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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
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THE LATEST NEWS BELOW
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February 6th, 2017, 21:13 Posted By: wraggster
Going through all my news links and theres been a news update for the PCSX2 emulator which is of course a PS2 emulator not only for Windows but other Operating systems also, this time they chat about the implementation of PSX emulation, heres a tidbit:
Previously, PCSX2 had always failed to play PSX games due to unimplemented devices that are necessary for backward compatibility. Rama had then decided to reach out to other developers to fix the problem. However, most of the PSX games still suffered from bad audio and the source of the issue was the SPU2 plugin. It was assumed that in the backward compatibility mode of the SPU2, the hardware provides a mapping window into SPU2 RAM, which wasn't properly handled by the plugin. Pseudonym then fixed all the issues related to the mapping management and SPU2-X started providing much better results. At this time, he also redid the reverb algorithm (which is shared between PSX and PS2 modes) and improved it significantly towards an exact replica of the original.
Theres a multitude of news so head on over to the official site here --> http://pcsx2.net/281-q4-2016-progress-report.html
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February 6th, 2017, 21:01 Posted By: wraggster
Heres a new rom hack released for the PSP:
Final Fantasy Tactics: Emergence (Improvement)(Final Fantasy Tactics: The War of the Lions)(PSP)
and heres more information about the release:
Final Fantasy Tactics was made 20 years ago, and remains one of the best Tactical Role Playing Games on the market. 10 years ago, it was remade for the PSP and ported to IOS/Android. Now, in 2017, a professional board game designer takes a look back at the game to see what FFT could have been. What design choices emerge from hints left within the story… the art… the code?
FFT: Emergence is the result of this exploration. Here is a high-level overview of the changes:
- Each job has been tweaked, with some being completely redesigned.
- Every special character has been modified. Ramza, for example, slowly becomes a Dark Knight over the course of the story.
- The Job Tree progression is more intuitive and reflective of character growth.
- The “Dark Knight” job has been replaced with the “Magus”, an armor-wearing magician.
- Magick charge time has been reduced across the board.
- The Faith stat has been brought into balance with Bravery. It is only used for statuses and summons.
- 30 new abilities have been created.
- 16 abilities previously only available to enemies have also been unlocked.
- Most equipment has received balance tweaks.
- Fell Swords replace Bags in the base game. They reward characters with low Faith.
- Every storyline battle has been tweaked to give players a greater variety of enemies and a smoother difficulty curve.
Full info here --> http://www.romhacking.net/hacks/3291/
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February 6th, 2017, 20:55 Posted By: wraggster
Over at Romhacking.Net they have posted a new translation release for Sony Consoles:
Kingdom Hearts II: Final Mix + (Kingdom Hearts Re: Chain of Memories) (English)(Fully Playable)(PS2)
Heres some more information:
While Xeeynamo’s work on Kingdom Hearts II Final Mix was no short of impressive, it still lacked some polishing. Fortunately, it ended up inspiring other ROM Hackers to do the same, and this is the case for Crazycatz00, who did a new translation for this game.
This translation originally was to touch about things Xeeynamo left unchecked, but then it turned into a pure effort of bringing Kingdom Hearts II.5’s content for the Final Mix version of II into the PS2 version.
More Info : http://www.romhacking.net/translations/2872/
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February 5th, 2017, 20:50 Posted By: wraggster
bomblik is back with another release for the PSVita, this time its an Homebrew Game called BLOCKOUT II, BlockOut II is an addictive action puzzle game by Jean-Luc PONS. It is also the first OpenGL homebrew game for Playstation Vita. BlockOut II is reimplementation of original 1989 puzzle video game, developed in Poland by Aleksander Ustaszewski and Mirosław Zabłocki and published by California Dreams for multiple platforms. Original BlockOut was the first video game which transfered tetris from 2D into 3D.
More info --> http://gekihen.customprotocol.com/en...ct/BlockOut-II
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February 5th, 2017, 20:04 Posted By: wraggster
Akabane87 has posted the first release of his new Homebrew Game for the PSVita called PROJECT VOID, This project aims to be a space opera focused on dogfights. The way you build your spaceship using different modules
such as engines, canons and so on, will impact the momentum and the whole physics that will make your ship move and react. Any module will have independent resistance and destroying a module will affect the physics of the ship until you repair it.
Release details for this version are as follows:
Version notes :
- 2017/01/28 : v0.0.1 (pre alpha release for the GekiHen Contest)
This version is more like a sandbox where you can only drive a prebuilt ship in an asteroid field and shoot asteroids.
