|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
August 10th, 2006, 19:31 Posted By: wraggster
Via IGN
One of the earlier PSP Gundam titles is getting a quick sequel. The latest issue of Famitsu has first details on Gundam Battle Royal, a follow up to Gundam Battle Tactics, which was released for the Japanese PSP in September 2005. The game is in development at Bec and Artdink for Japanese release on 10/5.
Battle Royal adds a number of features to the core gameplay of Tactics. The primary improvements appear to be in the area of wireless play. The game offers a battle royal mode for up to four players. Players can also take part in four-player cooperative missions, performing tasks such as hauling cargo and protecting the base.
You'll also find new Gundam properties represented through new units and characters. In addition to Mobile Suits, the game adds new support mecha and ships, which can also be used in battle. With the new machines comes new battle moves, including one tricky move where you send out a balloon replica of your mech in order to confuse your opponents.
This latest Gundam game is currenly 90% complete, Famitsu reports.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 19:29 Posted By: wraggster
Via GTA Portable.com
Games™ magazine recently published a preview on Vice City Stories. The magazine went on sale today, and of course we have the details and screenshots. There are five new screenshots and small new details. View them below:
• Binoculars can be acquired in the game and used at any time
• The game features a new rocket launcher
• Improved physics, prettier skylines, and far more dynamic lighting
• The sea plane returns to Vice City
• Time-contextual NPC behaviour (party-goers at night, bums at 5am etc.)
• Phil Cassidy can be seen during a loading screen, thus meaning he's back!
• When playing the game, they flew over Diaz's Mansion, the mall, and the Malibu Club
• Character models is sharper than that of GTA: Vice City
• Pop up is minimal, although still very apparent
• As said before, missions will no longer be ''point-to-point A-to-B'' drives
• Jet ski's handle completely different to the boats of the GTA series
• Water is more realistic, and is something that R* wants to take advantage off
According to the magazine, the only confirmed cast member is Philip Michael Thomas - the voice of Lance Vance. The magazine also said that Vic is an ex-marine. This is confusing as according to the first two previews, Vic is still a US Marine and he's currently taking a break in Vice City after leaving for Guantanamo Bay.
Screenshots Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 19:24 Posted By: wraggster
Here's another chance to deal out some massive damage in the mech world on our PS3's. In a recent issue of Famitsu, Armored Core 4 has been set for a November release date in Japan, meaning we'll probably get it at about the same time. There will be network support for up to eight people... and the 360 version is still boasting a TBA release date. But what about the game itself?
Unlike the other Armored Core titles, this one takes place in a different world... sort of. Think of it as a pre-post-apocalyptic earth, where overpopulation has led to food shortages and lack of resources. You take over your giant robot of destruction and fight other giants of destruction (despite the natural resource dearth... but that's besides the point) as the war which will lead to a post-apocalyptic world starts. The creators say the battles will be the fastest ever seen in a mech game (faster than Zone of Enders? Cool). There will be tons of customization, a staple of the series, but there will be a simplified option for beginners. Same goes for mech control. Complicated, but can be automated for beginners. In all, sounds good. Armored Core 2 was a lot of fun, pick that one up if you want to gauge what to expect (it's cheap if you can find it). Until the Tokyo Game Show, we can only imagine how the mechs handle.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 18:47 Posted By: wraggster
Prime Sense (Herzeliya Pituach, Israel) has developed a sensor plus digital processor to provide a real-time 3-D mapping of objects in space, according to the company's Website. In essence it appears to be an image sensor and processor combination which perceives the world in 3D and derives an understanding of the world based on sight, in the same way that humans do.
For the Eye Toy application it is expected that the Prime Sense sensor will be used to view the user so that his or her position and movements can be abstracted and then applied to the through-character in a computer game.
The device includes a sensor, which sees a user (including their complete surroundings), and a digital component, or brain which learns and understands user movement within those surroundings, according to the Prime Sense Website. Prime Senses interactive device can see, track and react to user movements outside the computer, all without change of environment or wearable equipment for the end user.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 18:33 Posted By: wraggster
New from SuccessHK

This original golf game entry from Gusto Games is the team's attempt at re-creating the sport in a unique and wholly accurate way. The game is designed with a brand new control mechanic for realistic golfing feel, plus a course editor, a realistic physics model for every aspect of the course, club, and ball, and PSP-to-PS2 link-up features.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 18:32 Posted By: wraggster
New from SuccessHK

