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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 22nd, 2007, 18:26 Posted By: gunntims0103
news via JP.Playstation
It is confirmed over at JP.Playstation that the new battle system update has infact been added.
Heres more details-
Releasing BATTLE SYSTEM. The new system ' Seoul blaze ' was added.
Confirmed characters are as followed-
* Ichigo Kurosaki
* Shūhei Hisagi
* Ulquiorra
* Ikkaku Madarame *
* Yumichika Ayasegawa *
* Grimmjow Jaggerjack *
* Hirako Shinji *
* Hiyori Sarugaki *
more facts-
-According to released information, this is the first game to feature playable Vizards.
-According to V-Jump magazine, this, and every other Bleach: Heat the Soul game, are based on the manga. This is very rare in video games.
This is great news as i myself am a Bleach manga fan
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February 22nd, 2007, 18:09 Posted By: gunntims0103
New releases via NJ
Heres what NJ had to say-
* romcnv_cps2 ver.2.0.6 was corrected. Also each binary of CPS2PSP 2.0.6 is completion of replacement.
* You made a mistake in version. (Really bugfix 5 is)
(You did not write, is, but because binary the other than of NCDZPSP everything is renewed to morning of 2007/2/21.)
* Because the report that was attached to the eye, it cannot draw up cash file, romcnv_cps2.exe and romcnv_mvs.exe
You rewrote once more. Please refer to readme of romcnv concerning detailed contents.
* Emulator itself is there is no especially correction, but because MAME 0.112u2 had come out, modification is reflected.
MVSPSP also bootleg that tried moves next, but (removing the RELEASE flag, when it compiles only,),
Because operation check has not gone, when it does not move you apply, please correct with each one.
Temporarily because as for big problem you think, that it was gone, then we leave to other one. Then.
Modification
* Attendant upon the source integration of NCDZPSP, all sources were rewritten.
* Adding Japanese user interface edition with all emulators. Japanese user interface edition when it compares with English edition, about 800KB consumes memory in excess.
* MAME Plus! It corresponded to the command list of type. Please put command.dat on the same directory as EBOOT.PBP. Furthermore, when the Japanese command list is used, about 800KB memory is consumed in excess.
* The item which can be set with makefile increases, but UI_BPP32 other than NCDZPSP the one which it tries not to use is good, is. Compiling is possible, but memory is not enough and when the game cannot be started occurs.
Download and give feedback via comment
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February 22nd, 2007, 12:19 Posted By: mesosade
update on strmnnrmn's blog:
Plans for R10
Now that R9 is finally available, I'm ready to start making plans for R10. Firstly, I really don't want to leave it so long between releases again. The longer I leave between releases, the more hype builds up, and the harder it is to meet people's expectations. I prefer the idea of doing fairly frequent, incremental releases rather than relasing versions with huge sets of changes periodically.
So I'm currently planning to release R10 sometime around the end of March. The question is, what should I focus on?
The areas which clearly need lots of work are speed and compatibility. Unfortunately it's a bit of a chicken-and-egg situation - if the emulator runs slowly, it doesn't matter if certains roms don't run, because they'd still be unplayable. On the other hand, there's no point in having an ultra-fast emulator if it doesn't run the games people want to play. As I see it, I have to keep working on both of these things - in the long term, it doesn't make sense to concentrate on one and not the other.
I think the best approach is to alternate on work between the two areas. R9 saw significant speed improvements, but almost no progress with compatibility, so I'm currently leaning towards trying to get a few of the more popular titles running. But you're the ones who are going to be using the emulator, so I want to hear your views on what I should work on next.
Please reply to this post with your opinions on what I should work on next. Have a good play with R9 to see what's changed - maybe some things are working better than you expected. Maybe some things are no longer working? Here are a few suggestions:
Speed. Make it faster generally? Is there a specific game that runs slowly which you'd like to see an improvement with?
Compatibility. Should I work on FlashRAM support? Is there a specific game that doesn't boot, or crashes the emulator? Does your favourite game boot, but then crash when you try to start playing?
Audio. The audio support is quite new. Are there certain games where it doesn't work? Should I try to improve the audio so it's less choppy?
Graphics. Maybe your favourite game runs, but there are significant graphical glitches?
Save Games. Save game support is currently 'in' for EEPROM and MemPak based saves, but very flaky. Should I work on improving this so you don't lose your hard-earned progress?
Savestate. Would it be better for me to implement savestate support, so you can save an resume a game at any point?