This includes temporary features such as drag and dropping asteroids with the touchscreen, a debug menu, and wip controls.
- Nearly coded from scratch crossplatform Vita/PC(d3d11) engine using the official sony's SDK.
- Physic engine (native on vita and provided by sony in their SDK)
- Optimized volumetric fog using FBM Perlin noise.
- Procedural asteroids geometry and texture (textures are precomputed for faster loading time) using FBM Perlin noise.
- Single light spot rendering shaders for 3d objects.
- Tweakable controls with 2 presets (from the debug menu).
- Tweakable rendering options (from the debug menu).
More info here --> http://gekihen.customprotocol.com/en...t/Project-Void
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February 5th, 2017, 19:58 Posted By: wraggster
cpasjuste has been a busy boy, he has also released a PSVita Port of the excellent UAE4ALL emulator, which if you didn't know is a great Amiga 500 Emulator, heres his release notes:
uae4all is an Amiga 500/1200 emulator for the ps vita.
Installation:
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- install vpk
- put disks (adf) in "ux0:/data/uae4all/roms"
- put kickstart roms (kick13.rom, kick31.rom) in "ux0:/data/uae4all/kickstarts"
Get more info on this release here --> http://gekihen.customprotocol.com/en/project/uae4all
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February 5th, 2017, 19:55 Posted By: wraggster
cpasjuste has released PFBA: Portable Final Burn Alpha which is a Final Burn Alpha Emulator for PSVita, heres the release notes from this exciting release:
The main goals of this final burn alpha port are/were :
---------------------------------------------------------------------------------------
- have a basic but user friendly user interface on non windows devices
- use a recent rendering interface for speed and effects support
- cross-platform and code portability
- easy updates of fba core (no modifications to the original sources)
- use arm asm m68k (cyclone) core on arm devices
Get the download and more details here --> http://gekihen.customprotocol.com/en/project/pfba
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February 3rd, 2017, 21:49 Posted By: wraggster
Nintendo will soon bring out the Nintendo Switch Console, a Console that is both a home based video games console and uniquely a portable games machine which also doubles as a tablet, this is an awesome move by Nintendo, will the console be powerful enough to go toe to toe with the Xbox One or our very own Playstation 4 console, that is anyones guess, but it will be the most powerful portable device by a country mile.
The question is, will Sony bring out a portable version of the PS4, yes we have had the PSP which was an awesome console, made more famous by the thousands of emulators, games and applications that all came under the homebrew umbrella, truly the best homebrew console of all time. The PSVita was a powerful handheld but the games were mostly lacklustre and the homebrew side of things has in recent months been broken through as well, but the console has not been the success that Sony was hoping it would be.
The Playstation 4 is very much the market leader in the video games industry and follows the incredible success of the PSOne, PS2 and PS3 and to a lesser extent the PSP and PSVita.
For any portable games console to be successful these days you need it to be powerful and the ability to play games online and also digital downloads seems the way forward, can you put the PS4 into a portable gaming device, well that maybe too much of a dream at this time, maybe a few years down the line, after the failure of the psvita to take the portable gaming crown from the Nintendo 3DS will Sony risk another trip in to the world of portable gaming, the dream is to have both a home based console and a portable games console at the same time and being able to play both without loss of graphics and gameplay.
Gameplay is such a key area these days, awesome graphics are what everyone expects but without gameplay its just a fancy fronting but nothing behind it, when you look at the casino gaming scene, its not all about the fancy graphics but it is about the gameplay behind it whether you are playing offline or online casino free signup bonus no deposit required, the gameplay is what its all about, sites like casinoglobal.info offer what is needed if you are serious about gameplay in casino gaming.
Getting back to the PS4 Handheld Dream, will it happen, personally I hope so, the portable gaming scene really needs at least 2 companies bringing out video games to ensure both systems deliver the best in games for all customers, whatever happens its going to be a very interesting few years for all of us fans of video games.
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January 18th, 2017, 22:01 Posted By: wraggster
VitaMote is an application for Android that allows you to use your PSVita as a controller. This release features improvements such as:
◾Analogue stick support
◾Improvements in key reception and combos
◾Changes to IME button on the app to make it easier to configure
◾X,O,Triange and Square have been remapped for better Android support (A,B,X,Y)
Download Here --> https://github.com/SonryP/VitaMote/releases/tag/v1-beta
Source
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January 18th, 2017, 21:56 Posted By: wraggster
Vitashell is a file manager for the PSVita, Vitashell was written with the help of the Vita2D library and it includes a decent GUI that’s customisatiable via themes. You may toggle between FTP and USB modes in VitaShell 1.5 or newer. With VitaShell, you can also listen to music, view pictures, compress files and extract ZIP and RAR files.
changlelog of VitaShell 1.51:
◾Fixed bug where ‘Please wait…’ was shown instead of a specifc USB message.
