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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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September 19th, 2012, 23:37 Posted By: wraggster
The new super-slim PS3 is to be joined at retail by an invigorated PS3 Essentials range.
A wide assortment of first and third party titles will be released at retail for around €19.99 a piece. Many of them will also be available to download from PSN with prices starting at €14.99.
Here’s the complete list. Games with a star will also be available to download:
1st Party Titles:
Uncharted: Drake’s Fortune*
Resistance Fall of Man
inFAMOUS*
Motorstorm
Heavenly Sword
MAG*
God of War III
LittleBig Planet*
Ratchet & Clank: Tools of Destruction
ModNation Racers*
Sports Champions*
EyePet & Friends
Start The Party!
DanceStar Party!
Medieval Moves*
Move Fitness*
The Fight*
3rd Party Titles:
Assassin’s Creed II*
Assassin’s Creed*
Assassin’s Creed Brotherhood*
Far Cry 2*
Prince of Persia*
Driver San Francisco*
Tom Clancy’s Rainbow Six: Vegas 2*
James Cameron’s Avatar: The Game*
Prince of Persia – The Forgotten Sands*
Call of Juarez: Bound in Blood*
Tom Clancy’s Ghost Recon: Advanced Warfighter 2*
Brothers In Arms: Hell’s Highway
Tom Clancy’s H.A.W.X
Deus Ex: Human Revolution*
Tomb Raider: Underworld*
Just Cause 2*
Sniper: Ghost Warrior
Tekken 6
SEGA Mega Drive: Ultimate Collection
Sonic Unleashed
Virtua Fighter 5
Darksiders: Wrath Of War*
Homefront: Ultimate Edition*
http://www.mcvuk.com/news/read/sony-...titles/0103134
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September 19th, 2012, 22:58 Posted By: wraggster
Majesco announced today its highly anticipated side-scrolling beat ’em up,Double Dragon Neon, is available now on PlayStation®Network and Xbox LIVE®Arcade for the Xbox 360® video game and entertainment system from Microsoft.
Billy and Jimmy are back in action and more radical than ever, as they return to the streets to save their shared love interest Marian from a new foe, Skullmageddeon. Players pair up with their pals for local “bro-op” play, all while kneeing, punching, and high-fiving their way through new hyper-saturated worlds designed to take players from the mean streets to robo-riddled outer space. Billy and Jimmy aren’t alone, as long-standing foes Williams, Linda, and even the brick-busting Abobo try and stop them. Through the powers of magical mix-tapes (and the occasional high-five), our Sōsetsuken fighting-style masters are well equipped to crush any street scum in their path.
The classic 1987 original rocked the faces off gamers in arcades across the world. Now renowned developer WayForward applies its retro gamingprowess to bring this classic franchise to the 21st century while celebrating itsbeat ‘em up roots. Double Dragon Neon’s gameplay is coupled with a radical new art direction pulled directly from the 1980s, in an acid-washed, electrical, over-the-top celebration of that decade’s aesthetics. Rarely has a franchise been so inspired by this historical period in gaming.
Double Dragon Neon is now available on PlayStation Network for €7$9.99 and on Xbox LIVE Arcade for Xbox 360 for 800 Microsoft Points. As an added bonus, Playstation Plus members can get Double Dragon Neon for FREE from now until now thru January.
To watch the game play trailer and find out more, please visit the official game site at www.DoubleDragonNeon.com and like us on Facebook atwww.facebook.com/DoubleDragonNeon.
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September 19th, 2012, 22:55 Posted By: wraggster
Warner Bros. Interactive Entertainment announces Midway Arcade Origins, a compilation of more than 30 classic, genre-defining Midway titles from the golden age of arcades. Available for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 system this holiday season, the collection offers arcade favorites, including Gauntlet, Rampage, Joust, Spy Hunter, Defender,Marble Madness and more.
New players can experience these industry-defining classics, while longtime fans of classic arcade games can re-master their favorite titles with new PlayStation®Network Trophies and Xbox 360 Achievements support. Players will also be able to enjoy many games with up to three of their friends in local, co-op multiplayer and post their high scores online.
