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November 25th, 2006, 00:35 Posted By: benh
Hi all
In this artical I am going to review the PSP camera and the software that came with it in the 3.00 update (I am not reviewing the UMD software, it is the software that came with 3.00)
Camera
Specifications
Name - chotto shot
Weight - 15g
Price - £30, $43, 5,000 yen
Resolution - 1.3 megapixel
Software
The software that came with the 3.00 Update is located under the Photo menu of the XMB, you must first plug the camera in to the USB socket before you can run the software.
Photo mode
When you start the software from the XMB the camera starts up in photo mode, the basic controls are..
- L button to look at other pictures you have taken
- Up and down buttons to zoom in or out
- R button to take photo
- Triangle to bring up the options menu
- Select takes you to movie mode
- Circle takes you back to the XMB
When you are looking at the screen to take the photo at the bottom there are details displayed about your current settings
- Where you have chosen to sace ur photos to
- What image quality you have
- Chosen picture size
- White balance option
- It also displays a sort of help thing where it tells you which buttons to press
The camera in photo mode has a X2.8 digital zoom and the pictures are saved in .jpeg format
If you press triangle a menu of options appear on the screen like in the music player, video player and picture viewer and these options for the photo mode are...
- Record - Takes a photo
- To movie mode - takes you to movie mode
- Review - Lets you look at all other taken photos while still on the camera
- Settings - Lets you choose main settings including to change the shutter sounds, there are a selection of 5 shutter sounds to choose from, There is also the option to choose where you store your taken photos and there is a reset file number option
- Display - This either displays your chosen settings and help text or either hide this information
- Zoom in
- Zoom out
- Image size - choose from 320 X 240, 480 X 272, 640 X 480 and 1280 X 960
- Image quality - Fine quality or standard quality
- White balance - This is where you choose what type of enviroment you take your photo in, if you wanted to take a photo in daylight you will choose the daylight option, If you are in dark places you can either have Fluorescent or Incandescent or if your not sure what to choose put it in automatic and the camera should do all the work for you
- Exposure adjustment - goes from -1.5 to + 1.5
- Effect - This chooses the type of mode you want your camera to be in you can either have sketch, toy camera, Distortion, text ot you can just have it normal
That is all the details of the software in camera mode, on to movie mode.
Video mode
When you press select or go to movie mode from photo mode the basic controls are..
- L to review taken videos
- R to record video
- Select to go back to photo mode
- Triangle to bring up the options menu
- Circle to go back to the XMB
When you are in movie mode and looking at the screen just like in photo mode it displays your settings at the bottom of the screen, it displays..
- Movie film type
- Image quality
- where you save your videos to
- how much you have recored (timer)
The camera in Movie mode has a X1.4 digital zoom and the videos are saved as motion jpeg format video and also this peice of built in software lets you record an unlimited amount of video provided that you have space on your memory stick.
Just like in photo mode if you press triangle a menu comes up like in the music player, movie player and the photo viewer, the options on this menu are...
- Record - Start Recording video
- To photo mode - Takes you to photo mode
- Review - Lets you look at videos you have taken while still on the camera
- Settings - Lets you choose main settings including to change the shutter sounds, there are a selection of 5 shutter sounds to choose from, There is also the option to choose where you store your taken photos and there is a reset file number option
- Display - This either displays your chosen settings and help text or either hide this information
- Zoom in
- Zoom out
- Movie size - This is where you choose how big your video is you can choose from 320 X 240 (15fps), 320 X 240 (30 fps), 480 X 272 (15fps) and 480 X 272 (30fps)
- Image quality - you can choose from fine quality or standard quality
- White balance - This is where you choose what type of enviroment you take your photo in, if you wanted to take a photo in daylight you will choose the daylight option, If you are in dark places you can either have Fluorescent or Incandescent or if your not sure what to choose put it in automatic and the camera should do all the work for you
- Exposure adjustment - This goes from -1.5 to +1.5
And that about covers it for the camera and software that came with 3.00.
The only other thing i could mention is that this is something that could be added to in future firmware updates, sony could add more camera effects, more white balance options, more shutter sounds etc, something that can always be added to.
So what do you think to this?
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November 25th, 2006, 00:16 Posted By: TCLCloud
via PSP Demo Center
In the US Sony have been updating the PSP Spots with downloadable demos, and it looks like some might be on the internet soon-
"I have recieved a number of demo's from a resource.
As soon as I fix my psp to test them, I will post them.
These are the games:
Bomberman JP
Bomberman US
Frogger: HC
Lemmings
LocoRoco 4 US
Namco Museum: BC
Star Soldier JP
Syphon Filter US
and hopefully more to come..."
