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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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June 16th, 2008, 17:07 Posted By: JKKDARK
via IGN
Agetec, Inc. today announced its upcoming game, Women's Volleyball Championship, for the Sony PlayStation 2 computer entertainment system. Women's Volleyball, which features six venues from around the world, will be released in August 2008, and promises to be the most accurate representation of the sport ever presented on a gaming console.
"Women's Volleyball brings the intense action of professional volleyball to the gaming community," said Spike. "Professional volleyball produces some of the best athletes in the world and it's high time someone introduced a great video game that reflects that."
Women's Volleyball is as fast-paced and grueling as the real thing, and perfectly captures the passion and excitement of the sport. Play as one of twelve countries battling their way to the top of the ranks, or create your own team of pros to take on the rest.
"A key feature in Women's Volleyball is players get a chance to create and train their own team. If players want their volleyball players to have certain qualities, this game allows them to customize their players to their liking," says Mark Johnson, producer at Agetec. "Another great feature of the game is that the volleyball players are affected by real life conditions like exhaustion and dominant hand, adding an unprecedented level of realism to the game."
For more information visit www.agetec.com.
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June 16th, 2008, 09:37 Posted By: pibs
Metal Gear Solid 4 will continue to be the most played game outside of Europe this week, as there are no new titles to pick up in the US or Asia. Europeans have a relatively strong week with two decent titles and a few pieces of potential shovelware.
US Games
No new releases
EU Games
SingStar Vol II (also available without microphones)
Topspin 3
Overlord: Raising Hell
The Incredible Hulk
The Chronicles of Narnia: Prince Caspian
Asian Games
No new releases
Source: http://www.n4g.com
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June 16th, 2008, 09:28 Posted By: pibs
Far Cry took on Half Life 2 and Doom 3 head on, Crysis defined next generation visuals and gameplay at a huge price and now they seem to be shifting their focus on tapping the potential of the handheld market as well. Their application programme page specifically requires PSP programmers for their offices in Budapest, Hungary.
Source: http://www.gameguru.in
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June 13th, 2008, 23:18 Posted By: JKKDARK
Giana's Return, an upcoming homebrew games for several platforms including Dreamcast, PC, etc.
MK2k ( http://www.mk2k.net/serendipity/ ) who has already ported a bunch of games to the PSP, is highly interested in porting the final of “Giana’s Return” for all Playstation Portable useres out there.
Aren’t those excellent news? The list of people who are willing to port to certain platforms are steadily growing
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June 13th, 2008, 23:03 Posted By: JKKDARK
via IGN
Harmonix, the leading developer of music-based games, and MTV Games, a part of Viacom's MTV Networks (NYSE: VIA, VIA.B), along with marketing and distribution partner Electronic Arts Inc. (NASDAQ: ERTS), announced today that for a limited time Rock Band Special Edition Bundle for the PlayStation 2 computer entertainment system is available for a MSRP of $99.99 at participating retailers. Rock Band instrument controllers for PlayStation 2 system are compatible with the PlayStation 3 computer entertainment system.
"For a limited time this promotion will provide music fans and casual gamers the chance to experience the Harmonix masterpiece Rock Band at an extremely affordable price," said Bob Picunko, Vice President of Electronic Games and Interactive Products for MTV. "This is a great value for a Father's Day gift, a graduation party or summer vacation."
The Rock Band Special Edition Bundle for the PlayStation 2 system features a wireless Fender Stratocaster guitar controller, electronic drum kit, real drum sticks, microphone, USB hub and Rock Band software. In addition, Rock Band Track Pack Volume 1 for the PlayStation 2 system and Wii home video game system from Nintendo will be available on July 15, 2008, for a MSRP of $29.99. The 20-song pack features an electrifying mix of classic hits and current favorites, including songs by Boston, NIN, Stone Temple Pilots, and 30 Seconds to Mars.
Rock Band is the ultimate platform for music fans and gamers challenging players to put together a band and tour for fame and fortune, while mastering lead/bass guitar, drums and vocals. Featuring the most master recordings than any other music game, Rock Band features some of the world's biggest rock artists and spans every genre of rock ranging from alternative and classic rock to heavy metal and punk.
Rock Band has garnered more than 40 awards, including Game Critics Award: Best of Show E3 2007 and three awards at The 11th Annual Interactive Achievement Awards including Outstanding Innovation in Gaming, Family Game of the Year, and Outstanding Achievement in Soundtrack.
Rock Band is rated "T" for Teen (lyrics, mild suggestive themes) by the ESRB.
EA is the exclusive distribution and marketing partner for Rock Band.
For more information on Rock Band and Harmonix Music Systems please visit www.rockband.com and www.harmonixmusic.com.
