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August 9th, 2006, 23:45 Posted By: wraggster
A new release of the PSP Magazine, heres the release details:
Hey, hey, hey kiddywinkles! We at PSP Galaxy, have yet another issue of wholesome funtime goodness for you to devour at your leisure, as we bring you our 12th issue! We'll take your silence as rabid excitement. And excited you should be! This issue we have delectable treats such as:
-Reviews of Tekken: Dark Resurrection, Miami Vice, Micro Machines V4 and Juiced Eliminator!
-Import Review of Myst!
-The Digital Comics Go Head On! Who Will Win? Reviews of Metal Gear Solid: Digital Graphic Novel and The Silent Hill Experience!
-Previews of Mercury Meltdown, Ghosts 'N Goblins and Powerstone!
-Is it really the end of E3? Mof and Prime find out!
-Retro Review of Klonoa: Door to Phantomile!
-Movie Review of Clerks 2
-And yes. All the other features. You know. Cooking with Mof. Prime's Rant. Movie Watch. Etc.
So grab your issue now, before my enthusiasm gives me a cardiac arrest! PSP Galaxy Issue 12! It's fundelicious!
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August 9th, 2006, 23:40 Posted By: wraggster
News via IGN
When Sony first unveiled the PSP's GPS peripheral earlier this year, it announced a new version of Hot Shots Golf to go along with it. But the popular golf series won't be alone, as another compatibile game has just been revealed.
Japanese game site Impress Watch reveals today that Sega's Homestar will support the peripheral as well. The planetarium software will use the GPS receiver to get the player's location and show a replica of the current night sky.
Announced late last month, Homestar is an edutainment title that turns your PSP into a planetarium. The title includes five million stars and objects, and even offers fifteen guided tours of the heavens. Planetarium creator Takayuki Ohira oversaw development.
Homestar is set for Japanese release on 10/19. Unfortunately, we don't have a final release date for the GPS device, but we can perhaps count on a release close to that.
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August 9th, 2006, 23:38 Posted By: wraggster
News Via IGN
Following years of platformers, those wacky apes who love to escape are following Jak and Crash's lead and trying out the racing genre. The latest issue of Famitsu contains first details on Ape Escape Racer, now in development for Japanese PSP release later this year.
Officially titled Sarugetchu Piposaru Racer in Japan, this racer features the apes from the Ape Escape series. This time, instead of acting out their favorite movie parts and running away from your trusty net, they race one another, using weapons and items to make sure of a front position.
This isn't a cart racer per se. Rather than boarding a vehicle, the apes equip themselves with tires and an engine, then speed down the track like a car would. The game will offer 46 such "vehicles," each with two forms, one for performing drifts and one specializing in acceleration.
If it can capture the humor of the Ape Escape series, we're up for it! Expect more details shortly.
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August 9th, 2006, 22:22 Posted By: wraggster
Heres the press release:
eDimensional, Inc., a leading developer and manufacturer of innovative gaming accessories is pleased to announce the newest addition to the ultimate gaming product line, the G-Pad Pro Gyroscopic Gamepad. With proprietary VRMS (Virtual Reality Motion Sensing) technology, the G-Pad Pro delivers a next generation gaming experience to current model Playstation 2 consoles and PCs.
Featuring a robust 12 button analog configuration with D-Pad and control sticks, the G-Pad Pro adds intuitive and precise motion sensing technology to improve gameplay performance in virtually any genre of gaming. Rotate the controller on multiple axis to gain four additional control options in three-dimensional space. The result is advanced new movement functions and a smoother, more dynamic ability to control in-game action. Users can adjust the sensitivity on-the-fly to cater to their own gaming style and various types of games.
Additionally, the G-Pad Pro is the only motion sensing gamepad to also offer force feedback officially licensed from Immersion. The tactile feedback combined with the motion sensing capability provides a true next-generation gaming experience and more immersive gameplay.
eDimensional CEO Michael Epstein states, “We’re pleased to officially launch the highly anticipated G-Pad Pro gamepad. Offering revolutionary motion tracking technology plus force feedback to the current generation of PC and console platforms gives our hard core gaming customers the ability to experience next-generation control options with today’s games.”
