|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
April 26th, 2007, 21:46 Posted By: wraggster
via engadget

Mirror, mirror on the wall, which black high def console is the 1337est of them all? We know some people were bummed that the Xbox 360 didn't get to compete in the 2006 Engadget Awards with the PS3 and Wii (hey, it was launched in 2005!), but now's your chance to square off the two most expensive game consoles around. So who's gonna take it, Sony's piano black PlayStation 3, or Microsoft's matte black Xbox 360 Elite?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 21:29 Posted By: wraggster
Finally, you can pack away those dusty old PS2s because Sony has updated the PS3 to play the PS2 version of Pro Evolution Soccer 6 "with no known issues".
Although PES6 has been compatible with the PS3 since the console's launch, the online gameplay was completely broken. But now that's all been fixed thanks to Sony's latest firmware update.
All you have to do is get your PS3 updated to the latest firmware, version 1.7, to get PES 6 working perfectly in both offline and online matches. Enjoy.
The latest firmware has also enable the PS3 to play PSone games downloaded from the PSNetwork (usually for play on PSP).
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 21:27 Posted By: wraggster
Rumors of Sony's plan to releae a new 80GB PS3 have been fueled by a photograph of what appears to be the box of one of these high-storage machines.
As you can see in the image, picked up by Kotaku (and can be viewed just below this story), the PS3 box snapped clearly displays the increased size of the supposed new model.
Sony itself re-ignited speculation when SCE spokesperson, Satoshi Fukuoka, revealed that a bigger hard drive was being considered by the company.
SCEE were unavailable for comment at the time of writing but we'll keep on 'em. We'll remain sceptical for the moment though.
Screens Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 20:26 Posted By: Sonicboy 101
via CVG
Sony Computer Entertainment and Sony Corporation have jointly announced that Ken Kutaragi, representative director, chairman and group CEO of SCEI will retire from his executive position effective June 19, 2007.
Kutaragi is known as the "father of PlayStation" and invented and launched the original PlayStation in 1994 as well as the PS2 in 2000.
Kutaragi will step back from his executive management role to serve as honorary chairman of SCEI and provide insight and support Sony boss Sir Howard Stringer as senior technology advisor.
According to Sony After launching the PlayStation 3 worldwide. Kutaragi has decided to "pursue his dreams beyond PlayStation and to accelerate his network vision."
Kazuo Hirai, president and Group COO at SCEI will be promoted to president and Group CEO, continuing his responsibility as the leader of the PlayStation business.
"I am happy to graduate from Sony Computer Entertainment Inc. after introducing four platforms to the PlayStation family," said Ken Kutaragi.
"It has been an exciting experience to change the world of computer entertainment by marrying cutting edge technologies with creative minds from all over the world. I'm looking forward to building on this vision in my next endeavors."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 20:26 Posted By: wraggster
Sony's Hot Shots Golf series has made for some of the best arcade-style golf games in recent years, and the new online-enabled sequel in the works for PS3 is coming along nicely.
According to the latest issue of Famitsu magazine, the online lobby will hold up to 50 players, and with up to eight players per hole, you'll see how crowded it gets in the colourful new screens.
Oddly, it's suggested that the showing multiple avatars on the course can act as a distraction to other players - we're not sure that's a good thing. Hopefully you'll have to option to make all other player transparent or invisible.
There will be six courses in total, and the Japanese version of the game will feature 14 playable characters, including Japanese golf star, Shigeki Maruyama. Changes to the character line-up is expected for western versions.
Screens Here
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 20:22 Posted By: wraggster
Empire Interactive has picked up publishing rights to third-person action game The Shield that's based on the TV series, and will release the title on PC and PS2 in July.
The Shield videogame has been developed in co-operation with those involved with the TV show for authenticity's sake and brings to the polygon world the gritty police action and Detective Vic Mackey and his strike team.
Players will be able to immerse themselves in moments taken direct from the TV series, we're told, while the storyline's described as a "lost episode" and an authentic extension of the show.