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June 13th, 2008, 22:24 Posted By: Shrygue
via Computer and Video Games
Microsoft's Zune can learn from the "cautionary tales" of the PSP, Microsoft's Entertainment and Devices Devision boss Robbie Bach has said.
Speaking in an interview with Venture Beat, Bach said that while the PSP was "reasonably successful" as a games portable, he thinks that music and video were an after though for the platform.
"The PSP is a reasonably successful product at the profit-and-loss level. But as a product concept, there are cautionary tales to learn from it," he said. "While it is good at producing audio, it's not a good music player because it doesn't have local storage (except for flash memory slots).
"You can't keep your music there. It has a beautiful screen, but you can only get the video under the Universal Media Disc format. That format hasn't been successful.
"On a game level, it has done well," he continued. "But even there, it is mostly PlayStation 2 ports. There isn't much original content. When you do these devices, they can't be pretty good at a lot of things. They need to be great at what they do."
Learning form the PSP, says Bach, Microsoft has decided to focus on music with its Zune music player, which means that we shouldn't expect a singing and dancing Zune games service any time soon.
"We think of it more as a portable entertainment player," said Bach. "It is technically possible to do games on there. But you aren't going to see a broad gaming effort from us until we sort that through and have it figured out.
"I don't think of Zune like the PSP. The PSP is a game player that also does video and music. We think of Zune as a broad-based entertainment device."
That said, according to Bach the Zune is a greater platform for games than the iPod, which recently unveiled plans for an iPhone games store.
"It is more compelling than an iPod because it actually has a D-pad. From a gaming perspective, it is reasonably well suited. You can read a little or read a lot into it. The point is that we think of it as a portable entertainment device."
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June 13th, 2008, 22:18 Posted By: Shrygue
via Computer and Video Games
The launch of the brilliant MGS4 is "only the beginning" of a rush of triple-A PS3-exclusives, says Sony's seemingly pleased VP of product marketing, Scott Steiner.
With some of the console's big titles like Gran Turismo 5: Prologue, GTA IV and Singstar now out the door, Steiner paints a positive picture for PS3 owners for the rest of the year.
"This is only the beginning of an ongoing software avalanche for PS3 that includes titles such as LittleBigPlanet, SOCOM: Confrontation, MotorStorm Pacific Rift and Resistance 2 that only PS3 owners will be able to exclusively enjoy," said Steiner.
He also hopes MGS4 will encourage some of the millions of hibernating PS2 fans to come out the woodwork and grab a PS3.
Let's just hope they can keep the attractive hardware bundles in stock.
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June 13th, 2008, 21:40 Posted By: dejkirkby
***************************
**** V.2 CHANGES: *********
***************************
-Should have fixed all compatiblity issues with PSP PHAT models
- Made process of flashing theme 2 - 3X faster
- Added color selector for XMB date/time
- Added color selector for XMB busy signal
- Added color selector for XMB Battery
- other small bugs fixed
*If you did not install your Firmware with Despertar del Cementerio, you need to use the attached tool by Marce82 to unlock your flash0 files.
Overview:
XMBeditor is a PSP based application that aims to meet the all the needs of the advanced PSP theme enthusiast. Formally, "PSP Wardrobe"; XMBeditor has now taken a new direction. Going from just a theme/mod manager - to now also be a fully capable XMB editing tool.
Now able to edit the binary values of both .prx and .rco files, it now offers a much deeper level of XMB manipulation.
Features:
- For ALL model PSP (PHAT or SLIM)
- Manage unlimited themes
- Manage unlimited xmb mods
- Fullscreen previews for all themes/mods
- audio previews for click sounds/boot sounds
- recovery system runs from app, and M33 Recovery Menu
- XMBeditor creates recovery from your own flash
- backup/restore current xmb theme
- Create-A-Theme
- Flash0 Free Space Manager
- Wallpaper Tool [Set your wallpaper behind your xmb waves]
- Auto Flash0 Optimization for PSP PHAT
- can handle ANY theme (homescreens and all !!)
- Lots of safety checks (firmware, battery, paf decrypted ect...)
- Wave Tool [on/off, speed, size, color, position]
- paf.prx Editor [change text color, size, glow blink rate, ect...]
