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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 18th, 2009, 23:00 Posted By: wraggster
News via psphacks
Update: I can personally confirm “The IdolM@ster SP” does not boot on custom firmware 5.00 M33. It errors out with the following, “The game could not be started. (80020148).”
Furthermore, after doing a little research, it’s rumoured The Idolmaster SP will feature unlockable “PlayStation Home Rewards.” It’s likely 5.05 may accommodate that.
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Uh oh… Apparently this new PSP title, The Idolmaster SP, comes bundled with PSP firmware version 5.05, and not only that, you absolutely need 5.05 to run it. It’s been reported, even with spoofing your firmware version, that for the moment Idolmaster SP does not work on any custom firmwares. So that begs the question: what’s up with firmware 5.05?
To quote Mr. Anonymous –
The series of THE iDOLM@STER SP games (japanese), released today but leaked earlier, comes with a new and neat 5.05 update that is pretty much required for the game to run, or, at least, does not work on any existing CFW at the time. Spoofing the version through version.txt seemingly doesn’t work, either.
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February 18th, 2009, 22:51 Posted By: wraggster
News/release from maxthebest
Hey guys, here's a new release of my game of life.
Here's what it can look like with one of the themes...
Here's a quote from the readme about the changelogs:
Quote:
What's new from RC1:
-Added a couple of themes: by pressing Triangle, you can switch from one theme to the other. There are 3 themes for the moment, you can change them by editging the images in the game directory (each cell is 8*8).
-Added 4 brand new patterns: "The Queen Bee Shuttle", "The Pentadecathlon", "The Pulsar", and the "Diehard", which is special because it entirelyè dies after exactly 130 generations (you can check the generations by pressing L).
-When you press select, the menu pops up, and you can release the select button, which you couldn't before. It might help you navigate through the menu. To make the menu disapear, just press Circle or select an option.
Any question should be sent to this mail: maxthebest.dev@gmail.com , or just posted hre.
Here's my webpag for more info: http://maxence-dev.blogspot.com/
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February 18th, 2009, 22:48 Posted By: wraggster
News/release from Charnold
Hi! I don't have the time to develop this further a.t.m., but maybe it's useful for someone. This is all sourcecode and content to build the latest version of Dungeons Assault Run and the Dungeons 3D Editor. I'm releasing this all under the GNU GPL license.
This package contains:
- sourcecode of the Dungeons Engine 2
- sourcecode of the Dungeons 3D Editor
- sourcecode of Dungeons Assault Run
- MSVC++ 2003 project of the Dungeons 3D Editor
- MSVC++ 2003 project of Dungeons Assault Run
- makefile to compile the Sony PSP version
- Data to run Dungeons Assault Run + Dungeons 3D Editor
To compile Dungeons Assault Run for Mac / Windows, you need the following libs:
- OpenGL
- GLEW
- OpenAL
- SDL
To compile the Dungeons 3D Editor, you also need:
- wxWidgets
Download http://www.caweb.de/special/DungeonsEngine2_GPL.zip
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February 18th, 2009, 22:41 Posted By: wraggster
OK, here is the unofficial version of LaunchELF. (Note: It's based off Mirakichi's source to LaunchELF v3.41)
Changes: Unofficial LaunchELF releases by EP + dlanor
LaunchELF v4.39 (2009.02.17)
-Updated gsKit and existing source files to SVN rev 1470.
-Upgraded USBHDFSD to SVN rev 1534 by radad.
-Updated ps2ftpd and existing source files to SVN rev 587.
-Changed "DEVICE_UNITS" from 4 to 10 for the newer USB driver.
-Altered an old workaround to allow multiple USB devices to show up properly within FTP clients.
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February 18th, 2009, 22:35 Posted By: wraggster
Kick the tires, pump the clutch, and prepare to burn rubber -- game update No. 1 is now available for MotorStorm: Pacific Rift. The patch allows you to backup your save data to the user account, displays a MotorStorm helmet during saves, makes online rankings easier to understand, and makes photos from Photo Mode look better. The patch also removes the ability to gain extra boost time by pausing and unpausing during a boost. Over on the PlayStation Blog, Evolution Studios Game Director Jed Ashforth said that the second patch is coming soon and hinted at collectibles and Trophies.
http://uk.ps3.ign.com/articles/954/954932p1.html
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February 18th, 2009, 22:33 Posted By: wraggster
The PlayStation 3 version of Tomb Raider: Underworld was somewhat maligned in its release thanks to missing Trophies and a lack of the downloadable content that the Xbox 360 will eventually receive. Finally, it appears that part of this dearth of features will be remedied. According to a post on the Tomb Raider Underworld forums, the developers have been working on a patch for the PS3 version that will enable Trophy support. According to a community manager, the Crystal Dynamics team wanted to include it. Currently, there is no exact release date for the patch.
http://uk.ps3.ign.com/articles/954/954840p1.html
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February 18th, 2009, 22:32 Posted By: wraggster
Could there be a brand new adventure for Gabe Logan and Lian Xing? News on Sony's espionage action franchise hasn't been coming from Sony Bend, and previous questions that we've asked about any additional sequels for the series since the explosive end of Logan's Shadow on the PSP have gone unanswered. But now, according to a posting on QJ.Net, there could be some new progress on the horizon. According to the article, two separate posts online indicate that the latest Syphon Filter title is currently being worked on at the Oregon Studio.
