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October 13th, 2006, 16:51 Posted By: wraggster
News from Eurogamer
Gusto Games' ProStroke Golf: World Tour 2007, released last month, was an impressive first attempt at kicking Tiger Woods into a bunker - but despite enjoying the PS2 version a lot, we did wonder how it would translate to the PSP with its single analogue stick.
So, with the game due out on Sony's handheld on 10th November, publisher Oxygen has gone ahead and told us, and basically the solution is this: don't rely on having analogue sticks. Makes sense. Instead, the game handles club swing and shifting weight through the shot by using the shoulder buttons.
As with the home console versions, players will use the circle button and analogue to line up the shot marker in the distance, which also advises you on what percentage of the shot it's necessary to use to reach that point. But when players engage the actual swing part of the equation, things change.
Still looking down at the ball between the feet, players perform the backswing by holding the right shoulder button, with a shot meter then filling up toward 100 percent. At the optimum point - the maximum, or however much of the shot is needed to reach the marker - the player then releases the right shoulder button and clamps down the left, which handles the downswing. The idea is then to release the left shoulder button as close to the zero percent mark as possible.
As with the other versions, going too far either side of the zero percent mark removes some of the accuracy from the shot, so precision is important - and particularly so if you want to go a little bit further than the normal shot distance, because shifting weight continues to play a role. In order to maximise distance, instead of releasing the right shoulder button at the top of the swing, you can hold it for a little while as you start holding the left shoulder button. This moves the body through the shot with the ball, adding distance, but the cost is the need to make sure you release the left shoulder button within a smaller window. In other words, you can go further, but your ambition exacerbates the penalties for failure.
Not content with all that of course, the game also allows you to change foot position while in the swing view to guarantee fade or draw. Other options for tweaking your swing include opening and closing the club-head using the analogue nub, pushing up or down on the analogue to opt for chip-and-run and pitch shots, and moving the ball around in your stance with the d-pad to allow for punch and flop shots.
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October 13th, 2006, 16:29 Posted By: wraggster
Heres an excerpt
PSP Fanboy had a chance to play the upcoming Sonic Rivals at NYC's DigitalLife event. I had high expectations for the game because I hold a belief that the 2D Sonic games are much better than their 3D counterparts. With the impressive processing power of the PSP, I expected to see a vivid, colorful, living environment for Sonic and the gang to race through. The build I played (which felt very early: it didn't have music, or voice acting), didn't showcase the PSP's graphical prowess. Surprisingly, the game felt somewhat sluggish, with Sonic's notoriously fast speeds feeling somewhat subdued.
Full article
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October 13th, 2006, 16:27 Posted By: wraggster
Heres an excerpt
Welcome to the next installment of the Ace Combat briefing. Fans of the Ace Combat series have been waiting for a portable iteration in the long-running franchise. The wait will end this fall, when Namco Bandai ships Ace Combat X: Skies of Deception, for the Sony PSP. The title promises to deliver a no-compromise Ace Combat experience - everything from the console versions will make it intact.
And yes, this even includes the impressive visuals that have become a trademark for the series. As part of an on-going campaign by Namco Bandai to brief the gaming populace on what to expect, head down below to read up on some of new locations in the game. And head into the media pages to find new screens and footage, too.
Terminus Island
Terminus Island is located on the southern tip of Aurelia. Since it is so close to the polar region, it is surrounded by ice throughout most of the year. However, there are oil fields nearby, which are a significant part of the vast natural resources that lie beneath the surface of Aurelia. Since the Leasath invasion, this area has been used by enemy forces as a fueling base within the Grapenill air fortress.
Sachana Air Base
Sachana Air Base is the largest air base on Aurelia. Although it is surrounded by dense forest, it is close to a major city, so geographically speaking it had a large amount of military air capability. Given this, however, it was one of the first targets of attack during the Leasath invasion. It has since become a strategically important base for them. Since taking it over, the Leasath enemies have mobilized air troops in a wide zone surrounding the base in addition to installing advanced enemy detection warning systems in the area.