So, crime-busting in Farmington will involve shootouts and punch-ups with the criminal element, and even a bit of stealth creeps in along with police tactics of a type apparently "never before seen in a video game". You'll also get to dabble in the dodgier side of the job, issuing bribes, planting incriminating evidence and using brute force while avoiding being busted by Internal Affairs
Screens Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 20:19 Posted By: wraggster
Staff lay offs at Sony may not end with the recent jobs cut at its European operation, it's emerged.
Reuters reports that the US and Japanese arms of the company could see redundancies, although SCE spokesperson Satoshi Fukuoka said nothing has been decided in this regard yet.
It's reckoned PS3 sales have been slower than expected, but Fukuoka said any job cuts occurring at Sony America and/or Sony Japan would be due to changes in how the games industry works - e.g. changes in software distribution from traditional retail to online - rather than sales performance of the new console.
Recently news broke that 160 jobs were to be axed throughout Sony Computer Entertainment Europe, yesterday details arriving on the SCEE development studios affected by the cuts.
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 17:10 Posted By: wraggster
Press release:
Ubisoft, one of the world’s largest video game publishers, and Bethesda Softworks®, a ZeniMax Media company, announced today that the blockbuster role-playing game, The Elder Scrolls IV: Oblivion® will be available for PLAYSTATION®3 computer entertainment system in the UK on April 27th.
Released in March 2006 for Windows and Xbox 360™ video game and entertainment system from Microsoft, Oblivion has already earned countless awards from publications around the world including numerous Game and RPG of the Year awards. Gamerankings.com and MetaCritic.com list Oblivion as the highest rated game of all time on Xbox 360 and PlayStation3, and the Official PlayStation magazine in UK recently rated the game with an amazing 10/10, the first PS3 game to achieve that score in the magazine.
Oblivion is a unique role-playing game that features a powerful combination of free-form gameplay, unprecedented graphics and cutting edge AI. Gamers can choose to unravel Oblivion’s epic narrative at their own pace or explore the vast world in search of their own unique challenges.
After the mysterious and untimely death of the Emperor, the throne of Tamriel lies empty. With the Empire ready to crumble, the gates of Oblivion open and demons march upon the land - laying waste to everything in their path. To turn the tide of darkness, you must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.
For more information on Oblivion PS3 visit http://oblivion.ubi.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 15:10 Posted By: bandit
PRESS RELEASE: PLAYSTATION®Eye Camera Brings Next-generation Communication to PLAYSTATION®3
Intelligent, motion-sensitive camera and noise cancelling microphone in one sleek package
London, 26th April 2007. Sony Computer Entertainment Europe (SCEE) today announced the arrival of the next-generation PLAYSTATION®Eye camera.
Scheduled for a Summer release in Europe, PLAYSTATION Eye is an essential accessory for voice, video chat and online gaming that will enable gamers to enjoy their PLAYSTATION®3 (PS3™) experiences like never before.
Designed specifically for PS3 and featuring huge advances in USB camera and microphone technology, PLAYSTATION Eye is set to revolutionise the experience of online communication on the PLAYSTATION®Network. Expanding on the market-leading heritage of the EyeToy® USB Camera for PlayStation®2, the sophistication of the PLAYSTATION Eye naturally complements the advanced features and capabilities of PS3 – all in one slickly designed, unobtrusive unit.
Designed specifically to work with the next generation of social gaming titles and new services being developed for PS3, key features of the PLAYSTATION Eye include:
• A sophisticated microphone with the ability to reduce background noise and focus on the spoken word for smoother, more accurate speech recognition and transfer
• The ability to capture videos and audio clips directly to your PS3’s hard disk drive
• Engineered to perform well even in low-light conditions
• A range of different capturing modes, including slow motion and time-lapse
• Faster frame rate for improved tracking, responsiveness and smoothness
• Two position zoom lens for close-up and full body options
• A range of eye-catching visual effects to apply to photos and videos
• Bundled with EyeCreate™ editing software, which allows users to save and edit photos, video and audio clips
David Reeves, President of Sony Computer Entertainment Europe said, “PLAYSTATION Eye is a great example of how we have moved forward so significantly with our technology. PLAYSTATION Eye has four times the resolution, twice the framerate and double the sensitivity of its predecessor EyeToy USB Camera. With the technology that we now have at our disposal we will be able to dramatically improve the communications experience enjoyed on PS3”. EyeCreate software EyeCreate editing software, bundled free with PLAYSTATION Eye allows you to save photos, video and audio clips to your PS3 hard disk drive and apply eye-catching visual effects to your images. Different capture modes like time-lapse and slow motion open up a world of possibilities to be explored further in EyeCreate’s editing suite, where you can turn your media into professional looking movies.
