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September 17th, 2011, 00:46 Posted By: wraggster
Sony has confirmed that it is developing an additional battery pack for PlayStation Vita.
The device will add to the standard battery life, revealed earlier this week to be somewhere between three and five hours - something that has sparked concern amongst avid consumers.
"If you're flying from New York to San Francisco or vice versa, you'll have no concerns if you have the additional external battery]," SCEA Worldwide Studios' president Shuhei Yoshida told IGN.
There is no word yet on how much additional battery time the pack will grant, or whether it will be available at the handheld's launch.
Sony announced this week that Vita would arrive in Japan on December 17th.
http://www.mcvuk.com/news/read/vita-...e-works/084902
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September 16th, 2011, 23:17 Posted By: wraggster
Hungry consumers have caused Dead Island to sell out – with GAME raising its price to £47.99 – but more stock is on the way.
The first-person zombie action game supplied by Koch Media and published by its Deep Silver label is in strong demand. So much so that GAME and Gamestation has raised the game’s in-store price from £39.99 to £47.99 within the space of one week.
MCV understands the Xbox 360 version of the title has sold out, with a small amount of PS3 and PC copies available in several stores.
However, Koch has confirmed to MCV that more stock is on the way as of today.
Dead Island went straight to No.1 in the Chart-Track Top 40 after going on sale last Friday. It has shipped 1m units in the US.
http://www.mcvuk.com/news/read/dead-...lls-out/084910
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September 16th, 2011, 22:59 Posted By: wraggster
An updated clause in Sony's terms and conditions for its PSN service, which has caused uproar amongst gamers because it appears to ask users to forgo their rights to participate in class action lawsuits against Sony in perpetuity, is largely designed to protect against suits in the US, says Sheridans partner and specialist interactive entertainment lawyer Alex Chapman.
The updated contract features an entirely new paragraph 15, which advises that acquiescence to the contract means that:
"If you have a Dispute with any Sony Entity or any of a Sony Entity's officers, directors, employees and agents that cannot be resolved through negotiation within the time frame described in the 'Notice of Dispute' clause below.
"Other than those matters listed in the Exclusions from Arbitration clause, you and the Sony Entity that you have a Dispute with agree to seek resolution of the Dispute only through arbitration of that Dispute in accordance with the terms of this Section 15, and not litigate any Dispute in court. Arbitration means that the Dispute will be resolved by a neutral arbitrator instead of in a court by a judge or jury."
Given Sony's recent problems with customer relations following the PSN security breach, the wording is perhaps not the wisest, but Chapman believes that Sony is making an essential balance between protecting itself from litigation and appeasing already upset customers.
"Whilst this may not be popular with consumers it is really nothing more than any sensible business would do after it has learned some lessons through what must have been a very difficult experience," Chapman told GamesIndustry.biz in an exclusive statement.
"I remember when the GTA Hot Coffee incident hit the news. Overnight all the publishers seemed to change their dev/pub agreements to include new language concerning hidden content. In that way terms and conditions and contracts often act as a barometer of what is going wrong in an industry and this case is no different.
"Sony is clearly balancing the risk of adverse consumer reaction against the risk of facing future class actions. Time will tell whether consumers care enough about not being able to bring a class action to give up PSN access.
What's more, the extensive caveat which Sony applies to the end of the clause, detailing the fact that it may be legally inadmissible, either wholly or in part, means that the publisher is likely to be directing the section at customers in the US. The law, says Chapman, is unlikely to be enforceable in the UK.
"From a legal point of view there is no certainty that this language will have any effect," Chapman continues.
"The applicable law for the kind of disputes that consumers may bring will generally be governed by the country in which the consumer is resident. In the UK it is not unlikely that this would be considered unenforceable under the Unfair Contracts Terms Act.