Full Article
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October 13th, 2006, 15:10 Posted By: Darksaviour69
Reports are "categorically not true"
Sony has told GamesIndustry.biz that reports the PlayStation 3 could be delayed in Europe until May next year are "categorically not true."
The rumours emerged after Spanish gaming site Meristation claimed Ken Kutaragi had warned that there could be a shortage of PS3 stock in Japan and North America - leaving European consumers with an even longer wait.
But according to a Sony spokesperson, "Any reports of a further delay to the launch of the PS3 in Europe are categorically not true.
"We are still fully committed to a March 2007 launch date. Ken Kutaragi has not done any media briefings since the Tokyo Game Show, and the story is not true."
The PlayStation 3 was originally due to launch this November in Japan, the US and Europe, but last month Sony announced that the machine won't arrive here until March. The company plans to ship 6 million PS3 units globally by the end of the 2007 fiscal year.
Source: gamesindustry.biz
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October 12th, 2006, 19:52 Posted By: wraggster
Via GTA Portable.com:
It's been rumored to be in Vice City Stories over the past few months now. Recent previews also hinted it to be in the game, but now it's official. With the hands-on preview of Computer and Videogames came a bunch of new screenshots, one of which showing Vic riding a hovercraft on the waters of Vice City.
This addition to the game will certainly bring a new way of taking on missions, and getting around not only faster and easier, but also in a more fun way. Expect to see these in races, probably in multiplayer mode too.
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October 12th, 2006, 18:06 Posted By: wraggster
News about Wii and PS3 Preorders at SuccessHK
Pre Order Nintendo Wii & SONY Playstation 3
Additional information about the list of Virtual Console games and the pricing structure will be revealed in the coming weeks.
All Nintendo Wii & SONY Playstation 3 pre-orders are subject to the following conditions:
Non-binding: Pre-order of Nintendo Wii & SONY Playstation 3 is absolutely not binding and can be cancelled or modified at any time.
No prepaid required: To pre-order Nintendo Wii & SONY Playstation 3, you neither need to make any deposit, nor enter your credit card details.
No price confirmation: The price of Nintendo Wii & SONY Playstation 3 on Superufo.com will be announced on or before the official launch of console.
No supply guarantee: Superufo.com does not guarantee on final supply and shipping date.
Frequently Asked Questions:
Q: Now as launch details and prices have been officially confirmed, why does Superufo not take regular pre-orders at retail price?
A: Superufo's buying price on import hardware and software is always depending on market supply and demand. From our experience, especially new hardware is often not available in sufficient supply (see NDS, NDS Lite, PSP, PS2 launch, etc.). Distributors and wholesalers will decide their price on launch date, depending on the market situation. Therefore it's impossible for us to confirm a price before the release date.
Q: How does the pre-order process work? Do I have to pay any deposit?
A: All Nintendo Wii & SONY Playstation 3 pre-orders at Superufo.com are non-binding and can be modified at any time. You are not required to pay any deposit or to enter your credit card details. On or a few days before launch, you will receive another e-mail from Superufo.com with pricing and shipping details. At that time, you can confirm, modify or cancel your order.
Q: What happens if the launch lineup changes? Can I modify my order?
A: Yes, you can modify or cancel your preorder at any time.
Q: When will my Nintendo Wii & SONY Playstation 3 pre-order ship?
A: Superufo.com will notify all Nintendo Wii & SONY Playstation 3 pre-order customers on pricing and supply situation on or before official launch date by email. Depending on your preorder position and supply situation, we will process all pre-orders at first come, first served basis. The earlier you have pre-ordered, the higher your chance for a quick order processing.
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October 12th, 2006, 18:03 Posted By: wraggster
It’s another PS3 bad news double-whammy today, as it's revealed that both models of Sony’s ‘super computer’ will come bundled only with the standard red, white, and yellow composite cables in Japan.
Of course, you’ll also get a power cord, USB cable and ethernet cable.
