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PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
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November 6th, 2006, 19:27 Posted By: wraggster
Sony's worldwide studios boss Phil Harrison has gone on the record about his views of the PlayStation 3, concluding that the inclusion of Blu-ray may be stretching Sony too far.
In an interview with semi-official blog ThreeSpeech.com, Big Phil revealed what we've all been thinking: that Sony may have bitten off more than it can chew with the Blu-ray format. He stated "we have overreached in production of the blu-ray component - I can't deny that. But that's the price you pay for adopting brand new, leading-edge technologies that will be future proof. We will resolve those issues - we are already catching up. We will continue to catch up on the production, and as you know, we haven't changed our full-year forecast of six million units, so we're only talking about a ramp-up issue."
Harrison also addressed the last-minute inclusion of HDMI on the 20GB version of the PS3. He admitted that "the reason for the change was in reaction to a market trend, which is that much more displays are being sold with HDMI, earlier, than had been previously forecast."
He even had an answer for those of you wondering how such a change to the machine specifications can be made so close to launch time. "The criticial question," he says, "is not 'when do you start manufacturing', but 'when do you start assembly'. The HDMI port - whether it's enabled or not on the machine is an assembly issue, not a manufacturing issue. The parts have been procured, clearly, in anticipation of this announcement. It's not like we're going to make a decision of that magnitude and then call up our suppliers and say, 'oh, can we have a few more HDMI ports?' Clearly this had been well planned."
This trouble with machine production has been a constant source of Sony-bashing, with Harrison admitting that "there's no denying that we've had some very public challenges. Today, it looks like a very difficult situation - but in the weeks, months and years to come, this will pale into zero."
Bold words from Mr. Harrison, but time will tell whether Sony's bold new console will rise out of the quagmire of criticism that it has found itself in recently.
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November 6th, 2006, 17:11 Posted By: wraggster
Via CVG
Ah, Sony. Where did it all go wrong? It seems nothing the Japanese giant does at the moment hits the money, and alas, those new PSP adverts will do nothing to change that.
In times past Sony has been responsible for some of the most weird but innovative ads in all the craziness that is adland. However it seemed to lose its way over the recentish 'black versus white' adverts which were accused of being racist and now it has decided to go in an entirely different direction for its new PSP campaign.
With heavily-accented Mexican dustballs.
You may well already have been irritated by the ads on TV, which end with the baffling tagline "PSP - it's like carpet you can watch outside". Which of course is meant to symbolise the... erm... no, it makes no sense to us.
See if you can figure out what's going on by now checking out the ads online here. Answers are welcome in the comments field below, if you have any...
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November 6th, 2006, 17:01 Posted By: wraggster
Sony has been on the backend of a lot of criticism surrounding the impending launch of the long-awaited PlayStation 3. From the less than impressive number of consoles going to retail on day one (only 400,000 in the USA on recent estimates) to the alleged 'Betamax 2.0' Blu-ray format, many are predicting that the PS3 will be the banana skin that will cause Sony to slip up after dominating the games industry for the last ten years.
However, in an interview with our friends over at Next-Gen.biz, Jack Tretton (executive VP in charge of making the US PS3 launch as smooth as possible) candidly reveals that he too is as concerned with the slow production of the all-important Blu-ray laser diode, the potential Achilles' heel of the PS3. "I'm like everybody else. I'm saying 'come on! Just build 'em, man! What's so complicated?' But think about what that blue laser diode has to do. It has to read audio CDs, standard DVDs, Blu-ray DVDs, PlayStation 1 games, PlayStation 2 games, and PlayStation 3 games. Six completely different formats that have nothing to do with each other and you're going to have one device that's going to read all those".
So should we be cutting Sony some slack? Tretton thinks so, stating that "We've had three very successful platform launches. We've dominated for well over a decade. It's a fair question to ask 'can Sony do it again?' but I'd love to get a little bit more benefit of the doubt". Unsurprisingly he denies that the Japanese giant will fall from grace with consumers. "Obvious!" we hear you cry, but the facts are hard to ignore: even now the PS2 is outselling the Xbox 360, five years after it was outselling its predecessor.
