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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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April 24th, 2007, 21:03 Posted By: wraggster
via gizmodo
Here's the petition to open up the PSX's RSX under Linux. This is why you should sign it: You see, when Sony announced that it was going to allow people to install Linux on their PS3s without going through backdoors, everyone rejoiced at all the possibilities of playing back DivX and using it as a DVR under Linux. But if you've gone through the process of installing Yellow Dog Linux onto your PS3, you'll note that something's missing. Namely, hardware support.
You see, right now the Linux on PS3s have no access to the RSX (the graphics processor), which means playing back DivX or using any kind of meaningful graphical app is out of the question. Not to mention emulation (SNES, NES) gaming or real gaming under Linux. So go over and sign that petition so we can actually use Linux for something useful.
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April 24th, 2007, 20:48 Posted By: Shrygue
via IGN
Today Sierra, a division of Vivendi Games, announced the frightening first-person shooter F.E.A.R. (which stands for First Encounter Assault Recon, for all you acronym heads) for the PlayStation 3 has shipped to retailers nationwide.
Originally released on PCs in October 2005, F.E.A.R. was brought to the Xbox 360 a year later. The PS3 version supports up to 16 players for multiplayer and tracks their progress through leader boards on the PlayStation Network. F.E.A.R. on the PS3 also features an exclusive new level and weapon.
"The F.E.A.R. franchise has sold over 2 million copies since inception and now PlayStation 3 system users will be the latest to experience the true meaning of F.E.A.R.," said Pascal Brochier, president, Global Retail for Vivendi Games.
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April 24th, 2007, 20:38 Posted By: wraggster
via gamespot
Aussie gamers hoping the recently announced PlayStation Portable price drop for Europe would apply down under needn't hold their breath, with a Sony Computer Entertainment Australia (SCEA) spokesperson today confirming there are currently no plans to lower the price of the handheld unit.
The SCEA spokesperson told GameSpot AU that whilst a PSP drop wasn't imminent for Australia, the company was "evaluating local market conditions" for a possible future price reduction. "We will make an announcement when a decision has been made," the spokesperson said. In Australia, the PSP Base Pack retails for A$349.95 ($291).
Sony last night confirmed it was reducing the price of the PSP for UK and European gamers. From May 4, the handheld's core price will drop to £129.99 (from £149.99) in the UK, and to 169 euros for the rest of Europe. The price of US PSPs dropped $30 to $169.99 in early April.
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April 24th, 2007, 20:32 Posted By: wraggster
via gibiz
Following the news that Sony is to cut the price of PSP in Europe, analysts have told GamesIndustry.biz that they don't see the handheld as being in direct competition with the Nintendo DS.
"I don't think Sony will "beat" the DS, nor do I think that they aspire to do so. Nintendo has something different to offer with its touch screen and deep library of first party titles, and Sony is not in a position to compete with that offering," said Wedbush Morgan's Michael Pachter.
"Rather, the DS is like a souped-up GBA, while the PSP is like a miniature PS2. Games for the two devices are different, and the gaming experience is quite different. I think that the only people who care about the DS-PSP sales battle are the media."
Pachter's comments were echoed by IDC's Billy Pidgeon, who told GI.biz, "I don't see the PSP as competing with the DS so much as bringing in the core console demographic to handhelds, and the PSP has convergent value as a multimedia player that appeals to that group.
"Still, the DS Lite's value pricing will cause retailers to keep pushing Sony to bring PSP price down further, and strong DS hardware and software sales will reduce shelf space for PSP at retail," he added.
As announced yesterday, SCEE has cut the price of PSP to GBP 130 / EUR 170. Earlier this month, SCEA cut the US price of PSP by USD 30.
"The price reduction will be good for retailers as PSP were not moving quickly enough at USD 199," observed Pidgeon.
According to Pachter, there is likely to be more than one factor involved in Sony's decision to slash the price.
"I truly believe that Sony manages pricing based upon two things - cost of production and sales volumes. They will continue to lower price as they gain economies of scale, but it's not likely that the company will price below its marginal cost of production to move a few more units," he said.
"In the case of the PS2, they are making a profit because demand is still strong at the current price point. In the case of the PSP, their manufacturing costs have probably dropped to below the USD 169 level. With VAT and other incremental costs, they are pricing close to parity in the US, UK and Europe."
