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June 25th, 2013, 08:35 Posted By: wraggster
Sony has suggested that some surprises lay in wait for those attending August’s Gamescom 2013.
It was revealed at E3 earlier this month that Sony has 30 games in development for PS4, 20 of which are due for release within the console’s first year. 12 of these are new IPs.
But speaking to Gamereactor (as spotted by CVG), SCEE CEO Jim Ryan stated: "We very consciously at the [PS4 reveal] event in New York on February 20 showed a lot of software, a lot of first party software. What we did at E3 was really show some updates to those games and introduce The Order 1886.
"There's a lot [of games] coming. There's a lot going on, it's just that we need to keep stuff back. We've got Gamescom for us Europeans and we need something to show at Gamescom."
Gamescom 2013 kicks off on August 21st in Cologne.
http://www.mcvuk.com/news/read/expec...mescom/0117605
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June 25th, 2013, 08:34 Posted By: wraggster
It doesn’t seem as if Sony is too concerned about possible launch day shortages for the PS4.
GameTrailers has obtained a memo sent out to GameStop stores last week that told managers, effectively, that there is no current cap on the number of PS4 pre-orders they an receive.
“Starting now, through this weekend and until further notice, Sony has allowed us to take unlimited preorders beyond your current allotments,” the memo reads. “In other-words, the flood-gates are open for PS4 system reserves, we will let you know when to stop pre-ordering based on limited quantities.
GameStop has also seen its Xbox One allocations upped, although anecdotal evidence suggests that PS4 is attracting far more consumer interest at the moment.
One US store allegedly had an allocation of 24 PS4s at first. This was raised to 138 last week and is now officially unlimited. The same store currently has an Xbox One allocation of 18 units.
At the time GameTrailers spoke to store reps the outlet had received 66 PS4 pre-orders and 12 Xbox One pre-orders.
The news seems somewhat a odds with claims earlier this month that PS4 may face supply issues at launch, but is of course welcome nonetheless.
http://www.mcvuk.com/news/read/ps4-p...cation/0117606
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June 25th, 2013, 08:33 Posted By: wraggster
DICE's first-person action platformer Mirror's Edge has sold 2.5m copies to date, according to EA's Patrick Soderlund.
Soderland revealed the figure to CVG during a discussion on how the game's upcoming reboot is only possible with the advancement into next-gen hardware.
“I’ll be honest with you: we’ve been looking at Mirror’s Edge for many years and had small prototype teams and incubations around what it could be,” Soderland said. “But it wasn’t until Sara Jansson, who is now the producer on it, came to me and called Karl-Magnus Troedsson and said, ‘listen, I have an idea for what this could be’. She presented a vision so inspiring that we were like, ‘we have to build this now’.”
“The interesting part is that it was a game that could only be built in gen 4 and that was cool. I liked that because what they’re doing, it’s not possible on the current generation.”
Soderland explained that EA always considered Mirror's Edge a high-priority IP that would eventually get a follow-up, adding that the company expects the prequel to sell significantly better than the original was able to.
“We sold about 2.5 million units with Mirror’s Edge and people haven’t even blinked at it – like, ‘of course we’re going to make a new Mirror’s Edge’. The whole company has been behind it.”
“Of course we think that this will be successful, that people will love it and that we’re going to sell a lot more than we did with the first one. A lot of times you’ve got to follow your gut and your heart rather than looking at everything that necessarily made sense on paper. I think that our fans are pleased to hear that and I’m glad that I work for a company that can give us that opportunity, frankly.”
The new Mirror's Edge is currently in development for PS4, Xbox One and PC.
http://www.mcvuk.com/news/read/mirro...copies/0117612
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June 25th, 2013, 08:32 Posted By: wraggster
The multilayered pairing together of the Playstation 4 and PS Vita presents a significant opportunity for Sony's handheld, according to SCEA senior vice president Guy Longworth.
Speaking with Games Industry, Longworth spoke on how the one hurdle for the Vita has become getting in the door with the device – after that, gamers like what they see.
“What we’re seeing is that once people get it in their hands and buy it, they’re buying games and they love it. Now, it’s not had as fast a start as we would like, that’s common knowledge. But we do really believe in that platform and think that is has a significant opportunity. We think there’s a number of things that we can do in the coming months and years that will make it a long-term sustainable business.”
