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May 30th, 2006, 19:15 Posted By: wraggster
We were looking around for official comment on the PlayStation 3 controller announcement from Nintendo executives who had been surprisingly quiet on the issue, and we came up with this gem from Nintendo presiedent Satoru Iwata. As you'll know, Sony tried to take a bite out of Nintendo's giant pie of glory by adding functionality to its controller that the layman might mistake as comparable to that of the Wii.
"Actually before they made the announcement we already anticipated that they might do that, so I had to laugh. Even though I was laughing, it was with a grim face, I should add," Iwata told the Seattle Times. "Having said that, please know that putting the motion-sensor technology into the classic-style controller is one thing. Putting the motion-sensor technology into the Wii remote as well as the 'nunchuck' controller, where you can use both hands freely and independently, this is quite another thing."
Iwata also commented on the pricepoint announced by SCE. "That's not something I should comment on as a corporate president. But as one single person, a potential customer for the PS3, I think it's a bit expensive. But it depends on how the general public is going to see it. So far, within two days now, a majority of people who have commented on the pricepoint are saying the same thing: It's expensive."
Of course, the actual functionality of the Wii and the PlayStation 3 controllers is a world apart. The PlayStation 3 offers unexplained 'motion-sensing' technology, whereas the Wii boasts full recognition of the controllers movement, tilt, angle and placement.
As soon as Sony outlines exactly what its controller will offer over and above the standard game pad, you'll be the first to know.
Via Spong
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May 30th, 2006, 19:12 Posted By: wraggster
News from Play asia:
Weekly Special: Ape Escape 3 (Chinese language Version) for PlayStation2™ at US$ 10.90 only - offer valid for 1 week
From the publisher: Specter and the monkeys are back and determined to rule the world. Under Specter’s command, the mischievous monkeys are taking control of your television and airing programming that will cloud the mind of anyone who watches. Heroes Kei and Yumi dash through the TV studios capturing monkeys just as their outrageous shows hit the airwaves. Help us stop this primetime primate invasion!
Ape Escape 3 (Chinese language Version) for PlayStation2™ is now available at discounted US$ 10.90 only.
As usually, this weekly special is valid for exactly 1 week (if not sold out earlier) and this time limited to a maximum purchase of 3 units per customer.
More info here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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May 30th, 2006, 19:06 Posted By: wraggster
Prior to E3, Famitsu readers were interested in the PS3, and Final Fantasy. Post E3, while there's still some excitement over Final Fantasy, they seem to be very interested in the Wii, and concerned about the PS3's high price. It certainly seems that in Japan, at least, Nintendo and Sony's fortunes have reversed. Will this hold through the launch and the succeeding years?" From the article: "Nearly 70% of readers said they are most looking forward to Wii. 21% voted for PlayStation 3, while the others voted for systems already released. 88.4% of readers believe PlayStation 3 is too expensive, while 10% believe it's 'about right'
Via Slashdot
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May 30th, 2006, 18:55 Posted By: wraggster
We're still not quite sure what to make of Konami's upcoming Metal Gear Solid Digital Comic thing for PSP, given that it's really not a game as such - more an interactive MGS bible, as the publisher's bigwigs would have it.
Either way, we've got a new 'gameplay' trailer of the not-really-a-game, which tasks you with roving through a multimedia-ized version of the existing MGS comic book, rifling for clues and scanning various objects to unlock all sorts of stuff about Snake and crew.
Feel free to have a gander in preparation for the title's still to be announced release date.
News from CVG
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May 30th, 2006, 18:49 Posted By: wraggster
Microsoft executives may be lining up to heap criticism on it, but Ubisoft president Yves Guillemot has expressed his delight with the PlayStation 3 controller, pledging strong support from the third-party giant for Sony's controversial motion-sensing functionality.
Guillemot's comments came in an exclusive interview with Eurogamer TV, due to be broadcast soon, with the publisher boss revealing: “We were so happy to see that Sony was taking that direction - we think it will help to have a better experience so we are going to use that a lot.”
Guillemot did not specify any PS3 projects which would incorporate motion-sensing - but given Sony's announcement appeared to come as a genuine surprise to most of the games industry, any supportive products are likely to be some way off.
Ubisoft's vocal support for the Sony initiative comes after the French publisher also proved itself at E3 as one of the leading third-party supporters of Nintendo's own motion-based technology for its Wii system, with titles including Red Steel and Rayman Raving Rabbids on show.
Via GIBiz
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May 30th, 2006, 18:45 Posted By: wraggster
Sony has confirmed that the price of the PlayStation 2 is set to drop in Australia - but a spokesperson has told GamesIndustry.biz that there are currently no plans to follow suit in Europe.
At present, the PS2 retails in the territory for AUD 249.45 (around EURO 150) - but as of June 1st, the price will fall to AUD 199.95 (EURO 120). June 1st, perhaps coincidentally, is the same date on which Nintendo's redesigned DS Lite handheld hits Australian shelves - also priced at AUD 199.95.
