|
PSP News is a News and downloads site for the PSP, PSVita, PS4, PS3, PS2 and PSOne, We have all the latest emulators, hack and custom firmwares, homebrew and all the downloads on this site, we also cover commercial gaming and console news., the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
This Website
THE LATEST NEWS BELOW
|
November 16th, 2007, 17:43 Posted By: wraggster
News/release from Red Squirrel
Hi, I'm an Italian developer (so sorry for my bad english ) and I would to present to the community of this wonderfull forum last my creation: the Alternative VSHMenù.
Download from HERE
From the attachment README:
What's it?
It is an Alternative VSHMenù that has all same functions of the M33 VshMenù and other utilities such as the possibility to change the background color, to power off and to sleep the console, to activate and to disactivate M33 VshMenù from dashboard or to make screenshot of XMB!
Press HOME in XMB to start the Alternative VshMenù!
N.B.: Do not flash this plugin erasing M33 satelite.prx! In this case Alternative VSHMenù does not work!
Features
-Same functions of M33 VshMenù
-Possibility to change the background color
-Possibility to activate or disactivate M33 VshMenù
-Possibility to power off, reboot and sleep the console
-Plugin will stop PSP to avoid conflict with pad
v2.0:
-Improved the management of the colors
-Disposition of the commands on the screen is changed
-Possibility to make screenshot of the dashboard
-Possibility to activate/disactivate the function of screenshot
-Possibility to choose the key to start the plugin!
-Possibility to choose the key to make the screenshot
-Now options will be saved, so changes will be maintained also on the reboot of the console!
-If the file or th folder of options are not found, they will automatically be created to avoid crash of the system.
Installation using Noob's Plugin Installer
-Connect PSP to PC through USB
-Start program and choose the "Install a new plugin" option
-Choose the "Indipendent Installation" option
-Select the PRX and check the box corrisponding to VSH
-Click on Install button
Manual Installation (if no other plugins are installed)
-Connect PSP to PC through USB
-Copy the content of MS_ROOT folder in the root of Memory Stick
Manual Installation (if other plugins are installed)
-Connect PSP to PC through USB
-Copy vshmenu.prx file in SEPLUGINS folder
-Open VSH.txt file (if it's not present, create it!) and at the end of the file add this string: ms0:/seplugins/vshmenu.prx
Any way you have choosen, remember to activate plugin from Recovery Mode!
Download and Give Feedback Via Comments
via Red Squirrel
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 17:39 Posted By: wraggster
News/release from Nherve:
I've here a new pad plugin I wrote. It's MegaPad and it uses SDL. No worry, the latest actual version of the SDL (1.2.12) is provided.
This plugin offers, as LilyPad, a complete pad support, many possibilities, but is much simpler than LilyPad.
First place SDL.dll in the root PCSX2 folder (not the plugins folder), else the plugin won't start.
1. Mapping and config
After having selected MegaPad in the Pad plugins list and launched its GUI by clicking the
Config button, you must configure it. You can select the Pad 1 or the Pad 2 with the
buttons in the top-left corner of the window. For mapping press any of the 20 buttons.
The pressed button will become grayed. Then you can do various things :
a. Keyboard
For the buttons press a key and the selected button will be bound to the pressed key. Pressing
Escape or Backspace allows you to delete a value. For the axes press any key with old versions, or click right button whth new versions, and the selected
axis will be bound to the mouse. Note that if the axes of the 2 players are bound to the mouse,
they will move simultaneously.
b. Joystick
For the buttons press a button, a POV hat in the wanted direction or move an axis in the wanted
direction and it will be bound to the selected button. Note that if you bind an axis to a
pressure-sensitive button*, the pressure will match the value of the axis. Try this feature in
games which need pressure sensitive buttons. For the axes move an axis and it will be bound to
the selected axis. Warning : the GUI has a little difficulty to detect the moves of the vertical
(y) axes, but there is no problem in the games.
c. Misc
There are 4 general options under the mapping buttons.
1. Axis sensitivity : can be 3 values (affect the GUI as the games). This is the sensitivity of the
plugin to axis moves.
-Very sensible : for precision games or low-sensibility axes.
-Normal : default, I recommend you to use it.
-Low sensibility : use it if your axes are very sensible.