Midway Arcade Origins, being developed by Backbone Entertainment, combines more than 30 golden age arcade classics on one disc for $29.99.
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September 19th, 2012, 13:22 Posted By: wraggster
via http://www.aep-emu.de/PNphpBB2-file-...c-t-19274.html
Pokopom is an XInput input plugin for PSX emulators, PCSX2, nullDC 1.0.4, Chankast 0.25 and many N64 emulators.
Quote:
r96
-. Added a "disabled" checkbox. A nice reduction of XInput calls if you´re never going to use that controller.
-. Fixed nullDC stuff that got broken lately.
r95
-. Restore SVN rev version... *sighs*
r94
-. Added whitelist functionality. The whitelist must be named Insomina.whitelist and must be preset alongside Insomina itself. Also, it only affects the Prevent Screensaver function.
Download and Give feedback Via Comments
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September 19th, 2012, 13:00 Posted By: wraggster
The last few weeks have been extremely exciting for Vita hackers and gamers. Not only is Sony showing more and more support for the console, we’ve seen, if not always releases, proofs of many exciting hacks going on on the Vita. VHBL, PSP iso loading, native exploits, hardware investigations… Lots of things have changed since I last made a summary of the Vita hacking back in July, so it’s time for a new status report.
1. VHBL and the PSP emulator
As of now, VHBL is still the only way to run unsigned content (homebrews) on the PS Vita. Granted, VHBL is fairly limited (it won’t let you run any native vita code, or any isos), but that might also be the only reason Sony doesn’t definitely kill it: VHBL is mostly harmless to Sony for now, yet it will allow you to enjoy a large collection of emulators and homebrews. Although as I type this, the game we use as a vector for the latest exploit (the Monster hunter series) has been patched on the latest Vita firmware 1.81, we still have access to dozens of exploitable PSP games, in order to port VHBL, and I know that many devs are still looking for PSP exploits and port VHBL to their own exploit.
In parallel, we’ve seen more and more proof that a PSP CFW is definitely possible on the Vita. That would mean that most of the things we do on our hacked PSPs could become available within the PSP emulator on the vita: Iso loaders, potentially full PS1 support, better homebrew compatibility, potentially plugins support, etc… I have been made aware of more and more teams with access to some PSP Kernel exploits, and to me it is only a matter of time before one of these teams release a PSP CFW that would be compatible with the Vita.
On the other hand, investigations about Kermit, the module used for communication between the PSP emulator and the vita hardware, have been kept under wraps. Was any progress made on this, in order to access the Vita itself? At least nothing was made public, or communicated to me. Last time I checked, the vita has some pretty good securities in place to avoid “simple” buffer overflow exploits or stack corruption.
2. PS Vita NAtive exploit
While the investigations in the psp emu world seem to be “stuck” in the psp realm (a bit like the 3DS exploits allowing only NDS support), other breakthroughs have been made in other parts of the Vita. The most memorable one so far is Yifanlu’s announce of a Native vita exploit, which is believed to be somewhere in the Playstation Mobile suite. After the initial hype generated by his announce however, Yifanlu has tried to stay a bit more quiet about his progress. A “Hello World” video he published to showcase his exploit (showing a 3D cube floating in a room with lots of texture details) was quickly removed to avoid more unnecessary hype.
It is still a bit unclear if anything useful for the end user will come from this work. First because most of it has been kept secret so far, and second because it could be one of those exploits that gets patched immediately by Sony. But this work was made public only a few weeks ago, and Yifanlu already announced his loader is ready for a closed beta, so I’m very hopeful to see good things come out of this.
3. Hardware investigations, and people from the outside world
It is interesting to note that most of the Vita hacking community is for now made of people who came from the PSP community with a legacy interest in Sony’s portable consoles. That being said, Yifanlu came from a quite different world, bringing his experience from Kindle and Xperia play hacking.
Other hackers are getting interested in the Vita too. Such is the case of Japanese developer goroh_kun, who is locally known for his work on Android. goroh_kun claims he managed to make a memory dump of the Vita through PSM, and his reputation is backed by fellow scene blogger mamosuke at gamegaz.