"However it is probably not the UK that Sony is worried about but the USA where class actions are more common place and the system can mean that defending those actions can be so time consuming and expensive that it is more cost effective to settle even spurious claims."
http://www.gamesindustry.biz/article...y-to-affect-uk
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September 16th, 2011, 22:44 Posted By: wraggster
We found a veritable rainbow of PlayStation Vita prototypes hiding out in the rear of Sony's TGS setup, surrounded by accessories, mock retail packaging, and faux game cards. PlayStation representatives assured us the colorful consoles were just for looks, and only the basic black will be available when the system launches in December. Hit the gallery below for a multicolored peek, or just skip past the break for a view of Gravity Daze's mockup retail box.
http://www.engadget.com/2011/09/16/v...up-game-cards/
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September 16th, 2011, 22:38 Posted By: wraggster
We've had plenty of QT with the Vita on the floor at TGS, but battery life is hard to judge when you can't take the device away with you. Back at our earlier hands-on in June we were told that longevity should be on a par with first-gen PSPs, which were all rated at 4-6 hours and -- with the PSP-1000 -- achieved around 3.5-5.5 hours in real-world tests. Now though, Sony says the Vita has just enough juice for 3-5 hours' gaming. We need to play this thing to death before we can be sure, but this does sound like a potential 15-25% drop in minimum play time. Do we care at this point? Not particularly. We're too busy salivating over this.
http://www.engadget.com/2011/09/16/s...hree-hours-on/
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September 16th, 2011, 16:05 Posted By: nextvolume
Hi, this the CHIP-8 Emulator I have programmed for the Sony PlayStation, using my development kit (the PSXSDK).
All instructions and information included. For who does not know what CHIP-8 is, read the Wikipedia article
Download it here! Source code is included.
Enjoy!
There are some minor quirks on the real hardware, but nothing major.
Also give a look at my open source homebrew software development kit for the original Sony PlayStation: http://code.google.com/p/psxsdk
My email is tails92@gmail.com
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September 16th, 2011, 01:50 Posted By: wraggster
Sony has responded to the shock announcement of Monster Hunter 4 as a 3DS, not Vita, game.
When asked whether Vita owners will also get MH4, Sony Computer Entertainment Japan president Hiroshi Kawano answered, "I don't know."
"You will have to ask Capcom," he told Reuters.
Sony Worldwide Studios boss Shuhei Yoshida was more optimistic. "Most game publishers operate on a multiplatform basis," he said, tossing Vita gamers a dinosaur-sized bone.
Monster Hunter became a Japanese phenomenon on Sony's PSP machine. Monster Hunter Portable 3rd, released December 2010, has sold nearly 5 million copies in Japan alone.
The 3DS will also welcome a port of Wii game Monster Hunter Tri. In order to cope with this, Nintendo has had to develop a clip-on 3DS attachment with a second circle thumb-pad. Eurogamer got its grubby mits on the 3DS Circle Pad at the Tokyo Game Show this week.
http://www.eurogamer.net/articles/20...nter-4-on-vita
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September 16th, 2011, 01:43 Posted By: wraggster
In the lead up to the Nintendo 3DS launch there was a buzz. The excitement for a new, more powerful, 3D-capable handheld was palpable.
Sure, there were the usual few detractors here and there, along with the 'too-cool-for-3D' folk hanging around the proverbial fence of uncertainty, but Nintendo would break down their defences with a barrage of undeniably awesome games.
Oh they would cave, yes sir! Three or four months tops, everyone and their mum's mum would be happily tapping away on another of Nintendo's handhelds. They'd all be helpless against the old Nintendo one-two punch.
That was the plan. Emphasis on the 'was'.
Fast forward six months and we're idly twiddling our thumbs instead of using them for gaming on the 3DS. While our 3DS' slowly develop a thick layer of dust we're being sustained by the promise of good software, and looking like bunch of mugs while we do it.
Shining a spotlight on Nintendo is a little unfair, this situation is pretty common for newly launched gaming platforms, but the effect a weak launch line-up can have on hardware has been made painfully obvious. It's safe to say Nintendo's momentum has well and truly hit a brick wall.
We know it, you know it and from the looks of it Sony knows it, which is why it's bringing out the big guns for the PlayStation Vita.
