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November 22nd, 2008, 11:57 Posted By: wraggster
News/release from Torch:
This is a simple plugin I made a long time ago for my personal use. I just found the source code while going through some old stuff on my computer, so I thought I'd clean up the code a bit and release the plugin.
I realize that there are other plugins that feature similar functionality but I wrote my own because I wanted to be sure its coded optimally, as there are a few careless ways in which these functions can be improperly used (the point of this after all is to conserve battery life).
It does the following when the Hold switch is enabled:
* Switches off the LCD backlight.
* Switches off the actual LCD screen.
(This is important because the backlight and actual screen are two different things. You can have an image being displayed on the screen while the backlight is switched off, such that you can see the image if you use a flashlight. You can also have the screen switched off while the backlight still illuminates the powered off screen.)
* Underclocks the CPU to 60MHz
(Sony has changed the clock speed functions such that only certain combinations of speeds work correctly. Simply trying to underclock to arbitary values will result in the CPU simply running at the stock speed. I have verified that Hold+ successfully underclocks to 60MHz.)
* The original screen brightness and clock speed are restored when the Hold switch is released.
* Prevents the PSP from going into suspend mode if you accidently push the power switch too far when turning off Hold mode.
* Allows complete operation of the PSP controls with the display turned off.
* Turns off LEDs in hold mode. LEDs are flashed once in 30 seconds so that the PSP is not mistaken to be powered off.
* While in hold mode, allows the use of Left, Right, LTrigger, RTrigger, Volume and Start buttons, if you hold the Select button first. Useful to skip songs, pause etc.
Usage:
Turn on the Hold switch to automatically disable the display and underclock the CPU. Turn off the Hold switch to return the CPU to normal speed and enable the display.
If you push the ANALOG UP button when turning on the Hold switch, it will only lock the keypad like normal hold mode. The display and CPU speed will not be changed, so that you can watch videos etc. with the keypad locked.
If you push the ANALOG UP button when turning off the Hold switch, the display will remain switched off and the CPU will remain underclocked, but you can operate the PSP. To return to normal, push the power switch to the suspend position, or just press the Screen button.
While the PSP is in hold mode, if you first hold down the Select button, you can use the following buttons: Left, Right, LTrigger, RTrigger, Vol+, Vol-, Start.
Installation:
You can install it in the seplugins folder, and make an entry in VSH.txt. Thus it will be active in the XMB. Its also possible to use it in games by adding it to GAME.txt, but some games may crash etc., if the CPU is underclocked to such a low value.
Optionally, its also possible to install it in your PSP's flash0 so that it will work without a Memory Stick. For this you can use FreePlay's "NewBTCFNedit" and enable it for VSH mode in the all the PSPBT?NF.bin files. Add it before vshmain.prx.
Advanced:
If you want to change the clock speed to your own values, you can use a hex editor to change them. The offsets in the file for v3.4 are
0xD48 - CPU
0xD4C - Bus (Should be half the CPU speed or less)
The values should be entered in hexadecimal. The default value for CPU is 3C (60 MHz in decimal) and the default value for Bus is 1E (30 MHz in decimal).
Note that simply using any arbitrary value will not work. You will have to test and see which values for CPU and Bus speed work.
Changelog v3.41
----------------------------------
Improved faulty Hold switch protection, as there were still some chances of a faulty Hold switch causing problems.
Changelog v3.4
----------------------------------
Fixed a problem caused by a faulty Hold switch in some PSPs. This made the CPU remain underclocked even after turning off the Hold switch.