In addition, goroh_kun started recently to look closely at the Vita hardware, something that in my opinion is very valuable, seeing how most recent console hacks have always stemmed from an initial hardware hack (psp, xbox, ps3…). Goroh_kun mentioned however legal issues with sharing his work, for example a memory dump of the Vita cannot easily be shared since it contains some copyrighted content from Sony.
Could hardware vulnerabilities give hackers access to the Vita CPU? This picture shows what could be a JTAG port.
VHBL still going strong, more and more proof of psp kernel exploits, a usermode native exploit, leads in other areas, and a hacking community that seems to start growing… Things seem to be on the bright side for Vita hackers, what do you guys think?
http://wololo.net/2012/09/19/the-cur...eptember-2012/
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September 19th, 2012, 12:52 Posted By: wraggster
Console players will get their Hack'n'Slash this year! RAW - Realms of Ancient War releases today on consoles (Xbox LIVE® and the European PlayStation®Network). The game will release in the US PlayStation®Network on September 25th. Accompanying this release is an explosive launch trailer, immersing players in the intense and spectacular battles of RAW - Realms of Ancient War.
A true and pure Hack'n'Slash that offers intense and challenging combat all while displaying an impressive number of enemies onscreen, RAW - Realms of Ancient War brings players to a continent ruined by a never-ending, violent war.
Take control of a powerful Warrior, a dark Sorcerer, or a Rogue master of stealth and plunge into an action-packed quest! The world of RAW leads players alone or in 2-player co-op through many diverse levels in every corner of the continent.
Along their quest, experience gained from violent battles fought as well as weapons and magic items looted from the lifeless bodies of opponents will allow players to develop the skills of their chosen character. Players will learn new powers and spells ever more devastating, some of which when mastered will allow players to inflict tremendous amounts of damage and eradicate several dozen enemies at once, imperative for enemies that rally in hordes to fight!
All the power granted will never be more than enough to exterminate outnumbering enemies. Thanks to the special ability of 'incarnation', players will even be able to take direct control of the body of the most powerful foes, seeding discord and destruction right at the heart of enemy armies!
Invite a friend to join in an exciting co-op mode where coordination and teamwork are essential ingredients of victory!
RAW - Realms of Ancient War is now available on Xbox LIVE® (Europe and US) and PlayStation®Network (Europe). It will be released on September 25th on the US PlayStation®Network. The game will also be released for download on PC on October 4th.
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September 19th, 2012, 12:44 Posted By: wraggster
On the 12th October, videogame publisher and distributor PQube will be releasing WRC 3 FIA World Rally Championship for PlayStation 3, Xbox 360, PC and PlayStation Vita to an audience of simulator fans hungry for the chance to recreate the official 2012 WRC season.
Packed with more than 50+ Official Race Teams, 35+ different cars, every track from the championships and a completely re-designed career mode,WRC 3 is the most complete rally game created – ever! Gamers can now have a go at the WRC 3 demo on Xbox Live and the PlayStation Network.
To help ensure that WRC 3 reaches the largest and most appropriate audience possible, PQube has partnered with one of Europe's leading action sports retailers: FreestyleXtreme.com. Operating in more than a dozen countries around the world, FreestyleXtreme sell clothing and accessories from more than 140 action sports brands that rally and motorsport fans will be well aware of, including Alpinestars, Red Bull and, thanks to the popularity of rally driver Ken Block, Monster Energy and DC Shoes too.
With a combination of direct marketing to FreestyleXtreme's 7,000 monthly customer and promotion to the company's active, 110,000-strong social media networks, potential fans of the game will be offered WRC 3 stickers, competitions and special offers on rally related merchandise.
Those who jump in and pre-order WRC 3 will also receive EXCLUSIVE DLC content, the Classic Mini Cooper S 1964 Rally Car! WRC 3 is available for pre-order now from the following retailers: Amazon, GAME, Play.com and Zavvi.
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September 19th, 2012, 12:30 Posted By: wraggster
Sony today announced the new PlayStation®3(PS3®) computer entertainment system, featuring a new design and a downsized form factor, will become available in the UK on September 28th and October 12th. The new PS3 will come in two models, a 500GB Hard Disk Drive (HDD) version (launching September 28th), and a newly added 12GB flash memory model (launching October 12th).