New microphone functions
An all-new four microphone array, incorporating multidirectional voice location tracking, enhanced echo cancelling and background noise suppression allows for clear audio chat in even the most noisy of environments, without the need to hold or wear a headset.
Next-generation camera features
A frame rate of up to 120 frames per second allows for super-smooth video and sophisticated low-light operation means that the room doesn’t have to be brightly lit for the camera to deliver crisp, perfectly exposed video. The adjustable zoom lens features a 56º field of view to capture head and shoulders action for close-in audio-visual chat, and a 75º field of view to capture the whole body for a fully physical gaming experience.
Technical Specifications:
• 4 channel audio input:16 bits/channel, 48kHz, SNR 90db
• 56º to 75º Field of View zoom lens
• 2.1 F-stop, <1% distortion, fixed focus (25cm to 8 at 75º FOV)
• 640 x 480 at 60 frames/second
• 320 x 240 at 120 frames/second
• USB2 high-speed data transfer
• Uncompressed video or optional JPEG compression
Image from: Kotaku
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 11:40 Posted By: happy_mak
A camera for PS3 named as Playstation Eye will launch this autmn and a software named The Eye Of Judgement will launch alongwith it.
Check the URL
http://www.jp.playstation.com/scej/title/eoj
Dont know whether this is Japan only, but the camera specs are 60 frames (640x480) , 4-channel microphone and JPEG progressive encoding
Can be used as a scanner for trading cards used in games
Can be used for chat and things too.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 02:33 Posted By: wraggster
via engadget
Sony first announced its speedy new Memory Stick PRO-HG Duo cards all the way back in December, but it's now finally gotten a bit more specific about them, including providing the all important details on pricing and availability. Set to be available in 1GB, 2GB, and 4GB capacities, the cards boast a new 8-bit parallel interface that Sony says translates to a 30MB/sec transfer rate, which makes 'em about three times faster than the standard Memory Stick Pro. To take advantage of all that speed, Sony's also providing an ExpressCard adapter for the new Memory Sticks, although they will still be compatible with standard 4-bit parallel interface hardware, albeit at a significantly reduced speed. While there doesn't appear to be any word on how much the adapter will cost, you can look for the cards themselves to set up back $60, $90, and $150 for the 1, 2, and 4GB variations, respectively, with all three available in August.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:52 Posted By: wraggster
PIRATA NERVO has released a 2D platformer for the PSP, heres some details:
3755 lines of code and took 2 months to make it.
I hope you all enjoy.
1 level, 3 diffcult levels.
Objectives:
Kill all monsters.
Find the treasure.
Setgool must survive.
You can walk to the right(to find the treasure) only when the monster is dead.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:45 Posted By: wraggster
via pspfanboy
What could be better than a game of pool filled with porn stars? Almost anything, it seems. Unsurprisingly, Pocket Pool is being blasted by critics. And it's not just for poor taste, too. The game fails to deliver an accurate billiards experience, negating even the thinnest hope of legitimacy the title could have hoped for.
Gamespot (34/100) - "Five minutes of Internet searching ought to yield you near-infinite amounts of sexier imagery than what this game has on offer-and for free, at that!"
IGN (40/100) - "Pocket Pool is a poor billiards game through and through. The bonus stuff (read: pictures of half-naked women) that the game is built around isn't worth the time it takes to earn them, and the pool itself has numerous problems"
Modojo (40/100) - "The ball physics are floaty for one, forcing the ball to roll either too much (into a pocket) or not enough (to make contact with a target ball). Worse yet, the AI-fueled opponent can be off the charts."
Congratulations, Eidos. It appears you've published this year's worst PSP game. Wonder how long this will take to end up in the bargain bin?