The disappointing news that you won’t be able to connect your PS3 to a High Definition TV out of the box comes from the latest issue of Japanese gaming bible, 'Famitsu'.
Playstation 2 users who have already kitted themselves out with a component cable will be able to use that on their Playstation 3.
News is also emerging that the PS3 lacks an IR port. This, in effect, means that home cinema buffs looking forward to using the PS3 as their Blu-ray movie player won’t be able to use a universal remote with the machine. They will, therefore, have no choice but to shell out for Sony’s own PS3-compatible remote.
So, what do you think? Are these minor gripes? Would you be happy to go out and shell out £10/£15 ($30) on a component cable when you buy your PS3? Or should you have one already?
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October 12th, 2006, 17:51 Posted By: wraggster
Just as Microsoft and Sony are squaring off with the Xbox 360 and PlayStation 3, respectively, so too are their preferred next-generation disc formats. Microsoft is backing Toshiba's HD-DVD format with next month's release of an HD-DVD add-on for the 360, while Sony built Blu-ray functionality into the core PS3 hardware.
A truce between the Blu-ray and HD-DVD worlds is still probably a way off, but NEC has come up with a chip that could help companies bridge the gap. The chip, essentially a controller, works in both Blu-ray and HD-DVD players. One chip that works with both standards could cut the cost of building a player that accommodates Blu-ray and HD-DVD discs.
The chip will start shipping in April 2007, NEC said. The appearance of a combination player, however, could still take time. Companies such as Pioneer and LG announced plans to come out with combination players, but later backed away.
Cost is the main culprit. Blu-ray players cost about $1,000, and the player/recorders, which won't be coming to the US immediately, run about $3,200. HD-DVD players start at around $500, but the recorders cost about the same. The high price, in part, is due to components. Since mass manufacturing has just begun, the parts still cost a lot, although prices will decline in 2007.
Even with the expected price declines, building a hybrid player would involve redundant components. Other components that can handle both standards would also likely have to be developed to bring the price of a hybrid player down.
But royalties are also a factor. The companies that invented the standards could make millions in licensing fees over the next decade if their standard gets adopted widely. Building a combo player, therefore, would require paying royalties to both camps.
Further complicating the matter are the high emotions generated by the dispute. Last week at the Ceatec trade show in Japan, reporters asked Kazuhiro Tsuga, an executive officer at Matsushita Electric, a firm member of the Blu-ray camp, about the possibility of Blu-ray/HD-DVD combo players hitting the market.
"That is stupid, stupid," he said, noting that the cost would be high. Matsushita sells products under the name Panasonic in the US.
Still, other manufacturers are intrigued by the idea, especially if the format wars hurt sales. Hitachi, which is concocting a camcorder that will record directly to Blu-ray discs, said it will study the issue of a combo recorder after Blu-ray is established in the market.
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October 12th, 2006, 17:50 Posted By: wraggster
Buena Vista Games today announced an agreement with Emergent Game Technologies to license the firm's Gamebryo Element engine and toolset in multiple upcoming PlayStation 3 and Xbox 360 games.
The Gamebryo engine has been used in a number of games, including Sid Meier’s Pirates!, Civilization IV, Dark Age of Camelot, and The Elder Scrolls IV: Oblivion. While Buena Vista did not specify which games would use the technology, its current lineup of announced next-gen titles consists of Turok and Pirates of the Caribbean 3 (working title).
With the new generation of systems inflating development costs, many publishers are turning to middleware solutions. From detail-oriented programs like the 3D foliage-generating SpeedTree and the Havok physics engine to broader technology like GameBryo and the oft-licensed Unreal Engine, middleware is increasingly becoming a key way companies can keep their costs down.
"This toolset is a proven cross-platform technology that will allow our teams to fully leverage our intellectual properties and focus on our core competencies in developing for next-gen consoles such as the PlayStation 3 and Xbox 360," said Buena Vista Games vice president of internal studios Mark Meyers.