A Sony spokesperson dismissed rumours that the price of the console will also fall over here, stating: "We are not aware of any price cuts for the PlayStation 2 for the immediate future in the UK."
Via GIBiz
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May 30th, 2006, 13:37 Posted By: Raydar
From the makers of PSMoz...
Here is a very simple idea - a cheap version of Talkman which plays Greek phrases through the PSP's speakers. Simply select the phrase you want to use and it will play, making it easier to talk with Greek speakers whilst on vacation.
Updates soon with other languages; French, German, etc.
RAYDAR 
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May 30th, 2006, 13:05 Posted By: adam nilson
Hello everyone,i'm happy to tell you that Dawd has released his first .bor file named Streets Of Rage 4 for the popular game Beats of rage.
Here is what dawd says:I am making a BOR mod for the Beats Of Rage engine. Its going to have a Streets Of Rage theme So I am calling it Streets Of Rage 4,Here is the first release. It's still a BETA version so still needs fixing.
Download HERE (40MB in Size) -
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May 30th, 2006, 12:57 Posted By: wraggster
Dickydick posted this news about his Video Streaming app:
Ok a small update .. I upgraded the PSP source to the new 2.01 PMP Mod .. Thanks to the great PSP master jonny we can now enjoy the movies in various aspect ratios.. ! Finally no more hamburger faces in your favorite flics.
And of course streaming it all full speed..!
PS.. I’ve talked to jonny about taking the stream source into the PMP Mod distribution. Not just yet he said, but perhaps later on…
PS2.. I could not get the analog stick to work… So I moved the aspect ratio control to the left and right Trigger.
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May 30th, 2006, 12:42 Posted By: wraggster
The rather excellent PSPMagazines .com is getting an overhaul and will be renamed Perooz, heres the details:
From the creators of PSPMagazines.com, we would like to welcome you to Perooz.com where you will find mobile magazines, music, video and more all formatted perfectly for your mobile device. PSPMagazines.com has been very successful for more than a year, serving millions of users world wide and now we are extending our services to wider range of mobile devices. For starters, we now have developed a selection of content for your 5th Generation iPod Video and Creative Zen Vision M. Of course, Perooz.com will continue offer the same quality content for the PSP you have come to expect from PSPMagazines.com.
More details here --> http://www.pspmagazines.com/pspm/
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May 30th, 2006, 11:53 Posted By: wraggster
Via Gamebrink
While on display across Japan this weekend, PSPs on display had special D-Pad covers. These covers will apparently be bundled with the game when it is released in Japan on July 6th. No word on whether or not it will be bundled with the US release.
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May 30th, 2006, 11:30 Posted By: wraggster
New from SuccessHK

The fourth in the chilling Hitman series featuring the cold-blooded killer Agent 47. Finding that members of his contract agency, The ICA, are now being quietly (and mortally) eliminated, Agent 47 suspects a larger organization is moving in. Fearing he may be the next target, he heads to America. His jobs now will pay in straight-up cash -- and how he spends the money will affect what weapons he has and what he does next. The developer added new gameplay systems, such as the concepts of notoriety and of blood money. The new Notoriety system means that anyone causing a bloodbath worthy of front page news is risking being recognised by civilians and guards in the future. Blood money lets players spend their earnings on fully customisable precision weapons and specialist equipment, or they can buy additional information upon the targets and location at hand, to aid a successful and professional hit.
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May 30th, 2006, 11:21 Posted By: wraggster
New from SuccessHK

Amity Island is growing, making corporate connections with prestigious companies like Environplus to improve the Island’s economy. Unfortunately the increased population around the Island and recent industrial activity has also attracted you -- one of the Earth’s most fearsome creatures -- a Great White Shark! In Jaws Unleashed players can explore more than 10 meticulously detailed and destructible environments while inflicting real-time damage on intelligent enemies, vehicles, and structures. They can perform a variety of underwater, surface, and air attacks with a user-friendly combat system, and enjoy a dismemberment engine that provides more than 25 points of disconnection. Gamers can even follow story-based missions or just freely roam the island and its environment as they see fit. Also available for the Windows PC and Microsoft Xbox.
http://www.success-hk.com/item_photo...leashed-X2.jpg
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May 30th, 2006, 10:54 Posted By: wraggster
Naughty Dog's rejected suggestions that the remarkably detailed trailer of its new PS3 game shown off during Sony's E3 conference was target footage or any other kind of pre-rendered fake.
"The entire trailer was rendered in real-time using our PS3 game engine," the developer's Evan Wells told IGN. Along with Eight Days and The Getaway, Naughty Dog's met with a great deal of speculation over its legitimacy. "All of the models, textures, shaders and effects are in-game," Wells added.
That doesn't mean it wasn't sped up or anything like that, if we're going to nitpick - but it's still a far cry from the pie-in-the-sky target footage ideology that undermined Sony's 2005 conference.