All i can say is watch this space!
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November 24th, 2006, 23:59 Posted By: wraggster
Via Pocketgamer:
Put down your weapons, the shootout is over. A two-week long exclusive poll of Pocket Gamer readers has revealed that dual analogue sticks are the hardware upgrade most desired for the next version of Sony's PSP.
In what was admittedly a tight vote, 28 per cent of voters plumped for the two sticks upgrade, versus the 27 per cent who'd most like to see Sony make the screen touch sensitive.
The result won't surprise anyone who's played the likes of Star Wars Battlefront II. Control of certain kinds of games has been a bugbear for PSP gamers from day one. While developers have increasingly successfully compensate for the console's control limitations (for example, GUN: Showdown generous auto-aim feature) there's no doubt the single analogue stick has lessened the PSP's ability to pull ahead of DS in certain genres where its technical smarts would otherwise serve it well, such as first person shooters.
The results in full
What would you most like to see in PSP 2.0?Dual analogue sticks 28%
Touchscreen 27%
Built-in mobile phone 21%
Built in camera and mic 16%
Clamshell case 5%
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November 24th, 2006, 23:45 Posted By: wraggster
New PSP Game preorder at SuccessHK
In a story paralleling the next-generation console versions of the game, the PSP version will feature exclusive new content and all-new characters as Las Vegas finds itself in chaos and Rainbow operatives are forced to defend one of the most recognizable cities in the world. The future of Las Vegas and global security is in your hands ?will you be able to save Vegas?
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November 24th, 2006, 23:40 Posted By: wraggster
New PSP Game preorder at SuccessHK
Metal Gear Solid: Portable Ops redefines the stealth action genre for handheld gaming systems with an original storyline that follows from the events of Metal Gear Solid 3: Snake Eater and boasts ground-breaking online play that lets gamers recruit comrades to form a unique fighting force.
The single-player campaign of Metal Gear Solid: Portable Ops follows the events of Metal Gear Solid 3: Snake Eater, as Naked Snake establishes FOXHOUND in an attempt to hunt down the treacherous FOX unit, which has started a bloody revolt in South America. Set in 1970, the game will be the missing link in the ongoing Metal Gear saga, as players will learn more about returning characters such as Para-Medic, Major Zero and Sigint and also witness Naked Snake's greatest tragedy ?a loss that sets into motion the events of later games in the Metal Gear Solid timeline.
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November 24th, 2006, 23:37 Posted By: wraggster
New PSP Game preorder at SuccessHK
Following in the footsteps of its NDS cousin, Bubble Bobble Evolution takes the classic gameplay of the original to remarkable extremes in a truly unique update of the bubble-popping arcade legend.
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November 24th, 2006, 23:36 Posted By: gunntims0103
new release via weltall
this is a new version which completes the work of REV.A and updates the UMF installer.
Among the changes we have the possibility to change brightness with the screen button on the four brightness level (0 -> 25 -> 50 -> 75 -> 100 -> 0 -> ...) also with only the battery and the screenshoot function is available in two versions and changeable from the config menu: the fast version which was builtin in 0.1.6 and the slow but more compatible version which was builtin in 0.1.6 REV.A. At the moment the only games affected by problems with the fast version of the screenshoot function are the two GTA so if you don't use them you can disable the compatibility mode and have a faster screenshoot experience
this is the complete changelog:
0.1.6 REV. B for 2.71SE
-now it's possible to use both the screenshoot version (the high speed/less compatible,
and the high compatible/slower version) just by changing the options in the config submenu
NOTE: the high compatible version is default
-now it's possible to change the brightness by using the screen button (what's used normally
to change brightness) and put the screen at 0% -> 25% -> 50% -> 75% -> 100% brightness
NOTE: this is disabled as default so if you want it you must enable it under the config menu
0.1.6 REV. A for 2.71SE
-now the screenshoot function can work in two ways (the faster custum mode,
and the more compatible mode from the screenshoot prx from nekokabu)
-for this version the screenshoot function is locked to the compatibility mode
it will be setupable in a next version
-the clock is now changed when exiting cwcheat menu (it should fix games like burnout
locking up cwcheat when changing clock sometimes)
-changed the installer with the coldbird one
download and give feedback via comment
via weltall
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November 24th, 2006, 23:34 Posted By: wraggster
New PSP Game preorder at SuccessHK
What starts as a friendly competition between Sonic and Knuckles quickly gets intense as other rivals jump into the action! Utilize boost moves and power-ups as Sonic’s rivals try to trip, shove, and vault over Sonic while hurtling towards the finish line at breakneck speed! Negotiate wildly twisting 3D tracks, avoid hazardous traps and hazards, and watch out for the insidious Dr. Eggman and his myriad of contraptions! Whether playing alone or against a friend, it’s always a two-player experience based on tightly designed gameplay mechanics to support high-spirited competition and ultra-tight races!