Pachter pointed out that Sony has the dominant share of US software sales, securing around 40 per cent of the market during March across all three of the company's platforms.
"Yes, it's true that the PS3 is behind, but I believe that Sony will persevere once it begins to market the device and once the game lineup catches up," he continued.
"That should begin to happen at holiday, and if HD monitor adoption picks up, I think that Blu-ray will become a factor in the battle."
According to Pidgeon, the move to cut the price of PSP won't necessarily boost sales of Sony's next-gen console. "Stronger PSP sales will help Sony move PS3's down the line," he offered, "But I think a larger installed base of PS3 will have a more important impact on increasing PSP penetration."
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April 24th, 2007, 20:20 Posted By: Shrygue
via Kotaku
I always say you can never have too many big-heading anime people cheerfully trying to do the things that normal people do every day. The Hot Shots Golf series was an excellent example, and now developer Clap Hanz and Sony are bringing even more cute sports action to the PS2 with Hot Shots Tennis.
This is great news for me, who secretly adores games where you can dress up little anime girls in various unlockable costumes but really can't stand the game of golf. I guess that's not so much a secret anymore. Luckily we have a very small and discreet readership base.
Oh boy.
Anyway, Hot Shots Tennis promises the same easy to access gameplay as the golf version, with doubles matches for up to four players, fourteen different characters, eleven locations, differing court surfaces, and enough unlockable content to keep you playing until the sequel comes out, rendering all your hard work null and void. Woot. Look for it in July!
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April 24th, 2007, 20:09 Posted By: wraggster
New from Divineo China
The Xecuter PS3 HDXT is a caddy type frame that plugs into the PS3 internally where the 2.5" Sata drive would normally slot. You then clip on the matching faceplate and bingo you now have a clean external Sata connection. No frills and no fuss. You can now add any hard drive you wish and connect it any way you wish. Team Xecuter have also designed a simple but cost effective Sata to IDE convertor (that is a separate product)
Key points:
- To be able to add any SATA or IDE Hard Drive externally to the PS3 - so there was no need for any expensive 2.5" Sata Hard Drive upgrades if the need for a very large hard drive was required in the near future.
- To make the adapter a clean design and pleasing to the eye.
- To be simple and cheap
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April 24th, 2007, 19:46 Posted By: wraggster
15 new Warhawk screenshots are giving us a fresh look at what is now a multiplayer-only title shooting up PS3.
Developed by Incognito Entertainment, the game's due out in the autumn a throws aerial and ground combat into the fighting melting pot and features numerous modes - e.g. Team Deathmatch and Capture the Flag - with vehicles and infantry engaging in shoot outs.
"During battle, players can take command of the most advanced war machine in the fleet, the Warhawk, capable of aerobatic dogfights at high speeds or hovering over ground troops providing tactical support," Sony has explained.
"Players continue the battle on foot with an arsenal of weaponry including rifles, flame throwers, grenades and more. Furthermore, players can gain access to an array of ground vehicles and lay waste with powerful weapons mounted on jeeps, tanks and specialty transports."
Screens Here
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April 24th, 2007, 19:43 Posted By: wraggster
Tickling our action fancy after our tearing through the excellent God of War II, we've got a brand new video of Capcom's gorgeous Devil May Cry 4 available to watch on the CVG video player.
The latest footage offers a glimpse at the PS3 and Xbox 360 instalments' demon-slaying antics, along with a look at one of the massive boss encounters you'll likely be drooling over when it arrives in the shops later this year.
DMC4 is expected on 360, PS3 and PC sometime this side of Christmas.
Trailer Here
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April 24th, 2007, 19:41 Posted By: wraggster
E-tail reckons EA's Medal of Honor: Airborne will deploy on PC, Xbox 360 and PS3 on August 28 - in North American at least - but while we await confirmation on that from the horse's mouth a new trailer has hit the drop zone.
UPDATE: Literally seconds after posting this trailer news, EA dropped us a response to a query on the August 28 release date. "We haven't confirmed the UK release date yet but it will be around that time - so late summer", a spokesperson for the publisher informed.
Running for roughly two-and-a-half minutes, the trailer features plenty of in-game action, including an example of that all-important parachute drop into the battle zone. Check it out and see what you think.
