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October 10th, 2006, 19:03 Posted By: wraggster
Midway released its seventh Mortal Kombat fighter (excluding special editions) this week; Mortal Kombat: Armageddon. The game features over 60 characters from just about every MK game you can think of, create a fighter mode, create a fatality mode, only play, and story modes. Though I haven't been a fan of the series since MKII (seems like it took a dive starting with MKIII), Armageddon is getting some solid initial reviews with an average Meta Critic score of 86/100. Here's a sampling of reviews:
Games Radar 90% - "It may or may not be the blood-soaked ending to the franchise, but it's easily one of the most enjoyable games in the series and one of the most unapologetically fun games of the season."
IGN 85% - "The inclusion of 62 total warriors is a massive achievement. Throw in a fun, albeit short Konquest mode, a diversionary mini-game, a new fatality system, and perhaps one of the largest character creation modes we've seen, and you have a great title that will keep Mortal Kombat fans busy for months."
Game Informer 83% - "The Mortal Kombat series has had its ups and downs, and this sequel embodies it all. The immense roster is a glorious thing, but by altering the sacred Fatality, the action just isn't up to the series' standards or what fans expect."
Mortal Kombat: Armageddon retails for $40. An Xbox edition hits next week with a Wii version expected sometime in early 2007.
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October 10th, 2006, 18:40 Posted By: AtariFreek
Hey, Sorry i postede this in the H-Brew thread by accident.
a new vice city stories trailer has been released, this one shows many new characters, aswell as ol ones. Check It->
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October 10th, 2006, 17:44 Posted By: wraggster
It's a work-in-progress, really. The PLAYSTATION 3 Operating System used at the Tokyo Game Show was not the final product, which some are using to explain the glitchy machines on the show floor. Sony Computer Entertainment of America has confirmed the unfinished OS, which can be "flashed" (oooh, sexy) into the console even after the hardware has been assembled. That means the unit's Operating System will be akin to the Wii's and the Xbox 360's, which can be updated after the fact. Moreover, SCEA said that the unfinished OS had little to do with the glitchy machines, but rather it was things like leaving consoles on all day in little dark boxes with cheap, shitty plastic fans.
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October 10th, 2006, 17:38 Posted By: wraggster
Article from Insert Credit
Around the time of the PSP's release several titles were touted for launch, Vulcanus was one of them. From the few gameplay movies shown a while back it's clear the game hasn't changed much (if at all). There are two new and pretty decent gameplay movies for two of the playable mecha, the Mark and the Kiev.
In all fairness, there's nothing massively new or groundbreaking here. The over boost function is straight out of Armored Core and the plodding and suitably pedestrian gameplay is all too similar to steaming pile of faeces that was Metal Wolf Chaos. It also looks like you can't fly, which for a gun toting robot isn't the best news in the world.
The only eyebrow raising feature is 4 player multiplayer, but it's only Ad Hoc so it aint anything to get massively excited about.
Korean developer, Zepetto, are still handling this as well.
Anyway, the game's released on November 16th for the princely sum of 5040 yen.
More details at link above
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October 10th, 2006, 17:29 Posted By: wraggster
Via Gamesindustry
Wild Hare Entertainment is to publish several undisclosed PSP titles from developer Alten8 in North America.
The two companies intend to enable smaller developers to gain access to the wider European and North American markets.
Paul Andrews, CEO of Alten8 Limited, added: "With reciprocal content publishing and distribution between our like-minded companies, we can create a strong alliance for a cross-Atlantic partnership, which opens new doors not only for us, but for the developers, which up until now have had no access to mainstream publishing and distribution in Europe or North America."
"Both companies have a very strong upcoming portfolio of games and content to bring to market which we believe will bring a new fresh dimension not seen in the market for many years," he added.
"Our companies are based on the same philosophy and share the same vision for bringing the very best interactive entertainment to audiences worldwide," said Matt Tolleson, VP of publishing at Wild Hare.
Via Gamesindustry
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October 10th, 2006, 17:25 Posted By: wraggster
Via Eurogamer
SEGA has confirmed rumours that the deal it recently signed with Planet Moon Studios was for a new After Burner game for PlayStation Portable.
Called After Burner: Black Falcon, it's due out in spring 2007 and promises a single-player campaign along with competitive and co-operative Wi-Fi multiplayer modes.