Next-Gen conclude the interview by cheekily asking when does Tretton think the PlayStation 3 will overtake the Xbox 360 in North America.
"The honest answer is we can't overtake them until we ship more units than they've sold. But we will ultimately accomplish our goals. Our goals aren't necessarily about overtaking Xbox 360 or overtaking Wii. It's our goal to maintain our leadership position. If there are 125 million television households in North America, we'd like to be in all of them. Right now we've made it into about one out of three so there's two out of three households that we're not in".
November 17 is crunch time for Sony: sales figures for the Holiday season will give an early indication of whether Tretton's optimism is justified or whether Sony will have to resign itself to third place behind Nintendo and Microsoft. Let battle commence!
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November 6th, 2006, 16:54 Posted By: wraggster
That grabbed your attention eh, a Chinese company has made a PSP Lookalike called the V191 thats also a Phone, takes SD Cards with 256mb built in and is also a 1.3meg Camera, MP3 and MP4 Player oh yeah and it also plays games.
Heres a Screen:
More Screens Via Comments, Let us know what you think
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November 6th, 2006, 07:34 Posted By: wraggster
Success HK have just lowered the price of the SanDisk Memory Stick Pro Duo 4GB to a new lower price of $123 which is just under 65 pounds for UK people.
For those after a Legit Memory Card with no rebate rubbish its a good price, SuccessHK also do the 4GB Hard Drive at $108 but to be honest i prefer to have a smaller memory card in my PSP.
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November 6th, 2006, 01:59 Posted By: wraggster
Even though we're basically on the eve of Sony's big launch of the PlayStation 3, we still had a few outstanding questions about some of the minutiae of the console. Yeah, we're dorky sticklers for detail like that. So here are a few interesting facts about the PlayStation 3 you may (or may not) be interested in knowing:
After plenty of gameplay the console is cool -- or at worst warm -- to the touch on every surface. In a side by side test with the Xbox 360, the console is comparably virtually silent, and the Blu-ray drive is significantly quieter than the 360's DVD drive.
USB keyboards and mice will be plug-n-play, no fuss at all. Who really wants to browse the web with a PlayStation controller anyway?
Bluetooth mice and keyboards will not work with the system at launch.
Any (A2DP) Bluetooth headset should theoretically work with the system, though Sony will have a recommended hardware list.
The EyeToy is the only USB webcam that will work with the system. The original PS2 EyeToy should still work with the PS3.
There are currently no plans for VGA out on the PlayStation3.
The system will not support more than seven controllers.
There are currently no plans for a cheaper, wired version of the SIXAXIS.
With its media playback software one can have in-game custom soundtracks, as with the Xbox 360, Wii, etc.
Despite rumor, Sony insists the US is still officially targeted for a 400k unit launch; Japan is still set for a mere 80k. Sony execs are actually expecting an upturn in unit production before launch, so those numbers may actually go up.
Some titles have an option to install some amount of game data (in addition to saved data) to the drive. Genji can install 4GB worth of data to decrease load times (quoted to drop from 12-15 seconds down to 3-4); this game data can be removed at any time without affecting your saved games.
The drive can be upgraded, although not on any official basis (read: YMMV, do so at your own risk, you may void warranty, etc.).
You cannot leave voice or picture messages for other users on the PlayStation Network, only text.
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November 6th, 2006, 01:54 Posted By: wraggster
News/release from joek2100:
This is a modified version of the opensource mp3 prx for irshell.
It will play mp3 files from ms0:/PSP/MUSIC (no subdirs).
It has random and sequential play modes, pause, next and a builtin "overclocker".
Copy install and psp to the memory stick and run Coldbird's Universal Module Flasher. Source is included.
Controls:
(The the left of the select button)
Note + Left Trigger = pause/resume playback
Note + Right Trigger = next song
Note + Square = switch playback mode between random and seqeuntial
Note + Triangle = Change CPU speed
To clarify, this is to play music while playing games.
Right now, installing as an xmb module will work, but the sound will get messed up after using usb.
I will fix this for the next version.
If this doesn't work for you, please tell me if you have any other modules installed.