- will automatically write wallpaper to Flash1, if it's in a theme
DOWNLOAD INCLUDES 5 THEMES, AND HUNDREDS OF XMB MODS WITH ALL GAMEBOOTS REMOVED
DOWNLOAD
For a version with gameboot check here:
The Playground
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June 13th, 2008, 19:57 Posted By: Shrygue
via Kotaku
Get ready Guitar Hero III fans, for your doom (at least according to Luke) comes on June 19th, the official release date for the Coldplay track pack on the PlayStation Network and Xbox Live. The three-pack of songs includes the single "Violet Hill" from their upcoming album Viva la Vida, due out June 17th, along with two of the band's older tracks, "God Put a Smile Upon Your Face" form A Rush of Blood to the Head and "Yellow". Seriously, "Yellow"? Did that even have guitar in it? I'd head over to Amazon and check out the excerpt from the song to check but that would mean I voluntarily listened to it, and I made a pledge never to do so again after they played it on the local "alternative" radio station for the millionth time.
Anyone overly excited by this track pack? Speak up, so we might poke you with sticks and try to figure out what makes you tick.
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June 13th, 2008, 19:50 Posted By: Shrygue
via Kotaku
According to a report over at GamesIndustry.biz, Sony's next motion-sensing controller is closer to fruition than we may have though. Citing various industry sources, GI explains that the company is working on a controller that breaks into two pieces, each containing an accelerometer for Wii-like motion sensing capability. The story mentions that working versions of the new controller have already been delivered to certain development partners.
Nothing official from Sony on this of course, but GI remains confident that something concrete will be announced in the coming moth, possible at the E3 expo this July.
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June 13th, 2008, 14:39 Posted By: Darksaviour69
Square Enix is still playing coy when talking about its exclusivity deals that concern upcoming RPG titles for the Xbox 360.
In a statement made on Yahoo Japan's financial site, the company affirms that there are no plans to release the just-announced Star Ocean: The Last Hope on the PlayStation 3.
This is of course careful wording -- "no plans" -- because it was quite clear at the Microsoft RPG event earlier this week that there was never any announcement of an exclusive release for the Xbox 360 (unlike the trumpeting of exclusivity for Tales of Vesperia and Infinite Undiscovery). Star Ocean 4 will launch in 2009 on the Xbox 360; that's it for now.
Via Wired
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June 13th, 2008, 12:44 Posted By: Unicorn
Source http://psp.scenebeta.com/.
coolguy5678 has released a new Homebrew game for our PSP. This Homebrew takes part in the Scenery Beta 2008.
I copy from the Readme of the author:
This is a game based on the game "four-square" played all over the world. If the ball goes to your square, you have to hit it so it first bounces in your square and then in someone elses. If you make a mistake, you are out, everyone who was in a lower square moves up, and a new person enters the game in the lowest square (on the bottom-left). The highest square (top-left) is the king square, and if you make a mistake here, you only move to the lowest square, instead of going out.
You are the blue player. You earn points for staying in and playing fast shots. You earn double points when you are in the highest two squares. When you go out, your game ends.
A note about the rules: Four-square is played around the world, but the rules vary dramatically depending on where its played - so, don't tell me "the rules are wrong!"
Controls
- Use the analog/or d-pad to move.
- Hold X to charge up your shot.
- Release X when the ball is near you to hit it.
The ball is hit outward in the direction of the blue cone on your player. If the ball is far away from you when you release X, the ball will be hit at a shallower trajectory, unless the ball is outside your reach. It takes a while to get used to this, but its easy to play the game once you are used to the feel of the game. Try watching the AI players on the main menu.
Credits
Programming - coolguy5678
GFX - coolguy5678
Music - AndrewPotterton of Soundsnap.com
SFX - Soundsnap.com
Font - P. Wiegel
Special thanks to Brunni for writing OSLib.
If have tried to attach it into Dcemu forum, but I receive a 403 error :-(.
http://www.megaupload.com/?d=EUKLSSH1
Enjoy.
Download and Give Feedback Via Comments
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June 12th, 2008, 20:25 Posted By: Shrygue
via Joystiq
In case you were thinking of skipping the approximately 8-minute install (which also translates to 4 or 5 cigarettes for our aged hero) and making a sandwich, consider the little bit of humor you'd be missing. If you're still undeterred and plan to ignore the game while it installs, check out our gallery for the sagacious and spoiler-free advice.
While some of it is a bit mundane, there are some rather humorous tidbits scattered about. For instance, how does one take a break every 15-minutes when cut-scenes run longer than that?
Photo shots of each screen during game install here
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June 12th, 2008, 20:10 Posted By: Shrygue
via Computer and Video Games
Here are some snaps of the Metal Gear Solid 4 midnight launch event that took place on Oxford Street, London.
A camo colour-wearing crowd (and some bloke with a truly epic afro) braved the hazards and hoodies of late night London to wait in line for the 12-o-clock opening, when the first copies of the game were handed over.
Well, almost the first, anyway.
No official numbers have been issued for the night, but it looked like it went pretty well.
It's expected that the flagship title will shift a fair few PS3s, with Sony smartly putting out a hardware bundle to go with the game.