The problem is the Hold switch doesn't consistently return a pressed state. It sometimes rapidly fluctuates between an Off and On signal. If this fluctuation occurs within one iteration of the main program loop, it causes problems. Its not humanly possible to toggle the Hold switch so fast, but a loose connection can :P
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November 21st, 2008, 23:00 Posted By: wraggster
SCEE has just confirmed to Siliconera that two new platinum PSP bundles will retail in Europe, details of which are as follows:
PSP 3000 bundle: £149.99 with 2 x platinum games free of charge
PSP 2000 bundle: £139.99 with 2 x platinum games for £10 (RRP of PSP 2000 solus is £129.99)
Specific titles were not mentioned, but a quick check on the USK has ratings for “PSP Platinum Bundle: Lemmings + LocoRoco” and “PSP Platinum Bundle: Tekken: Dark Resurrection + Ridge Racer 2″. Unfortunately SCEE did not confirm when these bundles are due to go on sale, but it’s a pretty safe assumption that it will be in time for the Christmas holiday period. The 3000 bundle looks particularly appealing, with this model of PSP housing a sharper screen display. Now there’s just the matter of figuring out how to trade in a worn old model for this bundle…
http://www.siliconera.com/2008/11/21...platinum-hits/
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November 21st, 2008, 22:59 Posted By: wraggster
Sony finished LocoRoco 2. It’s in English too and comfortably sitting in European stores as of today. Japan gets LocoRoco 2 in about two weeks and some unknown time in the future SCEA will publish it in North America. But, you don’t have to wait for months to pass to give LocoRoco 2 a try
A downloadable LocoRoco 2 demo is on Japan’s PlayStation Store right now. Since the focus of LocoRoco 2 is still rolling singing yellow blobs by tilting the world the LocoRoco 2 demo should be very import friendly.
http://www.siliconera.com/2008/11/21...olls-onto-psn/
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November 21st, 2008, 22:55 Posted By: wraggster
The Patapon are at war again and need God’s drum beats to march to victory. After Haripon’s ship crashes he awakens to your rhythm after and sets out to find survivors. If this sounds a lot like Patapon you’re right. Sony didn’t deviate much from the formula of the first game. Instead they expanded upon it by adding new elements like hero Patapons. You meet your first hero trapped underneath a rock separating your small army of spear throwing Patapon from a fire breathing Dondonga.
Save him and you get to name him. Yes, this Patapon is that special. I stuck with the default name “hero” and brought him on a mission to crush an enemy base. The hero Patapon did more damage than a regular spear throwing Yaripon and has a special attack. If you’re in fever mode and hit the drums perfectly on beat the hero Patapon tosses a spear with a green aura. This spear does about 2x - 3x his regular attack which is already around 2x a regular Yaripon. The glowing spear also releases a wide green cloud that damages a group of enemies. Since the Zigoton, the rival tribe of the Patapon, tend to cluster together the toxic green cloud is debilitating. To balance out the game Patapon 2 piles more Zigoton on the screen which makes for some chaotic fights. The other ability my hero Patapon had in the demo is he can respawn on the battlefield. If your hero dies a ten second counter appears above his picture. When the countdown ends he magically appears on the battlefield with full HP.
The basic Patapon can upgrade to becomr more effective too by utilizing the evolution system. By gathering items you can change a normal Yaripon to a PyoPyo, a walking eyeball with rabbit ears. If you include the normal form there are eighteen possible evolutions for the Patapon shown on the evolution tree. Since evolving Patapon requires items you’re showered with items during the missions.
I turned one of my Yaripon into a PyoPyo and switched an axe wielding Tatepon into a purple eye with cat ears before setting off for the final mission in the demo. In this stage I fought the Bocchichi, a giant bird. I struck first with a wave of arrows and spears. The bird retaliated by pecking the ground which directly hit my spear line. Then the flightless bird jumped in the air and hit the Tatepon group with a ground pound. The bird’s most deadly attack is a blast of yellow gas from its behind that puts any Patapon it touches to sleep. While sleeping the Patapon are vulnerable and more importantly for the bird they can’t attack. I should have made more arrow shooting Yumipon. That would have made the fight a breeze, but thanks to the powerful hero Patapon and his glowing green spears I took the bird down. I also lost most of my army so the fight was really my hero Patapon and few survivors versus the bird boss. Stick tightly to the beat to activate the hero Patapon’s special attack was the key to victory.