In Airborne, players strap on combat boots as Boyd Travers, Private First Class of the 82nd Airborne Division, and engage in battles throughout Europe.
Trailer Here
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April 24th, 2007, 19:20 Posted By: wraggster
via cvg
Namco-Bandai's gorgeous-looking RPG, Eternal Sonata, previously only announced for Xbox 360, looks like it could now also be making its way to PS3 as well.
The game has turned up on the Game Ratings list on the ESRB website as an Xbox 360 AND PS3 game.
The ESRB website has been a useful source for planned releases in the past, revealing retro games planned for the Wii's Virtual Console download service often before any official announcement is made.
It's speculated that the game may now see a simultaneous release on both consoles, although a 360 timed exclusive isn't ruled out. Either way, it's due out, on 360 at least, later this year.
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April 24th, 2007, 19:17 Posted By: wraggster
Eidos daddy company SCi has thrown in the towel and decided to release its blaster duo Kane & Lynch: Dead Men and Crossfire on PlayStation 3.
This sets up Kane & Lynch, the next shooter from the Hitman boys, for a simultaneous release on Xbox 360, PS3 and PC this year. Crossfire meanwhile, a new game from the developer behind the Conflict series, will arrive next year on the same platforms.
SCi also says it's in advanced negotiations for the film rights to the Kane & Lynch film, following up the Hitman flick which is currently in production with Fox.
via cvg
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April 24th, 2007, 17:40 Posted By: wraggster
EA's Medal of Honor: Airborne has suffered a few delays but eyes are now turning to late August 2007 for its release.
E-tailer GameStop is saying the WWII first-person shooter will release in North America on PC, PS3 and Xbox 360 on August 28.
EA's UK arm has not yet responded to queries on this date or indeed release date for the title on these shores, but if the GameStop listing is accurate then it's possible we'll get Medal of Honor: Airborne on August 31.
EA's Medal of Honor series has been trumped by Call of Duty of course, but Airborne could be the game that finds it reclaiming its throne. Much is being made of the sandbox-style gameplay in the title, a key feature the ability to parachute into the action anywhere in a level.
via cvg
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April 24th, 2007, 17:39 Posted By: wraggster
Alone in the Dark is set to be one of the best survival horror games ever made, judging by this dramatic new trailer.
It gives you taster of the monstrous beings lurking in Central Park, New York, and the hell you're going to endure to stay alive.
Check out the environmental detail as the camera pans out to show the whole park, and in the deformed faces of the creatures you'll encounter. Atari promises "state-of-the-art real-time physics and unparalleled environmental interaction within a meticulously detailed, open game world," and it looks to be coming along as planned.
The proposed episodic format that Alone in the Dark will take on is another reason we're pumped about this game. Inspired by TV drama shows, the game will be split into a number of 30-40 minute episodes, each one ending on a cliff-hanger - literally by the looks of it.
Alone in the Dark is set to hit PS3, 360 and PC later this year, and we can't wait.
Trailer Here
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April 24th, 2007, 15:50 Posted By: uberjack
Hi everyone,
I've released a new version of fMSX-PSP. Here are the new features:
* Added support for cartridge type selection in the System menu. This adds support for games like Zanac Ex, which are not detected correctly
* Preliminary ZIP file support. Emulator will load ROM or DSK files from a ZIP file, provided there's only a single compressed file per ZIP. System ROM's must still be uncompressed (or GZIP compressed)
* GZip file support - emulator can load cartridges and disk images from gzip compressed files. Save states are also much smaller in size
* GUI changes, wording changes
You can download the program here:
http://www.akop.org/psp/fmsx/
Thanks
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April 24th, 2007, 07:32 Posted By: wraggster
New release from Sleepy
Devhook Firmware Installer v0.6i
About:
This program was originally created by tommydanger, as a n00b friendly way to install new scary firmwares into Devhook easily. I simply modified it to make it neater, have wider compatibility, and also support the newest firmwares. I also made it so I could win some rocks in flatmush's little contest. I have now updated it to support more firmwares (for decrypting) and for running on more firmwares too.
To Use:
Extract everything to the root of your memory stick, put your firmware of choice in the root of your memory stick, and then run and enjoy!
Read the readme for further instruction and other news.
Works With:
This program will run on 1.00, 1.50, 2.71 SE (all), and all OE firmwares. Please don't email me asking why it doesn't run on your 3.03 or 3.11 firmware PSP anymore.