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:39 Posted By: wraggster
There's a reason Calling All Cars! has forum users up and down the internet slathering like slack-jawed vegetables - and that's God of War. Or, more accurately, the dependably outspoken man behind PS2's astonishing god-rocker, David Jaffe, who's on design duties for Sony's latest PlayStation Network title. So, with a near-final build at our fingertips, we thought we'd take one last thorough look at the game before the world goes review crazy. Jaffe fans should prepare themselves though - there ain't no interactive sex-scene in this one.
Essentially, Calling All Cars is a straightforward - if impressively entertaining - mix of tag and Capture the Flag, albeit on wheels. Your goal is simple: snag the escaped convict on the map and drive him as fast as you can to jail, avoiding the onslaught of rampaging vehicles determined to capture your cargo for themselves. Points are awarded depending on you method of delivery and the car with the most points at the end of a round wins.
You see, each jail has numerous drop-off points - some are easily accessible ground-level gates and others might require high-flying ramp-leaping to reach, while the hardest of all might necessitate a daredevil climb up a precariously winding path. Go for the easy option and, provided you don't lose your prisoner, you've a guaranteed one point. Aim for two or three point gates to wrack up your score though and you'll need some serious car control for success. It's all about strategy and risk-taking.
Full article
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:37 Posted By: wraggster
via ign
Everyone's been wondering where all the PS3 game demos are hiding. Our response is, you can't have demos when you don't have any games!
Sony Japan is actually making the best of a sparse summer PS3 lineup with demos for two of the system's biggest upcoming games. The first is Ninja Gaiden, whose demo was already announced for distribution via the Japanese PlayStation Store beginning on 4/27.
Today, Sony announced another demo. This one is for FolksSoul, the title formerly known by too many names to recall without doing some actual research. The Game Republic developed action adventure in which you gather fairies for use in battle will see a demo in early June, presumably prior to the final 6/21 release date.
Sony has also announced a tie-up with Japanese boy group Abingdon Boys School. A promotional video for the group, who will be performing the theme song for FolksSoul, will be available for download at the PlayStation Store on 5/21.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:36 Posted By: wraggster
Let's face it: Silent Hill is one of those places you don't want to live in, you'd hate to visit and you sure as hell hope you don't get a postcard from. Perhaps it's the continually fog-enshrouded streets that hide frightening skinned monsters. Maybe it's the messages from deceased or long-lost relatives that potentially draw hapless people to their doom. Or maybe it's simply the continual traveling between the seemingly normal and the completely hellish dimensions that bends a character's definition of reality and insanity. Over the course of four console games, Konami's adventure franchise has redefined psychological horror for players around the world. Now, thanks to the developers over at Climax, these scares are bringing a one-two punch for gamers: they're going portable and they're exploring the source of the town's insanity with Silent Hill: Origins.
The pre-alpha build we checked out introduced us to Travis O'Grady, a trucker driving past Silent Hill during a rainy night. Of course, going near this damned town is bound to court disaster, and as Travis slams on his brakes to avoid hitting a robed figure, he finds himself enveloped in fog. As he runs along the road in search of the mysterious figure, he comes upon a house in flames and a badly burned little girl inside. While he manages to carry the girl outside to safety, he quickly passes out and awakens the next day on a bench inside of the Silent Hill city limits. Although he has no idea how he managed to get to the town, Travis' primary concern is of the child he saved, and he runs through the deserted streets to the nearby hospital to check on her. However, once he gets there, Travis runs into the only other soul he's seen in town, a doctor that ignores his questions and disappears into the bowels of the building. Following the physician, Travis quickly finds himself in an alternate version of the hospital, complete with the dilapidated environments, malevolent nurses without faces and other elements that fans of the series know well.
Full Article
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:33 Posted By: wraggster
via ign
The new version 1.7 firmware update for the PS3 promised one long-awaited update for the system: the ability to play PlayStation games that you've downloaded from the PlayStation Store's Game Archives section. Unfortunately, there appear to be some lingering issues with PS3 compatibility, as many upcoming Game Archives games are still PSP-only.