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via joek2100
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November 5th, 2006, 23:39 Posted By: wraggster
Takka has released a new release of his Unnofficial version of the GBA Emulator GPSP for the PSP:
Heres the crappy translation:
In the plural values of idle_loop_eliminate_target correspondence (up to maximum of 8). It is to be the intention of doing, but because it does not have the object software, it is corresponding truly or, it is unclear. Please try trying the method which has the software and the data of the object. When the effect has been produced, because it is thing, also the source releases.
Yep the translation is rubbish
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November 5th, 2006, 23:34 Posted By: wraggster
Carish has gave me news and a translation of another release from the French PSP Scene:
Hi,
Yet another XtreamLua forumer , Dr.Download , has posted today his new homebrew : Dr.Flash 0.3 (not an lua app this time)
It's a mod flash tool for fw271Se. note that it's all in french , but should be mainly understood by english speaking people. all you got to know is 'Haut' means 'up' , 'Bas' means 'down' , 'Droite' - 'Right' , 'Gauche' - 'left' , 'Carre' - 'Square' and 'Rond' - 'Circle'. everything else is english friendly I think.
Here the translation of his post:
Originally Posted by Dr.Download
I have just finish a software who will help many , it allows you to flash and mod the 2.71SE.
I have released this software to make it easier for all your flash procedures for the PSP.
The soft has been successfully tested tens times but there are always risk of bricking, neither me or the releaser could be responsible of your use of it.
Characteristics:
* Use of 2 Mods with the 2.71SE (could be changed if you copy your prx in flash/mod1 and flash/mod2 folders.
Modules included are:
* Edison Carter's Cheatdevice (last version).
* Cpasjuste's Over Clocking Module (star+select to choose CPU speed).
* Change your gameboot (copy your gameboot.pmf in flash/ folder).
* Remove SCE Logo so you can have a better view of your gameboots.
Credits:
Dr.Download (me^^) >> Coder : Realisation of Dr.Flash.
Dark_Alex >> 2.71SE's coder : for the 2.71SE without what we would be boring.
PSP_Maniac >> Beta Tester : For the considerable risks he took for testing it.
Here are the links:
XtreamLua Dr.Download original post
Regards,
Carish
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November 5th, 2006, 23:17 Posted By: wraggster
Edison Carter has released a new version of his CheatDevice for GTA Vice City Stories
Heres the full info:
You need to run VCS through DevHook to use this. You can install the PRX by running the installer, or read the instructions in readme.txt if you prefer to do it by hand.
Download (for US or EU): CheatDevice21.zip
IMPORTANT NOTE: After installing, wait at least 30 seconds before turning off USB or pulling out your memory stick. The PC caches your changes and doesn't write them out until a while later. If your memory card gets corrupt, use chkdsk /f X:
I advise against saving your game after using cheats. Please note that when you spawn vehicles, you are using a game cheat that will lower your criminal rating!
Version History:
2.1
Fun with gravity!
Heavy car or bike
Make your car indestructible
More teleport locations
There's a pretty good list of teleport locations now. It really makes getting to the missions easier if you've decided making your own trip-skips isn't cheating.
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November 5th, 2006, 16:07 Posted By: wraggster
Carish has yet again given me a translation of a new Lua Game released at XtreamLua
PSP-Metronome V0.2
Willytarno from XtreamLua forum has released a new version of his homebrew psp-metronome.
You change the time delay with [up] and [down] , start the metronome with [start] ,
then you use [start] again to go back to delay set screen or [select] to exit.
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November 5th, 2006, 16:01 Posted By: wraggster
Dreadnought has released a belated Halloween edition of his Mario Dont Drop the PSP Game:
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November 5th, 2006, 15:55 Posted By: wraggster
Via PSPGen comes news of yet another PSX Emulator for the PSP Announcement called YAPSxP, heres the translated details:
A third bearing of PCSX? you undeceive this future emulator does not have strictly anything to have with PCsx. It is not finalized yet bus Hlide is in full writing “from the scratch” of this emulator.
Before speaking to you about this new project, it thus should be explained a minimum how it was born and why. Hlide is the programmer who had proposed to program Dynarec de Psx-P.
