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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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May 24th, 2006, 23:28 Posted By: wraggster
Via Slashdot
Next Generation reports on Sony's hopes that it will be able to prevent the resale of PS3 games. The article argues that it is unlikely they'll succeed in this goal. From the article: "One expert in retail law told Next-Gen.Biz, 'Sony can theoretically sell a license to play the game, but the user would have to acknowledge acceptance of the license. You've seen this when you install software on a PC. I'm not sure that the license agreement is enforceable if the licensee doesn't agree to it. Also, even if the agreement is enforceable, it's hard to preclude subsequent sale of the disc. The consumer could theoretically agree that he doesn't own the right to transfer his license, but why couldn't he sell the medium that held the license (the disc)? Sony can't enforce the agreement against a third party, as it lacks privity with the third party.'
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May 24th, 2006, 19:15 Posted By: wraggster
ShUr1k3n has updated his Lua Bomberman game and ported it to C, heres the info:
Whats New?
- New name :P
- Game ported to C
- AI
- Some news Graphics (Explosions, titles, etc)
- Some bugs fix
- Win/lose animation
- etc
Todo:
- Kick Bomb's
- 2 Player mod (via Wireless)
- etc
Install:
- Version 1.0/1.5
- Extract the 2 folder's to ur PSP/GAME/ directory.
- Enjoy
Let me know your opinion.
Thanks in advance,
ShUr1k3n
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May 24th, 2006, 19:06 Posted By: wraggster
You shouldn't believe everything you see on the internet, but sometimes it doesn't hurt to let yourself go. According to this GameSpot article, big name retailer EBGames has let it slip about a few titles that haven't even been confirmed yet. While this is not uncommon, the preemptive listings could give us insight into the future.
Apparently gamers may see Gordon Freeman surface on the next-gen Sony machine before it's all over with. EA could be the ones bringing Half-Life 2 to the PlayStation 3, as well as Burnout 5.
Both would be nice renditions on the PS3, but then again, we officially don't even know anything about them.
Via PS3fanboy
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May 24th, 2006, 18:32 Posted By: wraggster
DickyDick1969 has released a new version of PimpStreamer for PSP, this application allows the streaming movies from your PC to the PSP in realtime.
Heres whats new
- start at a specific time in a movie , resume the movie
* press right directional button to advance 10 secs
* press right trigger to advance 5 minutes
- playlist
* press circle to add a entry to the playlist (only in one directory)
- multiple movie paths
- fixed a bug when drive was full (when downloading rss movies)
- added INI options
* “infinite stream” (will stream a certain file for 5 hours)
* show no video when playing audio
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May 24th, 2006, 17:45 Posted By: wraggster
News Via T3
Lugging round photo collections can be a pain – clogging up your iPod, phone, and even PSP, but new software from Orb means you can leave all that stuff at home and access it anywhere, any time, from a web-enabled device instead!
See, the clever little programme turns your home PC into a media server, spitting out all your photos across the internet – provided you know the password. And best of all, it’s free!
Orb can even stream your music and video collections, although not all mobile gadgets are geared up to receive them.
Those of you with a PSP in your pocket are among the unfortunates not to enjoy streamed video through Orb, a move most likely taken by Sony to protect its Location Free TV, launching later this year.
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May 24th, 2006, 17:43 Posted By: wraggster
Via T3
Our latest poll shows the majority of you already have sweaty thumbs over Sony’s latest games machine, despite its expected high price, while Nintendo’s Wii comes a close second.
Microsoft’s Xbox 360 already shows signs of slipping in the popularity stakes, having been out since last Christmas, scoring less than half the votes of both rival consoles.
Last week we told you that British gamers are unlikely to see the cheaper version of Sony’s latest PlayStation, with only the 60GB version, packing Wi-Fi, Bluetooth and HDMI output, going on sale in our stores.
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May 24th, 2006, 17:30 Posted By: wraggster
New release on Pre order status at SuccessHK(Ships in 3 days)

A collection of more than 1,000 crossword puzzles, word searches and other brainteasers, Puzzle Challenge: Crosswords and More! offers puzzles ranging from easy to difficult standard crosswords, codebreakers that require the player to determine number matches assigned to each letter of the alphabet, puzzles with cryptic clues, diamond shaped puzzles and backwards puzzles where the player fills in their own black squares. Word searches come in standard or themed versions. Profiles can be set for multiple players so that the entire household can use the software. Exclusive to the PSP(tm) system version is a two-player game sharing mode that enables two people on separate handheld consoles to play the game via wireless connection using one disc.
