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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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October 14th, 2006, 01:54 Posted By: wraggster
Would-be crime-fighters, take pen to calendar: Justice League Heroes is officially scheduled to arrive October 17. The action RPG from Warner Bros. Interactive and developer Snowblind will arrive for PlayStation 2 and Xbox, while the Nintendo DS will get a version with a separate storyline, and Game Boy Advance players can tackle Justice League Heroes: The Flash. A PSP version of Heroes will arrive in November.
To prep players, Warner Bros. is offering a prequel story, in comic book format, via the iTunes Store.
Featuring an original story by comic book veteran Dwayne McDuffie, Justice League Heroes puts players in control of a DC Comics super-team. Superman, Batman, Green Lantern, The Flash, Wonder Woman, Martian Manhunter, and Zatanna join unlockable characters Green Arrow, Aquaman, Huntress, and Hawkgirl in a quest to fight evil -- and look good doing it.
Via IGN
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October 14th, 2006, 01:38 Posted By: wraggster
Point your eyes at this first in-game video from upcoming PSP war game Medal of Honor Heroes, which transports the series' Nazi-blasting battlefield action to Sony's handheld.
This latest WWII battler focuses on new adventures in the lives of past heroes from Medal of Honor - Lt Jimmy Patterson, Sgt John Baker and Lt William Holt. Hit the movies tab now to see the trailer.
From the footage you can get a fairly good idea of the task ahead - countless German soldiers to be defeated using typical console skills like fine aiming down the barrel of your rifle, fighting alongside Allied buddies, leaning around corners and staving in faces with the butt of your rifle.
MOH Heroes is set to launch its handheld offensive on 10 November and we'll have a review real soon.
Trailer and News at Gamesradar
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October 14th, 2006, 01:12 Posted By: wraggster
Via Kotaku
An enterprising individual has figured out what to do with his damaged PSP. Make an omelet with it and put it up on Yahoo Auctions. The seller points out that the omelette was made with seaweed, and there is a "faint sweetness" to the dish because a dash of sugar was used. The seller adds:
Please know that it was the work of an amateur, but was made with heartfelt sincerity.
Continuing, the seller mentions how happy a child would be to find this in his or her lunch box, and that it should be okay to eat because it was made without the memory stick or the battery. Bids started at 2,000 yen (US $17), and approx. 30 bids later, the PSP omelet went for over 8,000 yen ($67) earlier today. The winner shall be sent this this delicious portable in an ice pack, along with presumably the box, memory stick and battery.
More info
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October 14th, 2006, 01:08 Posted By: wraggster
Destructoid is reporting that the judge presiding over the Thompson V The World case has ruled that the court will not prohibit the sale of Bully in Florida.
At 1:51, Niero called, saying that the judge will not prohibit the the sale of Bully. In the time that he played the game, the judge said that he did not see anything so violent that would require the game to be held from being shipped. The judge and Take Two employee used a cheat code in order to skip around in the game.
It sounds like Jack didn't take the news well, once being asked by the judge to be seated and another time "silencing" his expert witness. Justice FTW!
The real question, and I hope Destructoid gets to the bottom of it, is what cheat code did they use?
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October 13th, 2006, 22:11 Posted By: wraggster
News Via PSPVault
A Bangkok based independent movie producer has made us US$250,000 budget movie available as a free download in PSP format.
www.killingtime-24-7.com
Bangkok based independent film director, John Lamond Jnr, a PSP fanatic, decided he would like to do something revolutionary in response to the “changing by the minute” nature of international film distribution and its delivery methods.
“Every day the rules seem to change,” says Lamond, “so I decided to step completely outside the box and share my movie, for free, with other PSP users – actually we’ve set up a donation button on the website, but it’s totally voluntary.”
So now his production company, Sukhumvit Films, is releasing a free version of their independent movie, “Killing Time 24/7”, for download to all PSP users.
“Killing Time (24/7)” is a dark day in the life of a young Asian hit-man.
With mature content, the movie is aimed at an older crowd.
“The anti-hero of the film, Jake, escapes the reality of being a hit-man by kind of fooling himself that he is living within a video game. This, together with the fact that a large proportion of PSP users are mature, led me to the conclusion that releasing the movie as a free PSP download would potentially enable me to connect with my target audience – with the kind of people who I hope would be interested in the film and it’s themes.”
“Anyway, I’m a huge fan of the PSP – I carry mine everywhere with me – and I thought it would just be a cool thing to do.”
The KT247 website, www.killingtime-24-7, has been updated, and now offers free downloadable versions of the trailer and the movie specifically formatted to play on PSP units.
BRAVE OR FOOLISH?
“No, just a new and different method to launch a movie!”
Many TV viewers purchase their own DVD copy of a film or TV programme, even though they have already watched it for free on TV.