Changelog:
Version 0.6i
*Added full support for firmware 3.40 (please note that devhook doesn't support 3.30+)
*Bug fixes (not all fixed, check out readme for more info)
*Added newest Devhook and folders for all the firmwares you could decrypt (though unsupported)
*Added firmware 1.50 as an example of where to keep FWs (much confusion on that point)
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April 24th, 2007, 03:43 Posted By: wraggster
News from Noobz of an update to the Keyboard driver:
At long last, the new and updated version of πKey is finally released.
This version brings the following major updates:
A new keypress mode, which allows more natural use of the keyboard in action games etc. The default mode is now keypress mode, and the keyboard will switch automatically to text input mode when required.
Custom key-to-button assignment - so now you can define WASD buttons for FPS game movement, as well as cursor keys for XMB movement, for instance.
Support for mapping keypresses to analog joystick movements.
Support for converting keypresses into Danzeff OSK presses - so now you can use your physical keyboard with homebrew that uses the Danzeff virtual keyboard - e.g. AFKIM.
Installer now fixed to correctly install to flash0, to support GAME150 homebrew.
Palm UW keyboard ought to at least partially work, but I can't test it myself.
Optional on-screen status information.
Various minor bugfixes.
You should read the information in the docs/ folder in the release for more details about these changes, as well as instructions on how to install and configure πKey correctly.
There are a few known problems:
Multilingual support isn't great. Especially, the Sony OSK uses different key layouts for different regions, these are not correctly supported yet.
The Danzeff plugin occasionally misses keypresses when you type a lot of text at once.
When putting the PSP in standby, πKey doesn't usually recover properly when power is restored.
It has only been tested on 3.10 OE firmware. It ought to work on other OE firmwares, but I haven't tested it myself.
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April 24th, 2007, 03:41 Posted By: wraggster
via wired
Is Square Enix revamping its business model to focus on remakes and ports of old games? No. But blogs from Joystiq to Destructoid are reporting this story today, despite the fact that it is one hundred percent false. Some stories are just too good to fact-check.
The fun started on a website no one had ever heard of called PlayStation Universe, who reported:
Late Wednesday night, on their Japanese web site, Square Enix announced that it will be working under a new business model, focused more on re-releasing existing titles and creating sequels to older games.
Certainly an interesting story. Too bad it's entirely made up.
The crack team of journalists at PlayStation Universe had not, of course, provided any link to a source. First off, a cursory examination of Square Enix's Japanese web page reveals absolutely no news stories, site updates, press releases, or investor relations updates regarding a shift in platform strategy. In fact, the last time the relevant part of the site was updated at all was on April 12th with the release date of Dragon Quest Swords.
At this point, anyone interested in responsible journalism would know at the very least that the story should be looked at with a critical eye. Therefore, it was breathlessly reported as solid, irrefutable fact at Joystiq, Destructoid, Siliconera, and EvilAvatar among other high-profile outlets.
I'm sure they'll be very excited to know where the news came from. Given the strong similarities in the opening paragraph, PlayStation Universe doubtless got the news from this earlier story at Digg:
Square-Enix to focus exclusively on remakes and re-releases by 2010
The days are numbered for new titles from Square-Enix. Theire Japanese language website dropped a bombshell on the gaming world late Wednesday night Japanese time when they stated a change in their current business model that would focus solely on re-releases of older games and the occasional direct sequel to existing titles.
Great, maybe this site has a link! Oh wait, it's DailyGamingNews, a parody website. Let's read the rest of their article.
Finally, Final Fantasy VIII-2 will focus on the female protagonists from Final Fantasy VIII as they travel the world trying to find Squall, who many fans seem to think died at the end of Final Fantasy VIII despite the fact that you ****ing see him there at the very end of the end-game FMV cutscene. Presumably Square is assuming that anyone stupid enough to think that Squall was dead at the end of the game will be stupid enough to buy a second rate knockoff game just because it has the Final Fantasy name on it.
Yep, this is where the news came from -- a poorly written, profanity-laced humor article that PlayStation Universe was gullible enough to report as fact, based on the headline, and sloppy enough to not directly link. In their fumbling, they somehow managed to craft a story so compelling that major outlets were willing to report on it without any further research.