In the peaceful world of Veldime, humans rarely encountered monsters. That was until Overlord Zenon cursed the land and all who reside within. With the curse in place, the humans became monsters and ravaged the world. It is up to Adell, the last remaining human, to oppose Overlord Zenon's tyranny and restore peace and harmony to Veldime. In Disgaea 2, players will take on the role of a young fighter named Adell and travel the netherworld to defeat the evil overlord Zenon. Battles will take place on a 3D grid based field. During combat, players will take turns between the enemy to move and attack. Key Features Geo panel based strategic battle system Lift & throw with stack attacks Dark assembly/court system where the sinners are praised All-new animated sequence with vastly improved 3D environment Over 100 hours of sleepless game play
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 18:28 Posted By: wraggster
New from SuccessHK

Japanese simulation/strategy game, based on the long-running anime franchise Mobile Suit Gundam. Developed by Gundam, SD Gundam G Generation Advance features short, cutesy, "super-deformed" characters. Players move their Gundam units in the battle session mode, then access the "back stage" section where they can tweak things, check character stats, customize riders, and so on.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 18:27 Posted By: wraggster
New preorder from SuccessHK

Mercury Meltdown has been designed to build upon and enhance the unique experience offered by the first Mercury title. With new game modes, graphics and features, Mercury Meltdown will offer a variety of enhancements over the original title while remaining true to its highly successful core gameplay dynamics. Along with all new environments, adversaries, mini-games and multiplayer modes, Mercury Meltdown includes a completely redesigned game progression system and structure to make the game more accessible to players of all skill levels. Even the Blob has had an overhaul and can be used in a number of interesting ways. For Mercury Meltdown, it was important to build upon and enhance the successful gameplay of the first title. One of the more major changes was the Blob itself. By chaning its characteristics and properties, it meant that levels could now offer a whole new experience and challenge while still maintaining the core gameplay of the original title.

To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 18:14 Posted By: wraggster
Just when you thought all hope may be lost for the PlayStation 3, there comes word that a new, original game from Midway's Surreal Software is indeed in the works for the system. Though we already knew that some sort of mysterious game from Surreal was coming, what we didn't know was that the title would be a new IP.
IGN follows the story by referencing this latest help wanted ad by the company: "This is new, exciting IP, on a new technology base, with a concept which will blow you away. This is your chance to be the keystone of a large and experienced development team."
Full development support and new, original IPs for our next-gen appetites is definitely something we would like to see more of.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 18:01 Posted By: wraggster
With SingStar Anthems barely out the door, Sony has announced that another compilation pack - SingStar Legends - is on the way in time for Christmas.
Legends, due out on PS2 in "early November", promises "a selection of the biggest household names in musical history" including Elton John, The Beach Boys, Johnny Cash, The Jackson 5, John Lennon and Nirvana.
There are no details on any planned tech upgrades to the game, but these SingStar updates, as we all know well by now, generally consist of new songs rather than new features.
Still, there's a healthy mix on the track-list, parts of which have been announced today. The full list will be announced nearer release, presumably, but in the meantime we're told to expect:
Elton John - "Rocket Man";
The Beach Boys - "Surfin' USA";
The Police - "Roxanne";
Johnny Cash - "Ring of Fire";
The Jackson 5 - "I Want You Back";
Tina Turner - "What's Love Got To Do With It?";
John Lennon - "Imagine";
Nirvana - "Smells Like Teen Spirit";
Ben E King - "Stand By Me";
David Bowie - "Life On Mars?";
The Righteous Brothers - "Unchained Melody".
Along with a host of others to make up the traditional 30. And, as usual, the game will be released as a standalone pack and available as a bundle with two SingStar microphones and a USB converter.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 17:47 Posted By: wraggster
It's not exactly Killzone 2, but Insomniac's PS3 shooter, Resistance: Fall of Man did more than enough to tickle our FPS fancy when we got our hands it earlier this year at E3.
Billed as a "blend of epic military action and unnerving horror," Resistance pits you against a bunch of invading aliens, in an alternate-reality 1950s England. Along with the usual single-player offerings, co-op and multiplayer modes are also touted, along with online campaigns that cater up to 32 players. As you can see from these screenshots, it's also very, very pretty. And that's all you need to know.
Fall of Man is expected on Sony's next-gen console somewhere around its November 17 launch window and with Half-Life 2 and F.E.A.R. also coming to PS3, it seems shooter fans will have plenty to get their teeth into. We'll bring you more from the Resistance front line as it arrives.
Screenshots Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 17:39 Posted By: wraggster
Atari's forthcoming horror-fest Alone in the Dark has been delayed. Originally expected toward the end of this year, the publisher's revealed that it now won't be out until the company's 2008 fiscal year - so between April 2007 and March 2008.
Mentioning the new target period for the title in a recent conference call with analysts, Atari boss Bruno Bonnell explained "We are announcing effectively Alone in the Dark as one of our franchisees for the future". He also implied the publisher has big plans for the franchise: "We actually are extending Alone in the Dark to some other formats right now we have not even announced yet... I don't want to be forward, but it will be announced shortly."
According to a report on GameSpot, Brunnell went on to re-affirm the delayed Alone in the Dark is in development for Xbox 360 and PS3, but made no mention of the previously announced PC version. This has led to speculation that the PC version of the game has been binned, but Atari's UK arm has informed us this morning that the PC interation is "still confirmed".
Atari's Alone in the Dark game marks the return of the survival horror granddaddy, and this modern reinvention of the series will, hopefully, be scary, spooky, and make us fill our pants with big poopie. The present-day setting of New York's Central Park plays host to the title's grisly events.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 17:22 Posted By: wraggster
Arguru and PSP 3D have just released a new demo of Turrican PSP, homebrew clone of the popular Metroid/Turrican games. This project has been ongoing for some time now, but each release is looking drastically improved over the last. The latest version features a ton of new eye candy, from weather effects to new enemies and game animation sequences, and also has many updates to the level wrappers and boss systems. The game is a blast; look forward to a full release soon, and mad props to Arguru for all his hard work!
New features/fixes in Release 3 include:
- Weather effects system (map opcodes: r0 = no rain, r1 = rain, r2 = snow).
- Proper intro/title sequence.
- Proper game over sequence.
- Alien mini-spiders / Eggs (spider breed) enemies.
- "Walker" enemies.
- Big / small spike ball enemies.
- Boss system (only one boss defined 'storm gauntlet', map opcode : 'f0'). Don't use it yet.
- Level wraps nearly finished.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 09:20 Posted By: ninja9393
my new version of metroid
Changelog
added morphball mode(press down)
added shooting
new backgrounds
new eboot format
upadated credits
credits now viewable by walking to the door
in next version
missles
healthbar
game over add