◾Fixed VPK installation crash.
◾Fixed bug where ‘theme.txt’ was always reset.
◾Updated to newest libftpvita.
Download here --> https://github.com/TheOfficialFloW/V...eases/tag/1.51
Source
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January 10th, 2017, 21:37 Posted By: wraggster
Those of you after Custom Firmware News for the PS3 will love this news from Eurasia
"The REBUG Team (Evilsperm, Cyberskunk, Habib, Joonie and Abkarino) has released REBUG 4.81.1 DECR LE Cobra 7.31 custom firmware along with Toolbox 2.02.10 DECR ED for PS3 development models DECR-1000A and DECR-1400A. You can find more info about these development consoles over at psdevwiki.com. Please consider donating for their hard work, check the official site for more info (donation link on the left). This custom firmware is based on the original firmware 4.81 release. You can find the related downloads here as usual.
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January 10th, 2017, 21:04 Posted By: wraggster
Source Wololo
Hacker Marcan of team Fail0verflow has been working on Linux for PS4 for more than a year, and demonstrated it running on firmware 4.05 along with 3D acceleration, in December during the 33C3 convention in Germany. A couple days ago he twitted that he is getting close on getting Vulkan to work on the PS4.
What is Vulkan?
Vulkan is a set of APIs for graphics rendering, a bit like DirectX or openGL. Many actually see it as the spiritual successor of openGL. For the end user, what this typically means is that in the long term, games and applications using Vulkan will have better graphics and better rendering. Graphics hardware has been evolving at a crazy pace, and it needed open source graphics APIs to follow. That’s pretty much where Vulkan comes in play.
Marcan has been working on porting the AMDGPU open source graphics drivers from AMD onto Linux for PS4. I assume Vulkan compatibility will be an intentional side effect of this port.
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January 10th, 2017, 21:00 Posted By: wraggster
Source http://wololo.net/2017/01/09/ark-3-6...o-works-3-613/
ARK for 3.60 has been released! Now, you might say, “Oh, isn’t there Adrenaline already?”. You’d be right but ARK has some advantages over Adrenaline (and some disadvantages).
What’s ARK?
ARK is a cross between VHBL and a full eCFW. You don’t get the PSP’s XMB but you can still play PSP games unlike VHBL. You get a VHBL-esque file manager but you can execute EBOOT.PBP files without having to convert them to a strange VHBL format. ARK for 3.60 has been ported by fellow developer “qwikrazor87” who mentioned that he was going to port it before Adrenaline landed.
More info at source above
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January 5th, 2017, 23:02 Posted By: wraggster
Over at GBA Dev a new release of mGBA has been released, mGBA is a GBA Emulator for Windows, 3DS, Wii, PSVita, heres some of the news:
mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
Up-to-date news and downloads can be found at mgba.io.
A new release of mGBA, version 0.5.2, is available. This version is a bugfix release, which contains many stability and accuracy fixes. An extensive list of changes follows after the cut.
Features:
• Game Boy support
• Support for encrypted CodeBreaker GBA cheats
• Emulation of Vast Fame protected GBA carts (taizou)
• Tile viewer
• Threaded rendering mode
• Libretro: Memory map and achievement support (leiradel)
• GUI: Add UI control remapping
• GUI: Add fast-forward
• Wii: 240p support
• 3DS: Adjustable screen darkening
• Ability to temporarily load a savegame
• Load specific files out of archives
• Automatic BIOS detection
Supported Platforms:
• Windows Vista or newer
• OS X 10.7 (Lion)[3] or newer
• Linux
• FreeBSD
• Nintendo 3DS
• Wii
• PlayStation Vita
Download Here --> https://mgba.io/
Source
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January 5th, 2017, 22:17 Posted By: wraggster
The PCSX2 Team who are behind the PS2 Emulator for Windows have posted a little new years update:
The PCSX2 development and tester team wishes you a happy new emulation year, with new rigs and less PCSX2 bugs! We are a bit late to the party but we were *hic* busy...coding Razz
P.S. Progress report won't be long Wink
http://pcsx2.net/280-happy-new-year-2017.html
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