The first piece of evidence came from a posting on the SCEA Job site, which listed an opening for a Senior Game Tools Programmer at Bend'd Oregon studio. While the basics of the job seemed rather standard for the position, such as maintaining the production tool chain, developing new technology and building tools with scripting languages, one of the elements of the job listed that PS3 or Xbox 360 experience was required of all applicants. The second, and perhaps more interesting evidence, was that PCB Productions, a digital content creation company, listed that it had completed Facial Mo-cap for Syphon Filter 5 for the PlayStation 3 and noted Sony Bend in its credits section.
Could these be coincidences, or could this actually be confirmation that Syphon Filter 5 is being worked on? We contacted SCEA but did not receive an answer at the time this article was written. If we find out any news on Syphon Filter 5, we'll let you know.
*UPDATE*: Since our publication of the above news piece, we managed to speak to a representative of SCEA, who stated that, "SCEA hasn't made any announcements regarding a new Syphon Filter title.""
http://uk.ps3.ign.com/articles/954/954707p1.html
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February 18th, 2009, 21:53 Posted By: wraggster
News via emurussia
New WIP version of Sony Playstation 2 emulator for Windows has been released.
Changes:
- disabled FtZ on EE and enabled DaZ on VUs as default choices;
- small hackfixes for katamary damacy and FFX;
- small Vif fixes;
- Pcsx2 now correctly sends CRC info to the GS plugin when using Run->Execute to boot games through the BIOS;
- usual game dependent speedups;
- usual codes cleanups;
- disabled all the broken memcard dialogue options;
- updated the Copyright;
- updated plugins.
News source: http://forums.pcsx2.net
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February 18th, 2009, 20:27 Posted By: Shrygue
via Computer and Video Games
Slant Six Games has come out to clarify the latest in a string of lag-related issues to plague online PS3 shooter, Socom Confrontation.
It's not had the best run so far, and players are again finding issues with lag, which the developer says is a server-side issue.
Here's the official word:
We've identified a server side issue which is causing some default games (Medley games) to be created on the Japanese and Asian servers for North American players and vice versa. When this happens, players experience higher than normal latency as they are playing on servers which are not located locally. This issue was recently made worse when the number of North American hosted servers was reduced.
On Sunday, February 15th, we added back in the North American servers which were removed. This will partially solve the problem as more games will be created in North America. The server team is working on a fix for the root problem as quickly as possible and we hope to have something rolled out soon.
Please note, custom games are not affected by this issue. Playing custom games will avoid the latency issues until a server side fix for the problem can be deployed.
We would like to thank everyone who provide extremely valuable information in the forums which helped us track down the issue.
The game was released in US last year, but only made it to the UK PS Store last Friday following a delay because of Sony's "extremely tight production schedule".
We hope things start looking up for it, soon.
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February 18th, 2009, 20:20 Posted By: Shrygue
via Eurogamer
Capcom will finally release Super Street Fighter II Turbo HD Remix on the PlayStation Network tomorrow.
And you'll need to fork out the stiff asking price of GBP 11.99 or EUR 14.99 to play.
SSF2THDR was worth the money last November, when the game launched on Xbox Live Arcade, but largely because eager fighting fans wanted something to fill the void while Street Fighter IV geared up for launch. With Street Fighter IV arriving on consoles around the world this week, we wonder why anyone would settle for second best.
Finally, about time it showed up on the European Playstation store.
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February 18th, 2009, 00:48 Posted By: wraggster
Newly released today:
Beginning shortly before the ending of F.E.A.R., a Special Forces squad is on a routine mission when the city of Auburn is rocked by a supernatural explosion.
Alma, a girl with immense power and a thirst for revenge, has unleashed her wrath upon the city and thrown it into chaos.
The squad must combat enemy forces and the supernatural as they struggle to find a way to stop Alma and uncover the mysterious forces arrayed against them before it’s too late.