http://www.siliconera.com/2008/11/21...the-bird-boss/
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November 21st, 2008, 22:21 Posted By: wraggster
Newly released today
features
Platform: PC, PlayStation3, Xbox360
The perfect companion for newcomers and experts alike
Hi-res “google Earth”-styled maps in never experienced quality
New “supervisual” approach for the Walktrough chapter. Tricky passages are covered in dedicated, illustrative sections. This reduces the need for the reader to search for and interpret text instructions
Features comprehensive step-by-step guidance, revealing the location of every treasure
All-inclusive Extras chapter helps discover all collectibles and other bonus features
Detailed information about the cast, a Synopsis and an Art section peppered with reams of exclusive artwork turn this guide into a coveted collectors’ item.
Digital, hi-res screenshots to illustrate playing tactics
http://www.play-asia.com/SOap-23-83-...j-70-2xom.html
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November 21st, 2008, 22:17 Posted By: wraggster
Newly released today
features
Complete Strategy Guide
Detailed labeled maps
Locations of every collectable
Strategy for every building and every enemy encounter
In-dept DICE Studio Profile Paired with Exciting Behind the Scenes Info
30+ pages of behind the scenes content
Stunning concept art
Revealing interviews with the developers of your favorite DICE titles
Photo tour of the DICE Studio
Beautifully labeled maps detailing every hidden package, foothold, and leap of faith
Pro-tips and strategy to help you complete every Xbox 360 Achievement and PlayStation 3 Trophy
Locate every package and follow the quickest route to the drop off point
Become the master of your environment with multiple strategies for every enemy encounter–the choice is yours Interior
http://www.play-asia.com/SOap-23-83-...j-70-2uli.html
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November 21st, 2008, 21:51 Posted By: wraggster
Newly released today
Choose how you ride in open-world mountains across the globe. Conquer the extreme peak conditions, create your own paths in the back country, or compete with fellow riders in the terrain parks.
Play in a world where your friends are always around. Do your own runs on mountains populated by real gamers or join your friends for a quick session from anywhere in the mountains.
Have fun with your friends on and off the board: Throw snowballs, hike to access secret spots, film your friends doing crazy tricks. You can also upload your videos online to share with the world.
Express yourself through tricks, riding styles and highly customizable avatars both in single-player and in the online world. Use the intuitive dual analog control to pull off a huge variety of tricks that express your style.
http://www.play-asia.com/SOap-23-83-...j-70-2toj.html
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November 21st, 2008, 21:49 Posted By: wraggster
Newly released today
features
Race into an action-packed story of pursuit and betrayal. Take on jobs and compete in races to prove yourself as you infiltrate and take down an international crime syndicate
An all-new game engine featuring cutting-edge physics and improved AI designed to push players and the cars to limits with adrenaline filled action driving maneuvers
Fight off the cops and others as you take down your prey in high-speed, high stake multi-car chases. New and vastly improved AI mechanics mean more aggressive and intelligent cops focused on taking you out fast and by any means necessary
Tear across the massive highway system and discover the open world of the Gulf Coast Tri-Cities area, with three unique cities connected by an extensive highway system
In addition to the classic sprint and circuit race modes, Need for Speed Undercover features an all new exclusive multiplayer mode, Cops N’ Robbers. This visceral team-based mode supports up to 8 players and pits two teams of 4 players against each other. Robbers must pick up the money and take it to the drop-off point while the cops attempt to prevent the drop-off. Each game consists of two rounds giving the players the chance to play as the Cops and as the Robbers
Over 55 licensed cars are available featuring performance tuning that enables the player to dynamically adjust the vehicles to create the vehicles that can accommodate all action driving scenarios. Some of the cars include the Mercedes CL55, Audi R8, Porsche 911 GT2 and the Mitsubishi EVO X
description
The Chase is on! Need for Speed Undercover has players racing down highways, evading cops and hunting down rivals as they go deep undercover to take down an international crime syndicate. The new game heralds the return of high-intensity police chases and introduces the all-new ‘Heroic Driving Engine’ - a unique technology that generates incredible high-performance moves at 180 miles per hour.
