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August 25th, 2006, 23:12 Posted By: wraggster
News Via PSPVault
Back in June of this year, Warner Home Video announced that they would run a campaign in Japan offering 22 of their movies in the UMD-Video format for 980 yen (~$8.50 USD) apiece, for a limited time. It sounded like a sweet deal; Warner had no shortage of big names in the lineup, like "Last Samurai," "Harry Potter," and "The Matrix." I managed to pick up the entire Matrix trilogy on UMD-Video for about $25 USD. That's probably the lowest retail price you'll find for UMD-Video titles anywhere in the world.
So was it successful? Is $8.50 USD the "sweet spot" for UMD-Video? I'm not really sure, but we do have some evidence that could point to "yes."
Warner Home Video today announced that they were extending the campaign indefinitely -- meaning you'll be able to buy those 22 titles on UMD-Video for 980 yen apiece whenever you want.
Since Warner Home Video hasn't made an official press release, we have to guess at the motive behind this announcement. Are they extending the campaign because the 980 yen UMDs are selling well? Are they extending the campaign because they didn't sell any and just want to get rid of their stock? Are they extending the campaign to see what happens during the all-important holiday season?
Let's hear your opinions
Just checked AMAZON UK and they are selling Many UMD Films from £6.97, i myself brought Harry Potter 1-3 for £8.97 last month 
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August 25th, 2006, 23:00 Posted By: wraggster
Matt Kindt’s on-line Super Spy comics are updated weekly! Each story is self-contained but read as a whole, they fit together to create a larger world. A world that also ties in to Kindt’s critically acclaimed graphic novel 2 Sisters: A Super Spy Graphic Novel from Top Shelf. Check back every week for a new story that is guaranteed to feature spies, pen-guns, cyanide pills and duplicitous shenanigans.
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August 25th, 2006, 22:58 Posted By: wraggster
News Via CNN
Friday, August 25, 2006
D.C. police tackle the PSP terror threat
Could a terrorist use a Sony PlayStation Portable to hack into government networks? In theory, yes, writes Robert A. on PSP3D.com, a videogame-news discussion site. "The PSP has all the prerequisites" for penetrating government networks," says Robert: Wi-Fi and a decently powerful computer chip. "What's stopping terrorists and malicious individuals from sending a child, armed with a PSP ... to walk by the FBI ... building in Washington, D.C. (whose wireless networks reach the public sidewalk alongside the building), and gather data which could be used to thwart the government which protects us?"
That's the theory that Robert A. came up with after he innocently parked his car on Constitution Avenue and decided to play a round of Tekken. Sitting there with the car's lights off, he attracted an officer's attention, and soon found himself sitting on the curb, handcuffed, and interrogated by a crowd of policemen. It seemed absurd at the time, and the police eventually let him go, but reviewing the incident later, Robert concluded that the threat was real: "A portable device equipped with wireless capabilities ... is capable of anything," including hacking into government computer networks. The good -- if discomfiting -- news is that if Robert's theory is accurate, the D.C. police are aware of the threat.
What do you think? Were the police right to question someone who was just playing games?
Thanks to dOOmy for the newstip
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August 25th, 2006, 22:54 Posted By: wraggster
Via IGN
We thought Nippon Ichi's PSP support had ended once the company moved its Makai Wars project to the PS3. Apparently not.
The Japanese strategy specialist announced today a release date for Disgaea Portable, a PSP entry in the Disgaea series. Fully titled Makai Senki Disgaea Portable, the game will see Japanese release on 11/30.
Nippon Ichi is preparing a standard 4800 package and a 6800 limited edition version. The content of the limited version has yet to be revealed.
Bigger than the release date is the news of Disgaea's appearance on the PSP, as Nippon Ichi made no mention of it prior to today's announcement. Details on the game should come our way once the official site opens on 8/30.
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August 25th, 2006, 22:28 Posted By: wraggster
Via 4CR
A while back I bought a Sony PSP, which I have been moderately, though not enthusiastically, happy with. My DS lite is my normal travel buddy. I take it everywhere. My Junior High School students, as well as the kids in my after-school conversation classes, know that it can always be found on my person. They also know that if they study hard and ask nicely, they can play it after class.
I wanted to give my PSP a bit of time as it has been totally ignored recently. But I didn’t have a case for it, and with the potential for scratches, this is a system that demands a case (and games, but that is another story). When I bought my DS lite, the kind lady at the shop gave me a free case. So the old case that I had been using for the DS Phat now became my PSP case. I find it sweetly ironic as it has a big Nintendo DS logo on it. The case works perfectly, and the pockets for GBA games are just the right size for UMDs. So I clipped this case to my belt, determined to clock some hours with this widescreen wonder.