The VRMS programmable driver allows users to set, save, and load custom settings on your PC, or adjust motion sensitivity with the touch of a button in real-time on your PS2. Gamers can combine the control options of a mouse, keyboard, joystick and more onto a single multi-functional controller. Use the G-Pad Pro like a racing wheel or flight yoke, or sit back and put all of your input devices at your fingertips with added realism and precision.
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August 9th, 2006, 21:03 Posted By: wraggster
New From SuccessHK
Set in a fantastic world based upon the mythology of Native America, the game tells the coming of age story of Brave, a young Native American boy embarking on an epic journey to save his tribe. When his village is set upon by the evil Wendigo, and his friends are enslaved, Brave is sent to find the only one that can free them - Spirit Dancer, the greatest Shaman who ever lived. Hunting snarling evil wolves in a huge forest of towering Redwood trees, canoeing down raging river rapids, tracking the legendary Sasquatch through a swirling blizzard and battling on the back of a buffalo in the middle of a stampede are just some of the breathtaking challenges Brave will face. His journey will take him across a beautifully rich and interactive world inhabited by remarkable characters, bizarre creatures, and terrifying evil spirits.
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August 9th, 2006, 21:02 Posted By: wraggster
New From SuccessHK
From the upcoming Universal Picture, The Fast & The Furious: Tokyo Drift will immerse players in the underground world of drift racing. Set in a world related to the movie, yet separate, the game features a ground breaking drift mechanic that makes drifting accessible to both beginning and veteran racing game drivers. Gameplay features revolutionary new systems like the Drift Indicator that make The Fast & The Furious the most accessible yet realistic drift game ever. Perched at the forefront of the drift racing phenomenon, the video game combines ground breaking gameplay mechanics with unprecedented speed and authentic underground cool, positioning this game as the must-have racing title.
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August 9th, 2006, 20:53 Posted By: wraggster
You might have picked up on recent reports leading you to believe that Sony has conned you and everyone else with claims that the PlayStation 3 will be fully backwards compatible with earlier SCE platform software. You've probably read something about needing an adapter... It all sounds like a bit of a mess.
The amazing non-news doing the rounds right now details how the PlayStation 3 cannot accept PlayStation 1 and 2 memory cards, something we've known since E3 2005. Sony has taken the step of announcing that it will be making available an adapter to enable users to transfer save files from cards to the PS3's hard drive.
For some reason, this has caused outrage in some circles. "PS3 Digs Itself a Deeper Grave, Requires Adapter for Backwards Compatibility" exclaims Gizmodo. The site continues, "In the biggest twist of the year, including last year, Sony has made another bad decision regarding the PlayStation 3. Claims have been running rampant that this console would be able to play both PS2 and PSOne games—it still will be able to, but require an additional adapter that will likely cost a kidney or two."
This spin seems to have been cast aloft as The Truth by many blind followers, a shame given from what SPOnG can see, Sony's only doing good things in the BC field.
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August 9th, 2006, 20:51 Posted By: wraggster
It seems somewhat baffling that the media is making up problems for the PlayStation 3 when it has some very real, very worrying ones of its own. According to breaking news from Japan, two major RPG projects have been canned by From Software, both slated for the new Sony machine.
Unconfirmed reports state From has pulled the plug on two RPG projects for PlayStation 3, the tentatively-titled 'Dark RPG' and another unnamed project. From had committed the games to support Sony's early PlayStation 3 push on several occasions. We expect the latest issue of Famitsu to confirm the cannings.
