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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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October 17th, 2006, 17:09 Posted By: wraggster
New from Divineo China are new colours of their Smooth As Silk Range, heres the screens:
  
The Smooth as Silk faceplate has been colored using a special process that makes the faceplate extra smooth, enhancing your gaming experience.
New mold. New lens. Special smooth coating . The best quality plastic.
This is a high end faceplate available in various colors.
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October 17th, 2006, 16:58 Posted By: wraggster
UK retailer Currys has expelled Rockstar's Canis Canem Edit from its shelves
The first in a long line of 'family-friendly' stores taking a stance (even though they stock the likes of GTA and Scarface) or just a knee-jerk reaction to Canis Canem Edit's original moniker Bully?
A spokesperson for Currys said, "We're a family-friendly retailer. We don't think this game is appropriate for our stores and have decided not to stock it."
The 15-rated game goes on sale in Europe on October 27.
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October 17th, 2006, 11:54 Posted By: Darksaviour69
PS3 development chief makes the case for next-gen discs
Launch titles for the PlayStation 3 are already "getting up close" to the 25GB limit on current Blu-Ray discs, according to Sony's worldwide studios boss Phil Harrison, who was responding to criticism of the PS3's adoption of Blu-Ray.
"Already, at our launch titles, we're getting up close to the 25GB limit that we have on our Blu-Ray discs this year," he claimed. "Next year we'll raise that to 50GB, and I'd expect that we’ll be getting close to that in the fairly near future as well."
Speaking in an interview with GamesIndustry.biz journalist Rob Fahey, Harrison decried suggestions that the Blu-Ray drive had been included in the machine purely to push Sony's agenda with regard to Blu-Ray movies.
"It's got nothing to do with movies," he responded. "DVD is not sufficient capacity to power the kind of data consumption, or to feed the data consumption needs of Cell and RSX - just purely as a gameplay device, we need Blu-Ray to supply the kind of data that PS3 games use."
Harrison also responded to questioning about the claim that the capacity of Blu-Ray will be used simply to provide more high definition movie sequences, effectively filling the discs - and games - with non-interactive content.
"It's not just about graphics," he said. "It's about 7.1 audio, it's about speech, it’s about having up to 1080p movies built into the game; it's high res textures, it's animation, it's everything that goes into making a very rich and varied next-gen experience. Partly it's visual, partly it's sound, and partially it'll be down to gameplay benefits as well - more levels, more detail, richer experiences."
However, he also defended the right of developers to include rendered video in their - a key feature of many titles, even on next-generation systems.
"I see nothing wrong with having non-interactive, full HD sequences as part of the game," he said. "That's all part of the production value and the experience that you get when you buy the game. I don't see that as a weakness at all."
The Blu-Ray drive in the PS3 has been blamed both for contributing heavily to the cost of the system, and for causing the production delays which ultimately led to the decision to move the European launch back to 2007. Microsoft has accused Sony of taking choice away from consumers by including Blu-Ray - the Xbox 360 will have an optional external HD-DVD drive, although this can only be used for movie playback and will not be accessible to game developers.
Meanwhile, some consumers have questioned the value of Blu-Ray to videogames, given the ability of developers to fit games on the scale of Xbox 360 and PC title Oblivion onto a single DVD - although it should be noted that Oblivion, despite its scale, is a relatively early next-gen title. Many early titles in the previous generation shipped on CDs, but DVDs were widespread within a year to eighteen months, as developers learned to exploit more of the systems' functionality and streamlined the content creation process.
Harrison acknowledged that some early titles will not make full use of Blu-Ray's capacity, but was adamant that the standard will be vital to the PS3 in the coming years. "Not every game is going to fill 25 or 50GB," he said. "I completely accept that - but there will be games that require that this year, and will push that further in years to come."
Phil Harrison was speaking in an exclusive interview on the PlayStation 3, which is currently being serialised on the recently launched ThreeSpeech website, with additional excerpts set to appear on GamesIndustry.biz in the coming days.
source:GamesIndustry.biz
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October 17th, 2006, 07:29 Posted By: wraggster
Newly released for the PSP:

Homestar brings planetarium fun to your PSP. The game features five million stars, viewable under a variety of options, including a scripted tour with voice narration filling in the details. You can also chose to view natural phenomenon, such as eclipses and Aurora effects.
More Info /buy here --> http://www.lik-sang.com/info.php?pro...0&lsaid=219793
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October 17th, 2006, 04:43 Posted By: DDRLord
After seeing Coldbird's 2.71 fix for the corrupted icon problem, I decided it needed a nice GUI (this was before Dragula's) so I created my own in Java. Then when I released it, I got quite a lashing from the Mac community for not making it crossplatform compatible. So a good day's worth of porting (MakeSFO, Unpack-PBP, and Pack-PBP) later, I ended up with this little beast.
It's a full, crossplatform Java application designed to fix homebrew to work properly on 2.71 SE (or Epsilon.) The only reason I even bundled a .exe is because I know Windows can be a pain with Java, so the slightly less experienced users should instead stick with that.
Anyhow, using it is pretty simple...
In 1.0 mode:
1) Type in the name the application will recieve in the text field.
2) Click the bix "Fix" button and select the EBOOT you want fixed. It'll change the title, and strip all images other than the icon (if it has one) just to be safe.
(It'll also work on the EBOOTs from the % folder of Kxploited applications, in case you want to keep it compatible with good old 1.5.)
In 1.5 mode:
1) Type in the name the application will recieve in the text field.
2) Click the lower button and select the EBOOT in the % folder.
3) Click the upper button and select the EBOOT in the non-% folder. This EBOOT will now be changed to 1.0 format, and will be fixed.
(Of course, you could also use my app to just do a 1.5->1.0 conversion, if you're not fond of anything else out there.)
Download and Give Feedback Via Comments
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October 17th, 2006, 01:47 Posted By: ninja9393
well there was some drama on the last time i posted this so zion told me to post it again

Ok so this is a huge release of metroid featuring:
Changelog
-enemies(space pirate)
-collision
-ability to kill enemies(may take 10-20 shots)
To be added in the next release
-The story
-ability to play either as the the SA-X of fusion suit samus
-more rooms
-cutscenes
Ok look at the ability to play either as the the SA-X of fusion suit samus. What i mean by that is u have a charecter select screen saying samus or sa-x
I did this cause every one likes being the bad guy.This will also make it have 2 stories w/ cutscenes
And thanks to Charlie for the A.I code on Evilmana
Hope you guys like it
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October 17th, 2006, 01:00 Posted By: joesnose
hello,
i just carried out my first psp hardware mod, i love racing games and ever since i got my psp i couldnt beleive how unresponsive the thumb nub was. I opened it up once with a veiw to adding a steering wheel but i couldnt work out how to wire it. Then last week i read an article about Benjamin Heckendorn "porting", hacking, a ps2 analogue stick onto his psp. That was it Ben showed me the light, although he just wired it and had the wires hanging out, i didn't like this so i added a mini usb type port to my psp and a mini usb connector to my stick, this makes it detachable and adds scope to making different addons (steering wheel). Thanks to Benjamin Heckendorn, without his schematics i wouldn't have been able to do this, now my psp feels whole.
I'm including some photos and a link to a video i posted on youtube.
thanks for your time.
Joe Stranger.
Screens Below



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October 16th, 2006, 22:15 Posted By: wraggster
Ok so the version 3.0 should be around the corner with the PSone emulator they have been promising us (unless either Yoshi or AC can beat them)
Whats on your Firmware 3.0 wishlist?
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October 16th, 2006, 21:46 Posted By: wraggster
Ookm has sent us this news:

If you do not have PSP
Better to buy one FW2.71 now
maybe later, you just can buy FW2.81 :P
Basically he says that Sony are sending out v2.81 PSPs from the factory now, so if you want homebrew PSPs use places like SuccessHK who do a range of different firmware PSPs.
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October 16th, 2006, 20:52 Posted By: wraggster
New from SuccessHK