Planet Moon will be injecting the game with 19 officially licensed, customisable planes, as players embark on a story-rich campaign to discover the origins of the titular mercenary group Black Falcon, responsible for the theft of 13 top-secret planes.
SEGA creative director Matt Woodley says After Burner will be "a good example of updating one of the all time SEGA classics for the current generation of gamers", maintaining the arcade original's fast pace and challenge.
For his part, Planet Moon CEO Bob Stevenson said building the game from the ground up on PSP has given the team license to explore multiplayer, customisation and "over-the-top" gameplay where it might not otherwise have been able to. "Most importantly, it's approximately 9000% more portable than the original arcade cabinet," he joked.
It's also got a lot to live up to, mind - and it'll be interesting to see how Planet Moon gets on with it. Not long to go either, with spring pegged as the release target.
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October 10th, 2006, 17:23 Posted By: wraggster
I will now attempt to write about a basketball game! 2K Sports' upcoming PlayStation 3 version of NBA 2K7 (due out next March, obviously) will introduce the ability to shoot from the free-throw line using the "Sixaxis" controller's tilt sensor functionality. Altogether: ooooh!
Other things 2K's wittering on about include the return of last year's "shot stick pro" (no idea), the capture of individual players' distinctive movements, and authentic NBA motion-captured post moves like quick spins, drop steps, hooks, and fade-aways.
On top of that, there's a player-creator, and franchise mode claims to be the best ever with "multiplayer franchise, 3 team trading, progressive fatigue and season awards". As for general multiplay, there'll be no dumping of that here - quite the contrary in fact, with up to seven players supported on one PS3 and the ability to play five-on-five games over the Internet.
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October 10th, 2006, 17:22 Posted By: wraggster
Take-Two has confirmed that it will publish Tecmo's PlayStation 2 version of Tokobot in Europe - and it's due out next month.
Based on the PlayStation Portable game it published earlier this year, Tokobot Plus: Mysteries of the Karakuri expands on the original gameplay formula, which saw players making their way through platformy environments assembling little formations of helper-robots to bridge gaps, flip switches and defeat enemies.
The PS2 version has all of that still in place, and features ten additional stages, new characters (including a rival called the Instructor), six new boss fights and an upgraded time attack mode.
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October 10th, 2006, 17:12 Posted By: wraggster
New from Divineo China comes a range of faceplates for the PSP, heres some of the colours:
Heres the info:
It's time to get creative with the Talismoon Evolve series! Evolve for PSP are a refreshing blend of complete and easy to install faceplates to brighten up your mood and undoubtedly your PSP. At a period where customization is crucial, each evolve faceplate brings a special edition PSP into the range of everybody regardless of technical know-how. Everything needed to create a new look PSP is included in a single package, consisting of the faceplate colour of your choice, an illustrated diagram, hardened steel Jeweler's screwdriver, a dazzling set of diamond series buttons as well as a finely made polishing cloth to preserve the appearance of your PSP for years to come.
Get the custom look you want for your PSP at a small fraction of the cost for supposed official 'limited editions' and break away from the norm!
Each and every one of Talismoon's PSP faceplates will reach gamers with in pristine condition due to meticulous handling from start to finish of the production process.
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October 10th, 2006, 17:04 Posted By: wraggster
Sony could launch with as many as 24 titles and Wii with 30, according to a new document detailing the two consoles' launch plans.
In a report on new hardware launches spotted by Next-gen.biz, Wedbush Morgan Securities released its "anticipated" launch line-up for the two consoles with the aid of the companies mentioned below, although both SCEA and Nintendo are yet to confirm their full launch rosters.