8652
hope u like it
EDIT:i am doing animtion by jman420 but it has some bugs so i realeasd it w/out it
it will be in v2.0
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 03:01 Posted By: wraggster
Heres the news we missed a few days ago from Deniska:

A little update on my GPS/Mapviewer project..
It is slowly shaping up in to something useful...
I did the first "field testing" of the mapviewer's gps option tonite. The link below points to a small video clip, captured with my casio camera. It is a bit shacky, but it is hard to drive and focus the camera at the same time ;-)
http://deniska.dcemu.co.uk/bin/Drivin_with_PSP.wmv
Here is another video - in a daylight.
http://deniska.dcemu.co.uk/bin/driving_with_PSP2.wmv
I changed the cursor for directional arrow for gps mode... I guess to make it really cool I need to turn the map and not the center arrow ;-)
I still need to patch a number of bugs and build some content before a public release. So please be patient ;-)
PS: PM if you are interested in helping to beta-test the viewer and build content for it (POI, custom maps, tutorials, documentation, etc). I need people who actually built and tested gps link, described in the thread below
Respond to his excellent project at his DCEmu Hosted Site Here --> http://deniska.dcemu.co.uk/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 00:13 Posted By: wraggster
Access_Denied has released a new version of his converter for all sorts inc weight, length, temperature, volume, area and data.
Download and Give Feedback Via Comments
via accessdenied
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 00:08 Posted By: wraggster
Stefano Rusello has updated his App that basically lets you use your PSP as a Wifi Joypad for the PC.
The translation makes no sense so no good clues as to whats new there.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 10th, 2006, 00:04 Posted By: wraggster
Karmon has released Connect 4 for the PSP:
heres the details:
hey, i just finished porting this connect 4 game, you can choose 1 or 2 players, as you can probably tell [if you try this game] that i'm not much on graphics, but you might be able to kill a few minutes with this game:
that's pretty much what it looks like, except now there is a little icon on the right side of the board to tell you which player's turn it is (not really needed in singleplayer because the computer player responds right away).
hope you like it.
Download and Give Feedback Via Comments
Via karmon
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 9th, 2006, 23:52 Posted By: wraggster
The PSP Hacking 101 team have released a new podcast entitled CommuteCast Episode 8 - On the Run from DHL, heres whats featured:
- Pox & Ragable on the run from DHL
- PSP Hacking 101 website updates
- Inspired Podcasts
- DVD Vol.4
- Sony MyLo (Game-less PSP)
- Wii Rummors
- DS light Cracks up
- PSP Hacking 101 Myspace Page
More Info
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
next » |
|
|