2. Enable logging : This enables a pad log stored in logs\megapad_log.txt, which can be used only for
debugging purposes. As mentionned, this logging makes the emu slower.
3. Always show cursor : Use it with ZeroGS if you use the mouse, to see where is the cursor.
4. Low-visibility cross cursor : The arrow cursor is replaced by a low-visibility cross cursor.
Use it if you don't want to see the arrow cursor.
Then click OK.
2. Emu
I think I don't need to detail how to use the keyboard or the joysticks, but I will tell you how does
the mouse support work.
Press the left button for left axis, the right button for right axis. When you release a button, the
corresponding axis will be "centered". When you press a button the cursor is automatically centered.
Move it as an analog axis. When a button is pressed the cursor cannot get out the GS window. The
mouse support has been seriously improved in the new version, axis positions are calculated from
the size of the GS window, so it works better than PadWinKeyb mouse support.
If you encounter any bug using this plugin tell it to me.
Version 1.3.3
The bug on first launch was because PCSX2 does not call PADinit on first launch ("pcsx2 needs to be configured" message), and SDL init is in PADinit. So if PADinit hasn't been called by PCSX2 it is called by the GUI. So the bug that version 1.3.2 was supposed to fix is really fixed here.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 17:06 Posted By: wraggster
New from Play Asia:
features
pages: 160
Platform: XBox 360, PS3, PC
Making-of art book: Beautiful artwork and renders reveal the dawning of Altaïr.
Interviews: Revealing interviews with Jade Raymond and key members of every team.
Lithograph: A high-quality lithograph of a stunning rendered scene.
High-quality Packaging: Hadcover package with stunning artwork from the team on the cover.
Clean box art: Prima's one-sheet will fall away when the shrinkwrap is removed, leaving pristine art, unmarred by logos, barcodes, or taglines.
description
The Third Crusade is tearing the Holy Land apart. You are an elite Assassin sent to stop the hostilities by suppressing the powers on both the Crusader and Saracen sides. But as you carry out your missions, a conspiracy begins to unfold. You find yourself tangled up in a conflict that threatens not only the Holy Land, but the entire world.
http://www.play-asia.com/SOap-23-83-...j-70-2c27.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 16:57 Posted By: wraggster
New from Play Asia:
WWE SmackDown vs. Raw 2008 lets players develop the WWE Superstars of today into the Legends of tomorrow. The No. 1 wrestling franchise in the world delivers more depth and strategy with prominent new features, key annual enhancements and incredible graphics while making its much-anticipated debut on three new video game systems. It’s time to live the life of a Superstar. How will you play?
http://www.play-asia.com/SOap-23-83-...j-70-2eb8.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 16:54 Posted By: wraggster
New from Play Asia:
WWE SmackDown vs. Raw 2008 lets players develop the WWE Superstars of today into the Legends of tomorrow. The No. 1 wrestling franchise in the world delivers more depth and strategy with prominent new features, key annual enhancements and incredible graphics while making its much-anticipated debut on three new video game systems. It’s time to live the life of a Superstar. How will you play?
http://www.play-asia.com/SOap-23-83-...j-70-23im.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 12:12 Posted By: Shrygue
via Eurogamer
Blazing Angels 2 and Toy Home are the two demos posted on the US PlayStation 3 Store this week, giving you a chance to finally fix that pesky old World War II's little red wagon, and then drive little red wagons around for a bit.
Blazing Angels: Secret Missions of World War II sees players return to the skies above everyone's favourite Second World War and introduces a new progression system and an in-cockpit view among other tweaks and changes.
These weren't enough to get Eurogamer's Rob Fahey terribly excited during his review of the Xbox 360 version, but with the benefit of the demo you won't have to rely on what that old maniac says to inform your purchase decision ahead of the 23rd November PS3 release date. Providing you've got 1GB of hard disk space free.
Toy Home, meanwhile, is a Game Republic-authored racing game where you traverse eight racetracks spread around a house and filled with obstacles. It's got 8-player multiplay but no giant crabs of which we're aware.
Elsewhere on the US PSN shop this week there are loads of trailers - including some for Ratchet & Clank: Tools of Destruction, PAIN, Time Crisis 4, Burnout Paradise and Uncharted, and some more Uncharted wallpapers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 12:12 Posted By: Shrygue
via Eurogamer
Sony has smothered the PlayStation Store in Thursday, covering it in new content.