Need for Speed Undercover also utilizes Hollywood style filming and production techniques as well as the acting talent of Maggie Q and Christina Milian to create a rich, cinematic experience.
This stunning mix of gameplay and live-action movies will immerse gamers in the world of the Tri-City Bay Area. The city’s open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for heart-pounding highway battles. These high-speed, high-stake chase sequences will push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour.
An intelligent new A.I. mechanic delivers a realistic and high-energy action driving experience. Going back to the franchise’s roots, Need for Speed Undercover features more aggressive and intelligent cops whose sole purpose is to take down the player quickly and by any means necessary.
http://www.play-asia.com/SOap-23-83-...j-70-2tju.html
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November 21st, 2008, 21:26 Posted By: wraggster
Newly released today
Created by Harmonix, the leading developer of music-based games, Rock Band is the ultimate platform for gamers to experience music, giving players the chance to rock out in the shoes of the biggest guitarists, bassists, drummers and singers of all time – as a solo superstar or as part of a hard rocking band. Built on unprecedented deals with top record labels and music publishers, the music featured in Rock Band spans all genres of rock and includes many master recordings from legendary artists.
Rock Band Track Pack Volume 2 is a standalone software product that allows owners of Rock Band Special Edition and Rock Band 2 Special Edition or Rock Band (1 or 2) peripherals to keep the party going with more hit songs from the pantheon of rock music, hand-picked with care by Harmonix.
http://www.play-asia.com/SOap-23-83-...j-70-34j0.html
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November 21st, 2008, 21:26 Posted By: wraggster
Newly released today
features
Race into an action-packed story of pursuit and betrayal. Take on jobs and compete in races to prove yourself as you infiltrate and take down an international crime syndicate
An all-new game engine featuring cutting-edge physics and improved AI designed to push players and the cars to limits with adrenaline filled action driving maneuvers
Fight off the cops and others as you take down your prey in high-speed, high stake multi-car chases. New and vastly improved AI mechanics mean more aggressive and intelligent cops focused on taking you out fast and by any means necessary
Tear across the massive highway system and discover the open world of the Gulf Coast Tri-Cities area, with three unique cities connected by an extensive highway system
In addition to the classic sprint and circuit race modes, Need for Speed Undercover features an all new exclusive multiplayer mode, Cops N’ Robbers. This visceral team-based mode supports up to 8 players and pits two teams of 4 players against each other. Robbers must pick up the money and take it to the drop-off point while the cops attempt to prevent the drop-off. Each game consists of two rounds giving the players the chance to play as the Cops and as the Robbers
Over 55 licensed cars are available featuring performance tuning that enables the player to dynamically adjust the vehicles to create the vehicles that can accommodate all action driving scenarios. Some of the cars include the Mercedes CL55, Audi R8, Porsche 911 GT2 and the Mitsubishi EVO X
description
The Chase is on! Need for Speed Undercover has players racing down highways, evading cops and hunting down rivals as they go deep undercover to take down an international crime syndicate. The new game heralds the return of high-intensity police chases and introduces the all-new ‘Heroic Driving Engine’ - a unique technology that generates incredible high-performance moves at 180 miles per hour.
Need for Speed Undercover also utilizes Hollywood style filming and production techniques as well as the acting talent of Maggie Q and Christina Milian to create a rich, cinematic experience.
This stunning mix of gameplay and live-action movies will immerse gamers in the world of the Tri-City Bay Area. The city’s open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for heart-pounding highway battles. These high-speed, high-stake chase sequences will push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour.