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November 24th, 2006, 23:19 Posted By: wraggster
New PS3 Game released at SuccessHK
Ridge Racer has traditionally been about fictional car makes and models and, with Ridge Racer 7, you're going have tons of rides to choose from, and lots of options for customizing them. Dubbed the "machine connector," the customization tool in Ridge Racer 7 lets you make a multitude of cosmetic changes to your cars, with new rims, paint jobs, decals, and body kits for various segments of your ride. More importantly, you can also affect the handling of your car with new engine parts, nitrous kits, and plug-ins. With the nitrous setups, there are a number of different options: kits with more than three nitrous "cells" to fill up, giving you more boosts to access; nitrous systems with less capacity but more power; or nitrous kits that feature a single cell of nitrous. This last one seems more flexible, as you can enable and disable the nitrous simply by pressing and letting go of the nitrous button; traditional Ridge Racer nitrous systems use an entire cell of nitrous once you've pressed the button. Plug-ins are additional parts you can add to your car to give it a specific advantage, such as guaranteed rocket starts off the line and many others.
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November 24th, 2006, 23:16 Posted By: wraggster
New PS3 Game released at SuccessHK
The game is set in Soleanna, the beautiful city of water. In his first adventure set in the human world, Sonic meets a beautiful princess named Elise, whom he quickly befriends, but Princess Elise is abducted by none other than the calculating Dr. Eggman who is working under dark and sinister motives,to destroy this special kingdom of hers. In order to restore safety and serenity, Sonic must maneuver his way through a series of adventures and challenges where he will encounter and interact with a bevy of allies and enemies, and ultimately go head to head against the menacing doctor to thwart his malicious plans. Along the way, Sonic encounters a mysterious character named Silver. Blocking him with unique supernatural powers, even the Blue dude with ‘tude will find it difficult to out-maneuver the enigmatic Silver! As Sonic speeds through the huge kingdom, the mysteries unravel.
Sonic The Hedgehog melds top-tier animation production values with next generation art, physics and game design to create the most intense, high velocity Sonic adventure yet! Featuring interactive 3D environments, a large cast of new and returning characters, and a blistering sense of speed, get ready for the reinvention of Sonic The Hedgehog!
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November 24th, 2006, 22:50 Posted By: The_Ultimate_Eggman
Just for the people not to worry, Booster has now resumed his work on the psp (especially devhook) after several months of inactivity due to beeing working on another console's scene (I am not sure I can name it so I wont).
I am sorry, for now I cannot give any ETA current devhook betas, still be sure to know serious improvements were done.
Cheers
__________________
May the scene be with you
Cheers to Dark_Alex/Moonlight Yoshihiro, Fanjita, Ryoko_no_usagi, Groepaz, Booster, Tyranid, Nem, MrBrown, psppet, emu_kidid and Shadowsan from GCOS, gcmods operators, every one who supported us, and every devs who I forgot to mention on this signature :thumbup:
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November 24th, 2006, 22:12 Posted By: wraggster
News from CVG
From December 11, PSP owners will be able to download a free Christmas-themed level of the bizarre Japanese tilt-'em-up, LocoRoco from www.yourpsp.com.
You won't need to own the game, you just log onto the website on your PC, download the files and copy them to your memory card to get playing.
The snow-covered level will feature a new Christmas tune, new enemies in Christmas costumes, sleighs, reindeers and some "unexpected surprises" too.
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November 24th, 2006, 21:54 Posted By: wraggster
Just got home from shopping and eaten my Fish and Chips and came on the PC to check my emails and my pal Anonymous Coder has emailed me to say that a pre release of PS1P will be hapening tonight, PS1P is of course the Playstation Emulator for the PSP, this pre release will only support one game as a tester to see reactions etc.
Not sure what game he will choose as that one game but tell us via comments and ill try and get him to make a build for that one game.
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November 24th, 2006, 19:31 Posted By: gunntims0103
new release via Yongobongo
browsR v0.1
The file browser/manager for PSP!
What is it?
browsR is a file browser/manager capable of Music playback, text viewing, picture viewing, file/folder deleting and more!
Please note this is the first release, and I will try to improve according to your responses!
I made this for my upcoming shell, so here's a taste!