But all I did was make children sad.
You see, my students had become accustomed to playing with the ever-present DS lite. After class, some girls came up as sasked, “Can we play Mario?” I explained that I didn’t have my DS with me, but one girl pointed to the case and its DS logo. I opened the case and watched their faces fall as they saw the PSP. I asked, “Would you like to play with this instead?”
They replied, “No.”
I loaded up “Minna no Golf,” which I think is a very good and rather cute game. It also has much better graphics than any of my DS games. They were totally unimpressed. Eventually, they said that they would just go home. They made me promise to bring the DS next time.
I got the same reaction from students all week, one disappointed student after another. One boy was very happy that I had a PSP, but became disappointed as well when he found out that I didn’t have the Gundam game. Has Nintendo really captured the hearts of young Japanese that strongly?
The PSP is still selling quite well (2nd best selling game system), but it is to a very different audience. It is desired by gadget aficionados, style conscious young adults, and hardcore gamers like myself who feel physically ill if we miss out on any system. To these students however, it is not an end-all multimedia device. It is just some shiny black thing that doesn’t play Animal Crossing. Even still, I never expected that kind of reaction. One 11-year-old boy actually cried. Cried. You can’t buy brand loyalty like that.
When I see this, it makes it seem like Nintendo is sure to dominate the next gen. But looks can be deceiving. When these same kids are asked if they are looking forward to the Wii, they just stare at me, puzzled. They don’t know what the Wii is, and they don’t much care what it is unless it has 2 screens and a touch pen. Nintendo has its work cut out for them after all.
As for me, I am thinking of buying a PSP case. Not for the PSP, but for my DS lite. I figure I can pleasantly surprise them this way. In any case, I have way too much free time on my hands.
Screen Via Comments
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August 25th, 2006, 22:03 Posted By: wraggster
At the end of director Brian De Palma's seminal crime epic Scarface, protagonist Tony Montana (Al Pacino) dies after being riddled with bullets. Though the game based on the film has Montana surviving, it has taken some hits as well. Scarface: The World is Yours was delayed from its originally slated fall 2005 release, and its Xbox 360 edition was abruptly canceled last month.
Today, though, Vivendi Games confirmed the M-rated game would be definitely saying hello to its not-so-little friends this fall. The Xbox, PC, and PlayStation 2 editions of Scarface: The World is Yours will ship in North America on October 8. Scarface: Money. Power. Respect., a PSP strategy game also based on the Scarface film, is due sometime in October.
The PC Scarface: The World is Yours will retail for $39.99, while both console versions will retail for $49.99. Those who preorder the game at "participating retailers" will get a 24"x30" L.A. Pop Art poster depicting an iconic film scene created out of the text of the original motion picture script. Vivendi did not provide a copy of poster, but it will likely be one of the preexisting Scarface-script posters from L.A. Pop Art. (WARNING: Posters contain profanity.)
Vivendi is also offering a "Collectors Edition" of the PS2 version of The World is Yours for $59.99. The extra sawbuck will get gamers a variety of extras, including a full map of the in-game world and a metal case a la the Halo 2 limited edition. It will also feature a bonus DVD that will sport a "Making of the Game" behind-the-scenes documentary, a walkthrough with commentary from Scarface's producers, hints and tips, and concept art.
The "Making of the Game" doc will also feature interviews with Scarface's large cast, which includes James Woods, Jay Mohr, Cheech Marin, Tommy Chong, Ice T, Shaft star Richard Roundtree, Bam Margera, Wilmer Valderrama, Daniel Dae Kim, Kevin Dillon, Tommy Lee, Michael Rooker, and NASCAR racer Dale Earnhardt, Jr, among others. Also appearing in the game are original cast members Steven Bauer (real name: Esteban Echevarria) and Robert Loggia, who played Montana's partner and boss, respectively.
One original Scarface star not lending his voice to the game is Tony Montana himself, Al Pacino. However, the actor did license his likeness to the game, which explores an alternate storyline which presupposes the titular cocaine baron did not perish in a hail of automatic gunfire at the end of Scarface. Naturally, his next order of business is to get some payback and take over the violent Miami underworld of the 1980s, which is recreated in free-roaming, Grand Theft Auto: Vice City style.
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August 25th, 2006, 22:01 Posted By: wraggster
Namco Bandai is tweaking its PlayStation 3 Gundam-themed game, but gamers shouldn't worry--there will still be plenty of lumbering robots turning each other into scrap metal.