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October 12th, 2006, 17:49 Posted By: wraggster
In September, Take-Two Interactive surprised many when it revealed that its forthcoming high-school-based game Bully would be rated T for Teen. After all, the game had been dubbed a "Columbine simulator" by anti-game activist Jack Thompson, in reference to the 1999 school massacre, and was being published by Take-Two subbrand Rockstar Games, which had historically specialized in M-for-Mature-rated games.
However, just because Bully is getting a T rating by the Entertainment Software Ratings Software Board (ESRB) doesn't mean it's out of the woods yet. Today, Thompson announced that he had won a "historic" victory in a Miami-Dade Circuit Court. According to the attorney, who has a history of aggressive self-promotion, "Judge Ronald Friedman entered an historic order directing Take-Two Interactive Software, Inc., to provide the Court with a copy of the violent video game Bully 'before close of business tomorrow,' Thursday, October 12."
Thompson, referring to himself in the third person, went on to describe what Judge Friedman's order entailed. "The Judge further ordered that the game will be played in his presence, in chambers, with Miami attorney Jack Thompson present, if he wants to be there (he will be there) so der (sic) that Judge Friedman can ascertain whether the game should be sold to minors," said Thompson. "The Judge indicated that he will take however long it takes to see the game played in its entirety."
Due to the hour, attempts to confirm the judge's order directly with the Miami-Dade County Court were unsuccessful as of press time. However, several other news outlets, including Gamepolitics.com and the fan site Destructoid, which blogged the hearing, confirmed Thompson's report of Judge Friedman's ruling. (NOTE: Destructoid's site was intermittently down as of press time.)
Bully is set to hit PlayStation 2s next Tuesday, October 17. An Xbox version of the game was canceled earlier this year.
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October 12th, 2006, 17:44 Posted By: wraggster
New PS2 release:

Based on the popular Anime/manga series of the same name, Bleach Blade Battlers is a full 3D fighting game a la Power Stone where up to 4 players battle against each other. The game also includes several missions and duels inspired from the series. Many characters from the show are included along their special moves and skills.
More info --> http://www.lik-sang.com/info.php?pro...5&lsaid=219793
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October 12th, 2006, 15:53 Posted By: splodger15
Video game developer Playlogic Entertainment said today they had been licensed by Sony to become a PlayStation Portable game publisher and that their first title out next year for this platform would be Xyanide Resurrection. Details about this title from the press release describe the game as "a classical 2D/3D shoot-'m-up game, where the player takes over the role of Drake, a government executioner from the planet Mardar. Drake's mission is to capture the escaped evil witch Aguira and bring her back to the Judge. Aguira uses the mythical power of Xyanide to transform worlds and create creatures and obstacles to keep Drake from capturing her." Features of this game include:
10 levels of full packed shooting action
Multiple branch story line and difficulty levels
Intense mid- and end-boss battles
Upgradeable player vessel
Unique, highly detailed backgrounds and visual effects
4 different difficulty settings for beginners and hard-core gamers
Unique combination of game mechanics is responsible for the seamless transition of an old school genre into the new era
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October 12th, 2006, 12:55 Posted By: Darksaviour69
Yeah that right, people are selling their preorders of PS3 on ebay, and with a big profit! Just look here , a preorder sold for $999.99, that's a $500 profit!
Making a quick search on ebay and you find that there are a dozens more bidding between $750- $1000 and "Buy It Now"s between $1000-$18000.... crazy prices and there is no grantee that they will get the console!
digg it
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October 12th, 2006, 09:29 Posted By: Art
Hi Guys,
I have retitled my current app from V6 (formerly titled "Virtual Tape Recorder"
because of the two new features that don't have much to do with a tape recorder.
* Right and Left shoulder buttons can now be used to adjust delay time while in echo mode faster than pressing
up and down on the D pad. Use of the shoulder buttons lifts the previous restriction on delay time, and allows
full use of the 22Mb data buffer to provide up to 4 minutes and 21 seconds of delay time.