Completely redesigning the internal design architecture, the internal volume and weight of the new PS3 is reduced by more than half compared to the very first PS3 model with a 60GB HDD, and by 20 % and 25% respectively compared to the current PS3. By adopting a sliding disk cover, the new PS3 continues with the characteristic sleek curved simple body design, which fits various places in the home and enables users to enjoy an array of entertainment content.
With the extra HDD capacity which has been extended from 320GB and 160GB, users can store and enjoy more and more entertainment content including games, music, photos, and video on the new PS3. In addition, the new PS3 with 12GB flash memory offers opportunities to experience the world of PlayStation® at an affordable price point. Users can also expand the storage capacity of the new PS3 with 12GB flash memory by connecting a dedicated HDD (250GB) to be released concurrently with the new PS3*1. In addition, a variety of accessories will be introduced by SCE to meet various kinds of needs from users including a vertical stand that offers more flexibility in how the new PS3 can be displayed*2.
Since the launch of PS3 in November 2006, the number of Blu-ray based titles has reached more than 3,300 titles and downloadable PS3 games to 4,100*3 titles worldwide, with the support from a broad range of third party developers and publishers. In addition to this extensive software title line-up, exciting and attractive new titles are to be released from third party developers and publishers as well as SCE Worldwide Studios, including Call of Duty Black Ops 2(Activision Publishing, Inc.), Assassin’s Creed III (Ubisoft Entertainment.), FIFA 13(Electronic Arts Inc. ), PlayStation® All-Stars Battle Royale, LittleBigPlanet Karting, God of War: Ascension (Sony Computer Entertainment), and more.
SCE will further accelerate the expansion of the PS3 platform which is in the 7th year of its lifecycle, by continually releasing a vast library of exciting and attractive software titles and offering users a choice from a variety of hardware models.
*1 When using dedicated HDD, flash memory cannot be used as inner storage
*2 Users will need to use the separately sold “Vertical Stand” to set the new PS3 in vertical position.
*3 Includes PS one® classics and free of charge content (downloadable demos).
Product Outline
PlayStation®3 (CECH-4000 series)
Product name |
PlayStation ® 3 |
Release date |
UK: September 28th, 2012 (HDD 500GB)
October 12th , 2012 (Flash Memory 12GB) |
Product code |
CECH-4000series (Charcoal Black / Classic White) |
CPU |
Cell Broadband Engine™ |
GPU |
RSX ® |
Audio output |
LPCM 7.1ch, Dolby Digital, Dolby Digital Plus, Dolby TrueHD, DTS, DTS-HD, AAC. |
Memory |
256MB XDR Main RAM, 256MB GDDR3 VRAM |
Storage size |
CECH-4000A : Flash Memory 12GB
CECH-4000B : HDD 500GB*1 |
Inputs/
Outputs*2 |
Hi-Speed USB
(USB 2.0) |
2 |
Networking |
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) × 1 |
IEEE 802.11 b/g |
Bluetooth ® 2.0 (EDR) |
Controller |
Wireless Controller ?Bluetooth ®? |
AV output |
Resolution |
1080p, 1080i, 720p, 480p, 480i (for PAL 576p, 576i) |
HDMI OUT connector*3 |
1 |
AV MULTI OUT connector |
1 |
Digital out (optical) connector |
1 |
BD?DVD?CD
drive (read only) |
Maximum read rate |
BD × 2 (BD-ROM)
DVD × 8 (DVD-ROM)
CD × 24 (CD-ROM) |
Power |
AC 220 – 240, 50/60Hz*4 |
Power consumption |
Approx. 190W |
External dimensions
(excluding maximum projecting part ) |
Approx. 290 × 60 × 230 mm (width × height × length) |
Mass |
Approx. 2.1kg *5 |
Included *6 |
PlayStation®3 system × 1
Wireless Controller (DUALSHOCK®3) × 1
AC power cord × 1
AV cable × 1
USB cable × 1 |
*1 Hard disk capacity calculated using base 10 mathematics (1 GB = 1,000,000,000 bytes). System software versions 1.10 and later calculate capacity using binary mathematics (1 GB = 1,073,741,824 bytes), which will display lower capacity and free space. A portion of hard disk capacity is reserved for system administration, which varies depending upon system software version, and is not available for use.