Sony Japan at last announced what games PS3 owners will be able to play when PS3-compatible downloads begin on 4/26. The PS3 will have just 11 titles available for play on day one. The list includes:
Spectral Force (Idea Factory)
R-Types (Irem)
A.IV. Evolution Global (Artdink)
Resident Evil Directors Edition (Capcom)
Bishibashi Special (Konami)
Arc the Land (Sony)
Ore no Shi wo Koete Yuke (Sony)
Gunners Heaven (Sony)
Ganbare Morikawa-kun Ni-go (Sony)
Marl Oukoku no Ningyou Hime (Nippon Ichi)
Tekken 2 (Bandai Namco)
The PSP will be able to play all these games as well. In fact, this list of PS3-compatible games is just a subset of the current Game Archives lineup that's already available for PSP owners. To that growing lineup, Sony will be adding 14 new PSP-only titles, also on 4/26. Here's the full list.
Ikasama Mahjong (Idea Factory)
CG Mukashi Banashi Jiisan Ni-do Bikkuri (Idea Factory)
Yaku Tsu Noroi no Game (Idea Factory)
Lunatic Dawn III (Artdink)
A5: Take the A-Train 5 (Artdink)
Metal Slug X (SNK Playmore)
Real Bout Garou Densetsu (aka Real Bout Fatal Fury, SNK Playmore)
Kenkaku Ibunroku Yomigaerishi Soukou no Yaiba Samurai Spirits Shinshou (aka Samurai Showdown Warriors Rage, SNK Playmore)
Bakumatsu Roman: Gekka no Kenshi (aka The Last Blade, SNK Playmore)
Garou Densetsu Wild Ambition (aka Fatal Fury Wild Ambition, SNK Playmore)
Fushigi Keiji (Capcom)
Philsoma (Sony)
Jigsaw World (Nippon Ichi)
Wai Wai Tennis Plus (Hamster)
PSP owners can at last celebrate the arrival of SNK Playmore product in the Game Archives. Also notable is the sudden jump in game releases for this update. Previous updates included just a handful of titles.
As for the few games that are playable on both platforms, there's a bit of good news as well. As previously announced by Sony, you'll be able to exchange save data between your PSP and PS3. By transferring your data from the PS3 the PSP, you can continue your PlayStation games on the go. The data can then be transferred back when you want to continue on the big screen.
Sony also revealed today that the Game Archive downloads will be compatible with your old PlayStation save data. If you happen to have save data sitting around on a Memory Card somewhere, you can use a Memory Card Adapter to transfer the data to the PS3. This data can also be copied over to the PSP.
The PS3's slow pace in catching up with PlayStation compatibility is a bit mysterious, but the growing lineup of games in the Japanese Game Archives section, as well as the ability to share data in the home and on the go, has us excited. Stay tuned for further details on Sony's plans for the Game Archives in your part of the world.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:33 Posted By: wraggster
via ign
The new version 1.7 firmware update for the PS3 promised one long-awaited update for the system: the ability to play PlayStation games that you've downloaded from the PlayStation Store's Game Archives section. Unfortunately, there appear to be some lingering issues with PS3 compatibility, as many upcoming Game Archives games are still PSP-only.
Sony Japan at last announced what games PS3 owners will be able to play when PS3-compatible downloads begin on 4/26. The PS3 will have just 11 titles available for play on day one. The list includes:
Spectral Force (Idea Factory)
R-Types (Irem)
A.IV. Evolution Global (Artdink)
Resident Evil Directors Edition (Capcom)
Bishibashi Special (Konami)
Arc the Land (Sony)
Ore no Shi wo Koete Yuke (Sony)
Gunners Heaven (Sony)
Ganbare Morikawa-kun Ni-go (Sony)
Marl Oukoku no Ningyou Hime (Nippon Ichi)
Tekken 2 (Bandai Namco)
The PSP will be able to play all these games as well. In fact, this list of PS3-compatible games is just a subset of the current Game Archives lineup that's already available for PSP owners. To that growing lineup, Sony will be adding 14 new PSP-only titles, also on 4/26. Here's the full list.