Earlier today Sony took to the stage at its pre-Tokyo Game Show press conference and promised to have a staggering 100 PlayStation Vita titles on sale in the handheld's 'launch window'. The list includes WipEout 2048, BlazBlue, F1 2012, Ninja Gaiden Sigma, Uncharted: Golden Abyss, Disgea, FIFA 12 and Ridge Racer (read: Riiiiiiiiiiiiidge Racerrrrr) among others.
It went on to release a list of over 70 PlayStation Vita games that are currently in development, most of which are also intended to be released during the the launch period.
The announcement was followed by Konami's confirmation that a Metal Gear Solid HD Collection and Zone of the Enders HD Collection will be released on the Vita. Capcom chimed in with a fully-featured portable version of Ultimate Marvel Vs. Capcom 3 and Square Enix sweetened the pot by throwing in a HD version of its much-loved PlayStation 2 RPG Final Fantasy X.
Watch in HD No comments yet, be the first!
Sure the bulk of the games mentioned here are high-definition collections of old games, but with names like Metal Gear and Final Fantasy it's hard see these releases as anything other than a win for Sony.
While the platform holder didn't provide specific dates for what it defines as the 'launch window' conventional wisdom suggests it's thinking of the first three or four months after the Vita's release. Many of these games are also being published on the PlayStation 3 fairly soon and given the proximity of the Vita release date it's likely they'll be ready to make their debut on the PSP's successor shortly after.
It's hard not to be excited for the PlayStation Vita, Sony has very cleverly tied the PlayStation 3's upcoming high-profile releases into the Vita launch. The idea of releasing the same games on multiple platforms does feel a bit underhanded but at the very least it creates an attractive environment for potential purchasers, and gives PlayStation faithfuls the option to choose where they want to play their games.
Has Sony put together the best ever launch line-up of games, and do you think it will be enough to guarantee success over the Nintendo 3DS? Let us know what you think in the comments below.
http://www.computerandvideogames.com...-line-up-ever/
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September 16th, 2011, 01:30 Posted By: wraggster
Sony’s mobile gaming push has been taken to the next logical step, with news that developers are to be given the tools to make PlayStation Vita compatible Android games.
We’ve already seen developments the other way round, of course.
Sony Ericsson has released its PlayStation Certified Xperia Play mobile phone, which plays both Android games and a select number of PlayStation titles.
And the upcoming release of Sony’s PlayStation Certified tablets – as well as more compatible mobiles – will continue to blur the lines.
But PlayStation Vita compatibility will for the first time see the tide flowing in the opposite direction, with a dedicated games device finally able to dip its toes into the mobile gaming waters.
A beta version of the new PlayStation Suite SDK will be made available in November.
http://www.mcvuk.com/news/read/vita-...planned/084786
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September 16th, 2011, 01:27 Posted By: wraggster
Activision has teamed up with Sony to create an exclusive Move bundle for the release of GoldenEye 007: Reloaded.
Entitled the Double 'O' Edition, the SKU includes a copy of the game, a PlayStation Move controller, a navigation controller, PlayStation Eye Camera and Sharp Shooter peripheral, which transforms the controller into a gun.
It also includes an exclusive multiplayer character for the PS3 version: Moonraker villain Hugo Drax. Like Oddjob on the Wii verison, Drax will come with his own speciality weapon, the Moonraker laser, which can be used in all multiplayer modes.
GoldenEye 007: Reloaded is an upgraded version of the Wii title release last year, which reimagined the classic Nintendo 64 game for a modern audience. The PS3 and Xbox 360 iteration features additional multiplayer modes and the new MI6 Ops challenges.
The Double 'O' Edition will be released alongside the standard game on November 1st in the US, making a November 4th date for the UK likely.
http://www.mcvuk.com/news/read/move-...edition/084791
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September 16th, 2011, 01:25 Posted By: wraggster
Sony’s Shuhei Yoshida has demonstrated PlayStation Vita’s ability to play games streamed directly from a PS3.
The president of Sony Worldwide Studios was showing off PS Vita’s Remote Play technology at Tokyo Games Show, reports VG247.