Sony's recent confirmation that all PS4 games will feature mandatory PS Vita remote play features should certainly help the cause.
Longsworth declined to speak on any potential price cuts for the Vita when pressed on the matter, stating that he would only engage in pricing discussions pertaining to E3 announcements.
“You wouldn’t expect me to come into pricing discussions unless we announce them at E3. We’re about value, we’re trying to offer value. You saw last night we were in a position we felt the value of the PS4 was very good at $399.”
“With PS Vita we feel that $250 is the right price, and I’m not going to comment on where we might go in the future.”
http://www.mcvuk.com/news/read/sony-...tunity/0117614
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June 24th, 2013, 14:15 Posted By: wraggster
via http://emu-russia.net/en/
Sony Playstation Memory Card editor has been updated. Changes:
- DTR line is now used in DexDrive communication.
- Adjusted timing for DexDrive communication.
- Memory Cards that were not readable should work now.
- Added import icon feature in the icon editor.
- 16x16 pixel icons with no more than 16 colors are supported.
- Added a complete set of new interface icons.
- Silk icon set 1.3 by Mark James.
- Added a "Compare with temp buffer" option.
- Added Del shortcut for "Remove save" option.
- Message box is now slightly larger for easier readability.
- Save prompt now defaults to "Yes" instead of "No".
- Menu options are now dynamic and items are enabled/disabled related to the currently selected save.
- Bundled "CTREdit 0.1" plugin, a Crash Team Racing save editor.
File: Download
News source: http://shendosoft.blogspot.fr
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June 24th, 2013, 11:05 Posted By: wraggster
Shuhei Yoshida, or simply PlayStation boss, explained why the camera of the new PS4 was not included in the box.
Since the PS4 offers so many possibilities, there is no need for all games use all functions of all devices. Rather than forcing users to pay the camera, he thinks it is best to separate purchase for those who desire. Sell the camera separately implies that the console can be more affordable. But the camera can be used in conjuncture with the Dual Shock 4 for the detection, which can provide features like exchange screens depending on the position of your body when a game in split screen. We prefer to let it spread gradually rather than mandatory. However, the handle alone can change colors between the players and can be used in many ways like shine when damage received in. He thinks the camera sale separately is a good idea, priced at around $ 60, it is n imagine not charge extra for a feature not used by everyone. Moreover, we do not yet know all about this device, yet many things are possible. Without looking for a FanBoy, Kinect is what, according to him, raised the price. The price of the Xbox One would certainly be identical if the device was not required, unfortunately it is.
http://ps3.gx-mod.com/modules/news/a...p?storyid=3234
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June 24th, 2013, 10:51 Posted By: wraggster
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June 24th, 2013, 10:46 Posted By: wraggster
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June 23rd, 2013, 21:59 Posted By: wraggster
Despite initially being announced nearly two years ago, the remastered Final Fantasy X is nearing completion. Square Enix producer Yoshinori Kitase saysFinal Fantasy X HD is at 80% completion, while Final Fantasy X-2 HD is at 65% completion. Both games will release this year via physical disc on PS3 and sold separately on PS Vita.
Kitase would not comment on whether the Last Mission would be included withFinal Fantasy X-2 HD in his Gamer interview. The Last Mission, included only in the Japanese "International Version" of Final Fantasy X-2, features content taking place after the game's original ending.
http://www.joystiq.com/2013/06/21/fi...-than-halfway/
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June 23rd, 2013, 21:57 Posted By: wraggster
Dragon Age: Inquisition ditches the "3," as slyly revealed during EA's E3 press conference. This decision isn't an attempt to make the name The Game Formerly Known As "Dragon Age 3" stick – EA Labels President Frank Gibeau tells IGN it's a "tactical marketing decision."
"There wasn't anything that strategic about it, to be blunt," Gibeau says. "We just wanted to draw more attention to the fact that Inquisition is an all-new chapter inside of the Dragon Age universe, as opposed to people expecting a follow-on to Dragon Age 1 and 2 in a literal, linear sense."
