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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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February 13th, 2007, 17:21 Posted By: wraggster
Sony Computer Entertainment will bring a playable demo of the fifth Gran Turismo instalment to the PS3's online store this autumn, ahead of its release in Europe next year.
This is all according to French website Jeux-France, who report that Gran Turismo 5 Prologue will be on Japanese shelves before the end of this year.
Gran Turismo 5 Prologue, as the download version is called, will be apparently offer several cars and circuits as well as online play via the Gran Turismo network. It's not specified at this point whether it will be free or paid-for content.
Polyphony previously pointed at a 2008 date for the fifth racing instalment, after cancelling Gran Turismo HD as a full disc-game.
Further more, Jeux-France also reports that Gran Turismo HD will be available for download from the PS3's online store at European launch on March 23.
When we picked up the phone to ask Sony about the GT5 report it was unfortunately unavailable for comment, but we'll let you know as soon as it gets back to us.
via cvg
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February 13th, 2007, 17:20 Posted By: wraggster
There are plenty of similarities between the FlatOut and Motorstorm games, FlatOut producer Danny Rawles has dismissed his game's ties with the PS3 launch title (in a typically diplomatic fashion) saying Motorstorm was "perhaps" influenced by FlatOut.
"In all honesty no, we've not been influenced by Motorstorm," Rawles tolds CVG in an interview to be published soon. "Looking at some of their features, perhaps they've been influenced by FlatOut."
But while Evolution Studios' PS3 racer apparently didn't influence the development of the new FlatOut, Rawles says that he "obviously kept an eye on it", while noting that it's "not a direct competitor" since "they are PS3 exclusive and we are Xbox 360 exclusive."
FlatOut Ultimate Carnage is set to bring a plethora of new single and multiplayer modes to Xbox 360, as well as online bouts over Xbox Live and downloadable content.
"Competition in general is always a good thing," Rawles continues. "You have to stand out in this competitive genre and we're making sure FlatOut Ultimate Carnage does exactly that. If you think destruction, damage and carnage, we want FOUC to be the first game that comes to mind."
via cvg
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February 13th, 2007, 17:18 Posted By: wraggster
Sony Pictures Television International has acquired all international television, Internet, digital, gaming and mobile rights to Afterworld, the 2.5D animated episodic property from Emmy Award nominated producer Stan Rogow writer Brent Friedman (Command & Conquer: Tiberium Wars, Mortal Kombat 2 movie).
Afterworld tells the tale of life on earth after a global event renders technology useless and 99 percent of the population goes missing.
Rogow said, "We're thrilled to have Sony as our partner and have great confidence in the studio's ability to distribute the show across every potential platform.
The deal means that you could potentially be able to download your episodes through the PlayStation Store and there's every chance of a game on the cards.
via cvg
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February 13th, 2007, 17:04 Posted By: wraggster
Heres a football manager game i preordered back in November but finally the release is near and we have 4 screenshots of the game via Comments
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February 13th, 2007, 16:46 Posted By: -Xandu-
Don't know what to put instead of Sony's Network Update? Well, here's a nifty program that automatically downloads Dark Alex's latest Open Edition Firmware!
I'm still facing connection problems, so it's not released yet..
Current BETA testers:
Malksta.
Note: this only downloads, it doesn't install.
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February 13th, 2007, 07:43 Posted By: wraggster
Newly released today:
Capcom Puzzle World provides gem-busting mayhem at its best with the cult hit, Super Puzzle Fighter II Turbo. In addition to the renowned Super Puzzle Fighter II: X gem-breaking mode, two new never-before-released-in-the-US gameplay modes will be added. Gamers can also create custom attack patterns in Counter Gem Edit Mode and hone their skills in Training Mode.
Block Block is an innovative twist to the block breaking genre. Released for the arcades in 1990, Block Block features a two player co-op mode, allowing for the cooperative destruction of blocks. Also unique to this title is the constantly shrinking paddle that forces players to finish each level as quickly as possible.
Originally released for the PlayStation® game console, Buster Bros. Collection is a simple, yet extremely challenging puzzle/shooter that gathers Buster Bros., Super Buster Bros. and Buster Buddies. An arcade hit, Buster Bros. has one or two players navigating through more than 50 timed environmental stages, shooting and avoiding an avalanche of giant bubbles. Super Buster Bros. is an updated version of its predecessor, with improved graphics and the inclusion of "Panic Mode" which adds 99 levels of feverish action. Buster Buddies is the most recent version of the series to be released in the arcades, featuring four original characters, different stages and even more bonus items.
Buy at Play asia
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February 13th, 2007, 07:38 Posted By: wraggster
Release from pspballer07:
This is my new IAR v1.5. If you haven't heard of it before, it replaces an Icon's action to do what another icon would actually do or add your own custom actions like homebrew lauch, reboot psp, or the new one,do nothing. Read the changelog for all the changes. Thanks for tryin it out!