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May 24th, 2006, 17:21 Posted By: wraggster
news from Spong
It is looking highly likely that Square Enix will be remaking the epic and very much beloved Final Fantasy VII for PlayStation 3, as various media outlets stuff fist-fulls of twos together into one big gleaming mush of four.
Building on the murmurings of last year when SE showed a 'next-gen' demo called FFVIIPS3, two US magazines, Game Informer and EGM, are now claiming FFVII for PS3 is now a cert. This adds to speculation in the wake of Square's impressive press conference that the game had been confirmed, off the record, by SE staffers though it wouldn't be appearing on the showfloor.
In related news, it is also expected that Final Fantasy XII will see some sort of PlayStation 3 spin-off, perhaps as an aperitif for the full next-gen outing the RPG masters have planned, the incredible-looking Final Fantasy XIII. Again, these rumours remain unconfirmed, though the possible realisation of the concept of milking the twelfth game in the series has been the gossip fodder of Japanese games journalists in recent weeks.
We contacted Square Enix US today for clarification, though the firm did not respond at time of press. We'll update you as soon as we learn more.
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May 24th, 2006, 17:20 Posted By: wraggster
News via Spong
As it turns out, the cheap PlayStation 3 and Microsoft's HD-DVD will be able to transmit their Blu-Ray and HD-DVD movies in glorious mega-def. You can pull the information from the piece below.
High Definition, the new black of the technology sector. You know that DVD you're watching now? Rubbish. Know why? Because it's in standard definition, like the telly your gran watches. You might as well live in a cave. This problem of watching horrible old pictures is one that can be solved with consummate ease in the coming months. Simply give an electronics manufacturer a large amount of cash and your digital AIDS will be cured.
Thing is, Sony's PlayStation 3 was coming with digital AIDS pre-loaded. Well, the cheap one was certainly going to. You see, it didn't have HDMI output, meaning that instead of playing movies in 1920 by 1080 pixels, it would only put out a prehistoric 960 by 540.
However, you'll be interested to know that the only reason this is the case is the use of a little device called the ITC, or Image Constraint Token. According to Digital Home:
The Image Constraint Token (ICT) is a digital flag within the AACS (Advanced Access Content System) that determines how Blu-ray and HD DVD players output high definition video signals through the player's component outputs.
AACS is the digital rights management (DRM) standard which will be used by Blu-ray and HD DVD to protect movies from unauthorized duplication.
If the ICT token is set on a Blu-ray or HD DVD disc, then the player will down-convert the video resolution through analog outputs from 1920 by 1080 pixels to 960 by 540. The purpose of ICT is to prevent pirates from creating high-resolution copies of HD DVD and Blu-ray discs via the unsecured analog outputs.
The video output through HDMI is unaffected by ICT since the HDMI output is copy protected by High-Bandwidth Digital Content Protection (HDCP).
The Image Constraint Token is set by the movie studio when a disc is mastered therefore whether the player down converts the video signal will be determined by the studio on a title by title basis.
So you see, there you are thinking your TV was last week's model, and therefore unable to play glorious high definition movies because it didn't have the right cables. As things turn out, these cables aren't required at all, they are simply there to trick you into thinking your current non-HDMI HD technology needs updating, while protecting movie studios from the hordes of evil pirates.
Benefit to you, the consumer: Zero. Benefit to the movie industry and technology companies: Billions of dollars. It's a funny old world. Though given the head of Sony Consumer Electronics' wife is currently on double doses of Klonopin since she heard the CEO of Samsung had bath tap knobs made out of fist-sized diamonds installed in his third Tuscan villa, it's understandable really.
Back on point, it's looking likely that both HD movie formats will be able to convince movie studios that they need to loosen policy on HDMI usage, meaning that Hyper Telly will be soon be streaming from your newly-purchased technotrinkets.
We'll update as we learn more.
