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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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May 10th, 2006, 22:54 Posted By: wraggster
Via Cnet
Sony has locked in 17 November as the Australian launch date for the PlayStation 3, just in time for Christmas. The system will come in two bundles -- a PS3 with a 20GB hard drive (confirmed RRP of AU$829) and one with a 60GB HDD (confirmed RRP of AU$999).
As a comparison, the Xbox 360's core bundle retails for AU$499, while its upgrade bundle which includes a 20GB hard drive retails for AU$649.
The Australian launch date will come one week after the US and Japan release for Sony's next generation games console. European territories will also receive the PS3 on 17 November. The almost simultaneous worldwide launch date is a stark contrast to Microsoft's Xbox 360, which was released in Australia a number of months after its US release. However, we wouldn't bet money on Sony hitting that date, as global launches are a logistical nightmare, and as with Xbox 360, supply issues could cause delays.
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May 10th, 2006, 22:46 Posted By: wraggster
Via Joystiq
At first glance, this portable platformer shares an uncanny resemblance to the PS2 iteration. Ratchet and Clank: Size Matters takes advantage of the PSP's power very well. There were a few little nuances that stood out, but considering it was only a demo, it still means good things for platforming fans on Sony's portable.
At first, the PlayStation Portable that I tried out was loading the game so slow that the tech guy told me to check another one because he thought there must have been something wrong with the console. So I took a different spot and gave it a try.
One of the first things I noticed was the load time... again. The PSP isn't famous for lightning fast loading periods though, and considering some titles we've seen, this issue was quite negligible. The graphics were very good for the portable system. However the demo that I got my hands on didn't convey any other sort of innovation to the series. As far as bringing the look and feel of Ratchet and Clank to mobile gamers, Size Matters does a good job of that.
If you're hankering for a solid platformer on the PSP, here's your game.
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May 10th, 2006, 21:36 Posted By: wraggster
Via CVG
Well aren't we feeling smug. As we exclusively revealed earlier this week, TimeSplitters developer Free Radical has a whole new first-person shooter for you to get high on - it's called Haze, it's a near-futuristic military blaster, and it's coming out for PS3, Xbox 360 and PC early next year.
Set 25 years in the future, the tale revolves around independent military organisation Mantel, who thanks to their advanced weaponry and bio-mechanical support, are the scourge of terrorists and evil dictators everywhere. As a soldier in this unit, you've been asked to investigate a rebel faction based in South America. Unfortunately, things go a little, well, tits up.
The PR blurb is promising devastating firepower, dense and humid jungle ravines, breathtaking mountains, armies of *******-hard guerrillas (thems our words, not Free Radical's), and a variety of multiplayer modes that let you participate as a member of either side.
We'll probably hear a lot more on this title in the weeks to come. In the meantime, here are the first set of screens and a movie for you to run the rule over. You can also check out the official game site here.
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May 10th, 2006, 18:22 Posted By: wraggster
Lok Tai has released a new verson of TVSP - allowing you to watch TV on your PSP anywhere so long as you have a WiFi connection!
Whats new:
I've rid the need to set the pixelWidth to 320. This should make the server much much much more compatible with other video cards. (Hope this helps all you folks, thanks...no sleep *grumble*)
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May 10th, 2006, 18:13 Posted By: Raydar
One thing that the PSP does not have... a Mosquito repellant? Well now it does!
This is a simple package which will turn your PSP into a fully featured mosquito deflector. It is designed to be simple to use and is as such presented in an audio file.
When activated, this package makes your PSP emit an ultra high pitched sound which will repell mosquitos and similar small insects. It should work best indoors so is ideal for those summer nights!
RAYDAR 
P.s. THIS IS NOT A JOKE!
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May 10th, 2006, 17:53 Posted By: wraggster
Via Joystiq
Following the Sony media briefing, we were so thoroughly underwhelmed by the company's PSP projections that we completely forgot about the tiny PSP-formatted media kit (32 MB Memory Stick) that was handed to us at the beginning of the event -- and promptly shoved deep into our pocket. Until now. The content includes:
Trailers
Gangs of London (2:16) - Comic book stylized intro followed by GTA clone in-game footage; promises: bonus strategy game; pub mini-games (darts, pool, etc.); and "gameshare levels" that are different on every PSP.
God of War II (PS2) (2:08) - Tons of in-game footage. Like the first GOW, only more brutal. "The End Begins... February 2007"
SOCOM: Combined Assault (PS2) (0:30) -Same old SOCOM.