Bring to life an adventure of intrigue, deceit, and revelation in Avatar The Last Airbender. Play as Aang, Katara, Haru, and Sokka as you grow your team into an unstoppable force making discoveries in a thrilling blend of magic and martial-arts combat. Use your fully customizable bending powers to master the four elements of earth, air, water, and fire and explore the beautifully detailed environments of the Avatar nations.
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October 16th, 2006, 20:35 Posted By: wraggster
Sixaxis is the worst name for a controller in the history of the world, whether you spell it entirely in capital letters or no. Luckily, the Sixaxis also appears to be the worst controller in the world, so it's aptly named!
From an IGN hands-on of the Playstation 3:
Compared to Microsoft's uber-comfortable Xbox 360 pad, the SIXAXIS feels cheap, plasticky, uncomfortable and disconcertingly light - almost as if it's going to fly out of your hands during those more extreme gaming moments.
More worrying still, the newly-designed lower L and R shoulder triggers feel more like they belong on an early controller prototype than the near-final model. Replicating the 360 pad, rather than being simple shoulder-mounted buttons, the triggers are now hinged horizontally along the controller, with pressure forcing them inward along the bottom - like triggers then, really. Trouble is, they're placed almost unnaturally low meaning we found ourselves operating them by jamming our fingers in between the hinges to apply pressure, rather than using the buttons themselves. What's more, the triggers are convex, with no grooves to keep your fingers in place - an issue further compounded by their smooth finish, offering no resistance against your finger tips. Invariably we found our digits slipping off with the triggers snapping back to their default position. Bah.
SIXAXIS? More like SUXASSES, am I right? Wokka wokka! You guys can steal that joke if you want, I haven't copyrighted it or anything. Maybe we can get a meme going.
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October 16th, 2006, 20:30 Posted By: wraggster
Via Gamespot
Today Japanese-language gaming site Famitsu.com divulged some details about the upcoming sequel to Sony Computer Entertainment's PlayStation Portable action role-playing hybrid Kingdom of Paradise. Known as Tenchi no Mon 2: Busouden in Japan, the game is scheduled to hit shelves there on October 19. The game will have two main playable protagonists, Rou and Shunka, but according to Famitsu other characters will become playable as the story progresses. A pair of new characters were also introduced: One is a hulking, booze-swilling monk named Sutta Monda, while the other is Sema Purunapaine Borumu, the 23rd empress of the continent on which the story is set. Famitsu.com also reported that players will be able to download new quests and items using the PSP's wireless network capabilities.
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October 16th, 2006, 20:29 Posted By: wraggster
Brian Eno's song "Ending (An Ascent)" was used in two films--Traffic (2000) and 28 Days Later (2003) to convey an eerie-but-hopeful ambience. Now, the track has apparently been appropriated by Sony for use in what appears to be the first official television ad for the PlayStation 3. (Fan-made PS3 ads have bounced around the Web for months.)
Though it had not been officially confirmed as authentic by Sony, the professionally produced 70-second spot, shows a young boy packing his bags and then running onto his apartment building rooftop. After exchanging looks with another, similarly excited youngster, the boy looks skyward, where a giant object is casting a huge shadow shaped like the number "3."
The ad then fades to a black screen with the white tagline "The Wait is Over" and the PS3 logo. Although the clip appears to be from a Russian source, it is for the US market as it touts the North American launch date of November 17. It is viewable on YouTube here --> http://www.youtube.com/v/w0QxoKnU5Zg
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October 16th, 2006, 20:22 Posted By: wraggster
Xfire will organise and host multiplayer online tournaments for PlayStation 3 users when the console launches later this year according to Xfire CEO Mike Cassidy.
The company already runs its Play With events for PC users, which sees users playing for and against some of the worlds' leading professional gaming clans.
"We'll bring professional console teams and let anyone who wants to play with them to do so using Xfire technology. The same thing that you see on the PC, you'll see on the PS3," Cassidy told GamesIndustry.biz.
"With our Play With events we think of it as everyone wins, because it's a way for anyone in the world to play with some of the top, professional gamers," he continued.
"It's like playing a hole of golf with Tiger Woods. That's what it's like for gamers, they get to play for five or ten minutes with some of the best gamers in the world. We've had over 100,000 people do these online events."
Xfire is currently developing a middleware solution for Sony's PlayStation 3 that will allow developers to use its PC and console communication tools in upcoming online titles. Cassidy confirmed that at least six titles are currently using the system, with more on the way.
"We've been talking to developers and publishers even before the official announcement," he said. "We've got half a dozen games already in the works, and we're talking to the majority of the top twenty PS3 game developers in the world about PS3 integration of Xfire."
Developers and publishers already in partnership with Xfire include EA, Activision, VU Games, Ubisoft, 2K Games and Lucas Arts.
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October 16th, 2006, 20:17 Posted By: wraggster
Activision has announced UK release dates for Call of Duty 3.
The Xbox 360 version will be arrive in stores on 10th November, the publisher says, while the PlayStation 2 version is due out on 24th November.
Interestingly, Activision is quoting 1st December for the Nintendo Wii version, although the console itself isn't due out in Europe until 8th December.
As for the PlayStation 3 version, that's going to follow along with the console next March (or, you know, whenever).
Call of Duty 3, of course, is being developed by Treyarch and aims to combine more of the series' historical accuracy and reverence for the subject matter with its similarly trademark cinematic intensity. You can read more about how the developer's bringing these apparently conflicting elements together in our recent hands-on with the game.
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October 16th, 2006, 19:28 Posted By: TCLCloud
Apparantly Sony have been releasing UMDs to YourPSP members containing Beta versions of firmware 3.0. Wonder howe long it'll take before it ends up on the internet?

Added features-
Gif playback
Quicktime playback
Playstation One emulator
Watching flash videos on web browser
Streaming wmvs on psp browser
Hmmmmmm, interesting?
Update: its a big bit of fake pie, live and learn eh.
Come on Sony dish the goods.
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October 16th, 2006, 07:49 Posted By: IamAbe
I finished the seccond release of Color Puzzle. There's still no level editer , but you can make your own levels. I added some new graphics and a menu . The .rar file includes a 1.0 & 1.5 version of the game, use WinRAR to extract it.
Post your level packs in the comments.
Enjoy!
Here's a link to the download: Color Puzzle r2
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