Speaking of "far cries", Wells goes on to confirm that the game takes place primarily in a jungle island setting, offering variation within that obviously, and is "a third-person action adventure with heavily story-based gameplay".
So we can expect a mixture of two-fisted brawling, gunplay, puzzle solving and getting around Prince of Persia style. Speaking of which agaaain, "We're actually hired the designer behind the camera of Prince of Persia: Sands of Time to head up our camera efforts," says Wells of the studio's desire to get it shot well.
Naughty Dog isn't talking about when the game's due out, and they're "working on" a name, apparently, but we do know that the game's already been in development for one and a half years in some shape or form. Wells also had some thoughts on the animation - one of the most impressive bits of the E3 trailer.
"Animation has been a huge focus for us in terms of where we've been spending our development resources and is really something that we think will set next-generation games apart from current-gen." That and the fact they all cost more, Evan.
Via Eurogamer
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May 30th, 2006, 09:25 Posted By: wraggster
realn0whereman posted this news/release:
ok most of the credit should go to youresam1. he did most of the coding. basically if a theif steals your psp and opens the memory stick in windows explorer than it will send the IP of the computer to your email.
OPEN THE HTML FILE WITH NOTEPAD AND REPLACE THE CRAZY EMAIL WITH YOURS
ok just drag the 2 files into the root of your stick... im still working out some kinks but it basically works
Bugs:
1. the only way to explore ur psp is to right click and open or it will popup google all the time
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via realn0whereman
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May 30th, 2006, 07:08 Posted By: dragula96
Hi there, this is the new version of my Lumines clone made using Lua.
Version 0.05 06/01/2006
-----------------------
--added new color "effect" on scanline
--added main menu
--added new play mode "Level by Level"
new mode is same as "classic" but blocks clear from
grid area after every level up, however blocks needed to level up
get increased every level.
(this mode was inspired to keep the game running smoother for longer.)
Version 0.04 05/29/2006
-----------------------
--optimized code for speed(reduced scan cycles) As a result game runs smoother and music plays way better
--rewrote scanline animation, scan line now moves smoothly across the screen.
--fixed rotation buttons (now piece only rotates once per button press)
--added high score keeping
--added high score and level display in hud
--added intro screen 
-----
known issues/bugs/todo:
--need to re-draw backgrounds to support new highscore and level display
--block delete calculation is still not perfect.
--need to add main title screen
-- need to add new play modes
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May 30th, 2006, 01:47 Posted By: wraggster
Stefano Russello has released a new version of the excellent tool PSP Brew, great for editing eboots and sticking new icons in etc and for converting v1.50 to v1.0, heres whats new in this release:
- Fixed Portuguese, french and spanish laguages
- improved the movement of homebrew
- Homebrew list whit icons, small icons or without icons
- Progress bar during sorting and icons recovering
- In the list now is visualized the title of the homebrew instead of the directory%
- With double click on the list, now it opens the selected PBP
- Complete erase of an homebrew from the list
- increased the program opening speed
- Possibility to sort homebrew for fw 1.0
- elimination of files inside PBPs
- option to erase icon, sounds and picture for PBP on PSP with fw >2.0 for the Loader
- starting animation for the program
- Graphical restyling
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May 30th, 2006, 01:38 Posted By: wraggster
Xeno has released a new version of his Media Manager for the PSP, heres whats new:
>Adding of Zip files
>Thumbnail support for videos.
>Renaming of groups
>Drag-Drop group adding
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May 29th, 2006, 23:49 Posted By: wraggster
Raf and the PSP Radio team have released a new version of PSP Radio and an AFKIM Plugin, heres whats new:
0.38.11 (r1184) ( 2006-05-28 )
NEW FEATURES
(raf) Added support for the new SHOUTcast DB Listing. This will retrieve now 500 stations by default. Look at the config file to change.
(raf) Dyn/Retawq: Updated priority to 45 so it will co-operate with pspradio better.
(sandberg) Core: Updated danzeff to support 90 degrees CW rotated keyboards.
(raf) Code: Started adding proxy support. Test it by enabling in the .cfg file.
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May 29th, 2006, 22:20 Posted By: wraggster
Via Gamasutra
Immersion Corporation, which has been warring in the courts with Sony over Immersion's game controller rumble patent, has granted third-party peripheral company eDimensional a patent license for advanced vibro-tactile, spinning-mass gaming technologies for use in PC and PlayStation and PlayStation 2 gaming peripherals.
eDimensional will include Immersion's TouchSense tactile feedback technology alongside its virtual reality motion-sensing found in the upcoming G-Pad Pro Gyroscopic Game Pad designed for use with a PC or PlayStation 2, a particularly interesting move given recent Sony statements regarding why the PlayStation 3 controller lacks rumble.
Sony commented, on the E3 revealing of its new controller, that the firm had opted not to include a rumble feature the PlayStation 3 controller due to hardware interference caused by its gyroscopic controls, something that Immersion and eDimensional have apparently overcome to some degree with this third-party controller deal.
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