand, is much faster and a little more maneuverable on sand than the ATV. Its physics properties combined with the rough and hilly beach that we were on made it feel "bumpy" in that you need to watch how far you're turning the wheels while in mid-air or you'll skip quickly to one side when your wheels touch down again. Slightly tricky stuff, but this is exactly how it should be.
Full Article
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October 4th, 2006, 18:45 Posted By: wraggster
News Via IGN
It's that time of the year again! Time to dress up as creatures from the underworld, sprinkle the hair with salt, and go around the neighborhood in search of fruits, nuts and sweets? Well... yes, almost. But before that, it's time for Sony's limited edition seasonal hardware bundle.
This year, with the PlayStation 2 on the way out, Sony's focusing on the PSP. The company announced today the 65% new Bonus Pack bundle. Set for release on 10/19, this limited edition package includes a PSP unit (either white or black), matching colored pouch, 1 gigabyte Memory Stick Pro Duo, USB cable, stand, AC adapter and battery pack.
The Bonus Pack is set at open pricing, which means we won't know its price until it hits retail. However, given that it's just like last year's Giga Pack, minus the remote control, headphones and cleaning cloth, it will likely cost below the Giga Pack's 31,290 yen price.
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October 4th, 2006, 18:31 Posted By: wraggster
Check out the latest screenshots of the HOT PXL games collection coming soon to PSP.
Screens Via Comments
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