An intelligent new A.I. mechanic delivers a realistic and high-energy action driving experience. Going back to the franchise’s roots, Need for Speed Undercover features more aggressive and intelligent cops whose sole purpose is to take down the player quickly and by any means necessary.
http://www.play-asia.com/SOap-23-83-...j-70-2tjt.html
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November 21st, 2008, 21:23 Posted By: wraggster
Newly released today
features
Introducing true-to-life styles of play for every Division I team, including authentic team ratings and scouting reports from the creators of the annual Blue Ribbon™ College Basketball Yearbook
Choose pre-game strategies that reinforce your style of play and then keep an eye on the all-new Game Tempo Meter to make adjustments on the fly
Use all 94 feet to push the ball or apply full court pressure to force turnovers to speed the game up, walk the ball up the floor and initiate a half-court set or use a balanced attack to take advantage of what your opponent gives you. Set the tempo and play your game to put yourself in a position to come out on top
Over 1,000 new animation sequences deliver a more responsive, intelligent experience. Apply pressure defense with new full-court presses and traps. Plus, quicker players now get up and down the floor faster and make better decisions running lanes and driving to the rim
Your school's coach is with you every step of the way. Listen to real NCAA® Coaches on the sidelines providing real time feedback, helping you play at your ideal tempo
Force your defender to step up and guess what you'll do next. Trigger the turbo button and use the right analog stick for bold, responsive ball-handling moves to fake out your defender and create scoring opportunities
New risk reward system to lock in your check on defense. Get in tight on a strong shooting guard to take away his shot, or play back to keep a quick point guard from blowing by you
Introducing an accessible in game play-calling system that pushes on-court visualization to guide you through the play
New two-man game mechanic enables you to control both the ball handler and screener simultaneously. Set screens and run two man plays, with on-screen instructions to guide you
Dramatically more authentic with classic and alternate team uniforms, Dick Vitale and Brad Nessler calling the action, and Erin Andrews reporting from the sidelines. Choose from new arenas, including Ford Field, home of the 2009 NCAA Final Four®
Wait and watch for rival users to log on and then challenge them to a spirited match-up in new Rival Challenge Mode. Plus, edit and share roster files through EA Locker 3.0
Participate in major tournaments like the Pre and Post season NIT, EA SPORTS Maui Invitational or new ones like the Puerto Rico Tip-Off, Anaheim Classic and Old Spice Classic
Featuring a new recruiting database, a Dynasty Yearbook to review previous seasons and create-a-coach that enables you to set the playing style of your school
College basketball pops to life with lively crowds, loud bands, mascots, cheerleaders, and student sections
description
Replicate your school's style of play, set the tempo and win with NCAA® Basketball 09. Whether your school pushes the ball in transition, runs a half-court offense that utilizes the clock and limits possessions or features a balanced attack that combines transition offense with set plays, NCAA Basketball 09 rewards the strategic player by emphasizing team specific styles of play.
College basketball springs to life in NCAA Basketball 09 with frenzied crowds, authentic commentary from Dick Vitale, Brad Nessler and Erin Andrews and now featuring NCAA Division I coaches in-game for the first time. Each coach will provide real time instruction and feedback, helping players control the tempo by executing their team's offense and defense to perfection.
New features like Pick and Roll Control, Defensive Lockdown Control, Signature Playcalling and Quickstrike Ankle-Breakers provide ultimate control on the court
NCAA Basketball 09 features a new gameplay engine with over 1,000 new animation sequences that deliver a more responsive, intelligent experience. The new animation system and improved AI enable gamers to apply pressure defense with new full-court presses and traps. Plus, quicker players get up and down the floor faster and make better decisions running lanes and driving to the rim.
http://www.play-asia.com/SOap-23-83-...j-70-34iz.html
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November 21st, 2008, 20:36 Posted By: Shrygue
via IGN
When Criterion Games Producer Jeremy Chubb arrives on the official PlayStation Blog, you know that more Burnout Paradise content is on the way. On today's post, Chubb announced the upcoming arrival of the Carson Extreme Hotrod. The car looks like a pretty ridiculous ride and Chubb hints at more news and announcements to come. Chubb teases readers with: "we could explain that we've rewired Burnout's vehicle dynamics system, so it handles more intuitively and drifts more realistically than any other car. We could reveal that it's the first of a pack of two cars designed to re-imagine Burnout Boost. Which explains the blue exhaust flames..."