Compatible file types
These formats are the currently compatible playback/viewing formats in browsR You can still see other formats, and delete them
MUSIC
* MP3
* OGG
* WAV
* UNI
* IT
* XM
* S3M
* MOD
* MTM
* STM
* DSM
* MED
* FAR
* ULT
* 669
PHOTO
* JPG
* TGA
* PNG
* BMP - MUST be 24 bit
TEXT
* TXT
* HTM
* HTML
EXECUTABLE
* Static ELF
* LUA
* LUA Package
These are then current usable formats, but you can still browse for, and delete all other files/folders
Enjoy!
All feedback/help is appreciated!
Thanks guys!
And if you make a skin, please share it! Because my background is certainly not fabulous
Plans for next release
* Skin Support
* Copy/Paste (Maybe?)
* IR File transfer (Have to find out about this one)
Enjoy browsR!
screen, download, and give feedback via comment
via Yongobongo
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November 24th, 2006, 18:53 Posted By: gunntims0103
new release via aeolusc
Intro
=====
This is a prx mod written for DevHook 0.4+, which is used to view/search
and modify/lock data in memory while playing game.
HOWTO Install
=============
1. Run accessory tool CMA.exe, select target for installation and click
Install button.
2. If you wanna get it work on custom firmware 2.71SE, put folder SECMInst
into your GAME150 and run it to write a tiny bootstrap into flash0 safely.
3. Start game, press [Volume UP] + [Volume DOWN] button to call up the menu.
Note
====
If wanna dump memory or use fuzzy search, plz confirm that there're at least
24M free space on MemoryStick (sugget 48M for unknown search).
2006-11-25 v0.6c
[!] Limit search alignment due to the MIPS CPU instructions (greatly improved search speed)
[!] Fixed bug that memory table list is cleared after loading memory table data
2006-11-24 v0.6b
[+] Added installer to install/remove bootstrap loader into/from 2.71SE flash0 (2.71SE is available in Accessory Tool firmware list now)
[!] Fixed input problem again
[!] Fixed crash on wakeup from sleep mode
[!] Fixed memory usage, kernel partition 4 is no more used, user mode memory(partition 6) is used instead (if the user mode memory is used out by game, you can not read text then)
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November 24th, 2006, 18:48 Posted By: gunntims0103
new release via Yongobongo
This version is a port to firmwares using eLoader, or 2.71 SE.
It should work - If it's not working, notify me here - I know how to fix it
~New Features~
File browsing - Went from a Text-Based Opener (type the name, it opens it) to a fully featured File browser for Opening PNG files Thanks to Fuzzie 360's AWESOME LowserLIB. I have modified it to support JPG and TGA loading as well, all credit to Fuzzie!
Multiple Format Saving Menu - Ah, this is also awesome! Press circle and a little menu comes up asking you which format to save the image as. Either TGA, JPG or PNG! Saves it to PSP/PHOTO and it tells you whether the save was successful or not
Bug Fixes - Self explanatory
New for yPaint v0.4b
* Now compatible with all eLoader versions and 2.71 SE!
* New intro screen (better looking )
~Download~
[Download]
This is version 0.4B. It is compatible with eLoader versions and SE-B, as well as 1.00.
It is not K-Xploited, 1.50 usersplease use 0.4a
screen, download link , and give feedback via comment
via Yongobongo
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November 24th, 2006, 18:34 Posted By: gunntims0103
new release via yoyomacy
It is here...LuaAirForce 0.4 With lots and lots of new features, this a game you wouldnt want to miss. Before getting into details, i would like to thank -Tactical Paper- becuase he helped me so much in this game, same with pspgamer and cools. NOW the fun and details, this list includes every feature put after the first version was released:
-New menus
-Smaller Files
-Health bar
-button smasher mode (kill a slow moving boss thats comming towatrds you if you dont he will touch you and you die.. button smasher mode is difficult, cuz you can only shoot 5 bullets at once at the screen and if you shoot more the first bullet you shot will disappear, so it might not reach the plane, its challenging but doable)
-space out levels more
-more weapons
-ultra speed survival (how long can you last in super speed)
-Planes now scroll off screen instead of popping off
-Animation when planes are shot
-Bullet now has tracer-like red on it
-At certain levels the speed ACTUALLY increases
-Ammunition limit added
-Points are gained when enemies are shot
-Code was cleaned up a bit, runs smoother
-Sometimes explosions stop midway through and sit there untill planes move off screen, especially at high speeds with the small planes
-No more Bullet.lua, combined with game.lua
-Minor buggies were fixed
-Start or Select now exit the game
- ONLINE DUAL (please do not use this feature for a few days because the server is currently down)
Online feature is using your wireless internet router, face someone by obth starting at the same time, and you can see your opponents score, and see who can go longer and last longer
If any bugs are found please post them here.
Thanks goes to -Tacticalpaper-, pspgamer512, and cools for their help.
ENJOY
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via yoyomacy
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