The list reads as follows, with WMS's own estimated sell-in numbers included:
PlayStation 3
Resistance: Fall of Man - Sony
Untold Legends: Dark Kingdom - Sony
Genji: Days of the Blade - Sony
Gran Turismo HD - Sony
NBA 07 - Sony
Call of Duty 3 - Activision (600,000)
Marvel Ultimate Alliance - Activision (310,000)
Tony Hawk's Project 8 - Activision (300,000)
Elder Scrolls IV: Oblivion - Bethesda Softworks
Fight Night 3 - Electronic Arts (400,000)
Madden NFL 07 - Electronic Arts (700,000)
NBA Live 07 - Electronic Arts (500,000)
Need for Speed Carbon - Electronic Arts (800,000)
Tiger Woods PGA Tour 07 - Electronic Arts (400,000)
Mobile Suit Gundam: Target In Sight - Namco Bandai
Ninja Gaiden Sigma - Namco Bandai
Ridge Racer 7 - Namco Bandai
Full Auto 2: Battlelines - Sega
Sonic the Hedgehog - Sega
NBA 2K7 - Take-Two Interactive (400,000)
NHL 2K7 - Take-Two Interactive (200,000)
Blazing Angels: Squadrons of WWII - Ubisoft
Rainbow Six: Vegas - Ubisoft
F.E.A.R. - Vivendi
NINTENDO Wii
Wii Sports (bundled with hardware) - Nintendo
The Legend of Zelda: Twilight Princess - Nintendo
Excite Truck - Nintendo
Call of Duty 3 - Activision (200,000)
Marvel: Ultimate Alliance - Activision (200,000)
Rapala Tournament Fishing - Activision (50,000)
Tony Hawk's Downhill Jam - Activision (300,000)
World Series of Poker - Activision (50,000)
Dragon Ball Z: Budokai Tenkaichi 2 - Atari (200,000)
Trauma Center: Second Opinion - Atlus
Madden NFL 07 - Electronic Arts (500,000)
Need for Speed: Carbon - Electronic Arts (500,000)
Elebits - Konami
The Ant Bully - Midway m (100,000)
The Grim Adventures of Billy & Mandy- Midway (50,000)
Happy Feet- Midway (100,000)
Rampage: Total Destruction - Midway (50,000)
Avatar: The Last Airbender - THQ (200,000)
The Barnyard - THQ (200,000)
Disney's/Pixar's Cars - THQ (300,000)
SpongeBob SquarePants: Creature from the Krusty Krab - THQ (300,000)
Blazing Angels: Squadrons of WWII - Ubisoft
Far Cry: Vengeance - Ubisoft
GT Pro Series - Ubisoft
Monster 4x4: World Circuit - Ubisoft
Open Season - Ubisoft
Prince of Persia - Ubisoft
Rayman Raving Rabbids - Ubisoft
Red Steel - Ubisoft
Tom Clancy's Splinter Cell: Double Agent Ubisoft
It could be a very expensive Christmas then, if these predictions turn out to be correct. And with the exception Prince of Persia Wii - which Ubisoft previously announced for release next year - we'd say the report is a pretty fair stab as well.
It's also important to note that we're expecting even more titles for the European PS3 release list, considering its debut this side of the pond has now been pushed back to next year.
But we are of course taking the analysts' word with a very large pinch of salt, and we'll let you know when either company give official word.
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October 10th, 2006, 17:01 Posted By: wraggster
We already knew about some of the rocking tracks primed for axe-waving shenanigans in Guitar Hero 2, but now the final tracklist has finally dropped into our laps and we're even more psyched for the music sequel landing later this year.
Office favourites from the list include Black Sabbath's War Pigs, Foo Fighters' Monkey Wrench, Guns N' Roses' classic Sweet Child O' Mine and erm, Message in a Bottle by the Police.
The Guitar Hero sequel was also recently announced for the Xbox 360, and apparently you'll be able to download brand new tracks via Xbox Live. Hopefully we'll have more info on the next-gen version very soon.
So without further ado, here's the full list of tracks you'll be rocking to when Guitar Hero 2 hits PS2 this November:
Opening Licks
Cheap Trick - Surrender
Danzig - Mother
Motley Crue - Shout at the Devil
Spinal Tap - Tonight I'm Gonna Rock You Tonight
Amp-Warmers
Kansas - Carry on Wayward Son
Kiss - Strutter
Nirvana - Heart-Shapped Box
Police - Message in a Bottle
Van Hlen - You Really Got Me
String-Snappers
Alice in Chains - Them Bones
Black Sabbath - War Pigs
Foo Fighters - Monkey Wrench
Iggy Pop and the Stooges - Search and Destroy
Pretenders - Tattooed Love Boys
Thrash and Burn
Butthole Surfers - Who Was in My Room Last Night
Guns N' Roses - Sweet Child O' Mine
Rolling Stones - Can't You Hear Me Knockin'
Matthew Sweet - Girlfriend
Warrant - Cherry Pie
Return of the Shred
Aerosmith - Last Child
Primus - John the Fisherman
Rage Against the Machine - Killing in the Name Of
Sword - Freya
Thin Lizzy - Bad Reputation
Relentless Riffs
Allman Brothers - Jessica
Heart - Crazy on You
Jane's Additicion - Stop
Stone Temple Pilots - Tripping on a Hole in a Paper Heart
Stray Cats - Rock This Town
Furious Fretwork
Anthrax - Madhouse
Lamb of God - Laid to Rest
Living End - Carry Me Home
Reverend Horton Heat - Psychobilly Freakout
Rush - YYZ
Face-Melters
Avenged Sevenfold - Beast and the Harlot
Dick Dale - Misirlou
Lynyrd Skynyrd - Free Bird
Megadeth - Hangar 18
Suicidal Tendencies - Institutionalized
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October 10th, 2006, 06:32 Posted By: SmashinGit
Here's the latest information regarding this excellent Spectrum emulator for the Psp.