Chubb ends the post by noting that the car will be something you need to own in 2009 and informs Burnout junkies to look for more on their Burnout Paradise Boost Specials Pack. While the post obviously mentions nothing about the 360 version, we can only assume the hotrod will make its way to Xbox Live at the same time. For now, check out this slick new shot of the Carson Extreme below.
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November 21st, 2008, 20:32 Posted By: Shrygue
via Computer and Video Games
Capcom's confirmed that Super Street Fighter II Turbo HD Remix will be available via the US PlayStation Network from next Tuesday, although a UK launch date still hasn't been nailed down.
The game will be hitting the US PSN one day ahead of its Xbox Live Arcade release, but Capcom UK told us today that it can't confirm whether or not we'll see the title arrive on this side of the pond with next week's European PSN update.
Fingers crossed, eh?
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November 21st, 2008, 20:31 Posted By: Shrygue
via Eurogamer
Sony has updated the PlayStation Store with a demo of LocoRoco 2, the BioShock Challenge Rooms and a host of premium downloadables for Need For Speed Undercover along with usual candidates Rock Band and Guitar Hero World Tour.
LocoRoco 2 is out in the UK today, although you might not know it from the game's low-profile launch build-up. In addition to seeing what we thought of it in our LocoRoco 2 PSP review, however, you can now grab the demo.
Elsewhere there's the promising but polarisingly priced BioShock Challenge Rooms, which introduce three puzzly new levels that ask you to make the most of the game's varied arsenal of weapons, plasmids and tonics, each with unlockable Trophies and secrets.
Meanwhile the DLC war between Rock Band and Guitar Hero goes monetarisingly on with Rock Band add-ons from Dead Kennedys, Mission of Burma and Century Media Girls and Guitar Hero World Tour downloads from The Raconteurs.
PSP Demos
PSone games on PS3/PSP Store
- Sim City 2000 (GBP 4.99 / EUR 7.99)
PS3 Add-ons
- BioShock Challenge Rooms (GBP 6.29 / EUR 7.99)
- LittleBigPlanet - Sack in the Box (free)
- LittleBigPlanet - LocoRoco Costume Kit (GBP 2.39 / EUR 2.99)
- Need For Speed Undercover - Aftermarket Body Kit Package (GBP 1.49 / EUR 1.99)
- Need For Speed Undercover - Aftermarket Hoods, Spoilers and Exhaust Package (GBP 1.49 / EUR 1.99)
- Need For Speed Undercover - Wheels Package (GBP 1.49 / EUR 1.99)
- Need For Speed Undercover - Collector's Edition Upgrade (GBP 6.99 / EUR 9.99)
- Need For Speed Undercover - Exotic Car Bundle (GBP 3.99 / EUR 5.99)
- Need For Speed Undercover - Muscle Car Bundle (GBP 3.49 / EUR 4.99)
- Need For Speed Undercover - Paint & Vinyls Package (GBP 1.49 / EUR 1.99)
- Need For Speed Undercover - Tuner Car Bundle (GBP 3.49 / EUR 4.99)
- Need For Speed Undercover - Ultimate Performance Bundle (GBP 6.99 / EUR 9.99)
- Need For Speed Undercover - Ultimate Visual Bundle (GBP 3.49 / EUR 4.99)
- Need For Speed Undercover - Pro Handling Bundle (GBP 1.99 / EUR 2.99)
- Need For Speed Undercover - Pro Power Bundle (GBP 2.99 / EUR 3.99)
- Need For Speed Undercover - Race Handling Bundle (GBP 1.99 / EUR 2.99)
- Need For Speed Undercover - Race Power Bundle (GBP 1.99 / EUR 2.99)
- Need For Speed Undercover - Street Handling Bundle (GBP 1.49 / EUR 1.99)
- Need For Speed Undercover - Street Power Bundle (GBP 1.99 / EUR 2.99)
PS3 Rock Band stuff
- Century Media Girls - "Closer" (GBP 0.99 / EUR 1.49)