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May 24th, 2006, 17:08 Posted By: wraggster
Another new Commercial release with a ruddy long name:

Itadaki Street Special is a popular and long-running Enix board game dating back to the original Famicom. This particular entry (based on the PS2 title) is most notable for its inclusion of characters from the newly merged Square and Enix companies appear in a single title. Itadaki Street Special features characters from Final Fantasy as well as characters from Dragon Quest. The PSP version also boasts Balthier and Fran, two characters from Final Fantasy XII. Gameplay consists of players moved around on a board with the hope of collecting lots of money and making a store that they manage profitable. Your goal is to reach a sales target before other players.
More info --> http://www.lik-sang.com/info.php?pro...8&lsaid=219793
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May 24th, 2006, 17:05 Posted By: wraggster
New Commercial PSP Game:

The fifth of the RPG series from Never-Land Company is a port of a PlayStation 2 title and features a number of significant changes for the franchise. A new overhead world map divides up the quest, with a grid-based system for moving units across the land. The game takes place in a completely new place called Edith and its separate worlds: the Sky World, the Land World, and the Underground World. The Underground World, where the story begins, is split into two empires founded on technologically-advanced civilizations, and the game will take the adventure out to the Earth-like Land World and the fantastical Sky World (with its split of Heaven and Hell domains).
More info --> http://www.lik-sang.com/info.php?pro...0&lsaid=219793
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May 24th, 2006, 17:03 Posted By: wraggster
Nearly four years after rhythm action title Gitaroo Man arrived on the PS2, Koei has announced that a PSP version is on the way.
Gitaroo Man Lives! will star our hero, who's very much "back and ready to rock", it says here.
The game promises to make clever use of the PSP's control system and will have a wi-fi feature that allows two players to either join forces or battle it out.
There's no details of the playlist yet but apparently it's "worth blowing your speakers for", and you can expect some lovely colourful visuals too.
Gitaroo Man Lives! is due out this autumn.
Via Eurogamer
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May 24th, 2006, 16:52 Posted By: wraggster
Nintendo president Satoru Iwata has questioned Sony's decision to attach a high price tag to the PlayStation 3, stating that there is a "huge gap" between what consumers are being asked to pay and what they are willing to pay.
In an interview with GameDaily.com, Iwata said "I think the ultimate decision has to be made by the actual customer and as one of the potential customers of PS3, of course I think it's going to be kind of a [tough] price point for anybody to purchase; that sentiment has been shared by a number of people working in this industry that I've been able to talk to so far."
"Probably there's a huge gap between how the platform supplier wants to price it and how the customers want the supplier to price it."
Iwata confirmed that the Nintendo Wii will come in at "an affordable price point - and when we say affordable, you may want to check our past records of price points." He added that the Wii price will be announced "in the near future."
Iwata said he was "satisfied" with the critical reception the Wii received at E3, where various games that make use of the unique remote controller were on show. As of course was Sony's new motion-sensing controller for the PS3 - something which, according to Iwata, did not come as a surprise to Nintendo.
"We were anticipating that Sony would make that kind of announcement, so I had to make a kind of wry smile at the time," he said.
"Having said that, however, putting the motion sensing technology into the classic [PS3] controller, which is going to be held with two hands, is pretty much different from the motion sensor being incorporated into the Wii remote or the combination of the Wii remote and the nunchuk controller."
"There's a huge gap between the two, I can tell you, with that whole experience, so I really don't think that the inclusion of motion sensing into Sony's classic type of controller can affect in one way or the other the advantage that we have with the Wii controller."
Iwata concluded by dismissing reports that there will be no more iterations in the Game Boy series, stating: "What we are repeatedly saying is that for whichever platform, we are always conducting research and development for the new system, be it the Game Boy, or new console or whatever.
"We are enjoying great sales with the DS and that we are now trying to launch the Wii; it's unthinkable for us to launch any new platform for the handheld system, including the new version of the GBA... As far as the handheld market is concerned [right now] we really want to focus on more sales of the DS, that's all."
Via Gamesindustry
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May 24th, 2006, 12:50 Posted By: cancan
Contacts in an application which allows you to manage your contacts on the go.
What can Contacts do:
- Manage your contactsd using a vcf file layout (vCard)
- Read vcf files exported from Email clients like Outlook, Thunderbird, etc.. , from cellphone, from PDA, etc...