The PlayStation 3 has suffered multiple losses as publishers back away from supporting the project in its infancy, concerns likely triggered by supply problems endured by the Xbox 360 dooming much of the launch window software and gouging gaping holes in R&D spend. It would seem that Webzen's Endless Saga was pulled for PlayStation 3 in recent days. WWE Smackdown 2007 also rattled the can and it can only be assumed that more will follow.
Atari recently raised the issue of PS3 ROI (return on investment) concern from publishers, bemoaning Sony's apparent secrecy on planned shipping figures during the initial phase of PlayStation 3 sales, with CEO Bruno Bonell stating, ""...we're lacking information about the PS3 at this stage, because we have basically a rough release date and a high retail price point."
Of course, we're a long way from an outright panic, though it has to be conceded that the Xbox 360 paved a difficult road for the PlayStation 3 to tread. We wonder if it did this on purpose. Surely not
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August 9th, 2006, 20:43 Posted By: wraggster
Rockstar, the maker of best-selling video game series "Grant Theft Auto" said on Wednesday it would launch in October "Bully", a game with themes of school fighting that has anti-violence critics up in arms.
The game's main character is 15-year-old Jimmy Hopkins, who must defend himself against school bullies at a fictional U.S. boarding school called Bullworth Academy, while dealing with characters ranging from nerds and jocks to authoritarian prefects.
Weapons included baseball bats that break after several blows, stink bombs and bags of marbles that when strategically thrown will lay flat most pursuers.
"Finally 'Bully' can speak for itself. People can look at the game and see what it is and what it's not," company spokesman Rodney Walker said.
In March, Florida's Miami-Dade County School Board called on retailers not to sell the game to minors and required the school district to warn parents about potentially harmful effects of playing violent video games.
In a recent demonstration of "Bully", which Rockstar said has not yet been rated, the fighting scenes did not include blood or result in the death of characters.
"We think the school environment is a universal experience that so many people relate to," said Walker, who added that criticism of "Bully" is unique in that it had preceded the release of the game, which has been kept under tight wraps.
Controversial games are nothing new at Rockstar, a unit of Take-Two Interactive Software Inc. (TTWO.O: Quote, Profile, Research), which is the developer of the best-selling urban action game "Grand Theft Auto: San Andreas".
That game -- in which the main character robs and kills his way across a mythical U.S. state called San Andreas to save his family and take control of the streets -- got caught in a scandal over an explicit sex scene known as "hot coffee," which could be unlocked with a downloaded file.
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August 9th, 2006, 20:40 Posted By: wraggster
Sony released this press release:
"Cash Money Chaos is an action-packed, arcade-style shooter that explodes a new genre onto the PSP," said Chris Sturr, Senior Global Brand Manager, Sony Online Entertainment. "CMC will have players scratching their heads, asking themselves if they really just saw – and shot – what they think they did. Of course, taking your hands off the controls to scratch your head may be detrimental to surviving the next wave of killer gorillas or demented clowns."
CMC contains more than 50 hyper-fast levels, from circus tents to swamps to medieval settings, where players will grab cash, prizes and weapons as they unleash torrents of destruction upon their foes. Set to a hardrocking soundtrack, players will annihilate alien chickens, mutant hillbillies, and homicidal clowns, in addition to tackling monster bosses, such as the enormous bearded lady and her cadre of deadly unicyclists.
CMC will also take full advantage of the PSP system's network capabilities, delivering both local and internet games for up to eight players, allowing them to bash their way through the game cooperatively or to compete against each other in prize-laden death matches. CMC is a futuristic and brutal experience with a sarcastic sense of humor.
About Cash Money Chaos
After being captured by an alien race, you struggle through their idea of a twisted 70's game show to save yourself and the human race. With over 50 blood-filled and body part-laden levels, CMC puts you right in the middle of a televised free-fire zone with two goals: get the cash and survive to the end. Featuring wickedly fast-paced, arcade-style action in a fully 3D world, you will fight dozens of enemies at once as you fight to stay alive. CMC's multiplayer functionality allows up to eight friends to wirelessly team up or compete against each other in exciting online scenarios. As you kill enemies, they drop both cash and prizes to help you finish your goal. CMC is a futuristic and brutal experience with a sarcastic sense of humor.