HexDump the coder of the fantastic Spectrum emulator has posted this update on his website.
Hi all,
As you may know, Im back again. I have little time to work in pspectrum, so, a new version will come out but not soon. Ive opened this thread to let you all talk about several topics of the new version like:
x New GUI system (old is ungly and somehow uncomfortable (is this the right word?).
x New Features (not included things like new hardware support like +3, but things like several savestates for each game, etc..)
I would like to hear having bugs, etc, for example:
x Sound problems/glitches.
x Emulator slowdowns.
x Games not working (well this is something related to fuse).
etc...
I have some news too, related to pspectrum legality. I have been talking with the other coder of the engine I using for pspectrum called MGE (he is the main coder and a friend of mine, I just added some classes to the engine) and he accepted to let me publish full pspectrum sources. We made a deal, we will clean MGE code and release the engine to the community before pspectrum is released and then I will be able to release pspectrum that uses a modified version of MGE, the one I coded to let MGE support 3D psp hardware and other goodies.
Hope everybody will be happy now with a new pspectrum version in the horizont,
HexDump
So if you have found any bugs or know of any problems please let HexDump know by visiting the forums at his website.
http://personal.telefonica.terra.es/...m/homeeng.html
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October 10th, 2006, 04:46 Posted By: Birdman2078
We are holding a new contest for all homebrew dev's. We are looking for all developers to come and work for a prize and more from us. The Best homebrew will win a Grand Theft Auto Vice City Stories. The winner will also get a custom rank and there own color. We strongly suggest c coding as it has better possiblities but lua homebrew is accepted too. Here are the new requirements :
1. Must be a new homebrew
2. Strongly suggestion to be original
3. Only allowed to give in 1 version
4. Must Sign up by ocober 20th
5. Homebrew must be in by november 5th
6. Include the Deviantpsp.com splash screen (HERE)
Please post Here to sign up. Sign up with your forum name, any messenger screenname ( highly suggested, and what you plan on making. We will get back to you on if you are accepted into the conntest. Good luck and Be creative.
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October 10th, 2006, 04:05 Posted By: SSaxdude
I recieved an email from Gamestop today, no more rumors about the reserve policy:
Limited PlayStation 3 Pre-order
GameStop and EB Games will begin accepting limited pre-orders for the PlayStation 3 console on Tuesday, October 10, on a first come, first served basis. Due to extremely limited supply, we expect to deplete this allocation very quickly, most likely in minutes. We will not accept additional pre-orders at this time. To avoid an unnecessary trip we strongly recommend you call your local store to determine availability. A $100 reservation deposit is required, which can be funded with cash, credit or trade. As we cannot control production and shipping issues by the manufacturer, a reservation deposit does not guarantee receipt of a system available to purchase at launch. Reservations/Purchases are limited to 1 per household.
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October 10th, 2006, 01:38 Posted By: wraggster
News from PSPVault
Famitsu.com has posted screenshots and information for Vivendi Games' upcoming racing/combat game, "M.A.C.H. - Modified Air Combat Heroes."
MACH is set in the year 2049, when manned jet fighters are no longer used. The main character of the game, a member of the final graduating class of the Air Force Academy, obtains the military's remaining stock of jet fighters. For one reason or another, he then decides to hold races with the fighters.
There doesn't appear to be any more information available, and Vivendi Games (an American company) doesn't mention it on their website, so we'll have to go with what Famitsu tells us for the time being. Either way, Playstation.com has a listing for the game and mentions a release date of December 2006 in the US.