These ideas and the theory advanced to make function this Dynarec knew to convince us of its capacities. We thus put in contact Hlide and Yoshihiro. If the goodwill seemed to be on the two sides, Yoshihiro forever given its sources to Hlide for reasons which are clean for him and which it will explain you directly on our forum if he wants of it But it is its choice and it should be respected.
At all events, Hlide had always stated its desire for developing another more powerful project because, in his opinion, PCsx is not adapted for a bearing on PSP and will never give a real satisfaction. It however sincerely wanted to take part in the creation of Dynarec de Psx-P, feeling able to carry out two projects without parasitizing one with the profit of the other.
This project is still on paper and it misses in Hlide some technical information but it knew to interest some other developers in the project and feasibility seems more than obvious to us.
Note that PSPGen will be the official site of YAPSxP and that we will open a dedicated site.
OK heres what Hilde himself said about this new project:
Indeed, tired to await the hypothetical source of Yoshihiro which to me was promised so that I integrate a dynarec, I decided to only leave in the adventure.
How was born this adventure?
The starting point of my adventure, it was to propose a dynarec which could be carried out at least twice more quickly than the PSX could not make, by hoping that the remainder of the emulation will not exceed other half of the resources available: in short to allow to emulate the PSX in fullspeed. A chalenge, in fact.
Why I PCSX does not begin again?
It is simple, this source is absolutely not adapted for the PSP. It is not particularly optimized because it is written for GCV survitaminés in gigahertz which naturally manage realities of double precision double precisions. If you try to generate this code for the PSP, you will obtain a at the very least ineffective monstrous code because the PSP nativement does not manage the realities with double precision double precision - very much used in the GTE for example: the PSP will row in the plays of action 3D which make massive use of the GTE. Approximately, it is what you obtain with PSX-P.
What currently contains YAPSxP?
- The dynarec CORE0 (R3000AF) which will be declined in CORE1 then in CORE2, once the emulation of the GTE (in progress) and the entirely implemented COP0.
What will contain YAPSxP?
- The management of a standard pad (already written but not tested)
- The management of graphics (GPU, there I touch on the manner of proceeding)
- The management of the video (MDEC, lives the VFPU!)
- The management of the images (CDR, euh… that will not impassion me masses that…)
What is what YAPSxP will not contain, at least initially?
- savestates
- safeguards
- the sound (I do not despair to do it one day)
- in short, the remainder
Here are, the sources will not be LPG as I had envisaged at the beginning. I am in the active life thus one will not have to hope to see it turning completely for Christmas: he will not serve anything to ask for to me the date of a first release. I do not believe that PCSX was done in one month in the beginning. However that does not make a month that I begin this project, but the dynarec is in very good way and should promise not badly with the management of the GTE and COP0.
NOTE: if there are talented developers among you who would like to contribute on parts that I do not hope to implement for the first release, you can always contact me by PM.
NOTE2:
- CORE0, dynarec which is carried out like an interpreter, primarily for the need for Proof Of Concept and déboggage.
- CORE1, dynarec taking again the base of the CORE0 but by carrying out a block with as much as possible instructions generated in order to release sufficient resource CPU for the remainder to emulate. Already tested with happiness on a pre version.
- CORE2, dynarec with additional optimizations which will make it possible the emulator to be a little more “intelligent”.
So yet another PSX Emulator for PSP project, lets hope we see a release from one of the 3 one day soon.
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November 5th, 2006, 14:49 Posted By: wraggster
Magicxien has posted news of the latest WIP news from Psx-P the Playstatiion Emulator for the PSP:
Heres the translation:
Here thus two news vidéos showing two plays turning on Psx-P: Ridge Racer to allow you to compare with the version that you have in hand and especially that of FF7. Contrary to PS1P, here you see the loading of the play starting from the interface of the PSP. Thus not of possible cheating.
In the current version of this emulator, speed of execution always rather slow but with good is progressed since the first release. The list of compatibility of the plays increases even if there are always bugs to be treated.
Yoshihiro with completion rewrites Psx-P starting from PCsx 1.6 beta and this version in video is thus now Alpha 2 and either beta.
Still not of dynarec in sight and you will be able some on this subject at the time of next the news to more come from here a small hour.