*2 Usability of all connected devices is not guaranteed.
*3 "Deep Colour" and "x.v.Colour (xvYCC)" defined by HDMI ver.1.3a are supported.
*4 Power changes depending on countries or regions.
*5 PS3 with flash memory 12GB weights approximately 2.0kg
*6 For certain regions, Euro-AV cable will be included.
Note: This product is not compatible with PlayStation®2 games.
Vertical Stand (CECH-ZST1J)
Product name |
Vertical Stand |
Release Date |
UK: September 28th, 2012 |
Recommended Retail Price |
UK: TBC |
Product code |
CECH-ZST1 |
Included |
Vertical Stand ?CECH-ZST1? × 1 |
External dimension |
Approx. 120 mm x 17.5 mm (diameter × height (thickest part) |
Mass |
Approx. 200g |
Supports |
CECH-4000 series |
* The “Vertical Stand” is for the new PS3 system (CECH-4000 series) and cannot be used on the current model.
Dedicated HDD(250GB) for PlayStation®3 (with attachment) (CECH-ZHD1)
Product name |
Dedicated HDD (250GB) for PlayStation®3 (with attachment) |
Release date |
October 12th, 2012 |
Recommended Retail Price |
UK: TBC |
Product code |
CECH-ZHD1 |
Included |
HDD 250GB ?CECH-ZS1? × 1 |
External dimension |
Approx. 88 mm x 18 mm x 260 mm (width × height × length) |
Mass |
Approx. 115g |
Supports |
CECH-4000A |
* The “Dedicated HDD(250GB) for PlayStation®3 ” is for the new PS3 system (CECH-4000A) and cannot be used on the other models.
Screenshots Via Comments
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September 18th, 2012, 23:07 Posted By: wraggster
Infinity Ward has confirmed that Modern Warfare 3's Content Collection 4 DLC drop will arrive on PS3 and PC on October 10.
Content Collection 4 is the last DLC for MW3 before the baton is passed to Black Ops 2. The DLC pack features five multiplayer maps; Parish, Gulch, Boardwalk, Offshore and Decommission.Xbox players got access to the latest mapsearlier this month following a short delay caused by Xbox Live problems.
The developer is yet to confirm exactly when CoD Elite members on PS3/PC will get access to their last three maps, but expect it to be certainly before October 10.
Five gameplay videos - one for each of the new maps - can be watched here.
http://www.computerandvideogames.com...ted-for-ps3pc/
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September 18th, 2012, 22:37 Posted By: wraggster
New console model could be revealed at Tokyo Game Show
A new super slim model of the PS3 could be released later this month after a Polish retailer sent out a promotional teaser for a new system.
As reported by Polygamia, the teaser included a blacked out PS3 with a question mark on the console, suggesting an imminent reveal of the new SKU.
A likely time for unveiling could be at the Tokyo Game Show which begins on Thursday, at which Sony is also expected to unveil a newvirtual reality headset.
Previous rumours have claimed that the new super slim model could come with as little as 12GB flash memory, at a cost of around £200. It has also been suggested the new console will ship alongside a large 500GB PS3 model.
Reports of a new SKU surfaced in July after a filing to the US Federal Communications Commission suggested a potential new 4000 series – the CECH-4001x – was in development.
http://www.develop-online.net/news/4...mminent-reveal
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September 18th, 2012, 22:27 Posted By: wraggster
IGN, will give gamers their first chance to see EA Sport’s FIFA ’13 in full – as the multi-million selling series is the subject of the latest IGN LIVE stream this Thursday, September 20th from 16.00 to 18.00 BST.
IGN’s experts will demonstrate key features of FIFA ’13 during the live stream, giving fans the inside track on the eagerly anticipated game ahead of its European release on Friday, 28th September.
IGN Live presents: FIFA ’13 is hosted by IGN’s UK Editor-in-Chief Alex Simmons, alongside Games Writer Daniel Krupa, who reviewed the latest instalment for IGN. Stay tuned for surprise guests, stopping by to provide their own insights into the beautiful game, while exclusively revealing their FIFA tactics.