“I believe we can make quite an impact and this release will certainly provide us with valuable feedback direct from our target audience… and hopefully we might even earn a few dollars,” says Lamond.
Shot in 9 days on location in Bangkok, Thailand, on Sony HD, the film is currently being prepared for DVD release in Australia, New Zealand, Thailand, Malaysia and Indonesia.
A boxed DVD version of the movie with extra bonus features, will shortly be available to purchase via the Sukhumvit Films website.
Very Interesting
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October 13th, 2006, 22:08 Posted By: wraggster
Press release from EA:
As if! EA™ Replay is a throw back to what you loved about videogames in the first place! Let EA bring you back to a simpler time when movies were still on VHS, Boy Bands were all the rage, people adorned themselves in layers of plaid and called themselves ‘grunge’, everyone wanted to live in 90210, and the dawn of gaming’s golden age took hold.
Embrace the 90’s nostalgia with a compilation of 14 classic console games from EA exclusively for the PSP® (PlayStation® Portable) system! EA Replay promises to deliver the same great console experience on-the-go for all 14 games including hit franchises such as the Strike series, Road Rash™, and Wing Commander™.
Go head-to-head with friends in multiplayer on select titles, unlock original game art, and save your game at any point. Let the memories come rushing back and take the fun of the 90’s wherever you go with EA Replay.
EA Replay Key Features
• The 90’s Lives On—14 classic console games from EA from the 90’s exclusively for the PSP system.
• Multiplayer Features—Ad Hoc, head-to-head support for Budokan, Road Rash™ II, and Mutant League Football.
• Mid-Game Save—Save your game at any point giving you freedom to play on your terms.
• Collectable Cards—Unlock game art from back in the day!
EA Replay Title List
• B.O.B.—Help B.O.B. blast his way through alien goon squads and rendezvous with his galactic babe!
• Budokan—Walk the path of the warrior as you master the most deadly martial arts.
• Desert Strike—With a fiery blast from your Hellfire missiles you must annihilate a ruthless tyrant’s military arsenal.
• Jungle Strike—The Desert Madman is dead. Now his vicious son plots a nuclear strike against the U.S.A.
• Haunting Starring Polterguy—Scare an evil family out of their house by being scary, funny, or just plain gross.
• Mutant League Football—Anything can happen when mutants battle to prove who rules the galactic gridiron.
• Road Rash™—Blow opponents off the backroads in California’s most illegal, unofficial, and dangerous race.
• Road Rash™ II—Road racing isn’t just a sport. It’s an attitude! Cruising cross country just got a lot hairier.
• Road Rash™ III—Keep an eye out for wildlife and other hazards as you engage in a 150-MPH bike brawl.
• Syndicate—Sources indicate a rival syndicate has developed a dangerous new computer program. We want it.
• Ultima™: The Black Gate—Solve the mystery that has befallen Britannia before its manifestation is complete!
• Virtual Pinball—You design the pinball game, you build, you play it!
• Wing Commander™—Lead your elite Tiger’s Claw squadron against the forces of the Kilrathi Empire.
• Wing Commander™: Secret Missions—Come face to face with the ultimate threat to mankind—a weapon capable of destroying entire planets!
Apparently the compilation uses Snes and Genesis ?emulation
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October 13th, 2006, 21:58 Posted By: wraggster
Jamie Fuller has released a fix for his homebrew game SensitivePSP, heres whats new:
Just a quick note to let you know that I have fixed the 2 reported bugs and another I found.
1) Fixed: Crashing after dying lots.
2) Fixed: Diagonals causing corruptions
3) Fixed: Blocks remaining display
more details about the game:
SensitivePSP is the results of my first trials with the PSP. The graphics were designed using Photoshop. The game is based on the original C64 version which was awesome, the level data is taken straight from the original with only a few levels being modified. I have the incredible fortune to get a fantastic remix version of the original music from a great muscian, Danceaway, Click here to visit his site and listen to some of his other excellent work..
The Concept of the game is to get from the starting position to the Exit block destroying all blocks along the way, You may go over the animated blocks more than once, Teleporters will throw you around the level, One way blocks (blocks with solid lines running through them) will also thwart your journey. You must destroy all of the stripey Yellow blocks, including the animated ones before you can exit the level.
Each time you complete a level you will 'unlock' a new one, there are 60 levels in total, SensitivePSP automatically remembers which levels you have unlocked, even after powering off your console. you can select any of the levels you have unlocked as your starting level,from the main menu.
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October 13th, 2006, 21:42 Posted By: wraggster
Techni has released a new solitaire game for the PSP, heres the details:
Solitaire:
A port of the game I made for my iPod clone. Plays as similar as I can get to the Windows version of Solitaire.