He played Killzone 3 on the PS Vita which was streamed onto the handheld console from a PS3, with minor lag evident. This works by letting Vita users access PS3 games over a Wi-Fi or internet connection.
Yoshida also demonstrated how a PS Vita can be used in co-op play with a PS3. He flew an aeroplane in LittleBigPlanet 2 on Vita, while a colleague was playing as another character on PS3 in the same game. He then showed off Vita streaming film content from a PS3.
The technology is comparable to Nintendo’s upcoming home console Wii U, which allows players to control a game on its tablet controller as well as on TV.
Yoshida said the technology is still in development, but stressed the aim is for developers to access the tech in the near future.
http://www.mcvuk.com/news/read/vita-...emotely/084792
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September 16th, 2011, 00:40 Posted By: wraggster
We haven't heard much about the PlayStation Suite for quite some time, but at the TGS 2011 opening keynote today, Sony announced that it'll finally be rolling out an SDK for said cross-platform framework in November. Furthermore, Sony's expecting new games and apps to be available for the PlayStation Suite in spring, which means willing C# developers will be busy over the next few months should they wish to deploy their software across certified devices -- these currently include the PS Vita, Xperia Play, Tablet S and the upcoming Tablet P. Of course, we're also hoping that Sony will convince at least one other manufacturer to get its NVIDIA Tegra devices certified for the PlayStation Suite, otherwise it'll be tough to get the ball rolling for everyone.
http://www.engadget.com/2011/09/15/p...ring-games-in/
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September 16th, 2011, 00:39 Posted By: wraggster
Need another reason to be interested in the PlayStation Vita? Sony announced during tonight's press conference that it will tie in with the only-available-in-Japan Torne DVR adapter (PlayTV in Europe and nonexistent in NA) for the PlayStation 3. Once synced up, it allows users to remotely tune into live TV streams Slingbox-style, browse listings and remotely schedule recordings via an app on the portable device. It should be ready to go at launch, while the ability to export recorded shows to the Vita like one of Monsoon's boxes will be added later. For now however, we can only look on in envy and hope rumors of a PlayTV 2 eventually come true, and come out here.
http://www.engadget.com/2011/09/15/p...ams-served-up/
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September 15th, 2011, 00:08 Posted By: wraggster
Sony's PSP successor, PlayStation Vita, will be released in Japan on December 17.
The company made the announcement at its Tokyo Game Show conference, and also confirmed pricing. The WiFi-only model will retail for ¥24,980 (£205.32), with the 3G model costing ¥29,980 (£246.42).
At E3 in June, sections of the audience at Sony's press conference booed Kaz Hirai's announcement of AT&T as supplier of 3G for Vita. In Japan, that role will be filled by NTT Docomo, which has devised a two-tier prepayment plan. Twenty hours of 3G will cost ¥980 (£8.05), with 100 hours costing ¥4,980 (£40.93).
Sony has confirmed that 26 titles will be available on launch day - though the figure includes apps as well, including a client for Japanese video service Nico Nico and lifestyle app Yuusha No Kiroku - with 100 released before the end of March.
New announcements include Ultimate Marvel Vs Capcom 3, which will feature online multiplayer and optional touchscreen controls, and the welcome return of Katamari Damacy.
http://www.next-gen.biz/news/sony-de...se-vita-launch
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September 14th, 2011, 23:47 Posted By: wraggster
Sony's PlayStation Vita handheld will launch in Japan on December 17.
Speaking at the Tokyo Game Show today, Sony revealed a data plan for the 3G version of the system - users will be able to buy 20 hours of pre-paid online time for ¥980 (£8) or 100 hours for ¥4980 (£41). The 3G model will also come with 100 hours bundled free.
For launch the Vita will be supported with 26 titles on day one, with around 100 promised by March 2012.
The wi-fi only model of PlayStation Vita costs ¥24,980, while the 3G model will retail for ¥29,980. Pre-orders for the system will begin October 15.
The company has also detailed the battery life for the system, with 3-5 hours of gameplay, approximately 5 hours of video playback and 9 hours of music. To charge the battery to full will take 2 hours 40 minutes.