Well, we say new, but we're not sure how happy you will be with your solo demo of Stranglehold. A rumour was floating around that Haze was going to join it, but it seems to have been little more than gossip.
Still, those of you with a PlayStation Eye can grab the new Mesmerize visualisation thing. It costs GBP 1.99 and lets you wave your limbs about to effect in-game vistas, like making spring to life or twin neon trails twist about.
MotorStorm has got more new bits and bobs, too - this time a fancy Big I Bunny and Numskull livery pack for GBP 1.49. Dress-up for cars and motorbikes and buggy things, then.
Elsewhere there are videos for the excellent and freshly reviewed Uncharted: Drake's Fortune, Everyday Shooter and Blazing Angels 2. Oh, and a TV commercial as well as a trailer for new Pixar film Wall-E.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 07:44 Posted By: wraggster
New from Play Asia
WWE SmackDown vs. Raw 2008 lets players develop the WWE Superstars of today into the Legends of tomorrow. The No. 1 wrestling franchise in the world delivers more depth and strategy with prominent new features, key annual enhancements and incredible graphics while making its much-anticipated debut on three new video game systems. It’s time to live the life of a Superstar. How will you play?
http://www.play-asia.com/SOap-23-83-...j-70-23fr.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 07:38 Posted By: wraggster
Play Asia have posted for sale the following new Blueray Film Releases:
Die Hard (~Bruce Willis, Alan Rickman, ...) HK US$ 31.90
Die Hard 2 (~Bruce Willis, Alan Rickman, ...) HK US$ 31.90
Die Hard 3: With A Vengeance (~Bruce Willis, Jeremy Irons, ...) HK US$ 31.90
Die Hard 4.0 (~Bruce Willis, Justin Long, ...) HK US$ 31.90
Die Hard Quadrilogy [4-Discs Boxset] (~Bruce Willis, Jeremy Irons, ...) HK US$ 99.90
Spider Man 3 (~Tobey Maguire, Kirsten Dunst, ...) HK US$ 31.90
Spider Man [The High Definition Trilogy] (~Tobey Maguire, Kirsten Dunst, ...) HK US$ 69.90
http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 05:48 Posted By: Zombo
TTYman has released a new version of the excellent MAME Arcade emulator for the PSP
Install directions:
- Copy in /PSP/GAME (firmware 1.5) or /PSP/GAME150 (firmware 1.5 compatibility for 3.xx OE release);
There are four different builds in archive:
1) 1.50 Kernel mode (psp_mame4all_v4.9r2);
2) 1.50 Kernel mode without neogeo and cps1 support (psp_mame4all_v4.9r2-noneogeo-nocps1);
3) 2.00 User mode (psp_mame4all_v4.9r2-usermode);
4) 2.00 User mode without neogeo and cps1 support (psp_mame4all_v4.9r2-usermode-noneogeo-nocps1);
Use psp_mame4all_v4.9r2 as installation base, then replace EBOOT.PBP with your needed/preferred build;
- Recreate zipped roms with included ClrMame compatible .DAT files (v0.34-v0.36 mixed roms);
- Add created zipped roms files in ROMs subfolder and samples in samples subfolder;
Samples must be in .sam old Mame pre-v0.35 format, downloadable from http://www.mameworld.net/samples/sam.htm
or from
Specific Features:
- Based on latest MAME GP2X release v4.9;
- 480×272 full PSP Hires Support, now games with >320 orizz. and >240 vert. pixels are fully playable (Loderun, Galaga etc.);
- Overclock support, from 133 to 333 MHz;
- Fixed, Fixed Divided by 2, Software Scaled and Software Full Screen Stretched resolutions (all maximum 480×272);
- Frameskip as GP2X version (fixed 0-5, auto 1-5);
- Vsync on/off;
- Save configuration support, default and per game;
- 22KHz with 16 voices predefined sounds, 33KHz and 44KHz frequencies with 4, 8 and 16 voices combinations added;
- Preliminary analog support;
- Autocentering fix for all resolutions;
- Optimized compiled code as derived from GP2X version, but for PSP cpu (fastest graphics core!);
- Stripped & Packed executable, only 1.5MB;
- Original graphics theme from Gold edition (user mode version only);
- Music in menu (filename music.psp in data folder), in these supported formats: .MOD, .S3M, .IT, .XM and .OGG;
- Added, as bonus, 1st classified OldSkool at Assembly 2007 Music Competition (Commodore 64 based), in .OGG format;
- Graphic theme 480×272 BMP skins support, both pspmenu480.bmp and pspsplash480.bmp in folder skins (user mode version only);
- Dipswitches settings;
Specific Controls:
- Button SELECT: Insert credits.