The game formerly known as Mobile Suit Gundam (working title) and Mobile Suit Gundam: Target in Sight will now be known as Mobile Suit Gundam: Crossfire. Crossfire is due on the PS3 "later this year."
The name may show Namco's recommitment to the Gundam brand. Unlike recent games based on the popular anime and toy franchise, Crossfire will carry the Gundam name--the upcoming Xbox 360 title Mobile Ops: The One Year War and recent PlayStation 2 game MS Saga: A New Dawn do not.
The new name will reflect the "between a rock and a hard place" position players will be thrust into, as they start the game in the middle of a war between the Earth Federation and the Zeon forces. Gamers will have the option of taking either side to help decide the future of Earth.
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August 25th, 2006, 20:16 Posted By: punkrockaddict05
Via DS Vault
When Nintendo announced the web browser for the DS, it came to a suprise of some and was expected by others. With the Europe launch coming up, and the U.S launch coming within the next months, details about the browser are almost set.
But how does the DS browser compare to the PSP browser? Which one is faster? Which one has more features?
We will answer all these questions and more inside.
You may think a web browser is just a web browser right? Well, when it comes to gaming consoles wars, you need to be the best in everything. Nintendo is looking to increase the popularity of the DS by offering something the PSP has and eliminating a special feature from it. This couldn't be possible however, unless the Opera Browser was comparable to the PSP Browser.
Anyone in the world could see the main difference in browser, that is of course, Nintendo went to a professional web browser company called Opera, and Sony did there own browser for their own product. It is also apparent that the DS is going to utilize both of its screens.
The next main difference is the on screen keyboard. The PSP uses just that, an on screen keyboard. Since the DS has two screens, there are several different ways to the keyboard and it just so happens that Opera picked all of them. The keyboard will be displayed on the bottom screen so you will be able to touch the keyboard to type. Opera also made it so that you can just scroll with your d-pad and select it that way. Possibly the most innovative way however, is the feature that allows you to write. You will be able yo write your URL you are going to or any text in the browser!
More important then any feature that a browser could have, is the speed of the browser. Looks like the PSP hit a homerun on this one. There have been many reports saying that the DS browser is very slow and "almost not usable" On the other hand, the PSP has a generally fast browser.
We all know what the PSP browser supports: most images, flash, rss, and what it doesn't support: Movies, Music, etc, but what about the DS Browser--Well, here you go:
The browser doesn't support a lot of Internet standards: no Flash, no movie files, no images other than .GIF and .JPG (and possibly .PNG), no Java.
Which browser will be faster? PSP Browser
Which browser will have more features? Opera Browser for DS
How does the DS Browser Compare to the PSP browser? Post a comment and express your opinions
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August 25th, 2006, 17:46 Posted By: wraggster
News via MCV
Third parties and retailers may disagree, but SCEE president and CEO David Reeves has insisted that PSP does not need a price cut before Christmas.
As Sony’s portable console increasingly loses ground to Nintendo DS and continues to struggle in the software charts, several analyst reports and even EA’s David Gardner (MCV 11/08) have piled on the pressure. But SCEE boss Reeves has told MCV that with a new focus on original, made-for-PSP games, the console can step up the fight in the handheld space going forward.
“There are no current plans to cut the price of PSP before Christmas,” he said. “You might see, as you do in the trade, value-adding offerings. In our minds it’s doing very well and we’re very happy with the performance. I think next year you’ll see it go to a much higher level.”
But Reeves did acknowledge that the high number of PS2 ports at launch has caused something of a lull in terms of original content. “When we launched with PSP we had a good software line-up but a lot of it was similar to the PS2 games. Now what you’re seeing with games like LocoRoco, the Passport To... series and Talkman, we’re trying to come out with games that are made for PSP. You’re going to see more of that before Christmas.
“What we’re trying to do now is to get different people buying PSP. We want the people that don’t have a PlayStation 2 but who do want a portable device.”
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August 25th, 2006, 17:27 Posted By: wraggster
A new version of Snes Station the Snes emulator for the PS2 has been released that works on Harddrisks, heres the info:
24/08/2006 SNES-Station now supports loading ROMs from usb sticks, memory cards and hard disc.
Restrictions
SNES-Station is a little bit unstable caused by the patching made. The hdd version is even more unstable, because it needs more memory. You should have a CDROM/DVD in your Playstation to get it properly to work. I added support for second memory card, but I don't get it working. You also can get sometimes a bad video performance. If you run a file from hdd and try to load a saved state, it is possible that it crashes. I don't know what will happen if you load the hdd version if you have no hdd. If you save to often it will fail. Sorry, but I think I can't fix these bugs.