SOCOM: Fireteam Bravo 2 (0:30) - See entry above.
Screen shots
God of War 2 (4)
Killzone Liberation (5)
LocoRoco (4)
Ratchet and Clank (3)
Wallpaper
ATV Offroad Fury Pro (5)
Gangs of London (2)
Lemmings (1)
SOCOM: Combined Assault (2)
SOCOM: Fireteam Bravo 2 (3)
Lucky Members of the press
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May 10th, 2006, 17:45 Posted By: wraggster
New Accessory from Lik Sang:

SanDisk’s Memory Stick PRO Duo is half the size of a standard-size Memory Stick PRO media and it offers the same technologies including high speed data transfer, built-in MagicGate, and high capacities. The Memory Stick PRO Duo is the ideal solution for the most portable devices such as pocket-size digital cameras and with the use of an optional Adaptor, it can be used in all PRO-compatible devices. Compatible with Sony PSP.
More info Here --> http://www.lik-sang.com/info.php?pro...6&lsaid=219793
At the price of 279 Dollars its a tad expensive, better to buy From Success HK for 190 Dollars
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May 10th, 2006, 17:41 Posted By: wraggster
Via Eurogamer
Ubisoft Montreal's creative director has spoken of his disappointment with Sony's next-gen offering, claiming the Japanese giant is adopting a "me too" approach by duplicating ideas from other consoles.
According to Nindojo.com, Clint Hocking criticised Sony's mimicry of Microsoft's Xbox Live service during an E3 workshop on next-gen game design, before taking a pop the introduction of a motion-sensor device in the PS3 controller - an idea which he believes has been, ah, 'borrowed' from Nintendo. "How much more "me too" can Sony be?" Hocking said.
He also criticised the industry's drive to significantly boost videogame visuals with each new generation of hardware, arguing that the focus on graphics is a "fundamental problem of approach" that turns game developers into factory workers.
Hocking claims that being forced to spend valuable development time on textures and art shading is detrimental to the creation of entertaining videogames and something that in most cases (referring to the current low adoption of HD televisions) consumers won't even be able to appreciate.
Hocking was full of praise for Nintendo's effort, however, commending the new Wii motion-sensing controller which he believes can offer new inspiration for developers and create emotional experiences more powerfully than enhanced graphics.
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May 10th, 2006, 17:38 Posted By: wraggster
Via Eurogamer
Winning Eleven: Pro Evolution Soccer 2007 will be out on PC, PS2, PSP, Xbox 360 and DS in January, publisher Konami confirmed at a pre-E3 conference in LA today.
The moniker is the international title, which is certain to be changed for PAL release. Konami didn't specify whether the January date pertained to Japan or Europe.
New play modes are to be included in the update, as well as what sound like significant gameplay additions. Players will now be able to run without the ball and point passes exactly. Strikers and defenders will work harder to find space and throw off advances from the opposition.
A new International Challenge mode will feature four continents to dominate. In addition, the Master League is to be lengthened. Licenses have now been acquired for Argentina, Spain, Sweden, Italy and Holland, meaning more authentic player names and livery.
The football sector remains as fiercely contested as ever. Rival EA is currently topping the British charts with its World Cup rendition of FIFA, and is likely to show a full update of the game on the E3 showfloor tomorrow.
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May 10th, 2006, 17:36 Posted By: wraggster
Via Engadget
If you want something done right, you'd better do it yourself. That's SanDisk's thinking anyways, with their new RapidGX Memory Stick PRO Duo cards they're showing at E3. The cards do the usual Memory Stick PRO Duo thing, namely providing music, movies and other content for PSP owners, but they include a bit of SanDisk special sauce performance enhancements to speed file transfers up to 15MB per second, double the normal rates for PRO Duo cards. Seems like they just got tired of Sony's limitations in the Memory Stick tech, and figured a way to improve it themselves. The 1GB card is all that's available right now, and it retails for $85. The price -- for a limited time only -- includes for free SanDisk's new MicroMate high-speed card reader to help the RapidGX hit its maximum speeds, and also includes PSP loader software to maximize space and convert files.
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May 10th, 2006, 17:16 Posted By: wraggster
Via CVG
The first product to emerge from Sega's acquisition of Secret Level will be an action RPG remake of Golden Axe.
One of our favourite arcade machines from the late-'80s, the next-gen update is set to follow along similar lines as a motley crue of 'Riders' cut, hack and slay their way through animosity, either on foot or on the backs of scary-looking beasts.