Game Features:
Strategic environmental combat opportunities available to both you and your enemies
Enhanced graphics engine takes action horror to new heights through enhanced visuals and effects
Maintains the authenticity of the Alma storyline and players will know this is the only place to continue the saga
Extinguish evil for good in F.E.A.R 2 Project Origin. The game is available on Xbox360™, PlayStation3™ and PC.
Xbox360™
F.E.A.R. 2: Project Origin US US$ 64.90
F.E.A.R. 2: Project Origin ASIA US$ 49.90
PlayStation3™
F.E.A.R. 2: Project Origin US US$ 64.90
PC Game
F.E.A.R. 2: Project Origin US US$ 54.90
http://www.play-asia.com/SOap-23-83-...-1yi-84-n.html
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February 18th, 2009, 00:43 Posted By: wraggster
Newly released today:
Loco Roco is a game suitable for all ages. With its smoothly rolling 2D graphics, cute character designs and warm colors, it captures the heart of of many players who are not hard core gamers.
Roll from this side and that as a cheerful yellow blob and save the world from the black mujas.
Songs are not sung in any particular language, so you can just enjoy the adorable chantings of the LocoRoco. like the general atmosphere in the game, even the songs are warm, fuzzy and fun.
Let the Loco Roco cheer you up with their songs. They energize you in the morning and lull you to sleep at night.
http://www.play-asia.com/SOap-23-83-...j-70-370m.html
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February 18th, 2009, 00:38 Posted By: wraggster
Newly released today:
features
Platforms: Xbox 360, PlayStation3
Moves List: Complete moves lists, with combos (Super and Ultra), chains, juggles, Focus Attacks and much more!
Full Character Data: Every fighter's bio, vital stats, strengths and strategies are revealed!
Tactics: Tips and tactics on Zoning, Reversals, Meter Management and other key features to keep you alive!
Achievements and Trophies: All Xbox 360 Achievements and Playstation 3 Trophies shown!
description
Complete moves lists, with Super and Ultra Combos, Chains, Juggles, Focus Attacks and much more!
Frame Data - At the core of every fighting game is the skeletal frame work of mathematics often referred to as frame data. Generally reserved for the super strategic Japanese fighting game books, frame data for the 17 arcade characters has been given a dedicated chapter in the official Street Fighter IV strategy guide. High level tournament players can study these in-depth data tables on their way to tournaments, while casual players looking to reach the next level finally have the tools generally reserved for the hardcore elite.
A Guide for Beginners - The Street Fighter series has been around for over 20 years, but there hasn't been a new installment in the series since Street Fighter III: Third Strike released 8 years ago. Whether you're an old timer who will be dusting off their arcade sticks, or a newcomer who has yet to throw their first Hadoken, everything you need to know to delve into the Street Fighter world can be found in the Basic Info and Terminology, and the Basic Training chapters of the official Street Fighter IV strategy guide. With this, you can ease your way into the world of Street Fighter at your own pace.
A Guide for Tournament Players - There are a lot of skilled Street Fighter players around the world, but Street Fighter IV is a brand new game for a new generation of consoles. The official Street Fighter IV strategy guide has everything a tournament-level player could ask for with key character points that allow players to quickly and easily find a character's best antiair attacks, poking attacks, and cross-up attacks. If you need a little extra help, the guide also includes in-depth strategies for all 25 arcade and console-exclusive characters, including tips to keep you up to date in the ever evolving world of high level Street Fighter competitive play. Interior
http://www.play-asia.com/SOap-23-83-...j-70-308s.html
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February 18th, 2009, 00:13 Posted By: wraggster
IF you thought the screenshots of the PSP video game based on the live-action catastrophe Dragonball Evolution were bad, wait until you see the game in motion.
Now to be completely fair, Namco Bandai didn't have a whole lot to work with when tasked with coming up with a video game based on the live-action adaptation of the popular Dragonball manga and anime, so they did the best that they could, I'm sure. The result seems to be a game that takes the "realistic" characters from the movie and puts them in places only cel-shaded anime models should go.
Trailer Here --> http://kotaku.com/5154940/dragonball...me-the-trailer
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February 17th, 2009, 23:53 Posted By: wraggster
Contextually appropriate character idiosyncrasy, or questionably shaped carrot dangled in front of the gaming press? Either way, Rockstar's latest addition to the Grand Theft Auto franchise -- one of controversy's more intimate acquaintances -- roasts yet another wiener on the fiery debate over mature content in games. Though we're certain most players were expecting a fair amount of dicks in The Lost and Damned's cast, the presence of a penis may come as a surprise.
The folks at 1UP (NSFW) have captured the scene between protagonist Johnny Klebitz and massage-loving exhibitionist Mr. Stubbs in all its full frontal glory. If you're going to watch it, be prepared to have an important thought rushing to your head: Is Rockstar cheekily pushing our beloved medium forward, or simply erecting another financially beneficial controversy trap?