Cash Money Chaos features the following:
* Insane Arcade Action!
o Uber Fast -Enjoy fast action and blistering frame rates.
o Arcade-style Shooter – Move and shoot in 360 degrees.
o Chaotic Arcade Action – Fight hordes of swarming enemies and/or other players at once.
* Infinite Replayability!
o Up to 8-Player Multiplayer Mayhem "Versus mode" (Infrastructure and Ad-Hoc).
o 2-4 Player Co-op mode "Game Show Mode" (Infrastructure and Ad-Hoc).
o 2 Single Player Game Modes
+ In Game Show mode - Play through 10 full seasons -- that's 50 episodes!
+ Rerun mode - Improve your record by replaying any completed season or single episode for the highest score!
o 3 Difficulty Levels: Starting at Wuss, moving to Cool, and finally to Bad Ass.
* Wicked Battle Arenas! More than 50 dynamic levels, from Graveyards to Circus tents.
* Tons of Stuff to Collect in Your Arsenal! Weapons, Power-Ups, Awards, Prizes and (most importantly) lots of Cash!
* Dozens of Crazy Enemies to Whack! Ninjas, Hillbillies, Clowns, Pirates, Aliens and more.
* Huge Transforming Bosses Will End You! In classic shooter style, kill anything that moves and collect massive prizes.
* Alien Game Show Gone Wild! Wild, violent, and funny cut-scenes during scoring rounds show the background story of your alien abduction.
* Rockin' Punk Soundtrack! Driving music to get your death on with.
* Fight to the Top of the Hill! Online leader boards and stat tracking will let you see who's the best.
* Unlockable Extras
o The Lost Episodes (8 Player Multiplayer Maps!)
o Achievement Vault showing all the items you have won!
For more information on Cash Money Chaos, please visit: http://cashmoneychaos.com
Screenshots Via Comments
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August 9th, 2006, 20:15 Posted By: wraggster
Via Slashdot
Brian Crecente has a piece over on the Rocky Mountain site talking about Sony's struggle to make the PSP stand out. The failure of the UMD format, its de-emphasis as a media player, and the lackluster stable of games leaves PSP owners wondering exactly what to use it for. From the article:
"While digital media is a key focus for Sony Computer Entertainment right now, the company is also working to expand other elements of the portable as well. In November, the PlayStation 3 will launch with built in PSP support. While [PSP Marketing Manager John] Koller wouldn't discuss specifics, he did say that the PlayStation Portable will be a 'remote control device' for the next-gen console. He says more details about that connectivity will be coming out in the coming months, perhaps at the Tokyo Game Show next month."
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August 9th, 2006, 20:05 Posted By: wraggster
Electronic Arts has confirmed that the next instalment in the NBA Street series is coming exclusively to Xbox 360 and PlayStation 3.
They've yet to reveal many details about the game, other than the fact that you'll be playing in "a hyper-real world", featuring famous venues alongside the hometown courts of NBA stars. These will all merge "into one seamless city of streetball moments", apparently.
You'll be tasked with earning respect and building up your reputation as you rise through the ranks to become a basketball legend. You can expect the same "easy to pick up and difficult to master" gameplay, plus "progressive visuals".
EA has yet to announce an official title for the game, but they have confirmed it'll be in the shops next spring.
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August 9th, 2006, 19:50 Posted By: wraggster
F.E.A.R. took the PC by storm, is boldly slapping up the Xbox 360, offering further PC adventures with expansion pack Extraction Point and is now confirmed for Sony's next-gen console, the PS3, CVG can exclusively reveal today.
Following hot on the heels of the announcement of F.E.A.R. multiplayer for free, CVG's investigative reporters have learned that the mighty shooting franchise, which offers superb slow mo gun battles and pant-wetting Japanese-influenced horror, will be marching straight onto Sony's next-gen console.