- Century Media Girls - "Forever" (GBP 0.99 / EUR 1.49)
- Century Media Girls - "Swamped" (GBP 0.99 / EUR 1.49)
- Century Media Girls of Metal Pack 01 (GBP 2.99 / EUR 3.99)
- Crooked X - "Gone" (GBP 0.59 / EUR 0.79)
- Dead Kennedys - "California Uber Alles" (GBP 0.99 / EUR 1.49)
- Dead Kennedys - "Holiday in Cambodia" (GBP 0.99 / EUR 1.49)
- Dead Kennedys - "Police Truck" (GBP 0.99 / EUR 1.49)
- Dead Kennedys Pack 01 (GBP 2.99 / EUR 3.99)
- Mission of Burma - "Mica" (GBP 0.99 / EUR 1.49)
- Mission of Burma - "That's How I Escaped My Certain Fate" (GBP 0.99 / EUR 1.49)
- Mission of Burma - "That's When I Reach For My Revolver" (GBP 0.99 / EUR 1.49)
- Mission of Burma Pack 01 (GBP 2.99 / EUR 3.99)
PS3 Guitar Hero World Tour stuff
- The Raconteurs - "Consoler of the Lonely" (GBP 1.49 / EUR 1.99)
- The Raconteurs - "Hold Up" (GBP 1.49 / EUR 1.99)
- The Raconteurs - "Salute Your Solution" (GBP 1.49 / EUR 1.99)
- The Raconteurs Track Pack (GBP 3.99 / EUR 5.99)
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November 21st, 2008, 20:26 Posted By: Shrygue
via Eurogamer
Sony will be sending out hundreds of thousands PlayStation Home beta invites today.
This coincides with the launch of v1.0 of the virtual world, according to TedTheDog (he's probably not a dog) on the European PlayStation forums.
Furthermore, next Thursday "another larger batch of invitations will be sent".
Those not invited - perhaps they're not loyal enough - are told an open beta will "not be far behind".
The PlayStation Home update brings a meaty list of changes to the table, such as a tutorial, background downloading, more dance moves, reintroduction of regional travel, and a club support system.
The full list of alterations can be found on the European PlayStation forum.
Alternatively, you virtually wander into our PlayStation Home gamepage for our thoughts on the closed beta.
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November 21st, 2008, 20:25 Posted By: Shrygue
via VideoGamer
VideoGamer.com can exclusively reveal that from January 2009 all newly released PS3 games will be required by Sony to support the console's Trophy system.
Earlier this week VideoGamer.com received a tip from an anonymous source within the UK video game industry that, from January 2009 onwards, all newly released PS3 titles will be required to support the PS3 Trophy system.
Today a Sony Computer Entertainment Europe spokesperson confirmed that this information is accurate, stating: "Yes from Jan 09 all games must have trophies."
This news is sure to be met very positively by PS3 gamers who are currently having to put up with sporadic Trophy support from this winter's biggest releases. Mandatory Trophy support will also put an end to post release Trophy patches that force gamers to replay games to earn the Trophies.
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November 21st, 2008, 17:15 Posted By: wraggster
Newly released today:
features
Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore
Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more
Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved
Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other
Utilize the latest technology in Laras upgraded inventory to navigate the world
description
A new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates truly believable world and delivers a new level of challenge and choice.
http://www.play-asia.com/SOap-23-83-...j-70-2meh.html
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