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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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August 19th, 2006, 14:01 Posted By: wraggster
saulotmalo has updated his release in the Neoflash 2006 coding comp, heres the details:
Hello i've seen a lot of people that are worried about having a stuck pixel in his secreen so i've doing this application for serveral days and now i've finished it. I'm sure someone would find very usefull.
I'm called it SRS (Screen Repair Set) it is because it is a set of 3 aplications in one.
EDIT as many people had asked to add serveral features on my program i can't deceive the people so i've added it, but now im almost in exams and i have to study so until next month i'll wont update the program. Now i think this is my last version by the moment.
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August 19th, 2006, 13:58 Posted By: wraggster
Insomniac197 posted this news/release:
A simple interface for utilising the MikMod library to play WAV files
-= Samples =-
In the 'Samples' directory within this archive there is example code on how to integrate
wavloader.
There are two examples currently.
simple - Shows only the basic functions needed to load and play a WAV.
advanced - Illustrates how to change the volume, pan and stopping a playing WAV.
(When compiling these samples do not forget to put the 'sound.wav' file in the
same folder as the EBOOT when moving onto the PSP)
The samples and the wavloader.h are well commented so implementation should be simple.
MikMod will only play MONO uncompressed WAV files.
-= Version History =-
Version 0.1
-- Initial Release
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August 19th, 2006, 13:50 Posted By: wraggster
danny_kay1710 has released a new version of PSPHost. PSPHost is the new name for danny_kay1710’s previously released PSPLink.
v1.4 changelog:
Application renamed to PSPHost (I apologise for using the name PSPLink, I only realised after release)
PimpStreamer 0.7 support added!
USBHOSTFS and NETHOSTFS ran twice when set to run at startup. Whilst this didn’t cause any problems concerning viewing files over these hosts, it did consume more system memory than needed.
Updated to version 1.5
Version 1.5
* Setup program wouldn’t allow successfull installs to anywhere other than the default directory. This is fixed in this release.
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August 19th, 2006, 13:26 Posted By: wraggster
Via PSPFanboy
There's no real new info in his interview with Gamespot, but it's always interesting when a Sony exec goes on the record about the system. Here are some bullet points summarizing what he said:
Sony is still "hard at work" on Connect. (Note: It was originally supposed to come out in March.)
PSone downloads will come "close" to the PS3 launch. "Obviously, we certainly are not going to have 1,200 titles come out at once. You also need to realize that some of the games just don't translate well onto a PSP environment, games that require the use of the two analog sticks, for example."
No plans for a PSP price drop OR redesign. Sony is "happy" with PSP; it is their "fastest-growing product."
So are we getting a PSP redesign or not?
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August 19th, 2006, 13:22 Posted By: wraggster
One of the finest classic retro compilations of this generation is easily Activision Anthology for the PlayStation 2. So the revelation that Activision's working to produce a collection of its old-school Atari 2600 games for the PSP is very exciting indeed.
This fall, Activision will release Activision Hits Remixed, a compilation of more than 40 games from Activision's Atari 2600 origins. The versions for the PSP will be accurate representations of the original classics: games such as Pitfall, Kaboom!, Chopper Command, Stampede, Keystone Kapers will be included in all their blocky glory.
The PSP collection looks like it will mirror the presentation of the IGN Editor's Choice-rated Activision Anthology for the PlayStation 2; the portable rendition will feature an 80s themed soundtrack as well as a modernized front end that spotlights the original game's artwork and manuals.
There will be plenty of unlockables based on specific achievements set in each game. Activision Hits Remixed will also support the PSP's Game Share feature for multiplayer support - only one copy of the game will be needed to play the two player-supported games over the PSP system's wireless networking.
The release date, price, ESRB rating, and complete game library have not been revealed for Activision Hits Remixed.
Via IGN
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August 19th, 2006, 13:00 Posted By: wraggster
Gamespot did a Q&A session with the creators of the new Star Wars game for the DS and PSP coming soon:
Say what you want about the Star Wars prequel trilogy, but it's a safe bet that the popularity of George Lucas' galaxy far, far away isn't going to abate anytime soon. According to LucasFilm, we've gotten all the Star Wars movies we're going to get, so it falls to other media--such as video games--to continue the fiction Lucas began almost 30 years ago. Ubisoft's Montreal studio will contribute to that hallowed universe with its own game, the just-announced Lethal Alliance for the PSP and DS. To get the first details on this upcoming portable title, we went straight to senior producer Bertrand Helias.