No further details were forthcoming from our sources, but we'd have to hope the game would power onto the PS3 on or around the time of launch - and there's even the possibility that it might make use of the PS3's funky tilting controller for some of the game's crunching melee moves. Hopefully it'll make good use of the PS3's online capabilities too, offering PS3 owners a chance to indulge in splendid multiplayer shooting.
None of that's confirmed of course, as we're writing it wearing our hat of enormous speculation, but it swells the shooting credentials of Sony's next-gen console, joining other big hitters like Valve's Half-Life 2.
When we contacted Vivendi we were met with a firm "no comment" on F.E.A.R. PS3, still, it's exciting news indeed and we'll bring you more on the game as it shivers in.
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August 9th, 2006, 19:47 Posted By: wraggster
Sony has served up some fresh screenshots of Guerrilla Game's forthcoming handheld Killzone, Killzone: Liberation, which is shooting up PSP in a few months time.
As you've probably noticed, the PSP version of the PS2 FPS takes a new top-down perspective, testing your tactical prowess as well as your itchy trigger finger. Alongside the single-player campaign, a slew of wireless multiplayer modes are promised, as well as a two-player co-op mode allowing you to tear-up the solo missions with a friend.
Killzone: Liberation will be, erm, liberated in November. We'll let you know how it turns out.
News and Screens at CVG
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August 9th, 2006, 09:42 Posted By: motz
Sony have launched a mini-website for their new product, the Sony "Mylo" (previously thought to be called the Sony Milo) which we posted yesterday. You can check out the site here. On the site you will find a full feature list for the device, which I'm sure you'll agree, is similar to the PSP.
The SonyStyle website also has posted the Mylo and it will be available in September of this year.
Image via comments.
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August 9th, 2006, 00:17 Posted By: wraggster
Gear4 have announced a new Stereo Solution for the PSP, heres the info:
Bring your music, games and movies to life with the SonicBoom – a compact 2.1 stereo speaker system that delivers a truly awesome audio experience for your PSP or other MP3 players.
With two speakers and a powerful sub-woofer, break the gaming sound barrier and transform your PSP for audio that is unparalleled by even the most powerful gaming consoles, let alone such a portable device.
Use as a conventional speaker system, by docking your PSP or connecting your MP3 player and soaking up high-definition room-filling tunes or movie audio from its unique sub-woofer ActiveBass™ technology.
More Info
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August 9th, 2006, 00:09 Posted By: wraggster
EJ has released a new version of his text reader for the PSP that also supports jpeg and png files.
Download and Give Feedback Via Comments
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August 8th, 2006, 23:49 Posted By: wraggster
Heres an excerpt:
The original Dungeon Siege hit the PC back in 2002. Since then it has grown through expansion packs and a proper sequel, titled Dungeon Siege II. The series will branch off from its native platform this Fall, though, with the release of Dungeon Siege: Throne of Agony for the PSP. The game made its public debut at last year's E3 and showed a good deal of promise, even though the build on display had more than 50% development time left to go.
The team behind Throne of Agony, SuperVillain Studious, has made significant strides since then. To show off the team's progress, publisher 2K games crashed the IGN offices recently with a build much closer to the finished product. Throne of Agony made an impression during E3, and it makes an even bigger one today given the enhancements added by the team since the game's debut. And it's not just spit and polish, either, but a slew of hefty additions in terms of actual content.
More Info
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August 8th, 2006, 23:47 Posted By: wraggster
Heres an excerpt:
As any hardened London-based videogamer knows, urban living grants all manner of hidden benefits to spending endless hours of your life on hot, heaving buses and (even hotter) tube trains. Not only do you get to spend an inordinate amount of guilt-free time playing with handheld consoles while you travel, they're also a great way of killing time while you're waiting for lost and late friends to show up. Without public transport delays, my Virtua Tennis stats wouldn't be half as impressive.
Full Review
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