Throughout the live stream, IGN’s experts will answer FIFA ’13 viewer questions – with the chance to win some special prizes.
The live stream will culminate in the first screening of IGN’s FIFA ’13 video review – the definitive verdict on the latest release in EA Sport’s ground breaking series.
Alex Simmons, UK Editor-in-Chief, IGN, said:
“FIFA is one of gaming’s biggest annual releases, so we’re excited to be lifting the lid on its new features and answering your question as we get ready to reveal IGN’s score for this year’s instalment. Watch the stream this Thursday as we’ll have some prizes and a few surprises up our sleeves.”
IGN Live presents: FIFA ’13 is streamed live from 16.00 BST to 18.00BST on IGN.com on Thursday 20th September. You can send your FIFA ’13 questions now on Twitter to @ignuk with using the hashtag #ignfifa.
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September 18th, 2012, 22:15 Posted By: wraggster
Sony today announced that Hand of Fate, the fifth downloadable content (DLC) pack forDC Universe™ Online (DCUO), is now available for download on the PC and PlayStation®3 computer entertainment system. At the bidding of Doctor Fate or the evil sorcerer Felix Faust, players will undertake Operations – six intense new episodes designed for group play featuring three Heroic and three Villainous – that will take high level players back out to the iconic, open-world cities of Gotham City and Metropolis. Additionally, a wealth of new side missions will be featured, providing more fun and depth to the game’s storyline and world. Hand of Fate also provides players with new Utility Belt Attachments and debuts magic-powered Legends PvP characters, bringing a tale of magic and mystery to life.
“The fact that this is our fifth major downloadable content pack showcases our commitment to expanding the immersive player experience through regular content updates,” said Jens Andersen, creative director on DC Universe Online. “Hand of Fate is unlike anything we’ve offered to date. From the very beginning, it was designed to draw players back out to our massive open-world cities and allow them to experience them in new, unexpected ways. We are pleased with what we have come up with and can’t wait to hear what the players think.”
Hand of Fate provides players with hours of new adventures and content:
· Utility Belt Attachments – Utility Belt Attachments expand the trinket load-out from one to up to four slots, allowing players to equip multiple trinkets, toys, pets, and consumables at once. All Utility Belt Attachments have at least two slots, while some also have upgradeable slots! Utility Belt Attachments give players more flexibility and options in the heat of combat without having to swap out items.
· New Legends Characters – Hand of Fate introduces the first arcane characters to Legends PvP. The Lord of Order, Doctor Fate and the evil sorcerer Felix Faust make their playable debut in Legends PvP as magic-wielding hand-blasters who conjure powerful spells and summon allies to their aid.
· Operations – Six intense new episodes designed for group play – three Heroic and three Villainous – are now unleashed upon players under the direction of Doctor Fate and Felix Faust. Heroes will be called to help the Lords of Order protect innocent souls from the forces of darkness. Villains must complete perilous missions for Felix Faust to reap his rewards.
· Side Missions – As players battle through the six Operations, up to 60 side missions will arise that take players all over Metropolis, Gotham City and beyond, pitting them against previous adversaries and new dangers that have arisen.
Legendary members can now access DCUO’s Hand of Fate DLC pack for free.Hand of Fate is also available for $9.99 USD to Free and Premium players via the PlayStation®Network, the in-game Marketplace, or for PC players via the DCUniverseOnline.com website.
DCUO is licensed by Warner Bros. Interactive Entertainment on behalf of DC Entertainment. For more information about DCUO, visitwww.DCUniverseOnline.com.
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September 18th, 2012, 14:52 Posted By: wraggster
via http://wololo.net/2012/09/18/vita-fi...-patches-vhbl/
As expected, the latest PS Vita firmware update is a “security release” which will prevent you from running VHBL through Monster Hunter. It still remains to be confirmed if all games of the series have been patched, but I’m pretty sure the answer will be yes.