Sony has promised that the handheld will launch before the end of March 2012 in Europe and the US.
The full list of day-one titles follows:
- BlazBlue Continuum Shift Extend (Arc System Works)
- Project N.O.E.L.S. (Arc System Works)
- 3gokushi touchbattle (AQ Interactive)
- Ultimate Marvel vs. Capcom 3 (Capcom)
- Nature of Night of Kamaitachi - 11th visitor, A Suspect (Chunsoft)
- F1 2011 (Codemasters)
- Dream C Club Zero Portable (D3 Publisher)
- Niconico (Dwango)
- Fis Oh (Kadokawa Games)
- Katamari Damacy (Namco Bandai)
- Ridge Racer (Namco Bandai)
- Disgaea 3 Return (Nippon Ichi Software)
- Virtua Tennis 4: World Tour Edition (Sega)
- @field (Sonic Powered)
- Uncharted: Golden (Sony)
- Little Deviants (Sony)
- Minnato Issho (Sony)
- Hot Shots Golf Next (Sony)
- Yuusha no kiroku (Sony)
- Monster Radar (Sony)
- Shinobido 2: Tales of the Ninja (Spike)
- Army Corps of Hell (Square Enix)
- Lord of Apocalypse (Square Enix)
- Dynasty Warriors Next (Tecmo Koei)
- Dark Quest (Ubisoft)
- Michael Jackson: The Experience HD (Ubisoft)http://www.gamesindustry.biz/article...er-17-in-japan
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September 14th, 2011, 23:40 Posted By: wraggster
Sony's PlayStation 3 has achieved 51.8 million sales worldwide according to the company, speaking at the Tokyo Game Show this morning.
The PlayStation Portable has sold 41.4 million units globally.
In comparison, by June 3 Xbox 360 unit sales stood at 55 million, while the Nintendo DS had sold 147.9 million and the Wii had sold 87.57 million by the end of July.
http://www.gamesindustry.biz/article...h-51-8-million
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September 14th, 2011, 23:20 Posted By: wraggster
Sony's just announced in Tokyo that the PlayStation Vita will debut in Japan on December 17th, and it'll partner with NTT DoCoMo for the console's prepaid 3G service. Customers will have two choices of connection here: 980 yen ($13) for 20 hours, and 4,980 yen ($65) for 100 hours -- see press release after the break. Alas, the rest of the world will still have to wait until 2012, but you'll know more concrete dates as soon as we do. For now, head over to our sister site Joystiq for the SCEJ press conference liveblog.
Update: Capcom's Yoshinori Ono came on stage to mention that Ultimate Marvel vs. Capcom 3 would launch simultaneously with the console. Square Enix also announced that the PS2's Final Fantasy X will be remastered for the PS Vita, and it'll be in PS3-like quality; sadly, there was no date nor demonstration.
Update 2: The first 500 units sold will come with 100 hours of prepaid 3G connectivity. Want in? Pre-orders open on October 15th.
Update 3: We now have a video demonstration of the Vita's interface. Enjoy!
http://www.engadget.com/2011/09/14/s...17th-partneri/
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September 14th, 2011, 23:18 Posted By: wraggster
Wondering how many games the PlayStation Vita will be launched with on December 17th? 26 is the answer, with 100 games in total to be released. Launch titles include Ultimate Marvel vs Capcom 3,Power Smash 4, Fish On, Project N.O.E.L.S and more in the photo above. These will be followed byMetal Gear Solid HD Edition, Rayman Origins, FIFA, etc. If new titles aren't enough to whet your appetite, Sony announced that as many as 500 to 600 PSP titles will be available for download via the PlayStation Network, given that you're willing to re-purchase your last-gen favorites. Don't toss out your UMDs just yet though -- Sony said they are working on a solution to bring your old games to your new handheld, mentioning "special download plans" that they will discuss at a future point. We wouldn't hold our breath, but hit the break for a splash image featuring the full list of launch games you will be able to get -- good luck with the Japanese.
http://www.engadget.com/2011/09/14/s...ch-games-teas/
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