See, Jedi knights don't get to have all the fun.
GameSpot: Now that the entirety of the Star Wars saga has been put to film, how did you decide where to begin when creating Lethal Alliance?
Bertrand Helias: Although the Star Wars saga has been put to film and many questions about the Empire have been answered, there are still many mysteries and untold stories in the Star Wars universe. The last trilogy is still fresh in our minds, and the original trilogy is a true classic--while everyone on the team is a fan of the entire series, we thought it would be most interesting to explore events between Episode III and Episode IV.
Full article
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August 19th, 2006, 12:41 Posted By: wraggster
Success HK have let me know they have in stock the SanDisk Memory Stick Pro Duo 4GB for a new lower price of $141 which is just over 70 pounds for UK people.
Other sites may claim to be cheaper but are usually out of stock or other stipulations, lets hope the price keeps coming down.
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August 19th, 2006, 12:32 Posted By: wraggster
New from SuccessHK
In Guilty Gear Judgment, players will be able to experience the fast paced, adrenaline fused, arcade fighting of Guilty Gear X2 #Reload as well as delve into a new Guilty Gear gameplay experience -- a beat-em-up, side-scrolling, action mode featuring 20 Guilty Gear characters battling through 18 levels of story and brawling. In addition, both the 1-on-1 fighting tournament of #Reload and the adventure play of Judgment offer wireless multi-player connectivity for up to two players.
This edition is an upgraded version (featuring the new Boost Mode) of the PSP game released as Guilty Gear X2 #Reload in Japan.
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August 19th, 2006, 11:45 Posted By: wraggster
Via Gamespot
Famitsu today revealed more details on Sony Computer Entertainment Japan's upcoming Ape Escape-themed racing title, Saru Get You: Pipo Saru Racer. Instead of racing in traditional cars, the PlayStation Portable game's vehicles are monkeys; the mechanical primates have tires attached to their hands and feet, and players will have 46 types of monkey-machines to choose from.
As the wheels are attached to the monkey's limbs, the handling properties can be changed by positioning the arms and legs in one of several different ways, letting players optimize their simians for speed or power-sliding. Racers can also use their winnings to purchase parts and further customize their monkey-mobiles. Saru Get You: Pipo Saru Racer is scheduled for release on the Sony PSP later this year.
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August 19th, 2006, 11:43 Posted By: wraggster
With a cease-fire reached in the recent hostilities between Israel and Hezbollah, the attention of many has turned toward rebuilding homes and lives destroyed by the fighting. According to a Jerusalem Post article, comedian Adam Sandler, star of films like Happy Gilmore and most recently Click, has pledged to donate 400 PlayStation consoles to Israelis whose homes were damaged in the war. The star has brought his Jewish heritage into his professional life a number of times in the past, most notable with his hit "The Chanukah Song" and an animated feature set around the holiday, Eight Crazy Nights.
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August 19th, 2006, 11:38 Posted By: wraggster
This week, yet another game-industry analyst issued yet another report predicting yet another winner in the next-gen console race. However, unlike a July note which warned that Sony's "techno-elite" strategy could be its downfall, this week's report from the Yankee Group forecast the PlayStation 3 as emerging victorious from the fracas to succeed the current crop of game platforms.
"By the time third-generation consoles reach market maturity in 2011, the PlayStation 3 will once again be the market leader," said Yankee Group in its report. The Boston-based industry-research firm went on to predict that over the next five years, Sony would sell 30 million PS3s in North America, attaining a 44 percent market share.
However, with the PlayStation 2, Sony currently enjoys around a 60 percent market share. The Yankee Group's prediction had Microsoft selling 27 million Xbox 360s to increase its slice of the gaming pie to 40 percent--meaning Sony would cede roughly 16 percent of its North American customers to its archrival. (The report has Nintendo retaining its current approximate 16 percent market share, selling just 11 million Wiis over five years.)