Ikasama Mahjong (Idea Factory)
CG Mukashi Banashi Jiisan Ni-do Bikkuri (Idea Factory)
Yaku Tsu Noroi no Game (Idea Factory)
Lunatic Dawn III (Artdink)
A5: Take the A-Train 5 (Artdink)
Metal Slug X (SNK Playmore)
Real Bout Garou Densetsu (aka Real Bout Fatal Fury, SNK Playmore)
Kenkaku Ibunroku Yomigaerishi Soukou no Yaiba Samurai Spirits Shinshou (aka Samurai Showdown Warriors Rage, SNK Playmore)
Bakumatsu Roman: Gekka no Kenshi (aka The Last Blade, SNK Playmore)
Garou Densetsu Wild Ambition (aka Fatal Fury Wild Ambition, SNK Playmore)
Fushigi Keiji (Capcom)
Philsoma (Sony)
Jigsaw World (Nippon Ichi)
Wai Wai Tennis Plus (Hamster)
PSP owners can at last celebrate the arrival of SNK Playmore product in the Game Archives. Also notable is the sudden jump in game releases for this update. Previous updates included just a handful of titles.
As for the few games that are playable on both platforms, there's a bit of good news as well. As previously announced by Sony, you'll be able to exchange save data between your PSP and PS3. By transferring your data from the PS3 the PSP, you can continue your PlayStation games on the go. The data can then be transferred back when you want to continue on the big screen.
Sony also revealed today that the Game Archive downloads will be compatible with your old PlayStation save data. If you happen to have save data sitting around on a Memory Card somewhere, you can use a Memory Card Adapter to transfer the data to the PS3. This data can also be copied over to the PSP.
The PS3's slow pace in catching up with PlayStation compatibility is a bit mysterious, but the growing lineup of games in the Japanese Game Archives section, as well as the ability to share data in the home and on the go, has us excited. Stay tuned for further details on Sony's plans for the Game Archives in your part of the world.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:32 Posted By: wraggster
via IGN
Today 2K Sports shed some light on a few features of The Bigs, the over-the-top baseball game due this summer. The title blends outrageous visuals with pick-up-and-play mechanics to offer a unique sports experience.
"With The Bigs, we want to take the baseball genre to new heights and redefine what a baseball video game can be," said Greg Thomas, President of developer Visual Concepts, a 2K Sports studio. "The Bigs has the fast learning curve of an arcade game coupled with deep play mechanics, amazing visuals, and hero-like presentation of real Major League Baseball players that will keep gamers coming back for more. The Bigs will showcase dramatic highlight reel moments at every at-bat, creating a truly epic baseball title."
Each MLB player in The Bigs has been individualized with great attention to facial details and physical characteristics so fans will be able to recognize their favorite players. Stadium landmarks have been stylized to highlight each park's unique architecture and to fit the overall theme of the game. The glove at San Francisco's AT&T Park, for instance, has been resized to mammoth proportions and the left field wall in Boston's Fenway Park has been turned into a real "Green Monster."
Baseball fans will be called up to the big leagues this summer.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
April 26th, 2007, 01:30 Posted By: wraggster
via ign
Sony's obnoxious ape mascots are back on the PSP like you've never seen them before. We're all used to catching the pesky little monkeys from the Ape Escape series. But this time, we'll get a chance to play as them!
Sarugetchu Saru Saru Daisakusen begins when the fiendish Specter captures Professor Hakase and shrinks his research lab down to tiny size. Kakeru and Natsumi, the regular heroes in the Ape Escape games, happen to be in the lab at the time, and they get shrunk as well.
It turns out that the professor has been planning for such an emergency. He comes up with a way to merge the research lab, which happens to look just like a hat, with the "piposaru" apes -- the same ones that usually cause trouble. It's up to the apes to collect Nano Cards in order to restore Kakeru and Natsumi back to normal size.
Kakeru and Natsumi are in control of the apes that sport their shrunken research lab as head gear. From the player's perspective, though, you're directly controlling the apes as you adventure through obstacle-filled stages.
You'll encounter new apes as you work through the stages, and must put their special abilities to use. One ape has a glider, and by attaching to him, you can progress to higher ground. One ape is a mermaid, which allows you to swim. Other apes are good for fighting off the mechanical foes that get in your way.
Developed by Hand, this new portable entry in the Ape Escape series hits Japan this summer. There's no word yet on an international release.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
next » |
|
|