As I mentioned earlier, I'm going to be away all next week, but I'll try to post as many comments as I can before then. When I get back I'll work through the comments and announce what I'm going to concentrate on for R10
-StrmnNrmn
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February 22nd, 2007, 09:56 Posted By: DarthPaul
NJ has released a new version of his awesome Emulators for CPS1PSP,CPS2PSP,MVSPSP and NCDZPSP!
Changelog:
* Attendant upon the source integration of NCDZPSP, all sources were rewritten.
* Adding Japanese user interface edition with all emulators. Japanese user interface edition when it compares with English edition, about 800KB consumes memory in excess.
* MAME Plus! It corresponded to the command list of type. Please put command.dat on the same directory as EBOOT.PBP. Furthermore, when the Japanese command list is used, about 800KB memory is consumed in excess.
* The item which can be set with makefile increases, but UI_BPP32 other than NCDZPSP the one which it tries not to use is good, is. Compiling is possible, but memory is not enough and when the game cannot be started occurs.
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February 22nd, 2007, 06:47 Posted By: happy_mak
Monster Hunter 2, the hunters have supposedly turned out in high numbers at major stores like the one Biccamera in Shinjuku. It is really heart warming to see that people turn up for games on our beloved handheld the PSP and it certainly shows that "show content will buy" works and $ony better get more quality games than remakes to our system
The firmware is 3.10 on the UMD and i guess we lose a lot many friends who can homebrew presently to make that shift to a firmware not yet downgradable . DARK_ALEX / NOOBZ we look forward to your exploits...
The images of the long winding lines for MH2 are below
http://www.famitsu.com/game/news/200...67506,0,0.html
and also here
http://www.famitsu.com/game/news/200...67506,0,0.html
Lets look forward to some great numbers of sales next week from Famitsu/media create
SPREAD THE NEWS ABOUT THIS AT DIGG
Heres the full info about whats been released:
Monster Hunter Portable 2nd
Price: US$ 48.90 (~25.20 GBP)
Sequel to the extremely popular release of 2006. As well as the usual graphical improvements, theres also 4 player Wireless gaming mode.
Buy at Play Asia
Monster Hunter Portable 2nd Accessories Set
Another addition for fans is the accessories set. heres the packshot:
The set contains a back faceplate, UMD Holders, Headphones and what looks to be a postcard in the theme of Monster Hunter Portable.
It retails for US$ 24.90 (~12.83 GBP)
Buy at Play Asia
Finally for the killer fan of the game and collectors is the
Monster Hunter Portable 2nd Hunter Pack
it retails for US$ 349.90 (~180.30 GBP)
You get a Gold PSP, Monster Hunter Portable 2nd Game, 2 Replacement Faceplates, One Carry Case, Strap and some soft toys all in the theme of the game.
Buy at Play Asia
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February 22nd, 2007, 02:30 Posted By: gunntims0103
new release via strmnnrmn of his Nintendo 64 Emulator for the PSP.
Heres what StrmnNrmn had to say-
I've been working hard making the last few changes for Daedalus R9, and I'm pleased to say that it's now ready for download
I've talked a bit about what's in this release, so I'll not repeat everything here. Here's a summary though:
* Faster
* New UI
* Audio
* Various graphical fixes
Please note - as audio support is very much 'beta' at the moment, it's disabled by default. You can enable the setting either in the front-end, or from the pause menu.
Please also note: To keep the distribution size down, I've not included any 'preview' pictures for the rom selector alongside the emulator. You can download and extract the 'Extras' file above for a few sample previews. It should be easy enough for people to create their own preview pictures - see the readme.txt for more details.
That's about it for now. Please post comments with any immediate feedback. I'm going to be a bit busy for a few days (and then I'm off skiing on Sunday for a week), but I'll try to reply to as many questions as I can in the meantime. I'll also try to get the ball rolling with my initial thoughts on stuff I want to do for R10.
Enjoy,
-StrmnNrmn
Help Spread the Word of this excellent release
Add to and check out our Daedalus Compatability List
Download and give feedback via comment
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February 22nd, 2007, 00:30 Posted By: PSP Galaxy
Heybee howdy folks! PSP Galaxy, sponsored by Play Asia, is back once more with our latest Special Edition! To celebrate the launch of our own web-comic 'Gamers Galaxy', we've compiled the first 12 issues into one easy-to-read, PSP-formatted special issue, for you to peruse at your own pace! There's so much hilarity and excitement packed into this issue, you may just get brain damage, but if you survive you can follow Cameron, Brooke and the rest of the gang at our main website every Wednesday and Sunday at www.gamersgalaxy.net .