Controls:
Left Shoulder - Deal 3 cards
Right + Left Shoulder - New Game
X - Grab card(s)/Place grabbed card(s)
Left or Right (Dpad) - Select previous/next card pile
Up or Down (Dpad) - Select higher/lower card/card pile
Future Additions:
- The ability to lose the game when you go through the deck to many times
- A button to automatically dump a selected or grabbed card to the ace pile
- Autoplay (cards that can go to the ace pile and there are no lower value cards of the opposite color left in play, automatically put the cards in the ace pile)
- Custom soundtracks
- Persistant settings (INI file?)
- An options menu
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October 13th, 2006, 21:22 Posted By: kando
via http://0okm.blogspot.com :
Hen C AutoExec mod v0.32 by 0okm
Download-Link #1: AutoExec_Hen_C_Installer_v0.32.zip
This PROGRAM just for FW2.71 with "Homebrew enabler for 2.71 (Revision C)"
Don't use ON other ver! ! !
CAUTION: This PROGRAM MAY BRICK your PSP! ! !
Use it at your own Risk! ! !
Note:
If you want to use other Wallpaper,
You can replace ms0: /psp/photo/aehenci/bin/wallp0okm.bmp before install
Or change it after "Hen C" was run
he also gives detailed instructions with pictures on that particular post.
Source: http://0okm.blogspot.com/2006/10/hen...2-by-0okm.html
cheers! 0okm still doin great things!!
and i intentionally did NOT include the download link so that you can visit his page and view the pictures and detailed instructions before you try this.
as always THIS CAN BRICK YOUR PSP so be smart and read all instructions, and you should be fine 
----
One other thing, for your own protection, a few words of wisdom shared by Fanjita:
"It would be sensible to install the fonthack before doing anything with stuff that auto-runs from flash1.
If you don't, and things fail for some reason, you may have no way to unbrick.
If you do have fonthack, you can just remove the memory stick and reset your flash1 settings."
thanks for the tip Fanjita!
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October 13th, 2006, 20:56 Posted By: wraggster
Hey all good to be back and soon 100% back up to date but anyway on my searches of the internet i came across a newly released game for the PSP released over at our DCEmu affiliates Playeradvance, heres the news:
Heres the release news from OuiOui:
Presentation:
A small Puzzle game without too much claim.
The goal is to push or aspire small the bebete (tortoise, star, whale…) towards the dustbin in order to pass at the following level. There are files of various sizes. Their colors makes it possible to recognize them.
How to play:
It is necessary to move the cursor on a file in order to be able to actuate it.
ROUND: Actuate the file in order to push/aspire the small beast.
TRIANGLE: Leave the play.
L: Preceding level.
R: Following level.
SQUARE: Screenshot.
Other information:
Only six levels for the moment. I will add some can be ulterierement.
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October 13th, 2006, 20:40 Posted By: wraggster
Via mcv
The managing director of value publisher Play It has said that the majority of big publishers are “getting it wrong” on PSP.Mark Cale told MCV that labels which built their reputation on home consoles don’t understand what is needed to keep the PSP audience entertained.
“The reason so many games have failed on PSP is that big publishers are prioritising lavish, full 3D productions ahead of gameplay,” said Cale. “But this type of game will never be as big as it is on home console, because handheld users are seeking a more addictive, distracting experience.”
Cale highlighted Capcom’s Ultimate Ghosts’N’Goblins as a perfect fit for the machine. “Capcom kept the core gameplay of a vintage classic and tidied up the graphics for a modern system,” he said. “Unsurprisingly, gamers became hooked.”
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October 13th, 2006, 20:39 Posted By: wraggster
Heres an excerpt
Once bitten, twice shy, the old saying goes - and based on that logic, Sony has some way to go before proving to people that it can do a comprehensive online gaming service. However, what we've seen is very promising. Account creation and management, buddy lists and various types of chat appear to be working just fine, the interface is simple and elegant, and the PlayStation Store, even at this early stage, looks like being one aspect of the service which will be a genuine improvement over Microsoft's offering, Xbox Live Marketplace - which is well-stocked, but has a terrible user interface that struggles to cope with the amount of content now available, and has only been marginally improved by recent updates.
There's still some way to go - and one area we're still intrigued by is what Sony will do about user profiles, which Microsoft revolutionised with Xbox 360 thanks to Gamer Points and Achievements. Love 'em or hate 'em, they're a big draw for many people, and how Sony will handle this aspect of its community remains to be seen.
Full article
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October 13th, 2006, 20:08 Posted By: wraggster
Rockstar's Canis Canem Edit - which we continue to refer to as Bully in darkened corridors - kicks out onto the retail playground on October 27, probably to the sound of a school bell going 'ding' or something. But before it hits, the Rockstar chaps are giving us a further peep behind the doors of Bullworth Academy in a new gameplay trailer. Halloween japes, catapults, nerds, lead character Jimmy discovering what the opposite sex's tonsils taste like and creeping around school corridors during the night - it's all here for viewing.