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via pspballer07
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February 13th, 2007, 07:36 Posted By: wraggster
Winnydows has released a new version of his Video Converter for the PSP, heres the info and whats new:
Info:
Easy use and high quality program for converting videos for PSP, iPOD and PC.
Import formats:
AVI DIVX ASF MPG MPE MPEG VOB TS M2P D2V MOV QT 3GP HDMOV RM RAM RMVB RPX SMI SMIL MKV OGM WMV DVR-MS PMP FLV.
Export formats:
PMP AVC, MP4 PSP 2.80, MP4 PSP 480, MP4 iPod, MP4 iPod 640, MP4 PS3, MP4, AVI, AVI DV PAL, AVI DV NTSC, MPEG-2 PAL, MPEG-2 NTSC.
Whats new:
4.103 changes:
Now always use ChangeFPS (AssumeFPS cause lost sync on some files).
Framerate, Seconds, Frames now detected in AviSynth (more secure than in do it with MediaInfo).
3-pass MPEG2 now working.
Added 3-pass Extreme mode of MPEG2 encoding.
MP3 now encode in ABR-Q0 (more high quality than CBR-Q2).
Mencoder updated to r22202.
Autocrop now work on D2V import too.
Fixed autocrop for hard vobs.
Download Here
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February 13th, 2007, 02:43 Posted By: CaptainMorgan4
StrmnNrmn has posted a sneak peak at the new Daedalus N64 UI for psp, which is being implemented into the latest version R9. This release is slated to be released before Feb. 25th, if you ask me it looks nice.
Pic of Gui
ps. You can see he has Diddy Kong Racing in his rom list, does this mean DKR plays good now using Daedalus?
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February 13th, 2007, 02:09 Posted By: wraggster
Raf and the PSP Radio Team have released a new version of PSP radio the streaming music player for the PSP.
Heres whats new
1.1.1271 (2007-02-12)
NEW FEATURES
(raf) Core+UI Plugins: Added Skin selection support to PSPRadio (finally). This can be accessed via the Options menu (skin option). -Optimized.
(raf) Plugins: Added a version check system. From now on, plugins will only work if designed for the same interface version of PSPRadio (in this case 1.1).
BUG FIXES
(raf) Plugins: Plugin unloading work-around implemented. Root cause still under investigation. This means plugins can now be loaded/unloaded, switching between user interfaces works, etc.
(raf) Core: Added skins made by Albatross. Thanks, Alba!
KNOWN BUGS
(raf) Core: USB is not working, menu option removed for now (With AhMan's help this will hopefully be working again on the next version)
(raf) Core: Static IP connections don't work correctly. Seems the gateway is not used as it should.
(raf) Core: Module unloading doesn't free up all memory correctly. Even though plugins can now be loaded/unloaded, the PSP can eventually crash as it runs out of memory (after loading/unloading enough times; even though I switched back and forth between the text and 3d UIs over 20 times, and everything worked fine).
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February 13th, 2007, 00:08 Posted By: wraggster
News from the PCSX2 site:
Work has been silently progressing over in camp PCSX2. So whats going on?
Well for starters PCSX2 linux. Development for PCSX2 linux has gone extremely well, so well infact that several games already run on the developers machine and soon we betatesters shall be entering mainstream testing phase.
With the advent of PCSX2 linux comes zeroGS OGL, a full port of the current D3D zeroGS by zerofrog. Whilst this OGL port is in terms of visual compatibility is extremely close to the D3D build, it has several speed related issues to 'iron out', of course these issues will be fixed in the future, and more information shall be given out soon. There will also be a 'suprise' with zeroGS OGL, but that is for zerofrog to announce in the future!
PCSX2 is also getting a full blown x64 build! This is some exceedingly hefty work, with x64 recompilers and core having to be written. Such a port will be able to take full advantage of x64 compatible CPUs under an appropriate OS (Windows x64 / Linux x64), this should offer significant gains in speed, however the work is preliminary and we can't offer direct examples or comparisons yet..!
To all those who have donated, thank you very much! Your donations have helped us buy new hardware to fully develop the linux ports and use 64bit in a stable environment.
Of course with all this porting and rather complex set of additions doesn't leave huge amounts of room for the team to work on other aspects, but we have not forgotten the primary reason for this emulator - getting PS2 games to run on your PC, and compatibility thus has not taken a sidestep, below are shots of Soul Calibur II running under a recent beta of PCSX2:
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February 12th, 2007, 23:26 Posted By: wraggster
New press release:
Leading videogame developers Slitherine Software and Black Bean Games have partnered with The History Channel® to deliver their latest and most exciting gaming experience, THE HISTORY CHANNEL® Great Battles of Rome. Combining cutting-edge gameplay, historical footage and battle simulation, THE HISTORY CHANNEL® Great Battles of Rome allows players to fully immerse themselves into history as never before.
Merging action and strategy in a setting that replicates the atmosphere of the period, THE HISTORY CHANNEL® Great Battles of Rome allows players to take control of a series of campaigns against Barbarian hordes, while carving out the Roman Empire.