The word "Inquisition" needs to stand out, Gibeau says, since that's what this Dragon Age story is all about: "There's a whole bunch of gameplay and features and big story choices related to how you go through this Inquisition that happens in the world."
We're sure this is all comforting news for Joystiq's Sinan Kubba, who definitely thought he was losing it when that "3" didn't show up during the EA conference.
http://www.joystiq.com/2013/06/23/dr...-a-non-linear/
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June 23rd, 2013, 21:47 Posted By: wraggster
Sony has applied for certification of two new PlayStation 3 models, suggesting revised versions of its current-gen console are on the way.
The RRA entry lists 'CECH-4205B', 'CECH-4205C'. Given the similarity of these two model numbers to that of the recently released PS3 Super Slim (CECH-4000), it's likely that Sony is planning to make small changes under the hood as opposed to a larger redesign.
Sony has said it has no current plans to introduce a PS3 price cut, despite the fact that the PS4 will be available this Christmas for £349 / €399 / $399.
"There's no plans as yet," said Sony Computer Entertainment UK managing director Fergal Gara. "The PlayStation 3 is a system where it hasn't been particularly easy to get the costs down.
"We continue to look at opportunities, there may or may not be any more, I genuinely can't answer to that," he added.
"But it will certainly be a more keenly priced machine in relative to PlayStation 4. It will sit there as a viable entry level machine for years to come. It will be different by territory as to how long its life is. There's still a lot of love for PS3."
Sony has a number of first-party titles in the pipeline. Following the recent release of the critically acclaimed The Last of Us is Gran Turismo 6 and Beyond: Two Souls. A number of indie titles, including a port ofHotline Miami, are also upcoming.
http://www.computerandvideogames.com...ew-ps3-models/
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June 23rd, 2013, 21:44 Posted By: wraggster
Activision CEO Eric Hirshberg isn't worried about the firm's two upcoming first-person shooters, Destiny and Call of Duty: Ghosts, cannibalizing each other at retail.
"They're very different games made by very different creative visionaries," Hirshberg told IGN. "I think that they can peacefully coexist with one another," he assured.
"I think that what Call of Duty has done, it's done better than anybody. The multiplayer is a visceral, impactful, white-knuckle-ride experience. What Bungie has done, they have done better than anyone as well.
"The first-person shooter genre has shown tremendous staying power, as well as tremendous capacity in terms of the appetite people have for it. I think what we've seen is that if there are good games in this genre, people will show up to play them. But if you have to compete, it's nice to compete with yourself."
Bungie's first post-Halo title is a futuristic sci-fi FPS set in an innovative shared-online environment where single- and multiplayer experiences coexist. Conversely, Call of Duty: Ghosts is a more traditional offering, with a separate story-driven campaign and the latest rendition of this console generation's most popular multiplayer mode.
Call of Duty: Ghosts is due out on November 5 on current-gen platforms and PC, and will be out at launch for Xbox One (November) and PS4 ('holiday 2013').
Destiny is expected to ship on PlayStation 4, PlayStation 3, Xbox 360 and Xbox One in early 2014.
http://www.computerandvideogames.com...tivision-exec/
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June 23rd, 2013, 21:44 Posted By: wraggster
Sony has given US GameStop stores the go-ahead to accept an unlimited number of PlayStation 4 pre-orders this weekend.
Following a memo allegedly leaked to Gametrailers today, CVG verified with several GameStop stores that - for this weekend at least - Sony has advised the retailer to dismiss any previously defined PS4 allotment limitations and accept all pre-orders.
Sony appears confident - at least in dealings with GameStop - in its ability to provide ample PS4 units for launch, with multiple stores telling CVG that, prior to today's messaging, they were assigned PS4 allotments exceeding 100 units, compared with just 20 to 30 Xbox One: Day One Edition units allotted.
But this comes seemingly at odds with recent notions from Sony execs who have expressed concerns for satisfying the inevitably huge demand for the console. Sony Computer Entertainment CEO Andrew House last week warned that PS4 demand "may well outstrip supply" following the console's well received showing at E3 last week.
SCEA CEO Jack Tretton mirrored the sentiment, suggesting that the company may struggle to manufacture enough PS4 units to satisfy consumer interest.