The experience is also likely to be plumped up with added RPG bits, beautiful 3D visuals, the ability to recruit allies and a "unique combat experience". Sounds better than the Altered Beast remake already. (But then, what isn't?).
"Golden Axe is one of our most treasured brands and is a complete re-imagining of the story that will take gamers on an unforgettable journey," said a Sega spokesman. "The vision we have for the remake of Golden Axe is nothing short of remarkable."
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May 10th, 2006, 17:07 Posted By: wraggster
Press release:
Rockstar Games, the universally-renowned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce Grand Theft Auto: Vice City Stories. Developed by Rockstar Leeds in conjunction with series creators Rockstar North, Grand Theft Auto: Vice City Stories will be available exclusively on the PSP system in North America on October 17th, 2006 and Europe on October 20th, 2006.
"The success of Liberty City Stories on the PSP system was nothing short of spectacular," said Sam Houser, Founder of Rockstar Games and Executive Producer. "The incredible PSP system technology allowed us to do things we never thought possible on a handheld system and we are excited to once again give our audience a fresh experience in one of their favorite locales in the Grand Theft Auto series, Vice City. With Grand Theft Auto: Vice City Stories we look to once again smash expectations of portable gaming, bringing an all new story and exciting new gameplay elements to this classic setting.”
"Our collaboration with Rockstar Leeds has been a tremendous experience," said Leslie Benzies, President of Rockstar North. "Together we have been able to create uncompromising experiences on the PSP system that not only stay true to our initial vision for the series but that surpasses our own goals of what could be done on a handheld. Grand Theft Auto: Vice City Stories will thrill longtime fans and excite new PSP system gamers like never before.”
"We are proud of what we were able to achieve with Rockstar North on Grand Theft Auto: Liberty City Stories," said Gordon Hall, President of Rockstar Leeds. "By staying true to the high standards of the series and surpassing fans’ expectations for a Grand Theft Auto title on a portable machine we feel confident that Grand Theft Auto: Vice City Stories will redefine what handheld gaming is capable of with the most intense PSP system experience yet.”
Grand Theft Auto: Vice City Stories is a new game in the Grand Theft Auto series with an entirely new storyline, new missions and gameplay that brings an unprecedented experience to mobile gaming. Grand Theft Auto: Vice City Stories features the interactive, open environment of Vice City with professional voice talent, a diverse soundtrack and high production values that have become trademarks of this landmark series.
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May 10th, 2006, 01:49 Posted By: wraggster
Via Fanjita:
We've been hearing a lot of rumours and questions about downgraders recently. It seems that someone has been spreading a rumour that we have made a downgrader for v2.01+, but won't release it because we don't like downgraders. We'd like to just set the record straight, because it's getting annoying.
We would never hold back on an interesting hack for the PSP, without good reason. That's because, generally, we'd never work on something that we didn't think was safe to release - which is why we've never bothered to mess about with ISO loading.
We do have an unreleased downgrader for v2.0. The only reason it is unreleased is because there's no point - there are already perfectly functional downgraders for v2.0, that have been tested by tens of thousands of people, so what's the use of releasing something that's only been tested by one? In theory, that v2.0 downgrader would also work for v2.01 - in fact, it was originally written for 2.01, in the hope that we could use the GTA exploit to downgrade. But as we all know, the GTA exploit is no use for that, and so no v2.01+ downgrader is possible yet.
The only thing I can think of that might have fuelled these rumours is that we were experimenting with the v2.0 downgrader along with the UPDATE-mode discovery, but we found that that also does not have write access to flash0, so can't be used for a downgrader.
Also, some people seem to think that we're in some way opposed to downgraders, in the same way that we're opposed to ISO loaders. That's just not true - we believe that everyone has the right to upgrade and downgrade as they please (but at their own risk). If we found a way to downgrade, you can be sure that we'd share it.
Anyway, enough of the conspiracy rumours - please stop!
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May 10th, 2006, 01:41 Posted By: wraggster
PSPManiac has released a new version of his rabbit game, heres whats new:
Changelog.
*Text color change.
*Reset button. (select)
*EBOOT 1,50 firm
*EBOOT 1,00 firm
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via pspmaniac
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May 10th, 2006, 01:36 Posted By: wraggster
Alatnat has updated his 3D Cube Demo made using Lua, heres the info:
<blockquote>New features include:
-AutoSpin!!!
-The ability to take screenshots of a 3D model (It's the select button)
-3 New 3D models:
--Diamond
--Trimid (a pyramid but with 3 sides instead of 4)
--Pyramid.</blockquote>
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via alatnat
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