Comic Writer: Terranova
Comic Artists: Evilution, Prime
Download
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February 21st, 2007, 22:46 Posted By: wraggster
via Gamedaily
Following the latest video game sales data from the NPD, Sony Computer Entertainment America sent along the following facts and comments about the performance of its PlayStation products in the U.S. during January:
January 2007 was a record month for the PlayStation business with $550M in revenue for North America, this includes hardware and software for PS3, PS2 and PSP, as well as first and third party titles and peripherals. Although we still saw supply constraints at retail for PS3, we did sell a strong 243,554 according to NPD data. Tie ratios for PS3 have improved by 80% since launch and should continue to climb with the release of the much-anticipated MotorStorm from SCEA and Virtua Fighter 5 from Sega. PSP had a very good January, with hardware sales up 20% year over year, selling 210,719. PSP is closing the gap on the leading competitor, off just over 10% in total sales for the month. PSP software sales should see a boost as well this month, with the release of the critically-acclaimed Ratchet & Clank: Size Matters. PS2 hardware sales stood at 299,352 with an impressive increase in software sales year over year of 20%. One of the biggest games for the PS2 will be released this March in the blockbuster God of War 2. On the marketing front, with supply levels stabilizing, February will see the first appearance of PS3 in weekly retailer advertisements. BestBuy featured its first ad for the system on February 18. Target is slated to feature PS3 in its February 25th ad.
"We are pleased with the numbers from January as they demonstrate overall sales improvements for our legacy systems year over year and continued momentum for PS3. With supply levels stabilizing, you can expect to see increased marketing for PS3 and PS2 in weekly retail circulars, which should garner strong numbers, boosted by big software launches, such as MotorStorm and Virtua Fighter 5. PSP sales in January were exceptionally strong with the system quickly closing the gap on the leading competitor. All of this led the PlayStation brand to the biggest January sales in the history of the company in North America."
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February 21st, 2007, 22:44 Posted By: wraggster
via pspvault
pspwner has released version 1.10 of his Magic8Ball homebrew for the PSP.
This new version features:
New graphics and icon by gas
Toggle USB and credits
Hacker mode controls: change answer type (POSITIVE, NEGATIVE, INDIFFERENT, NORMAL)
FANTASTIC new graphics by PSP-Vault member gas
EBOOT form for all PSP homebrew users
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February 21st, 2007, 22:40 Posted By: wraggster
via pspdowngrades
Zora_182 from our forums has released an update to his PSP platformer, Super Mario Brothers PSP v0.03!
The aim of the game is to save Peach, who was kidnapped by Bowser!
This addictive game never gets boring, it will have you playing your PSP for hours!
Here’s what Zora_182 had to say:
I redid the texts, makes the game go smoother, meaning that it crashes less often
I also added a little extra, so enjoy!
Sound good?
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February 21st, 2007, 22:34 Posted By: wraggster
New release from Badboy:
With this simple tool you can customize your Firmware 3.0xOE
Features:
-Change your font
-Change your background images (enabled again)
-Change your gameboot
-Change Gameboot Path (loads Gameboot from MS)
-Change opening sound
-Flash a custom menu
-Version Spoof Editor
-Flash default/custom systemctrl.prx
-Flash default/custom vshctrl.prx (when on 3.03OE-B)
-Disable/Enable your Nework Update
-Flash pspctnf.txt or pspctnf_game.txt
-Dump/Flash registry
-Dump complete Flash0 & Flash1
-Restore defaults (gameboot, font, sound, menu texts and wallpaper)
ATTENTION: THIS TOOL WRITES TO FLASH0!!! IT COULD BRICK YOUR PSP! USING AT YOUR OWN RISK!
AT LEAST 50% BATTERY ARE RECOMMENDED!
Changelog v1.3
-Version Spoof for 3.03OE-B
-flash default/custom vshctrl.prx (when on 3.03OE-B)
-some bugs solved
Download and Give Feedback Via Comments
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February 21st, 2007, 22:29 Posted By: wraggster
New release from blackbelttyler:
oK now this is the same as mod 2 execpt ..... this has specially made adress bars with are under the folder adbg, so you have to move both the bg and the adbg that you want into the design folder..
Heres what fullscreenbrowser is:
The PSP Browser has a big handicap: The resolution, the website shows often squeezed or are useless. The little Tool "FullScreen Browser for PSP 1.0" fix this problem. It resizes the resultion of the browser window to a normal resultion (as example: 1024x768). Now the websites keep it's design and are readable. This works on all firmwares since 2.0. No homebrew support required.