- Button START: Play.
- Button HOME: after Pause exit game and return to menu.
- Buttons L+R: Activate/deactivate screen fixed/fixed div2/scale/stretch.
- Buttons L+R pressed during one second: Pause.
- Buttons L+HOME simultaneously: Reset emulation.
Fixed from 4.9r1
- Usermode builds now works.
- Dipswitches settings added.
- Some Z80 core speedups.
- Vector based games like Asteroids now run at native resolution of 480×272 pixels.
- Preliminary memory management to clean-up things in certain romset (due to original MAME bugs) before starting a new emulation.
- In case of memory fragmentation errors emulator now quits without lockups.
- Better sound support in certain games, like Teenage Mutant Hero Turtles etc.
- Graphics themes disabled in 1.50 kernel mode to gain more memory available, used a simple blue gradient instead.
- Graphics mode saved with settings.
TTYman
Download and Give Feedback and Compat Reports Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 00:38 Posted By: wraggster
The release of the Sega Saturn emulator for the PSP yesterday brought a lot of discussion as to whether Saturn emulation was possible at a decent speed etc.
But on the 6th page of the discussion about the emulator, Notaz the coder behind the port of Picodrive the Megadrive and Sega CD emulator for the GP2X replied to a post by dgbbad :
Originally Posted by dgbbad
hearin some people talk about a sega cd emulator being possible makes me excited. i never would have thought about it before someone brought it up...but my favorite game ever was on sega cd (lunar). yea, i know saturn is out of the question...but if someone was to make a sega cd emulator....i would forsake all others before them.
Notaz then posted this
Oh really?
and this screenshot:
Im sure you are as excited as me about this development and especially as Sega CD Emulation is playable on the GP2X
Thanks to Notaz for posting here at DCEmu and as soon as i hear anymore ill be posting more news
DIGG THIS EXCELLENT NEWS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 00:24 Posted By: wraggster
Skeezix let me know on IRC about a new version of his excellent Atari ST Emulator for the PSP, heres the release details:
Get CaSTaway build 006 here:
http://www.codejedi.com/shadowplan/castaway.html
I've proven it to work on my PSP Slim; I hope it still works on the Fat.
Please let me know if..
- it works on your Slim
- it works on your Fat with firmware 3.6 or later
- it works on your Fat with firmware earlier than 3.6
- it works on your Fat with 1.5
I am not including a kxploited or firmware-1.0 build in this release, in hopes this new Slim-happy one works on them all.. but we'll have to find out, and I'll adjust my releases as needed. (ie: If I need to include 2 or 3 or 4 builds for different firmwares, I will.)
This release freshens up the emu to my latest codebase and fixes a number of minor issues both in the emu and in the interface, as well as adding some goofy UI effects.
jeff
Edit: Known to work on Fat with 3.52 and 3.71, as well as Slim.
Download and Give Feedback and Compat Reports Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 16th, 2007, 00:06 Posted By: wraggster
A few of our readers were scoffing at the idea of a $399 40GB PS3. "What's the big deal," you said. This: according to Sony's CEO, Sir Howard Stringer, they've more than doubled sales in the US in the weeks since its launch. "It's the breakthrough we've been waiting for," said Stringer, "We've been holding our breath. Finally, the turning point has been passed." Prior to the October 18th price cut, Sony was selling just 30k to 40k consoles per week. Sales rose to 75,000 in the week ending October 29 rising to 100,000 the following week. Stringer also credits Wii shortages for helping the boost. Andrew House, Sony's chief marketing officer even takes a jab at HD DVD saying, "It puts us vastly ahead of where the other format is going to be in terms of an installed base in people's homes by the end of this holiday season." Perhaps, but we don't expect the boys at Microsoft, Nintendo, and Toshiba to just roll over and let this progress continue unabated now, do we?
http://www.engadget.com/2007/11/15/s...nce-price-cut/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2007, 21:12 Posted By: wraggster
From the official site:
LTE Game Engine is a powerful 2d/3d game engine for PSP (R) Systems. Since 2006 the project has been mantained by SiberianSTAR, now, after about 2 years since the first release, the source codes are released to permit you to create, modify and upload your version of the engine.