Stores suggested to CVG today that new limitations on pre-order allotments may be re-introduced on Monday, June 24.
The PS4 release date is currently set for 'holiday 2013', and although two notable European retailers are listing the PS4 release date as November 13, 2013, Sony has dismissed the date as "purely speculative".
http://www.computerandvideogames.com...rces-tell-cvg/
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June 23rd, 2013, 17:16 Posted By: wraggster
Are you one of the "small number" of folks with a PlayStation 3 that was bricked in this week's 4.45 firmware update? Though Sony's been aware of the issue since the update launched, apparently a fix isn't coming until June 27th -- that's nine days after 4.45 launched to an unsuspecting populace. The PlayStation Europe Twitter account announced as much this morning in a tweet. "We have identified the issue related to PS3 software update (4.45) that impacted a small number of PS3 systems earlier this week," the feed reads.
"A new system software update is planned to be released on June 27 that resolves that issue," it adds. There's also a bit of an apology, but that won't do much for the folks who are without their PlayStation 3 for the next six days. PlayStation's US arm also confirmed that the update will arrive in North America on the same date.
http://www.engadget.com/2013/06/21/p...rmware-update/
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June 23rd, 2013, 17:04 Posted By: wraggster
Following Sony’s E3 2013 conference, Japanese game site 4Gamer.net sat down with SCEJ president Hiroshi Kawano to fill in a few blanks regarding Sony’s future plans, from the price point of PS4 to how Vita is integrated into its plans going forward.When asked whether the announcement of PS4’s price point at $399 was deliberately intended to undercut Xbox One at $499, Kawano replied: “The price point for PS4 was not set as a reaction to our competitors. Of course, we’d like to sell it for as high a price as possible [laughs], but we held long discussions about what the reasonable price would be, and that’s how we came to $399.”Microsoft’s decision to include Kinect with every Xbox One no doubt contributed to that extra $100, and it’s a gamble that Sony chose not to make with PS4’s PS Camera. “We decided to keep the PS Camera as an optional device,” explained Kawano. “One reason is that we weren’t sure we could prepare titles that take full advantage of the PS Camera in time for the PS4’s launch date. We might consider a bundle at a later date, when such titles are ready.”PS4 will require a PlayStation Plus subscription to play online and to take advantage of PS4’s other connected features, much as Xbox 360 does today. Although PS Plus has become a popular service in the West, thanks largely to an impressive roster of titles in its Instant Game Collection, in Japan it has yet to really take off.“As part of the evolution from PS3 to PS4, the services had to evolve too, such as the ability to share video and photos and to save to the cloud – these features are all more advanced than on PS3,” said Kawano when asked about the new PS Plus prerequisite. “This required a capital investment, and so we determined that in order to provide a powerful user-oriented service, it was necessary to standardise PS Plus.”
http://www.edge-online.com/features/...aks-to-4gamer/
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June 22nd, 2013, 14:50 Posted By: wraggster
PlayStation has vowed not to risk damaging the ‘fragile’ UK retail market with new business models.
The firm responded to Xbox One’s sales restrictions, which could have impact trade-ins. But Microsoft has since changed its mind on its new policies following a consumer backlash.
PS4’s business model remains the same as PS3’s.
“We understand the importance of used games for consumers and retail,” said SCEE boss Jim Ryan. “We think the current model works and it should not be tampered with.
“The retail ecosystem is rather fragile. It’s consumers that have driven the decision. But equally, trying to shore up a very fragile ecosystem in the retail area is something we are quite happy to do.”
Ryan hopes that the PS4 launch will also boost sales of PlayStation consoles in the UK, which has fallen behind Xbox 360.
“We have the building blocks in place, I hope, to make a step change in the UK,” he added. “Because over the course of the cycle I don’t think we got it quite right in the UK. We now have a number of things in place to help address that. And PlayStation 4 is hopefully the time all those things come together.
“PS4 is going to be a proper PlayStation marketing launch. In the UK Fergal [Gara, managing director], Murray [Pannell, marketing director], and the team have been given their orders to go out and do a bang up job. And we will be investing accordingly.”
http://www.mcvuk.com/news/read/sony-...retail/0117522
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