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October 10th, 2006, 01:32 Posted By: wraggster
Heres an excerpt:
With as many high profile games that Konami has in its arsenal, most of us probably wouldn't expect a chess game to be among them. Later this season, however, Konami Digital Entertainment will be unveiling Online Chess Kingdoms -- a brand new and original IP that brings a story and fantasy setting to one of the greatest strategic board games in history. To learn more about it, we sent along a handful of email questions to Jason Ray, the title's producer to see what's up and why we should give it a look later this year. Here's how it went down:
Full article
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October 10th, 2006, 01:29 Posted By: wraggster
Via GTAPortable.com
French Gaming Website, JeuxVideo, has a new video of Vice City Stories called ''Jive Ride'' featuring the Vance brothers and the Cholos gang members. This video shows just one of the fun missions you'll find in Vice City Stories. View the video here -->
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October 10th, 2006, 00:30 Posted By: wraggster
Pocketgamer have posted a great article detailing the top 25 games still to arrive at least in the UK still in 2006, heres the games in list form:
1) Ridge Racer 2
2) Power Stone Collection
3) SOCOM US Navy SEALs Fireteam Bravo 2
4) Every Extend Extra
5) Pilot Academy
6) Metal Slug Anthology
7) Killzone: Liberation
8) Hot PXL
9) Need for Speed Carbon
10) Gun Showdown
11) Grand Theft Auto: Vice City Stories
12) Madden NFL 07
13) Capcom Classics Collection Reloaded
14) Justice League Heroes
15) WWE SmackDown! Vs RAW 2007 Developer: Yuke's Go
16) Medal of Honor: Heroes
17) Pro Evolution Soccer 6
18) Ace Combat X: Skies of Deception
19) Lumines II
20) Thrillville
21) SEGA Mega Drive Collection
22) Tony Hawk's Project 8
23) Football Manager Handheld 2007
24) Lego Star Wars II: The Original Trilogy
25) ToCA Race Driver 3 Challenge
Check out the Article at Pocketgamer
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October 10th, 2006, 00:20 Posted By: wraggster
Via Gamesradar
This fresh batch of screens from Killzone: Liberation, the PSP-bound outing for Sony's future-war blaster, gives us a sneak peek of two of the game's best features - the multiplayer ad-hoc mode and the single-player squad-command system. Hit the images tab to see more.
Killzone: Liberation will feature six-player ad-hoc deathmatch, team deathmatch, assault and capture the flag modes, as well as a brilliant two-player co-op mode that'll enable you to fight through the whole game alongside a friend. With the main game's soft-lock-on system (you can lock on to a target for shooting but moving loses the lock), Liberation multiplayer promises to be enjoyably snappy.
In the screens showing the single-player squad system, you can see how Liberation's straightforward commands help you direct your buddies in action. Hit the command button and the fighting slows to a crawl, giving you time to pick out specific targets or positions for your squad without pausing the danger around you, keeping the battles tactical but tense.
Liberation should break out the Killzone action on PSP this November. We'll be giving it the review treatment soon.
Screenshots Here
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October 9th, 2006, 23:59 Posted By: wraggster
Ipodlinux posted this news/release:
I am pleased to announce my first PSP release, PSPLife, which is Conway's Game Of Life Port to the PSP! Incase you don't know, here's nice wikipedia entry about it: http://en.wikipedia.org/wiki/Conway's_Game_of_Life.
Please mind, that it's still a BETA, whcih means I am NOT responsible to any damage to your PSP (if any). There might be faults in the GUI, algortihm, too.
So far I've tested it on 2.71 with HEN C, 2.60 with 0.98 eLoader and 1.5 (needs to be kxploited of course), and it works perfectly.
The controls are simple, D-Pad do move the cursor, O to place cells, X to start/go to next step.
I made evrything in C using Notepad++, and the graphics were made by myself in Photoshop. Compiled with the newest toolchain on cygwin.
For the moment, all graphics are PNG's, because I was too lazy to draw the manually.
I'll release the C source if anyone is interested.
Future improvements:
- Ability to choose the planet size (right now it's 10x10)
- Abiloty to restart
- Ability to remove cells.
- Ability to change the cells during 'game'play.
Bug reports, suggestions and constructive remarks are greatly appreciated.
Have fun!
Download and Give feedback Via Comments
via ipodlinux
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