The Yankee Group report generated a surge of interest and sparked numerous verbal skirmishes between console enthusiasts. But how did Sony feel about it? Was the company happy to receive a reprieve from the ongoing consumer backlash about the PS3's dual $499 and $599 pricing? Or was it concerned about the fundamental market shift the report augured?
Kaz talks PS3 production.
To get some answers, GameSpot spoke with Sony Computer Entertainment American president Kaz Hirai about the Yankee Group report and his company's ongoing preparations for the PS3's November launches in Japan, North America, and Europe. The executive also addressed the controversy surrounding Sony's first handheld, the PSP: Will there be a price drop? Will there be a redesign? And is the PSP's UMD format going the way of Betamax and MiniDisc? And what about those rumors fingering Sony as one of the architects of the drastic downsizing of the Electronic Entertainment Expo (E3)? GameSpot put those questions--and others--to Hirai earlier this week.
Full Interview Here
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August 19th, 2006, 11:34 Posted By: wraggster
Chris Kohler, over at Wired's Game|Life, had the chance to see an in-production PS3 game in action. He said that, for the most part everything looked great. The one thing that concerned him was the motion-sensing controller that Sony is pushing on developers. From the article:
"The developers told us that although we'd be using real PS3 controllers, they didn't yet have the motion-sensing functionality built in. And not only that, although they referred to the build as 'feature-complete,' they did admit that the one feature that was not yet included was (wait for it) motion-sensing, although they did 'have some cool ideas.' There was plenty of speculation after Sony's E3 conference that the motion-sensing functionality was jammed into the controller at the last minute as a reaction to Nintendo's strategy. This was backed up by the Warhawk developers' offhand remarks that they'd implemented motion sensing 'in just a couple weeks'."
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August 19th, 2006, 11:30 Posted By: wraggster
New from Divineo UK
The Chrome XCM PSP face plate has been colored using a special process that makes the faceplate extra smooth, enhancing your gaming experience.
New mold. New lens. Special smooth coating . The best quality plastic.
This is a high end faceplate, also available in regular 'Smooth As Silk' colors.
What's in the box:
- Includes the digital pad (D-Pad) & analog stick
- Includes all face buttons (start, select, volume, display, audio & home)
- Includes all 4 main action buttons (2 sets)
- Includes screw driver
Is this the nicest Faceplate yet ? (i think so)
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August 19th, 2006, 10:06 Posted By: motz
ccm304 has posted another version of Bookr, the popular text and Adobe PDF reader.
Bookr 0.7.1 is mostly a bug fix release. It fixes many of the problems with image heavy PDF files and adds support for CJK fonts in PDF documents.
- Added support for PDF files with Chinese, Japanese and Korean text.
- Added a memory usage counter.
- Added single line scroll for the analog pad in the text viewer.
- Bookr will now try to block images from loading in PDF files when it is
runing low on memory.
- Fixed many memory leaks in the image loader for PDF files. Bookr can load
and display PDF files with more images than before.
- Fixed memory leaks releasing the PDF viewer singleton.
- Restored full page scroll with cursor buttons.
- Fixed font corruption for large font sizes in the text viewer.
- Fixed page positions in the text viewer after changing the font size and/or
font rotation. Bookmarks for text files are not compatible with older
releases. Downloads and screenshot via comments
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August 19th, 2006, 08:44 Posted By: b8a
E has updated his multi system emulator for the PSP to 0.82b.
The Emulator Supports:
Gameboy
PCEngine
Wonderswan
Sega Master System
Sega Game Gear
Nes
Here's the translated news from his website:
About PC Engine CDROM2
Currently, I'm reconsidering the PC Engine CDROM2 implementation, however, it's not an easy to fix, something-will-come-of-it, type of situation and since It's still up in the air as to when it will work, I'm going to leave it at the previous, unworking state, for the time being.
Maybe it would work with MP3 playback set to OFF and without CDDA? I haven't checked this out.
Even if it doesn't work, I will eventually by completely changing it's setup, so I don't really plan on playing around with it.
e[mulaltor] 0.82b for PSP (+Windows)
I've fixed a few bugs.