Over 100 battles are available for play including the Punic and Samnite Wars, and Julius Caesar's conquest of Britain. Players can customize and control massive armies with an array of soldiers including legionaries, archers, cavalry and even mighty war-elephants. The game delivers battle realism in various environments, including steppe, forest, desert and coastline, with both day and night lighting.
Players can also choose to either plan their own battle tactics by selecting an army to suit a gameplay situation, or they can leave strategy decisions to the AI, freeing them to be involved in nothing but action!
THE HISTORY CHANNEL® Great Battles of Rome also features 3D special effects and instant control response.
In addition, 30 program clips from the archives of The History Channel have been specially blended and narrated to match the game and guide the player through the greatest story of all time.
THE HISTORY CHANNEL® Great Battles of Rome will be released on PlayStation®2, PSP® (PlayStation®Portable) and PC DVD.
Screenshots Via Comments
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February 12th, 2007, 23:23 Posted By: wraggster
Heres the press release:
Freak Out – Extreme Freeride provides the utlimate adrenaline rush on dangerous mountains covered with promising, but unpredictable snow, and cliffs that are worth at least one jump. The fast-paced action is accentuated by one of the most head-banging soundtracks seen in gaming, featuring the acclaimed bands from 3-feet-smaller (www.3feetsmaller.com), Jellybeat, Alone and Acoustic, Point Leonard and Alien 101!
In Vienna, the band tested and played „their“ freeride sensation: Marcus Smaller (Leadsänger 3 Feet Smaller, Alone and Acoustic and DJ Y (Jellybeat) gave a proof that they are real cracks when riding down virtual mountains with their own tunes as the perfectly matching soundtrack.
Freak Out – Extreme Freeride for PC, PSP and PS2 will be released in March 2007!
Boring, artificial-snow-groomed slopes were yesterday – now it`s time for freeriding, including (virtual) neck-breaking stunts, top speeds and demanding drops – without any rules or boundaries. No frontier, fence or security mesh - just you and the mountains, which are waiting to be conquered with courage and skill.
Transfer huge gaps, do the deadly twist in avalanche territory and snake your way between snow capped trees. All these features combined ensure the best in gameplay and freeskiing fun.
career mode, instant race, multiplayer
6 characters with different abilities
Styles can be adjusted to your own
4 mountains in different landscapes
Freeride mode, race mode and special challenges on each of the mountains
10 different jumps
More than 40 different special equipements (skiers, dresses, boots, helmets, gloves, ski sticks...)
Multiplayer mode via splitscreen and LAN for up to 8 players (PC)
Multiplayer mode on console (Splitscreen)
Generous soundtrack featuring great Punk- and Electronic artists
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February 12th, 2007, 22:49 Posted By: wraggster
Updated release from daa57150:
My game is a variant of the "President" card game and I decided to write it in LUA. It uses the LuaPlayer 0.16, but you don't have to care as everything is in the zip file, just put everything at the usual place. This is a FW1.5 version, and it works on 3.0x OE.
With last version you can do everything. The only missing thing are those rules I wanted to add.
There are 3 AI levels now, and the hard AI is really intelligent now.
For more details about the rules, see the file called "help.txt".
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via daa57150
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February 12th, 2007, 22:40 Posted By: wraggster
via pspfanboy
Now that The Warriors' release is nearly upon us, you may want to grab some The Warriors loot. Maybe you'd want some action figures? ToyWiz has a pretty good selection, provided you want to pay up to $750. I don't know they can justify the price ... maybe there's some snuff hidden away in the packages?
More Info
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February 12th, 2007, 21:59 Posted By: wraggster
via gtaportable
More information has come to light regarding exclusive content for the now official PS2 version of Vice City Stories. A few hours ago I wrote a news article about the Italian Take-Two website clearly stating that this version will feature exclusive content. No further details were given.
However, thanks to aschi04 we now have more info regarding this. According to Exlibris.ch, who has a full page with info on the PS2 Vice City Stories, we'll be seeing new special missions, stunt jumps, races and jobs. Yet again it can be seen at the second last bullet point.
Special missions must be referring to side missions, most of you know what stunt jumps and races are, and ''jobs'' could be referring to Empire Building. With all this new content we'll also likely see most (if not all) of the major bugs taken care of in this version. This is rather promising for this upcoming title, owners of the PSP version might feel left out..
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February 12th, 2007, 21:48 Posted By: wraggster
New from SuccessHK
Take the field and experience the realistic, fast-paced action of Konami's acclaimed soccer series. or take the reins of your favorite team with the in-depth Master League Mode. This 2007 edition features enhanced animation and collision detection systems that combine to deliver the most fluid gameplay experience ever for the series. Also look for new fully licensed international and league teams (including Argentina, Australia, Netherlands, Spain, and Sweden as well as new club teams), and improved loadtimes for much faster and immediate gameplay. The PSP game also boasts the newly-added robust Master League mode, which gives players even more control over their favorite team by allowing them to manage and train the players on their own soccer franchise.
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