Does this mean you cannot use VHBL anymore? No! As long as you stay on firmware 1.80 (and assuming you did Buy one of the Monster Hunter games when it was still time), you can use Open CMA to copy your homebrews to the Vita without upgrading. If your Vita (or CMA) insist that you update to 1.81, don’t lose hope. I have been told that the Vita can “forget” it saw the latest update if you hard-reset it. Or was it that you need to reset factory settings? Well, either way, try to not put yourself into a situation where the Vita asks for an update, but if it happens, be sure to try and reset it before you decide your console is doomed to upgrade.
Of course, you might want to update to 1.81 in order to be able to connect to the PSN. If you do this, you will lose access to VHBL through the Monster Hunter exploit. There might be other VHBL releases in the future to bring compatibility with this new firmware, but we don’t have anything scheduled yet, and one thing is sure, we will not be able to magically revive the exploit from Monster Hunter, so don’t even ask, and update at your own risk.
For those of you who decide to stay on 1.80 for VHBL, openCMA is currently the only way to copy homebrews to your Vita.
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September 18th, 2012, 14:51 Posted By: wraggster
via http://wololo.net/2012/09/17/clearin...and-kexploits/
There seems to be a lot of confusion when it comes to mods lately, there’s a lot going on and it can be quite daunting trying to follow it all, especially if you’re new to the scene. I hope that by writing this we can keep the forum flooding to a minimum. let’s try to understand what these mods are and what they aim to do, if only to get a better perspective.
First we have the flagship mod of our wonderful site, VHBL. being sort of a community Developer project it combines the work of many talented people including: Neur0n, Wololo, m0skit0, JJS etc..
It’s main purpose is to run Homebrew applications on your PS Vita, in the PSP emulator on board the machine.
What it can do: Run certain homebrew applications such as Wagic, Doom, and a whole lot of emulators for various systems.
What it can not do: Run PSP ISO’s, Vita backups, Make you a cup of coffee while it brushes your teeth.
Now let’s move on to UV Loader, Developer/Hacker YifanLu has apparently discovered a way to access User Mode on the PS Vita, Which is great news…..for the future.
He is currently seeking assistance from talented Developers, so if any are reading this head to his thread here
What it will be able to do: Run Homebrew applications in the vita environment, using many more resources than the PSP Emulator on board the vita.
What it will not be able to do: Run backups of Vita games, install CFW or give you a magic bag of pixie dust that makes your mortal enemies cry at the sight of you.
all jokes aside, I would like to point out that it will NOT incorporate piracy. also, there is no release window as of yet so it could be a ways off from getting into our ready hands.
KXPLOITS PSP ISOZ OMG!!!!11!!
Some talented people in the scene have created what are called kernel Exploits, or, Kexploits for short. one example of this is Davee and his exploit that allows him to run Iso backups of PSP games(not Vita).
What it can do: Run PSP ISOs, Load almost any Homebrew written for PSP(in my understanding), and perhaps install CFW for the PSP emulator on the Ps Vita…that’s a mouthful.
Bottom line though, None of these kxploits are being shared by the Devs who have created them, and for a few good reasons. One is that by one releasing this too early, all of them could be patched and that’s it. All their work down the drain. Two, piracy, people would no longer support the company in which we all want to see succeed lately. and three, they may just well not be ready for user based application just yet.
at the end of the day you have to see that these kexploits were shown to prove the concept, not to tease you or for devs to feel like elitists.
Some of this may be speculation on my part but it is from my own understanding of what’s happening in the scene right now.
I hope this gives a clearer line on where one mod begins and another ends and what they aim to do with said mods.
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September 18th, 2012, 14:49 Posted By: wraggster
via http://wololo.net/2012/09/15/is-that...t-on-the-vita/
Japanese developer goroh_kun, known locally for some of his work on Android, recently started investigating the PlayStation Vita. A few days ago he wondered if any hacker had seriously started to look into the Vita’s hardware (the answer was no, at least not publicly).
Yesterday he published a simple photo of the Vita CPU (picture below), showing what could be a JTAG port on the CPU. For those of you who don’t know, JTAG is a standard for electronics debugging (yay wikipedia!). It is used mostly for testing circuit boards (such as a console motherboards) during hardware development phases, but also in production, in order to randomly test retail units for quality control, or to check damaged units.
Could these 8 silver squares close to the CPU be JTAG ports?