* Added an Echo mode to the Digital Delay Processor.
* Fixed seek function (left and right shoulder buttons) to seek at the same speed for every sample rate.
* Reel Position is now displayed in elapsed minutes and seconds for all screens.
* Delay time for the Delay Processor mode is now displayed in seconds and miliseconds.
* Various fixes, and significant code optimisation.
- The Digital Delay Processor can delay an audio channel by a user defined value.
This could save on a stand alone piece of equipment that does the same job.
- The Yakback Emulator uses voice activation routines to record continuous
chunks of sound, and auto playback each continuous sound chunk.
This works rather like a parrot, repeating everything you say after each pause
(repeating everything you say after each pause).
The Yakback Emulator is the beginnings of the way I'd go about a speech regognition,
or lie detection program.
- The Virtual Tape Recorder mode works as the previous digital recorder.
- The Voice Activation mode works as the Virtual Tape Recorder, with the addition of
an adjustable sound activation level that can make the recorder work like a dictophone,
only recording segments of continuous sound.
ps. thanx to lteixeira for his audio input library, as well as some instruction I was given for making the basic recorder.
Audio Mechanica saves to Microsoft compliant wav file for playback in Windows Media Player!
For full instructions...
READ THE README!!! 
Cheers, Art.
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October 12th, 2006, 07:41 Posted By: wraggster
Shadow Darkness has just released a LUA-based RPG adventure game entitled Cloud's Destiny, the game is themed around Cloud, a character in the Final Fantasy series, and of course, his destiny!
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Via psp3d
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October 12th, 2006, 07:38 Posted By: wraggster
TheEmulatorGuy has released the first version of his homebrew clone of Triple Triad. The game features the capability to play against AI players using random and closed rules, however, the next release of Triple Triad is planned to be head and shoulders better then this initial release, adding in two player support, and including all of the rules featured in Final Fantasy VIII.
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Via PSP3d
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October 12th, 2006, 07:33 Posted By: wraggster
You’ve seen her get schooled by The Hulkster. But you’ve never seen his little girl like this… When FHM arrived at the Hogan family’s new Miami fortress for this cover shoot, it was clear that we’d lucked out. Not only did Brooke look stunning while showing off her bronzed skin and platinum locks, but we also escaped with our lives and these photos. Also in this issue… Exclusive entertainment interviews including Christopher Walken: What’s next for the only man brave enough to demand more cowbell? And FHM talks to South Park’s creators about their 10th season. Plus much more…
Download at Perooz
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October 12th, 2006, 01:37 Posted By: wraggster

Just noticed tonight that Lik Sang have reduced the price of the Datel 4GB hdd and 3600Mah Battery for the PSP down to a rather nice US$ 79.90 (~43.10 GBP), now thats a very decent price, heres some info about the accessory:
4 GB HDD built-in
Provides 4 gigabytes of storage space for your PSP saves and files
Effectively doubles the capacity of the standard PSP battery
3.6 volts - 3600 mAh
Lithium-polymer battery technology
Plugs at the back of your PSP
Adds only 125 grams of weight
Closeout offer, quantities are limited!
More Info / Buy at Lik Sang
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October 12th, 2006, 01:11 Posted By: wraggster
Matt Kindt’s on-line Super Spy comics are updated weekly! Each story is self-contained but read as a whole, they fit together to create a larger world. A world that also ties in to Kindt’s critically acclaimed graphic novel 2 Sisters: A Super Spy Graphic Novel from Top Shelf. Check back every week for a new story that is guaranteed to feature spies, pen-guns, cyanide pills and duplicitous shenanigans.
Download at Perooz
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October 12th, 2006, 01:09 Posted By: wraggster
Coldbird posted this news:
I just released a 2.71 SE Homebrew Fixer on my Devspace.
It deals with the damn Corrupted Icon Trouble and of course 800XYZABC Errors on Homebrew Startup...
People who got no Idea what this does... Well... I guess you dont need to know then...
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