Features
* 3D Game Engine
* Mixed 2D + 3D
* Powerful and customizable 2D GUI
* Native Audio support (mp3, atrac3)
* Native Network (WiFi) support
* Character animation system
* Cel-shading effect
* Dynamic Shadows and Fast Planar Shadows
* Multi-Texturing
* Environmental Mapping
* Render to Textures
* Bone animation system
* Particle effects
* Billboards
* Dynamic Lights
* Powerful 2D with alpha, blend, etc..
* Six image formats supported (.bmp, .png, .jpg, . pcx, .tga, .psd)
* Nine mesh formats supported (.md2, .bsp, .x, .3ds, .obj, .dmf, .dae, ms3d, .b3d)
* Fonts support
* Collision detection
* Terrain generation
* and much more.
LTE Game Engine Source Code is released under the GNU Lesser General Public License.
Download: http://www.ltestudios.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2007, 21:11 Posted By: wraggster
Two Syracuse teenagers are facing felony charges after Syracuse police said the pair beat a man Tuesday at The Galleries in Syracuse while trying to take a hand-held game console from him.
Sharquan Edwards, 16, of 429 Wilkinson St., and Dannell Williams, 16, of 238 Primrose Ave., were both charged with two counts of felony robbery and a misdemeanor count of assault.
Joseph Morales, 25, told police he was at The Galleries at 8:50 a.m. waiting to go to the library and watching a movie on his PSP game console. As he was watching the movie, he was approached by Edwards and Williams, who he said he did not know, police said.
Williams demanded the PSP and grabbed it, Morales said. Morales held on and the two men began beating him to the floor, Morales said.
A witness walked into The Galleries about 9 a.m. and saw the two men hitting and kicking Morales, who was in a ball on the floor, police said. The witness yelled at the men to stop and both men stopped, the witness said. Then, the witness said, Williams kicked Morales in the head. Then both left the building, police said.
Williams was stopped by security outside The Galleries and Edwards was stopped riding a bicycle in the 100 block of Washington Street, police said.
http://blog.syracuse.com/news/2007/1...town_beat.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2007, 21:10 Posted By: wraggster
Today a new demo for the game Yuusha no Kuse ni Namaiki da has been released, the game is a japanese game and thus not too easy to understand but your getting a free demo so why not give it a whirl
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2007, 21:04 Posted By: wraggster
This is the final home address for the Memento Team:
WWW.MEMENTOTEAM.COM
We are going to move to our final WebHost in the next days and at the same time we will make also a small website redesign to add some more pages and info about Memento, how it works and how to use it.
By the time the new website we will be ready, we will also be ready to release the V1.0 Firmware with NTSC support.
People willing to make tutorial or video with Memento at work can e-mail us to:
memento @ pop3.ru
http://www.mementoteam.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2007, 21:02 Posted By: wraggster
Sony said that it has sold more than 100,000 PS3 consoles in the week ending November 11, an increase of 250 to 300 per cent from the average weekly sales before the price drop.
"It's the breakthrough we've been anticipating," Sony chairman and CEO Howard Stringer told The Associated Press. "We've been holding our breath."
"Obviously, we've taken so much heat over the year on PS3. Finally, the turning point has been passed," he said.
http://www.gamesindustry.biz/content_page.php?aid=30646
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
November 15th, 2007, 00:15 Posted By: wraggster
New from Play Asia
features
Resolution output keys- pre-set for 480i ,480P, 720P, 1080i ,1080P and HDMI Auto
Output selection including: HDMI, YUV, RGB, AV
USB plug and play
Can reset screen picture when no picture is available
Support hardware upgrade, support different versions of consoles
description
The e-setter is a device that allows easy set up of your PS3™ console's screen resolution, suitable for different TV screens. If you connect your PS3™ to more than one TV, with different screen resolutions, then the e-setter is the right item for you. Switch between resolutions within a few seconds.
http://www.play-asia.com/SOap-23-83-...j-70-2ejl.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
next » |
|
|