Trailer Here
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October 13th, 2006, 17:33 Posted By: SamuraiX
New version of the BeatEm UP Engine for the PSP
Updates
---> 2.71SE-A Compatible.
---> Preview of paks in menu.
---> Extra 4MBytes of OS space now utilized! (Thank You TyRaNiD over at pspdev.org !!!)
---> New Save System which now has slots for each difficulty mode. Old saves are no longer compatible!
---> LogFile system has been upgraded. If a mod doesn't run just check it at /Logs/OpenBorLog.txt
The 4MBytes of OS space was from suspend/sleep mode which I do not support in OpenBoR and gets released back to OS when exiting the engine.
And finally... as usual alot of bug fixes 
As I have not finished adding new features to the official OpenBoR engine to make it v2.0050 I felt All of you PSP users would benefit with the extra memory.
So mods like X-Men (require more memory) should now have no problems with the extra memory.
Please redownload to v029. Minor bug fix from v028.
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October 13th, 2006, 17:24 Posted By: wraggster
Sony may fall behind rivals in the initial phase of the next-generation game console race, but is likely to grab the top spot eventually, Japan's top video game magazine publisher, Enterbrain, said on Friday.
Sony and Nintendo Co. Ltd. will in November start rolling out their latest game gear, the PlayStation 3 (PS3) and Wii, setting a stage for a three-way showdown with Microsoft Corp.'s Xbox360.
"The PS3 will have a tough time globally at the initial stage. Its launch titles in Japan and exclusive software titles overseas are quite limited," Enterbrain President Hirokazu Hamamura told a seminar.
"But its overwhelmingly realistic graphics will give it a long life span. It will stay competitive even when a game console battle breaks out among a newer generation of machines in 2010. Sales should grow every time Sony cuts prices," he said.
Costs of manufacturing consoles come down as production yields improve, helping game makers cut prices to stoke fresh demand.
Enterbrain expects Sony to sell 4.13 million units of the PS3 worldwide in the current business year ending March 2007. Sony itself aims to ship 6 million units over the same period.
The publisher also expects Nintendo to sell 5.47 million units of the Wii by March, compared with Nintendo's own target to sell 6 million units.
Besides the lack of game titles at the start, PS3 sales will be hampered by its high price tag, Hamamura said.
Sony expects a model of the PS3 with a 20-gigabyte hard disk drive and a Blu-ray high-definition optical disc player to sell for $499 in the United States, about twice as much as the Wii price.
But in the longer term, Enterbrain expects the PS3 to outsell both the Wii and Xbox 360, helped by its lifelike graphics and a rich pool of potentially popular game software that will be released in 2007 or later.
Those software titles, many of which are sequels to existing games played on the blockbuster PlayStation 2, include "Metal Gear Solid 4 Guns of the Patriots" from Konami Corp..
By the end of 2009, Enterbrain expects Sony's PS3 sales to total 34 million units, surpassing an estimated 25 million Wii sales and 28 million Xbox 360 sales.
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October 13th, 2006, 17:19 Posted By: wraggster
New from SuccessHK

Product Features of SONY PSP PSP Emergency Charger 4800mAh
Store energy in the lithium battery with the PSP AC adaptor
Spply the power to the PSP game console at any time
ON/OFF switch
LED indicator
4800mAh lithium battery
More Description of SONY PSP PSP Emergency Charger 4800mAh
This product stores electric energy in the lithum battery with the PSP AC adapor and then supply the power to the PSP console at anytime.
Weird thing is that the price is Price:USD 0.00
If thats not a typo then cheapo chargers for all 
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October 13th, 2006, 17:01 Posted By: wraggster
Dubbed "Sparkly Jewelry Seals," these stickers seemed aimed at Japan's young female gamers (or grown men very secure with their sexuality). One set of stickers turns pink when in UV sunlight, and the other turns green in dark places. Going on sale October 16th in The Land of the Rising Sun.
Screens Via Comments
via kotaku
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October 13th, 2006, 16:55 Posted By: wraggster
Fresh from the house of Lumines comes another slice of light-and-sound action for PSP - puzzle game Gunpey Rebirth. And while you need to see it in motion for the full effect, check the images tab for more still screens and you'll get the idea.
As the name suggests, it's a remake of an old puzzle title by none other than sadly deceased Nintendo designer Gunpey Yokoi (who created Metroid, among other greats). Gameplay consists of arranging diagonal lines to form linked blocks crossing the playfield - but with Lumines developer Q on board, it's backed up with animated backgrounds and thumping tunes that come to life as you play.
Looking as perfectly portable and perfectly slick as Lumines, we can't wait to be so hypnotised by our PSPs that we miss our train stop by four hours and snap out of the trance in Scotland again.
Screens at Gamesradar
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