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via blackbeltyler
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February 21st, 2007, 22:23 Posted By: wraggster
Another Portal sees a new release, heres the info from the official release page:
What?
Encore is going to be a complete rebuild of pspWxp 3.6. That means starting again from scratch to make a more advanced and reliable portal!
When?
No release date will be announced until we are sure we can meet a deadline.
Interface
Encore will initially use the interface of KDE (K Desktop Environment) which is a popular interface of linux. Don't be scared by a linux interface though, it is very user friendly and easy-to-use. If you prefer a different interface, themes will be created based on Gnome, Windows XP/Vista and many more.
New stuff
- mute sound is workingfor those with firmware 3
- desktop shortcuts work
- new list of applications with most icons
Stuff i broke
- the bloody click again! it is not in the right place
- the taskbar minmax button is also in the wrong place
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February 21st, 2007, 22:20 Posted By: wraggster
Holygame has released a new version of his portal for the PSP.
Heres whats new:
The name Office replaced with Apps
Added 6 Games!
Added 1 Music song
Added 4 Apps
Added 1 Video
Added 4 help files!
Photo page restyled
Pagename bug solved
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February 21st, 2007, 21:14 Posted By: wraggster
MCV has learnt that Asda is to slash the price of PlayStation 2 consoles to just £49 tomorrow morning in its latest eye-catching deal on electrical equipment.
The details of the offer are still unclear, but what is known is that the deal will be limited to a set number of consoles in the chain’s 316 stores. The units will go on sale when Asda’s electrical department opens tomorrow morning – 7.30am in most stores.
One Asda store assistant told MCV: "Yes, we will be selling PS2s for 50 quid tomorrow morning. But I'd get here as early as you can if I were you. We're expecting a massive response once word gets out – and we've only got a certain number available."
It follows a similarly headline-grabbing deal run by the firm last month, when it offered a DVD player for just £9.
Meanwhile, Play.com has started selling the core Xbox 360 console for £150 – a full £50 cheaper that the model’s RRP. Rival Amazon has also cut its price on the console to £189.99.
via mcv
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February 21st, 2007, 20:32 Posted By: wraggster
SuccessHK have dropped the prices of their PS3 Consoles.
The 20GB PS3 is now $435 (£217)
The 60GB PS3 is now USD 549.00 (£275)
Remember that the PS3 is region free for games.
SuccessHK ship worldwide so great for those living in the UK. Now you have a real option for saving money on the £425 UK Launch Price.
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February 21st, 2007, 20:15 Posted By: wraggster
New from Success HK
(SuccessHK Ship PSP Games and Consoles Worldwide)
Those of you who are after the new Gold PSP can buy it at SuccessHK for $200 (£100). Unlike most other shops SuccessHK ship to the UK and Europe.
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February 21st, 2007, 19:50 Posted By: wraggster
New from Success HK
(SuccessHK Ship PSP Games and Consoles Worldwide)
An RPG by Kouji Okada (the father of the Shin Megami Tensei series), Monster Kingdom: Jewel Summoner focuses on monster collection and battles. You play as Vyse, a Jewel Summoner. Jewel Summoners are people who can summon monsters that have been changed into jewel form. While Vyse never underwent the training required to become a Jewel Summoner, he did inherit a charm from his mother which gave him the summoning abilities. Vyse heads off on a quest to find Shenah, the killer of his mother.
Vyse has some support characters at his side. He travels alongside a monster, Shateen, and will meet other Jewel Summoners, including Grey, the son of the former head of parliament, and Lin, a prophet who forsaw the destruction Shenah would bring to the world. The game features over 100 monsters, and includes ad-hoc wireless connectivity to battle players or trade jewels.
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February 21st, 2007, 19:48 Posted By: wraggster
New from Success HK
(SuccessHK Ship PSP Games and Consoles Worldwide)
Produced in part by Marvel's dedicated game production division, this game is based on the Marvel comic and 2006 motion picture starring Nick Cage. The tormented superhero/anti-hero Johnny Blaze, once a heroic daredevil cycle rider before making a deal with the devil for his soul in exchange for the life of his father, rides in this action-packed videogame adventure. Ghost Rider features both on-foot brawling action, full of combos and hellish hits, as well as Hell Cycle high-speed racing. Famed comic writers Garth Ennis and Jimmy Palmiotti have lent their talents to the videogame's storyline.
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