(1) WS: fix opening scroll bug
(2) NES: fix Rom reload mirror sprite bug
(The above is written in English, but the corresponding Japanese line translates as "Fixed a problem with mirrored sprites disappearing after reloading a ROM")
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August 19th, 2006, 08:03 Posted By: deniska
More excellent MAP This News - From the release of Deniska`s GPS Map Viewer for the PSP, heres his latest newspost:
I have updated the scripts section with a new cygwin script, which gets the maps from MSN maps/ Virtual Earth engine (http://local.live.com)
usage:
./getVEmap.sh [latitude] [longitude] [base zoom] [map size]
example:
./getVEmap.sh 40.619442 -73.970926 1 16
latitude/longitude must be in decimal format
base zoom: 0-16
map size: number of 256x256 pix tiles in 1 row
map size: 16 will create an equivalent of 4096x4096 pixel map at base zoom
==================================================
You'll need to install cygwin (cygwin.com) and Java (JRE) from java.sun.com to run the script.
Both distributions are free and there are plenty of instructions & tutorials on how to set them up.
MSN Maps/ Virtual Earth seem to have a better than Google coverage of some areas, for example: Eastern Europe.
Here is a screenshot of a map for Riga, Latvia, which, according to Google just does not exist :-) :
Go to http://local.live.com to check the coverage for your area..
Once you find your map, you can get the GPS coordinates this way:
1) Center your map on the location you want.
2) Click on "Share" tab and select "View Permalink"
3) You'll get something like: _http://local.live.com/default.aspx?v=2&cp=56.945724~24.145804&style=r&lvl=15&scene=1935198&rtp=null~null - The highlighted number are the coordinates that you'll need for the getVEmap.sh script
Here is the same area mapped my Google and MSN:
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August 19th, 2006, 05:10 Posted By: Nafogel
When you read the title, you probably thought "Oh great, another noob who thinks he found something incredible. Lets flame him".
Well, if you choose to think that way, than maybe this thread isn't for you. I've had some free on my hands lately, and I got to thinking:
If you have a 2.7+ psp and you feel pretty much locked out of the homebrew community, is that maybe because the community has been focusing too much on the lower firmwares that support homebrew? The 2.7+ psp supports several critical formats that could help boost it's popularity:
- HTML
- Flash (.swf)
- Javascript
There are emulators out there written in flash and javascript. If you dont believe me, check out these links:
Link Removed
http://www.flashmagazine.com/1261.htm
http://www.6502asm.com/
Now I know that these emulators arent all that great, but someone with some decent coding skills could easily port them over to the psp, and perhaps fix them up a bit. If someone took the time and dedication to do this, we would start seeing a lot more homebrew on 2.7+ firmware. Who knows, maybe one day we will see an NES emulator written in javascript. It is possible, someone just needs to take the first step...
Edit: Sorry folks, I have multilayers of virus protection and I wasnt even aware of the trojan viruses. My pc is fine, and it didnt even alert me when I went to the site, but I removed the link just as yall requested. I am really sorry. I am suprised my pc didnt alert me.
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August 19th, 2006, 03:28 Posted By: branin
Remonics
By: Branin and LMelior
Remonics is an APP used to remember short memos or thoughts, the char limit as of now is only 33 characters but will be increased to full sized memos in the next version. Right now its at an early stage and still has a few missing features such as the option to delete memos. Please read the to-do list and see what we have planned, Below is a screenshot of the main menu. I would also like to add that this is coded in lua but it is in EBOOT form, so luaplayer is not required.
Todo:
Add delete memo option
Increase memo length
Add netlib option for sending memos via IM or email
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August 18th, 2006, 23:35 Posted By: Nafogel
Hey, I was bored so decided to provide a few of my favorite flash games for the psp:
Duck Hunt
(A remake of the classic NES game)
Connect 4
(The popular puzzle game)
Create-A-Ride
(Design your own pimpin' vehicle, then show it off)
Hexxagon
(A challenging puzzle game)
Penguin Bash
(Whack the penguin as far as you can)
Spank My Monkey
(Very funny, not for the faint of heart)
Thats all for now, hope you enjoy!
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August 18th, 2006, 21:20 Posted By: wraggster
Tinnus of Tapwave Zodiac Fame (Real Homebrewers will know of him) has posted a "build" of Daedalus that runs better than yesterdays unnofficial release, heres what he says:
That seems to me faster (and OMG, a lot less choppy) than that frameskip one.
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