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August 25th, 2006, 17:14 Posted By: wraggster
To date, Michael Pachter, analyst at Wedbush Morgan Securities, has made some of the juicier comments on the emerging PlayStation 3 to come from the financial sector, claiming that in real-terms, the PlayStation 3 shares much of its commercial DNA with the Xbox 360.
"PS3 will sell out at $499. It may sound like a lot of money but is certainly not significantly more in inflation-adjusted dollars than the PS1 at $300 in 1995. The "cheap" PS3 and the "expensive" 360 are identical in all respects, save for the Blu-ray drive. Both have similar processors, 20GB hard drives, and DVI cable interfaces that will support 720p high definition," Pacter told Gamespot.
Indeed, Pacter believes the only difference lies in the pricing options for the consoles' high-definition movie platforms. "The difference in price is $100, so if you like Sony more and want a relatively inexpensive option to buy into high-definition movies, the cost is probably justified. In other words, consumers will compare the $499 PS3 to the $399 Xbox 360 and will likely decide based upon the potential selection of software (Japanese, US, and European for Sony, US and European for Microsoft), plus their assessment of the likely winner in the format war. If Blu-ray is the standard, the price differential will hold."
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August 25th, 2006, 16:36 Posted By: wraggster
Via Kotaku
It's the end of an era. Last spring, Sony installed an enormous PSP near Houston Street in Manhattan. Reader Anthony works around the corner from this local landmark and was heading out to lunch when he saw the ladder. Today at approximately 1:15 pm, that sign was being dismantled, bit-by-bit. Anthony points out:
Couldn't see it when it was sunny, anyway.
Hmmm... Sounds slightly familiar. But, I hope this doesn't mean Sony has given up on its giant PSP billboard. Perhaps, they are simply replacing it with a pepto-pink one. Fingers crossed!
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August 25th, 2006, 16:26 Posted By: wraggster
An update to our earlier post, it turns out the 32-bit version of Windows Vista can play next-gen protected high definition content. Microsoft reps said Senior Program Manager Steve Riley was mistaken when he told a group of Australian developers that Vista couldn't handle the high definition movies.
But the Microsoft representatives said the support will come from third party HD DVD/Blu-ray movie playback software developers like CyberLink who already make DVD playback software. It's up to these developers to determine whether the environment they have set up will meet the environment criteria the "content owners" impose on manufacturers. So that probably no next-gen playback for Vista out of the box.
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August 25th, 2006, 15:57 Posted By: wraggster
Unreal Tournament 2007 developer Epic Games wants to find out more about Sony's online system for PS3, and already has some ideas for Unreal's online ranking system on the next-gen system, according to producer Jeff Morris.
"We're really interested in learning more about Sony's network infrastructure for PS3 because on PlayStation 2 it was like the Wild West - you just plugged in and you were on the internet." Morris, who we spoke to at the Leipzig Game Convention, was happy to reveal some of the plans Epic has regarding Unreal Tournament 2007's online player stats.
After expressing his dismay of achieving a miserable ranking in Battlefield Modern Combat on Xbox Live (he thought he was "doing great"), Morris told us: "Stats should try to motivate you to make you play more. What we're going to do is have server-based stats where you're ranking on a server that you frequently play on and is reflected in, like, a one through 50 score, so you feel that you can actually get measurable position changes in it."
However, until Sony tells Epic - and presumably other developers - exactly how its Xbox Live rival is going to work, Morris and the Unreal development team can't begin implementing its ideas: "If Sony ends up having a very closed system, it may be more difficult to do that."
While on the subject of Sony's next-gen machine, Morris also informed us that Epic was currently playtesting UT 2007 at least once a week on PlayStation 3 and that, while it wasn't currently making use of the controller's tilt abilities, he did think that "it may compliment some of the vehicles - it might make sense for the air vehicles..."
We'll have more from our enjoyable encounter with Epic's Jeff Morris for you soon, including an extensive look at some of UT 2007's utterly fantastic vehicles.
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August 25th, 2006, 15:52 Posted By: wraggster
The developer of Brothers in Arms Hell's Highway has revealed that it is currently experimenting with ways to utilise the tilt function of the PS3 controller.
After demoing the impressive third game in the Brothers in Arms series, we asked Gearbox Software's president, Randy Pitchford, whether the game would make use of PS3's tilting powers.
"There's a recon team that has a jeep and we're thinking about steering the jeep or playing with that... There's a couple of other things, with aiming mortars and stuff."