Videos Here -->
Its great to hear news from the Psx-P camp lets hope that the release of source on the nest release happens so that the problems that attacked the first release dont reoccur.
Im rather sad to see the comment about PS1P, not that i have to defend if the emulator is real or not as i have it sitting on my PSP but well in the end all will be revealed.
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November 5th, 2006, 14:07 Posted By: wraggster
Play Asia have announced preorders for 2 new PSP System packs at thier store, heres details on both:
Metal Gear Solid Portable Ops [Konamistyle Limited Premium Pack]
Box contents
Metal Gear Solid Portable Ops
PSP Console Camouflage (PSP-1000CA)
Original PSP Case 'Skin of a Warrior'
Strap 'Tail of a Killer'
3 Pins
Certificate
Price: US$ 449.00 (~237.70 GBP)
More Info --> http://www.play-asia.com/SOap-23-83-...j-70-1oqi.html
Metal Gear Solid Portable Ops [Premium Pack]
Box contents
Metal Gear Solid Portable Ops
PSP Console Camouflage (PSP-1000CA)
Original PSP Case
Strap
3 Pins
Price: US$ 349.00 (~184.76 GBP)
More Info --> http://www.play-asia.com/SOap-23-83-...j-70-1oqh.html
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November 5th, 2006, 14:03 Posted By: lmtlmt
Here is my newest app, the ice age sound board, basically you have to select the sound you want to play and press x on it, sometimes the selecter rectangle wont line up with the square, but it will still work, press start to exit, hope u enjoy it
ps, the memory stick light will keep flashing unless a sound is being played, you can only move the selecter when the lights are flashing
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November 5th, 2006, 12:54 Posted By: magixien
Psx-P is now on a brand new alpha 2 version.
(the port is now from PCsx 1.6 beta)
Yoshihiro now works on a new version based on PCsx beta 1.6
The result is better and the compatibility list is now bigger.
The speed is not relly good but quicker, really quicker than the first release.
This version is internal and not released.
Two videos ''live and clean'' on youtube:
Official thread (in french): http://www.pspgen.com/modules.php?na...rder=0&thold=0
Have a nice day !
MaGiXieN
Webmaster of www.PSPGen.com official site of Psx-P
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November 5th, 2006, 10:46 Posted By: wraggster
Via PSPFanboy
PSP continues to prove itself as one of the best platforms for music games out there. Pump It Up is a game very much like Dance Dance Revolution, and it's insanely popular in Korea. PSP Vault discovered a new listing for a PSP version of the popular dancing game on Sony's official Korean website.
The homebrew community embraced dance-style games through projects like PSP Revolution. However, DDR and its clones require you to input buttons that correspond to up, down, left and right. Pump It Up uses diagonals and a center button: how will these be mapped on the PSP? Puzzling, no?
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November 5th, 2006, 10:41 Posted By: wraggster
News/release from the Unique Warrior:
Its the Final Release I hope you use it .....
Art started xFlash and he has worked on psp's Flash more then me ,
So I won't release any updates
--------uFlash v.200---------Final release------
-------by The Unique Warrior-------
- New futures added :
- Coldboot changing (only with Menu Edit ( attached with the file))
- Debranded Gameboot
- topmenu_plugin.rco flasher
- Flashing the background for all months. (name it background.bmp put it in flashfiles/background) then choose month
- New security:
-Battery status
- It now works fine with 2.71 SE-B''
- Final release.
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Via unique warrior
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November 5th, 2006, 10:37 Posted By: wraggster
News/release from Yoyomacy:
This is the updates fbrowser, now fbrowserXP, created by fchaos and yoyomacy, this can fully replace lowser
fBrowser by fchaos and yoyomacy
This is a file browser script meant to replace Lowser, but not required. You can browse folders, execute Lua scripts, and view .PNG images.
Setup
---------------------------
Lua Player is required for this!
- Stick the fBrowser folder into the Applications folder of your Lua Folder.
If you want to make this script start when you start Lua Player...
- Go to the System folder.
- Open system.lua in notepad or another text-editing program.
- change "Lowser" to "fBrowser"
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via yoyomacy
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