And people wonder why I drink.
HILARIOUS UPDATE: Two minutes after I submitted this story to Digg, somebody submitted the erroneous Joystiq coverage of the original, meaning they're immediately next to each other in the story list. Guess which one has more diggs thus far?
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April 24th, 2007, 02:08 Posted By: F9zDark
Source:
http://www.tmcnet.com/news/it/2007/04/23/2540084.htm
Blu-ray Disc Sales Surpass One Million Mark
HOLLYWOOD --(Business Wire)-- Blu-ray Disc has become the first high definition format to sell more than one million discs, a milestone it has achieved in less than a year. Blu-ray Disc sales also accounted for 70 percent of the high-definition movies sold during the first quarter of 2007, according to sales figures published today by Home Media Research.
Blu-ray's sales lead has increased each month since the first of the year and nearly three out of every four high-definition movies sold in March were on Blu-ray Disc, according to the HMR sales figures.
Industry projections suggest that this steady growth trend will continue based on the fact that seven of the eight major studios are releasing an increasing number of blockbuster movies on Blu-ray Disc, most of which will only be available in high-definition on Blu-ray Disc. In 2006, 18 of the top 20 selling DVD's were released by studios that are publishing their movies on Blu-ray Disc.
Blu-ray Disc titles accounted for eight of the top ten selling high definition titles in the first quarter of this year and since the introduction of both high definition formats, seven of the top ten selling high definition movies are on Blu-ray Disc.
"Sales of Blu-ray Disc titles have taken off since the first of the year," said Andy Parsons, Chairman of the Blu-ray Disc Association's U.S. Promotion Committee and Senior Vice President New Product Development at Pioneer Electronics. "Blu-ray Discs have been outselling HD DVD by more than two to one since the beginning of the year and the gap is steadily widening. It's exactly what we've said all along would happen - the strong support for Blu-ray among movie studio and equipment manufacturers means that consumers have more choices when it comes to players and titles. And they're choosing Blu-ray by an ever-increasing margin."
The sustained sales advantage enjoyed by Blu-ray throughout the first three months of the year will continue as studios maintain an aggressive release schedule to bring the biggest Hollywood movies to high definition. In the coming months, Blu-ray Disc studios will be releasing blockbuster titles such as Pirates of the Caribbean: Curse of the Black Pearl and Pirates of the Caribbean: Dead Man's Chest, Night at the Museum, Cars and Dreamgirls (for a complete release schedule, see attached chart).
About Blu-ray Disc
Blu-ray Disc is the next-generation optical disc format being developed for high-definition video and high-capacity software applications. A single-layer Blu-ray Disc will hold up to 25 gigabytes of data and a double-layer Blu-ray Disc will hold up to 50 gigabytes of data.
About the Blu-ray Disc Association
The Blu-ray Disc Association (BDA) is responsible for promoting and further developing business opportunities for Blu-ray Disc - the next-generation optical disc for storing high-definition movies, games, photos and other digital content. The BDA has more than 180 members. Its Board of Directors consists of Apple; Dell Inc.; HP; Hitachi, Ltd.; LG Electronics Inc.; Mitsubishi Electric Corporation; Panasonic (Matsushita Electric); Pioneer Corporation; Royal Philips Electronics; Samsung Electronics Co., Ltd.; Sharp Corporation; Sony Corporation; Sun Microsystems, Inc.; TDK Corporation; Thomson; Twentieth Century Fox; Walt Disney Pictures and Television; Warner Bros. Entertainment.
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April 24th, 2007, 00:58 Posted By: JKKDARK
via VGGEN
Previously confirmed for just the PlayStation 2, a new ESRB listing reveals that SNK's Art of Fighting Anthology is also headed to the Nintendo Wii and PSP. All three versions will be rated "T" for Teen.
We're not surprised that the game is also making its way to the Wii or PSP, given SNK's recent history of publishing titles like Metal Slug Anthology on all three platforms, and it's increased support of the Wii in general. We do have to wonder though why they didn't just announce all three versions at the same time.
Art of Fighting Anthology is a collection featuring the three titles in the Art of Fighting trilogy, with the original games serving as a prequel series (although released later) for the Fatal Fury franchise.
Although the PS2 version was announced with a May release date, it's unknown when the Wii or PSP versions will arrive in stores.
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