However, Pitchford was quick to point out that he "didn't want to make any specific promises about what goes into the final game because we're just now experimenting with this technology."
We also asked Pitchford whether creating one game with rumble (Xbox 360) and one without (PS3) was causing trouble in terms of development. "We're not having trouble, but we're missing it - we like feedback." Don't we all, Randy, don't we all.
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August 25th, 2006, 15:46 Posted By: wraggster
Official Sony distributor CentreSoft is to hold training days for UK retail in early September to present the features and capabilities of PlayStation 3 ahead of launch, GamesIndustry.biz has learned.
Two events are planned, the first booked for September 5th at the Odeon West End in London's Leicester Square, with the second on September 6th at the Odeon Birmingham.
UK retailers confirmed to GI.biz that invitations were received in the post earlier this week, which described the events as an opportunity for the sector to familiarise itself with the many facets of the next-generation system before its proposed European launch date of November 17th.
Sources added that CentreSoft made it clear that no official pre-order or marketing information would be released in the sessions.
CentreSoft recently held a meeting specifically for independents to gauge views on a number of hypothetical launch scenarios as the trade awaits formal word from SCE UK on its PS3 roll-out strategy. CentreSoft was unavailable for comment at the time of writing
GI.biz revealed last week that SCE UK does not intend to finalise launch plans in the UK until September at the earliest. Among the initiatives known to be on the table is a controversial GBP150 pre-order scheme, thought to be an attempt to combat rogue eBay trading in the event of expected hardware shortages.
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August 25th, 2006, 15:35 Posted By: jono85
Hi all,
Some of you guys might have seen me posting over at the Psp-programming forums every now and again. A couple of months ago I started doing the tutorials on how to get started programming in c for psp and then moved on to exploring ways to implement my own ideas.
This is the result of one of those ideas, unfortuanatly the code is some what of a mess and as I'd never programmed in c/c++ before has become nearly impossible to maintain. This has motivated me to buy a text book and begin learning properly as well as starting a rewrite of this project.
But anyway I decided that even though I'm starting a rewrite I would like to see what people think of the project by releasing this demo. It is supposed to be a reasonably flexible RPG engine that I will eventualy implement my own game with. As it stands in this
demo you can modify most of what is happening ( maps/sprites) using a txt editor and there is a basic battle demo that has nothing to do with the rest of the project.
If you do decide to play around and write your own maps and sprites be warned that there is no error checking so if your scripts arn't correct the game will crash without giving you an error or reason, just look at the examples provided and you should be fine.
The graphics and the font that arn't backgounds or from chrono trigger are all mine and were created using tile studio ( great freeware program).
The controls are;
Square -> Start Battle
Direction Buttons -> move cursor / player
Cross -> Select option
Select -> take screenshot
I'm still new to programming so there is a high probability of bugs being a problem so just comment on the forums or whatever if you
encounter one.
Well have fun I hope you guys like it
Jono
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August 25th, 2006, 15:26 Posted By: wraggster
Ubisoft has quietly removed the PlayStation 2 version of America's Army from its UK release schedule, saying simply that it's been "cancelled".
The game, dubbed Rise of a Soldier, had been in development at Secret Level, and had last appeared on Ubisoft's schedule as due out in September. PS2 and Xbox versions were released in the USA in June.
There's currently no word on why the UK version was cancelled, although the game had picked up middling reviews in the US, and developer Secret Level has since been bought out by SEGA and is working on a 2007-targeted Golden Axe remake.
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August 25th, 2006, 15:19 Posted By: wraggster
Via Engadget
Sure, we've seen plenty of PSP fakes in our time, but we can't say we've ever seen this many fakeries in one convenient place before. So if you were on the lookout for a PSP look-alike with, say, an SD card slot, or a bundled NES emulator, check out the many Via the Comments
More info
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August 25th, 2006, 14:33 Posted By: wraggster
Play Asia have in stock the PSP PlayStation Portable Signature Model 000002 Kachofugetsu
, the ultra rare PSP, the price is a tad steep at $499 but i supose if your a collector then you can justify it, heres some screens:


Play Asia have posted that apart from them yo can only buy from the Shop in Japan.
More info/ buy Here --> http://www.play-asia.com/SOap-23-83-...j-70-1kss.html
Release Date Aug 17, 2006
Version Japanese
Catalog No. 000002 KACHOFUGETSU
Box contents
PSP PlayStation Portable Signature Model 000002 Kachofugetsu
Battery Pack (2200mAh)
AC Adapter (100-240V)
Stand for PSP Signature Model (Original Graphic)
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