Because JTAG allows anybody to communicate with the hardware, it is, of course, used by hackers as well to learn more about the hardware they are dealing with.
Therefore a working JTAG port on a Sony console would probably be very useful for hackers, but it would also be extremely surprising. Sony has been known to factory-deactivate JTAG ports from their consoles in the past, so such a mistake would be extremely unlikely. But we’ll see
One interesting side-effect of this is that we are seeing more people coming from non-console hacking worlds into the Vita realm. Yifanlu was mostly known for work on the Kindle, and goroh_kun usually lurks in the Android scene. If anything, I would say that Sony’s consoles have gained a reputation of being fairly secure, and this attracts hardware and software hackers looking for a challenge.
Photo Via Comments
https://twitter.com/goroh_kun/status...755842/photo/1
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September 18th, 2012, 14:47 Posted By: wraggster
Some of you have been using Monster Hunter 3rd in order to run VHBL. It has occurred to me that the instructions on the VHBL download page are specific to the other versions of the Monster Hunter series, and do not apply to Monster hunter 3rd. Neur0n has published an explanation on his twitter account.
This might be useful for those of you who got Monster Hunter 3rd either in Japan, or on the HK store which seems to ship the Japanese version of the game. Here is the process (roughly translated from Japanese, please keep in mind that I do not own the game):
- select ‘CONTINUE’
- go to Guild hall
- talk with pink woman
- select ‘イベントクエスト’
- select ‘下位クエスト’
- press left when quest appear
https://twitter.com/neur0ner
via http://wololo.net/2012/09/15/neur0n-...er-hunter-3rd/
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September 18th, 2012, 14:45 Posted By: wraggster
via http://wololo.net/2012/09/13/video-p...ld-by-yifanlu/
Developer YifanLu, who recently revealed he has been working a Vita usermode exploit, is teasing us with a 3D demo running through (I assume) his work in progress “Usermode Vita Loader” (UVL). Video below.
This video is no visual proof that he is actually running an exploit, but based on his reputation and previous work on the Xperia Play and on the Kindle, you can definitely trust that this is not a simple “hey look, I can use PSM” type of video.
The video itself is quite impressive compared to the “cube” sample we have been used to in the unofficial SDK back in the days of the PSP. Clearly, the Vita has some horsepower willing to be fully exploited. Yes, if, as many people assume, this is an exploit within the code of Playstation Mobile, it will have the limitations that come with this application. After all, this is yet another sandboxed system on the Vita, but it looks much more promising than the PSP emulator, in terms of raw power and I/O access.
Some fear that this could lead to bad things to the Vita, although it has been stated many times by Yifanlu himself that this cannot possibly be used to pirate Vita games (try to think rationally: Sony gave away their PSM sdk for free to hundreds of thousands of developers, do you think they would have done that if there was a tiny bit of possibility that this system could be used to remove the protection of Vita games? Let’s be serious one minute). I, on the other hand, fear that this exploit could be easily patched by Sony the way they patch game exploits on the PSP emulator. The main difference being that we have dozens of exploits in PSP games, while this one for now, is quite unique.
There is no word on a release for this now. In the meantime, Monster Hunter is still available on the PSN, and will let you run VHBL
https://twitter.com/yifanlu/status/246142012426969088
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September 18th, 2012, 14:28 Posted By: wraggster
ZombiesInf2 is now available for download . This is a pretty awesome well done homebrew game which has been updated and made available to PSP users who have a homebrew enable PSP system . This cool Zombie homebrew game Zombies Inf 2 has been updated with lots of new features as well as certain bug fixes from previous version for stability and compatibility for the latest PSP Homebrew game . Below is a bit more information from the developer about this PSP homebrew game for the PSP system . This game was posted on a russion blog by zharikov.vitalik . The game seem to be in Russian language . But the game play should be easy to understand and play .
Download via Comments
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September 18th, 2012, 14:19 Posted By: wraggster
SaveGame Saver 0.6 has been updated and released to the PlayStation Homebrew community . This cool PSP Homebrew application known as SaveGame Saver was develop and released by PSP Developer fede94boss who has decided to released this updated PSP Homebrew application to the PlayStastion Homebrew community for PSP users .
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