- Export vcf files so you can import them in the above listed applications
- Modify or create contacts on the go with your Psp
- You can create your own theme for the application
The available fields are:
- Display Name
- Last Name
- First Name
- Middle Name
- Title
- Home Phone
- Work Phone
- Home Fax
- Cellphone
- Address (Street, extended address, PO Box, City, Zip code, Province, Country)
- Email
Any kind of feedback is welcome, send an email to this address: cancangm (at) gmail.com

Downloads
contacts.zip for luaplayer
contacts15.zip for standalone 1.50 version
contacts10.zip for standalone 1.00 version (can also be used with the Eloader on version 2.x)
All are containing the application and two themes
Commands
Start: Exit the program in LuaPlayer version
Home: Exit the application in standalone application
You can see in each screen the available commands and their function
Upgrade from previous version
Overwite the directories with the new ones.
Changelogs in v0.8
- Change keyboard to Danzeff OSK
- Better GUI
- Code cleanup and use of my standards functions and classes
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May 24th, 2006, 03:15 Posted By: wraggster
News from Lik Sang
Last November Talkman was a unique hit that showed PSP owners how easy and fun it can be to learn various phrases in Japanese, Chinese (Mandarin), Korean and English. The very idea behind the translator however came three years ago when the producer, Yoshi Yamamoto, was on vacation in Europe and couldn't talk to a beautiful Italian lady sitting all alone on a bench. Finally out this week, and just in time for the World Cup in Germany, Talkman Euro offers up six languages used in 95 countries across the globe; French, German, Spanish, Italian, British English and Japanese.
• Talkman Euro TV Commercial (1mb, 0:15, WMV)
There's over 3000 sentences (not all pick up lines I assume!) to go across 28 scenes such as an airport, hotel, shops, restaurant, taxi, hospital and many more. You can also save voice recordings, convert currency, length, weight, area, temperature (despite the fact every country listed all use the Metric system), and play one of several mini games to make learning as fun as it should have been back in High School. Your pronunciation will be rated from A to D, while another game has you guess the correct meaning of a phrase from multiple choices. Coming complete with a mini microphone that plugs into the top of your PSP, Talkman Euro is due in this week, and since the handheld and all its games are region free, anyone from around the world can learn a language when the title arrives this week.
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May 24th, 2006, 03:13 Posted By: wraggster
News from Lik Sang
Fighting fans can throw their fists in the air this week as not only is the entire Street Fighter Zero franchise hitting the PS2, but every last one is 100% arcade perfect. This includes SF Zero, SF Zero 2, SF Zero 2 Gold, and SF Zero 3, plus as the cherry on top, the full fan favorite Pocket Fighter (also known as Super Gem Fighter Mini Mix)! But no, that's not all, there's Hyper SF Zero to unlock, plus SF Zero 2 Arrange, SF Zero 2 Gold Arrange with Cammy, SF Zero 3 Arrange with a whole slew of extra characters, and for all titles; secret options and of course the ability to edit fighter’s colors.
The first SF Zero introduced the use of super combos and alpha counters, while the sequel let players use a new Custom Combo system to perform devastating multi-hit combos using the super meter. New high and low counters were also introduced to increase battles. The third title then offered players the choice of three "isms" fighting styles, a simple style with one powerful Super Combo, a standard style with several Super Combos, or a variable style including Custom Combos. Each game is packed to the brim with the original arcade mode, versus battle, a training center plus survival and two-on-one tag team battle modes, not to forget a whopping roaster of 40 characters! These include Adon, Akuma, Balrog, Birdie, Blanka, Cammy, Charlie, Chun-Li, Cody, Dan, Dee Jay, Dhalsim, E. Honda, Evil Ryu, Ex Bison, Fei Long, Felicia, Gen, Guile, T, Guy, Hawk, Ibuki, Juli, Juni, Karin, Ken, Lei Lei, M Bison, Morrigan, R. Mika, Rolento, Rose, Ryu, Sagat, Sakura, Shin Akuma, Sodom, Tessa, Vega, and Zangief. Street Fighter Zero: Fighter's Generation truly packs a hefty punch, and this definitive collection is in stock and shipping right now.
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