We're inclined to think that IT'S A TRAP.
http://www.joystiq.com/2009/02/17/ho...ectedly-naked/
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February 17th, 2009, 23:48 Posted By: wraggster
The results are in for Japan's Top 100 software sellers for 2008 and the data is certainly unsurprising. Rising to claim the #1 spot is Monster Hunter Portable 2nd G. The PSP phenomenon has been topping the Japanese software charts for most of last year, and is, in fact, still selling hotly in Japan.
The PS3's best-selling game in Japan, Metal Gear Solid 4, barely scratched the top ten as it ranked in at #11. It was knocked out of the top ten by nine Nintendo exclusives, which include the likes of Super Smash Bros. Brawl at #5. But wait, Solid Snake is also in that title ... In a way, you could say he infiltrated the top ten. Back to your old tricks, Snake? And here we thought you had retired.
http://www.joystiq.com/2009/02/17/mo...-in-08-mgs4-b/
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February 17th, 2009, 23:48 Posted By: wraggster
The results are in for Japan's Top 100 software sellers for 2008 and the data is certainly unsurprising. Rising to claim the #1 spot is Monster Hunter Portable 2nd G. The PSP phenomenon has been topping the Japanese software charts for most of last year, and is, in fact, still selling hotly in Japan.
The PS3's best-selling game in Japan, Metal Gear Solid 4, barely scratched the top ten as it ranked in at #11. It was knocked out of the top ten by nine Nintendo exclusives, which include the likes of Super Smash Bros. Brawl at #5. But wait, Solid Snake is also in that title ... In a way, you could say he infiltrated the top ten. Back to your old tricks, Snake? And here we thought you had retired.
http://www.joystiq.com/2009/02/17/mo...-in-08-mgs4-b/
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February 17th, 2009, 23:14 Posted By: wraggster
New from Divineo UK
A dream comes true! Use your Xbox 360 wired controller on your Playstation 3 with XCM Cross Battle Adapter. Also feature a Rapid Fire function.
For xbox 360 controllers' fans, now you can use your 360 wired controller on PS 3 console, plug and play, also built in rapid fire function.
For many reasons people really like the Xbox 360 controller. The look and feel are second to none. Now those same controllers can be used on your Playstation 3 console! For the first time you'll have the use of real triggers on your Playstation 3 console!
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February 17th, 2009, 23:00 Posted By: Shrygue
via IGN
Things went quiet on the Final Fantasy XIII front following that marvelous trailer from a few weeks back, but today Japan's Weekly Shounen Jump manga magazine came through with a few new details.
The biggest revelations concern new character names. The magazine introduces a team of fighters who battle alongside Snow (the guy with the bandana) during the early train sequence as part of what appears to be a team called "Nora." They were shown in the last trailer but never formally introduced.
Here's a look at three members:
Gado
This is the guy with the spikey blond hair who looks somewhat like Final Fantasy X's Wakka.
Lebro
Lebro is the character with the impossibly low cut shirt that you'd never wear for a battle unless you were trying to win by distracting your enemies. She's the only female member of the team and is said to be strong-willed, but kind.
Markie
Ths is the guy with short blond hair, goggles, and what appears to be a Chicago Cubs jacket. Yes, it's a "he." Markie is somewhat timid, but is said to be a fine member of Nora.
Please note that the above names are not official Romanizations of the Japanese. It's possible that some of the names will have slight differences once Square Enix provides a more official look at the characters.
Lightning is not listed as being a member of Nora. In fact, the magazine states that while Lightning and Snow have a common enemy in the holy government army, their goals appear to be different. Nora's goal is said to be to help people who are being forced to move to the world of Pulse below. Lightning's goal may not be so clear, though .
Further insights should come from direct play of the upcoming Japanese demo, which is being packaged with the Japanese release of Final Fantasy XIII Advent Children Complete in mid-April. All the scenes in the magazine are from the demo, meaning we'll be getting a closer look at a good number of characters through the sampler.
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February 17th, 2009, 22:47 Posted By: Shrygue
via Eurogamer
Namco Bandai plans to release a brand new Naruto PS2 game here in May.
Ultimate Ninja 4 will be the first instalment based on the Naruto Shippuden anime. It is set two-and-a-half years after the ninja left his friends to pursue his craft.
That's exciting for fans of the series, because all sorts will have changed for his return, which soon sees him uncovering a threat from a mysterious organisation called Akatsuki. Dun dun dun.
The main Master mode combines RPG and action, and tells the story of Naruto's return to Hidden Leaf Village. There's a Free Battle mode boasting the usual one-on-one fights to accompany the main campaign, and more characters than ever to pick from.
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