And we've got our copies sitting right here, saying "play us, play us" in a quiet voice. You guys will be too busy playing to want any news today anyway, right?
Were you at a midnight opening and then went straight home (via the muggers) to play it all night? What are your first impressions? Let us know below.
In case you're still undecided, here's PSM3's review in full. And if you've forgot what the hell the story's all about, head on over to Joystiq, who's got a good little round-up of the whole series.
Photographs at Oxford Street here
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June 12th, 2008, 20:07 Posted By: Shrygue
via Eurogamer
Ninja Theory co-founder Tameem Antoniades believes we are so used to seeing poor cut-scenes that we've developed a bit of a sour taste for them.
He feels the dramatics his team conjured up for Heavenly Sword using a real-time engine were not only better at conveying emotion than CGI extravaganzas such as Beowulf, but also around 15 to 20 percent cheaper.
"I think gamers are used to poor cut-scenes. That's one of the reasons they are disliked so much," Antoniades told GamesIndustry.biz. "I do honestly believe that the best cut-scenes in Heavenly Sword surpass the best scenes in Beowulf in conveying emotion.
"I see CG as digital make-up. So as long as the performance is there to start with and the CG data reflects the original performance, then it should be easy enough for a skilled animator to reach the emotional resonance of the actor.
"If you aren't able to convey emotion, then somewhere along the line something isn't working as it should be. We did a lot of research in this area and know where the 'gotchas' are. So our next project will hopefully improve on what we learnt," he added.
Unfortunately what that project will be is still unknown, although it will certainly not be a sequel to Heavenly Sword.
It will focus on the core story-telling, cinematic and combat strengths of Ninja Theory, and will also potentially coincide with a self-created animated feature film - Heavenly Sword tested this route with a series of artistic CGI shorts.
Ubisoft recently revealed it also wanted to saunter down a similar path, as co-developing a film and game side-by-side while sharing assets will apparently be hugely beneficial to both.
Head over to GamesIndustry.biz for the full interview with Ninja Theory co-founder Tameem Antoniades, where he explains why he sees the Wii in the same toy-space as Simon Says or Buckaroo.
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June 12th, 2008, 20:06 Posted By: flaminfox
Homebrew developer Red_Squirrel updated Alternative VSHMenu which is an essentially a plug-in which provides users with a number of convenient features not present in the M33 VSH Menu.
Changelog:
CFW 3.90 M33:
*Possibility to hide the MAC address in System Information page (like CF 3.93/3.95GEN option!)
*Now PSP will be rebooted if you change CXMB, MAC or M33 VSHMenù options (to enable the changes!).
CFW 3.95 GEN:
*Added Hide MAC Address option.
*Changed "M33 NET UPD." line in "NETWORK UPD.".
*Added GEN Updater under NETWORK UPDATE
option.
*Changed "M33 VshMenu" line in "SELECT KEY ".
Added VSH Recovery under SELECT KEY option.
For BOTH:
*Possibility to enable/disable CXMB plugin directly from the VSHMenù (read the CXMB installation in
CXMB_readme.txt to know how it works)
*Now config file will be saved in flash1, so if you decide to flash the A.Vshmenù, Memory Stick will not be required!
*Added a Slim Flasher
*Because of lack of time, language translations will be released in next update.
Download via Comments
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June 12th, 2008, 20:05 Posted By: Shrygue
via Kotaku
Disgaea 3's due in, oh, a couple of months in the US, but you wouldn't know it from how quiet everyone's been. What, no hype left for Nippon Ichi and Disgaea? No love for Stupid Hard Levels? For switching seats with classmates? Come ooooooonnnn. Maybe this English-language trailer for the game will get you in the mood for throws, and Prinnies, and combat of a tactical nature.
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June 12th, 2008, 20:02 Posted By: Shrygue
via Kotaku
Metal Gear Solid 4 has launched pretty much everywhere. Well, everywhere save for Spain. The game hasn't yet launched there because of a transportation strike against the high price of gasoline. Konami Europe isn't able to get the game to stores. Here's the statement from Konami Europe:
Konami Digital Entertainment Spain regrets to info of possible delays, through no fault of the company, may occur in the distribution of Metal Gear Solid 4: Guns of the Patriots for PLAYSTATION 3 in the coming days.
Although the official launch globally is June 12, 2008, the product will be unavailable this week in Spain due to the transport strike.
In the continuing effort to maintain the best gaming experience for our users, Konami Digital Entertainment deeply regrets that this contingency affect the date of launch of a long-awaited title.
Will be informed shortly of the date on which the product will be available in our country.
Bummer that the launch had to be pushed back due to a transport strike. The price of gas isn't anything to be happy about, either.
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